Devhr International Game Forum CALL FOR SUBMISSIONS
participation will be cancelled. Proposals will be received from March 5th through April 30th of the present year. No proposals
To all parties interested in participating in the
will be accepted past the deadline date.
conference cycle in its 8th edition, to be held from
About lecture proposals
October 22nd to 28th, 2018, in Mexico City.
Submission Guidelines
Lectures must last 20 minutes. Lectures can be presented individually or as a
Any submissions pertaining to gamerelated
group. For group proposals a representative must
topics, in any of their variations (tabletop, role,
be named, in order to follow on the process and
videogames,
ludic
who will be contacted by the Forum to confirm
illustration,
acceptance, or for any queries related to the
immersion
proposal.
manifestations comics,
sports, of
etc.)
culture
animation,
as
well
(fashion,
music),
as
and
technologies and their applications (such as VR,
Lectures
can
be
in
person,
through
a
livestream broadcast or a previously recorded
digital format narratives) will be accepted. All proposals will be reviewed by an external
video.
Selection Committee, and all decisions shall be
About lecture registration
irrevocable. Academic proposals will be reviewed by experts from different public and private higher education institutions. Industryrelated proposals will be
evaluated
by
a
group
of
national
and
Selection
Committee
form. Lectures are divided in thematic areas, which
international advisors from the industry. The
Applicants must completely fill the submission
can
issue
recommendations about the submissions, which
are as follows: Game studies: Academic studies and research
must be accepted and acted on by the speakers for
projects
related
their final presentation.
technologies.
to
gaming
or
immersion
All applicants commit to deliver all required
Gamingapplied technologies: Lectures related
documents in a timely manner, otherwise their
to the applications of technology in games, as well
as technological advances in the fields of virtual
text document, an infographic, or a video of no more
reality,
than 20 minutes in length discussing the topic that
accessibility,
graphic
generation,
sound
generation, artificial intelligence and any related
will be presented.
fields that are applicable to game development and
Lecture submissions form:
design. Gamingapplied arts: Lectures that touch on artistic expressions that are applied to game development or design, such as narrative, music,
Game industry business and entrepreneurship: Topics related to professional issues in the gaming industry and its practices. preservation
and
analysis:
Historic
reviews and proposals for the preservation of gaming manifestations. Ludic culture expression studies: Research and academic
projects
related
to
ludic
culture
expressions such as comics, fashion, music, industrial design, animation, film and any other related media. These areas are not limitative, as proposals may cover more than one area (or none) and be accepted for the Forum. Lecture synopses must have a maximum length of 280 characters. Speaker profiles must have a maximum length of 280 characters. Lecture information
proposals needed
to
must
contain
properly
link: https://goo.gl/forms/5oYm6aiWEVYiIEoD2
graphic design, illustration and others.
Game
All proposals must be submitted at the following
all
the
assess
the
relevance of the proposal. It can be presented as a