HighEndSys

@HighEnd_Systems

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1.3. Patch your fixtures • Renumber your fixtures so they all have a unique user number. Drag over each range of fixtures, press SET and type the start number. • Choose an address for your fixtures, for example typing 1 thru 24 @ 1 patches fixtures 1-24 starting at DMX address 1. • Select the output to patch to on the touchscreen. PRESS ENTER.

1.4. Create palettes • Press AUTO PALETTES, followed by GENERATE. Press the CLOSE button on the right toolbar. • Press the PALETTES view button on the top left toolbar

• Press RECORD. • Press the CHOOSE button above one of the Playback Masters.

• The PAUSE button below it stops playback. • To turn off a CUE; first press that playback master´s CHOOSE key to select it and then RELEASE.

2.2. Set intensity • Press @FULL. this brings the selected fixtures to 100% intensity.

2.3. Set focus (position) If you’ve selected moving lights, go ahead and aim the fixtures • Press the NEXT button to select the first fixture in your group • Aim the lights – pan&tilt – by moving the corresponding parameter wheels. • To select the second fixture, press NEXT.

3.2. Now you’ve recorded the cue, press the CLEAR button to empty the programmer and prevent it from overriding playback • You can now add more cues by repeating the process from step 2.1. onward. Adding multiple cues will generate a cuelist.

Congratulations!

GO! Enjoy your first show!

Once your cuelist is complete you are now ready to playback your first show!

2.4. Colour • Select all fixtures by pushing the ALL button. • Select your colour from the colour directory by pressing it. The colour will now be applied to the selected fixtures.

2.5. Beam • The beam parameters (gobo, zoom, focus, iris,..) are set in the same way as the colours.

Want to find out more? HOG 4 Tutorial Videos

www.youtube.com/user/Hog4Tutorials

10 CONSOLES 1 PLATFORM

Download HOG 4 PC software now for free

www.highend.com/products/lighting-consoles/hog-4pc Now the setup is complete. You are ready to create your first look!

You created your look. You are ready to record your first cue!

Join the HOG 4 Facebook community

www.facebook.com/groups/wholehog4

Why is HOG the fundamentally more advanced platform? Unlike any other console in the market today, HOG’s “abstraction” is engrained in the console’s DNA. This means the HOG speaks your language, for example: degrees of Pan, hertz for Strobe Rate and RPM for Gobo Rotation. This allows for a more intuitive and therefore faster user experience making HOG the best investment today for future lighting control.

H O G 4

• Press SETUP, then PATCH on the toolbar. • Press FIXTURE SCHEDULE to see all • available fixtures. Search and select your fixture on the touchscreen. • Select the desired fixture in the touchscreen and type the quantity needed. Press ENTER. Repeat for each type of fixture you are using. • Press OK to return to the patch window.

Press the GO button above the playback master

Full B 4 g o oa H d r a

1.2. Select your fixtures types

3.1. To record your look as Cue 1 on a Playback Master:

H Rack og4

• Select a group by pushing its autogenerated group button in the GROUP window. Or select individual fixtures on the keypad.

Ro

2.1. Select fixtures

• Turn on the power, press ‘NEW SHOW’.

PLAYBACK

-N - E

1.1. Setup your HOG console

3 Record

PC

2

4

-X-S

1Setup

Create a look

Quick Start

He He d

4 og eHog4 dg H ge

Quick Start

G O 4 H

HOG 4 PLATFORM

Consistent Ease of Use Legendary ease of use will have you up and running well before everyone else. From patching to programming to playback, everything is quickly accessible and ready for you to create. Every aspect of the HOG range is designed with a powerful simplicity in mind, from the front panel layout to every last window.

Direct Control of Video Matrix Switchers Hog 4 OS now communicates directly with some video switchers over ethernet, such as the Barco MatrixPro-II 16x16 and the Blackmagic Smart VideoHub 40x40. Video switchers are controlled just like other fixtures and programmed in exactly the same way. Change Type Touring means being flexible, and HOG is as adaptable as they come. Your programming is stored in real world units and can control any fixture. Simply program your looks, then Change Type as needed and HOG takes care of the rest.

Learn One, Learn Them All Once you’ve learned to use a HOG, you’ve learned to use ALL HOGs. Every HOG console has the same familiar layout, syntax, and features. You won’t be left wondering where something is, you’ll be productive no matter what HOG you have.

Updates On The Fly No need to figure out what cue you are editing, HOG does it for you. Start by grabbing controls and let your HOG figure out where to save your changes. Your HOG knows where everything goes, regardless of how many cues you’ve tracked through or how many lists you are running at once.

A HOG for Every Occasion HOGs come in all sizes, from the top of the line HOG 4 to a variety of powerful and portable consoles. The range extends to the freely available HOG 4 PC, and includes a full complement of wings and accessories to meet every need.

Control Rates With Ease Fully configurable master controls put you in charge of chase and effects rates, making better use of your programming and giving you full control to match the action.

The Console That Thinks Like You HOG’s use of real world values for ALL values means no translation between you and the console. HOG understands degrees, percent, RPM and BPM so you can program the way you think.

Have It Your Way User definable Function Keys can link to any part of your programming or show, giving you fully customizable direct access to everything. Industry Leading Pixel Mapping

Visual Programming

Plotting to Take Control HOG’s Plot features makes your lighting rig easy to understand and a snap to control. The most powerful plot layout tools on the market means plot creation just takes minutes, and provides endless possibilities.

HOG’s Pixel Mapping is simply the best. It builds on the power of the Plot, meaning Pixel Map creation is faster and more powerful than ever before. Pixel Maps aren’t confined to tedious grids, allowing total flexibility and can be used in any Cue, with no special control and no need to dedicate a master. No external hardware or software is needed, simply import your custom video or image content in ANY format directly into our show and get going right away.

HOG understands gobos and media, including CITP. Import thumbnails from the fixture library or your media servers, and display them all in one place.

Unlimited Expansion Expand via networking to control any show of any size. Scaling up to multiple consoles for concurrent programming by multiple users, or add more DPs for increased processing power.

The Multi-Lingual Console HOG is fluent in a variety of languages, including MIDI, MSC, OSC, CITP, DMX, sACN, or ArtNet.

HOG 4 - designed to control the most complex and high profile shows, while retaining an intuitive and simple to use interface - is the flagship in our range of consoles.

The HOG 4 lighting console embraces the latest technology, while retaining it’s familiar control surface. Users can walk up to the HOG 4 and start programming without having to learn a new interface. The encoders, jog shuttle wheel, lcd keys, motorized faders and integrated keyboard enhance this experience, making the HOG 4 completely customizable. You can now have all the most important attributes on hand at any time. Retaining the sleek look of past Wholehog consoles, the HOG 4 offers the user an advanced programming experience. Two 17-inch wide screen touch displays and a third central touch screen are complemented by three external monitor outputs, MIDI input and output ports, 8 USB ports, and 2 Fast Ethernet ports on a rugged Neutrik Ethercon connector. A DMX Processor 8000 is now built into the console. The HOG 4 comes with a license free Light Converse Media lighting visualizer. You are prepared for everything from the smallest industrial job requiring a single console to the largest stadium show, theme park installation or Broadway spectacular requiring a multi-console setup with full network backups!

The Full Boar 4 console is the mid-level console with the punch of a top end unit, allowing vast expansion capabilities. All the power of the HOG 4 in a more compact package, with sleek lines, raked screens and familiar layout. Like it’s predecessor it allows for total expansion enabling you to create, manage, edit and playback all types of shows be they in a local theatre or on the largest arena stages. The Full Boar 4 comes packed with the latest hardware— motorized faders, a solid state HDD, LCD user keys and a license free Light Converse Media lighting visualizer. With features like these, the Full Boar is ready for the shows of the future as well as those just around the corner.

Winner of the Best Lighting Console Award

The littlest of the HOG range and still packs quite a punch.

HedgeHog 4’s are the littlest of the range and still pack quite a punch, running the same software as all the other Hogs. They come with ArtNet and CITP capabilities and are designed for small to mid level shows. They are compact, lightweight and easy to take on a plane! Running on Linux, they are fast, stable and ready to Hog. In addition all HedgeHog 4’s will now include a license free Light Converse HedgeHog state of the art lighting visualizer!

Road Hog 4 is the most cost effective HOG ever! With a compact footprint, it boasts a market leading 22” wide screen display, and featuring Networking, Art-Net outputs and a license free Light Converse Design lighting visualizer. The Road Hog 4 is unparalleled in the industry allowing full expansion. Not only does this Hog pack an enormous programming punch, it is also the most affordable Hog console in a generation! The console layout remains familiar, with only minor changes allowing for the more compact chassis. The user will still be able to work across all of our platforms without sacrificing any time.

For the first time in this segment of the lighting control market, you will be able to buy the platform which is right for your current application, and able to unlock additional features when necessary without the need to invest in new hardware. With the use of a software code purchased from High End Systems or one of our dealers, you can now move from any version to a higher model. HedgeHog 4N will, in addition to the above, make a perfect remote focus and dimmer city console, with its ability to network with the bigger Hogs in the fleet. HedgeHog 4S will add an external display option to the base unit allowing for increased workspace. HedgeHog 4X is the top of range combining both the features of the N and the S in one package along with adding a further 2 universes of DMX over ArtNet or sACN.

Hog 4 PC brings you the convenience and power of the HOG 4 operating software running on your PC. Output Art-Net directly from Hog 4PC with any Hog widgets attached!

Very compact and very competitive! Coupled with Hog 4 PC, the Hoglet 4 Wing provides the user with a single unified surface, turning a laptop or desktop into a fully-fledged, powerful and intuitive lighting console. Any computer running Hog 4 PC can connect to the Hoglet 4 over USB creating a state of the art control surface. Utilizing a similar front panel to all HOG 4 products users will feel right at home. The main play column has also been moved back to the more traditional center of the wing.

Hog 4PC transfers the functionality of Hog lighting consoles to your personal computer. Create your own control solution to meet your particular requirements and budget. Hog 4PC offers a cost effective and flexible suite of software and hardware components that combine to produce the system you need: from the free Hog 4PC software for viewing and editing Hog 4 OS shows through to a fully fledged DMX console. Use a laptop for a lightweight portable system or a desktop for installations, rackmount, or tablet PC; it’s up to you. Hog 4PC is the ideal backup solution and perfect for automated playback in retail and architectural applications.

A Hog in a box! RackHog 4 has all the power of a HOG 4 console condensed into a 3u rack mount unit making it the ideal solution for fixed install applications such as cruise ships, theme parks, and architectural installations. RackHog 4 is also perfectly suited to operate as a backup to any HOG 4 family console. Plug a Hoglet 4 into the Rackhog 4 , add a touch screen and you have a powerful control system ready to take on any show. Perfect for those applications where permanent hardware interfaces are not necessary this Hog is perfect for program and leave situations. RackHog 4, like the other consoles in the HOG 4 family, runs on Linux and is compatible with all of the same peripheral hardware. RackHog 4 has no limits, and is fully expandable in conjunction with DMX Processor 8000’s.

Download Hog 4 PC software now for free www.highend.com/products/lighting-consoles/hog-4pc

The Wing 4 serie, with their evolutionary styling, are equally at home next to a console or as part of a Hog 4PC system. The DMX Processor 8000 adds extraordinary DMX processing capabilities to the HOG line. With an unprecedented amount of computing power, the DMX Processor 8000 manages 16 DMX universes with ease while expanding the power and reliability of the WholeHog control system as a whole. By providing standard XLR, Art-Net, and E1.3.1 (sACN) output at a steady rate, the possibilities for lighting design are truly endless with the DMX Processor 8000.

The Miniwing 4, with its ultra-compact and sleek styling is equally at home next to a console or as part of a standalone Hog 4PC system. It provides 10 additional faders, for the HOG 4, Full Boar 4, Road Hog 4 and Hog 4 PC software. It uses the same high quality controls as found in the HOG 4 range of consoles, ensuring responsive and reliable operation. One Hog LED desk light is supplied, fully dimmable and software controllable.

In tandem with Hog 4OS products, the DMX Processor 8000 now supports timecode input. Up to 8 USB MIDI/LTC widgets can be plugged into the DP8000.

DP8000

The Playback Wing 4 provides 10 additional faders plus one Grand Master, all motorized, for the HOG 4 range of consoles. A 15.6 inch widescreen is integrated in the wing allowing you to expand your console or PC system using one integrated unit.

Accessories are available for Hog 4 OS systems and these can be used to expand outputs and inputs on both the console range and Hog 4 PC. From DMX widgets to Timecode widgets, these accessories mean that the range has something to control everything from stadium shows to those a little smaller.

USB DMX Widget USB MIDI/LTC Widget

The Master Wing 4 provides 30 additional faderless playback capabilities for the HOG 4 range of consoles. A 15.6 inch widescreen with 10 point multi touch is integrated in the wing allowing you to expand your console or PC system using one integrated unit.

Super Duper Widget

USB DMX Super Widget

Touch Monitors | Displays Onboard Multi-touch displays External touch monitor support Control Surface Playback faders Playback keys (choose, go, pause, back & flash) Dedicated Grand master fader Grand Master controller keys (DBO & Flash) User assignable job / Shuttle wheel Encoder wheels Dedicated encoder wheels (rate / intensity) Softkeys for Quick Toolbar selection Backlit 3-Axis trackball Function keys Keyboard Inputs | Outputs Onboard DMX universes Onboard Artnet sACN E1.31 Universes (fixture-net) Onboard Ethernet (Hog-net) Onboard MIDI I/O, MIDI Show Control input Onboard LTC Drivers | Data Storage Internal Solid State Drive Internal Hard Drive Internal CD / DVD drive External eSATA Support USB 2.0 ports Expansion Support - Wings & Widgets HOG 4 or HOG 3 Playback Wings HOG 4 Master Wings DMX Widget (single universe) DMX Super Widget (4 universes) DMX Super Duper Widget (8 universes) External DP8000 Support via Hog-net MIDI MIDI/LTC Connections DMX outputs - XLR 5 GigaBit Ethernet MIDI In/Thru/Out - 5-pin DIN LTC Timecode input - XLR 3 USB 2.0 ports DVI for external displays eSATA for external drive connection IEC connection for mains power 12VDC power input DeskLight - XLR 3 Convenience Dimmable LED desklights (included) Storage space under the armrest Storage drawer Electrical | Physical | Compliance Electrical Compliance Console dimensions (w x h x d) (mm) Console dimensions (w x h x d) (inches) Console weight What’s included Roadcase Soft Carry Bag | Gator Case Dust Cover LED Desklights USB Storage Drive USB Recovery Drive Visualiser IEC power cord

HOG 4

Full Boar 4

Road Hog 4

HedgeHog 4X

HedgeHog 4N

HedgeHog 4S

HedgeHog 4

HedgeHog 4E

HOG 4 PC

RackHog 4

Dual 17" and one 7" 3 DVI

Dual 15,6" 2 DVI

22" 1 DVI

12,1" 1 DVI

12,1" -

12,1" 1 DVI

12,1" -

12,1" -

Depends on PC Depends on PC

1 DVI

10 Motorized 10 1 Motorized fader Yes 1 5 1/1 48 Yes 12 LCD Backlit Yes

10 Motorized 10 1 Motorized fader Yes 5 Yes 12 LCD Backlit -

10 10 4 12 -

10 10 4 12 -

10 10 4 12 -

10 10 4 12 -

10 10 4 12 -

10 10 4 12 -

-

-

8 16 Yes Yes 1

4 12 Yes Yes 1

4 8 Yes -

2 6 Yes -

2 4 Yes -

2 4 Yes (not activated) -

2 4 Yes (not activated) -

2 4 -

-

8 16 Yes Yes 1

1 1 1 2 front / 6 rear

1 1 top / 4 rear

1 1 top / 4 rear

1 2 rear

1 2 rear

1 2 rear

1 2 rear

1 2 rear

Depends on PC Depends on PC Depends on PC Depends on PC Depends on PC

1 1 1 2 front / 6 rear

Up to 9 Up to 3 Up to 8 Up to 2 1 Unlimited Up to 8

Up to 8 Up to 2 Up to 8 Up to 2 1 Unlimited Up to 8

Up to 8 Up to 2 Up to 4 Up to 1 Yes, max 4 universes Unlimited Up to 8

Up to 8 Up to 2 Up to 4 Up to 1 Yes, max 4 universes Yes 1 with external widget

Up to 8 Up to 2 Up to 2 Yes, max 2 universes Yes, max 2 universes Yes 1 with external widget

Up to 8 Up to 2 Up to 2 Yes, max 2 universes Yes, max 2 universes 1 with external widget

Up to 8 Up to 2 Up to 2 Yes, max 2 universes Yes, max 2 universes 1 with external widget

Up to 8 Up to 2 Up to 2 Yes, max 2 universes Yes, max 2 universes 1 with external widget

Up to 9 Up to 3 Up to 8 Up to 2 1 Unlimited Up to 8

Up to 9 Up to 3 Up to 8 Up to 2 1 Unlimited Up to 8

8 2 3 1 6 3 DVI-I 1 1 2

4 2 3 1 5 2 DVI-I 1 2

4 2 5 1 DVI-I 1 1

2 2 2 1 DVID 1 1

2 2 2 1 (not activated) 1 1

2 1 active, 1 not activated 2 1 DVID 1 1

2 1 active, 1 not activated 2 1 (not activated) 1 1

2 1 2 1 1

Depends on PC Depends on PC Depends on PC Depends on PC Depends on PC Depends on PC -

8 2 3 1 6 1 DVI-I 1 -

2 Yes Yes

2 -

1 -

1 -

1 -

1 -

1 -

1 -

-

-

90-250VAC @ 50-60Hz ETL, CETL, CE 125,73 x 41,66 x 72,39 49,5 x 16,4 x 28,5 75 Lbs / 34 kg

90-250VAC @ 50-60Hz ETL, CETL, CE 90,17 x 24,38 x 57,40 35,5 x 9,6 x 22,6 45 Lbs / 20,41 kg

90-250VAC @ 50-60Hz ETL, CETL, CE 67,82 x 20,57 x 70,10 26,7 x 8,1 x 27,6 38,6 Lbs / 17,5 kg

90-250VAC @ 50-60Hz ETL, CETL, CE 52,68 x 10,08 x 55,45 20,74 x 3,97 x 21,83 17 Lbs / 7,7 kg

90-250VAC @ 50-60Hz ETL, CETL, CE 52,68 x 10,08 x 55,45 20,74 x 3,97 x 21,83 17 Lbs / 7,7 kg

90-250VAC @ 50-60Hz ETL, CETL, CE 52,68 x 10,08 x 55,45 20,74 x 3,97 x 21,83 17 Lbs / 7,7 kg

90-250VAC @ 50-60Hz ETL, CETL, CE 52,68 x 10,08 x 55,45 20,74 x 3,97 x 21,83 17 Lbs / 7,7 kg

90-250VAC @ 50-60Hz ETL, CETL, CE 52,68 x 10,08 x 55,45 20,74 x 3,97 x 21,83 17 Lbs / 7,7 kg

Depends on PC Depends on PC Depends on PC Depends on PC Depends on PC

90-250VAC @ 50-60Hz ETL, CETL, CE 48,51 x 13,20 x 42,16 19,1 x 5,2 x 16,6 21 Lbs / 9,52 kg

Included Yes 2 1 1 LightConverse Media 1

Included Yes 2 1 1 LightConverse Media 1

Optional Yes 1 1 1 LightConverse Design 1

Optional Yes 1 1 1 LightConverse HH 1

Optional Yes 1 1 1 LightConverse HH 1

Optional Yes 1 1 1 LightConverse HH 1

Optional Yes 1 1 1 LightConverse HH 1

Optional Yes 1 1 1 1

-

1 1 1

Disclaimer: All specifications and products are subject to change without prior notice.

Training Level 1 1 day • • • • • •

Introduction to the range of consoles Starting a New Show Show file management Patching Setting up Views Fundamentals - Real World Values, HTP/LTP, Tracking, Syntax, Control Panel/Preferences • Methods of bringing parameter values into the Programmer • Palettes & Additive Masking

• • • • • • • • • •

Recording Cues Basic Cue Timing Touch/Suck/Parking Comment Macros Basic Playback functions including Release Brief introduction to the two modes of the Function Keys Basic Effects including Palette to Palette Pages Introduction to Plot View & Pixel Mapping 1 hr play time

Level 2 1 day • Advanced Patching - Cloning of Universes, DPs, Patching with Gaps, Dotted User Numbers • Advanced methods of bringing parameter values into the Programmer • Advanced Masking - Additive vs Subtractive • Custom Highlight/Lowlight • Time Only Palettes • User Kinds • Media integration • Live key functions • Advanced Timing

10 CONSOLES 1 PLATFORM

• Advanced Playback functions including Assert, Play back Masking, Scale Size/Rate Masters • Reporting • Command Keys • Multi parameter Effects • Timecode • Networking - console to console/DP & ArtNet • configuration • Plot view & Pixel Mapping • 1.5 hrs play time

To find the training closest to you please check the following webpage. www.highend.com/hes-support/training/worldwide-training-centers Disclaimer: Not all trainings will follow the above schedule

www.highend.com

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