tnalbmng Distributed Learnin g Commun!ities U3a Emerging Technologies -Part One BY DR. CHRIS DEDE HARVARD UNIVERSITY MERGING DEVICES, TOOLS, MEDIA

and virtual environments offer opportunities for creating new types oflearning communities for students and teachers. Examples of learning communities include a national mix of kids working together to create an online encyclopedia about Harry Potter's fictional world, or groups ofmentor and novice teachers in Milwaukee sharing ideas about effective instruction.

According to Bielaczyc and Collins (I 999): "The defining quality of a learning communityisthat there isa culture of learningin which everyone is involved in a coDlective effort ofunderstanding. There are four characteristics that such a culture must have: (1) diversity of expertise among its members who are valued for their contributions and given support to develop, (2) ashared objective of continually advancing the collective knowledge

and skills, (3) an emphasis on learning how to learn, and (4) mechanismsforsharing what is learned.... This isa radical departure from the traditionalviewofschooling, with its emphasis on individual knowledge and performance,and the expectation that studentswill acquire the same body of knowledge at the same time." Both opportunities and challenges arise in applying this model oflearning communities to the instruction of students and to thepreparation,induction and professional development of teachers. Before discussing these issues, delineating my perspective on educational improvement is necessary for understanding the assumptions underlying this two-part article, which will conclude in the October issue.

Six Assumptions About Educational Improvement 1. Themost important challenge theUS. education system faces is notpreparing students to do well on high-stakes tests, butrather fostering 21 st century skills andknowledgein learners so that they arepreparedtoparticipateinourglobal, knowledge-based civilization. This challenge requires that teachers understand what types of knowledgeandskills are required in leading-edge workplaces (e.g., decision-making under uncertainty,justin-timelearning,information filtering).lt also requires that teachers themselves are continuedonPage16

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Distributed Learning Communities - Part One

continued from Page 12

adept in generic higher-order cognitive, affective and social skills such as systems thinking, creativity and collaboration (Dede 2000; Dede 2003; Partnership for 21st CenturySkills2003). 2. Currentprofessional development that focuses onhowto optimize teachers' knowledgeand skillswithin the current high-stakes testing envirounent is tacticallyusefulbutstrategicallyinadequate. To fullypreparestudentsfor21st century work and citizenship, the U.S. education system must transform to provide support for inquiry-based learning in classrooms, in homes and in communities since this is how complex skills such as systems thinking, creativity and collaboration are acquired. Therefore, teacher professional development should include methods to improve the effectiveness of schools as theyare,as well as focus on transformational strategies for developing deeper forms of content, new models ofpedagogy, and organizational partnerships for learning with parents,businesses and community institutions (Dede 1998). 3.Amajorchallengeinprofessional development ishelpingteachers unlearn thebeliefs,values,assumptionsand culturesunderlyingschools'standard operatingpractices. Altering deeply ingrained and strongly reinforced rituals ofschooling takes more than an informational interchange of the kind typical in conferences and in "make and take"professional development. Intellectual, emotional and social support isessential for unlearning and for transformational relearning that can lead to deeperbehavioral changes which create next-generation educational practices (Dede 1999). 4. Learning communities are a model of classroom instruction and teacher professional development that enable a shift from the traditional transfer and 16

assimilation of information to the creation, sharingand mastery ofknowledge.As an illustration of this principle in educational improvement, learning communities involving active collaboration among researchers, teachers and policymakers to develop insights about educational innovation are more powerful than simply transferring data to educators about the outcomes of research and evaluation studies conducted elsewhere. Shifting from communicating information to collaborating on extending knowledge increases both the speed and the effectiveness of applying, refining and generalizing research and

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operatingpractices evaluation findings. Similarly, professional development processes based on learning communities mirror the types of shifts desired in educational practicemoving from passive assimilation of information to active construction of knowledge so that the innovation process is consistent with its content (Dede 2001). 5. "Distributed learning"is aterm used to describe educational experiences that are distributed across avariety of geographic settings, across time and acrossvarious interactivemedia. Professional development via distributed learning involves an-orchestrated mixture offace-to-face and virtual interactions, often centered on a"learning communi-

T.H.E. Journal I www.thejournal.com I September 2004

ties"model. Research shows that,in general, the integration of interactive media into student instruction or teacher professional development shapes the learning experiences ofthose involved (Dede,Whitehouse and Brown-L'Bahy 2002). Manyparticipants in distributed learning situations report that the use of asynchronous learning environments (such as threaded online discussions, which do not rely on posting at the same time for interaction) positively affects their participation and individual cognitive processes for mastering knowledge and skills. In addition, participants indicate that synchronousvirtual media (e.g., chat rooms and other interactive media requiring posting simultaneously) help them get to know members ofthe learning communitywith whom they might not otherwise individually interact, and also provide a clear advantage over asynchronous media in facilitatingthe onlinework of small groups. 6. Learningcommunitiesbasedon distributedlearningstrategies (i.e., "distributedlearningcommunities") are apowerful mechanism forthis type of knowledge diffusion (DedeandNelson, inpress).Professional development initiatives should include all the information necessaryforsuccessful implementation ofan exemplarypractice,impartinga set of related innovations that mutually reinforce overall systemic change. Distributed learning communities provide avehicle for this typeof richknowledge adaptation. Thus, my vision for educational improvement is based on a multilayered model ofdistributed learning communities that aids educational practice, professional development and thetransformation of schooling to foster21st century knowledge and skills. In particular, emerging devices, tools, media andvirtual

Distributed Learning Communities - Part One

environments provide novel ways to enable distributed learning models of teacher preparation, induction and professional development designed to achieve this vision for educational improvement. Many groups have experimented with learning communities for teachers and for students confined to classroom settings and centered on the instructor and archival materials (in libraries and online) as theprimarysources ofknowledge. Transformational learning of21st centuryskiDs, instead, requires abolder strategy of infusing learning communities throughout students' and teachers' lives, orchestrating the contributions of manyknowledge sources embedded in real-world settings outside ofschoolsbut with teachers stiDin central roles as facilitators and interpreters. How might emerging information technologies enablesuch avision?

A Vision of Distributed Learning Communities Based on Virtual Environments

18

* The familiar "world to the desktop" interface,which provides access to distant experts and archives, as well as enables coDlaborations, mentoring relationships and virtual communities ofpractice. This interface is evolving through initiatives such as Internet2. * Interfaces for"Alice-in-Wonderland" multi-user virtual environments in which participants' avatars interact with computer-based agents and digital artifacts in virtual contexts. The initial stages of studies on shared virtual environments are characterized by advances in Internet games and work in virtual reality. *"Ubiquitous computing" interfaces in which portable wireless devices infuse virtual resources as we move through the real world. The early stages of "augmented reality" interfaces are characterized by research on the role of "smart objects" and"intelligent contexts" in learning and doing.

The U.S. Department of Commerce (2003) recently published a volume on the evolution oflearning technologies. The emerging capabilities this study delineates for computers and telecommunications have profound implications for the education ofnew and experienced teachers, as wel as for the goals and processes ofthe National Commission on Teaching and America's Future. Recognition and respect for teaching as a profession wiDl depend, to a considerable extent, on whether the objectives, content, methods and assessment of teacher education, induction and professional development alter to take fuDl advantage of these new technological

Vignettes about teaching and learning in the future are a quickway to sketch how new information technologies based on these interfaces can enable distributed learning communities for students. These scenarios also implicitly indicate the types of content and skills professional development must include to aid teachers in achieving these visions. Further, the visions imply the types of 21 st century. distributed work environments forwhich we must prepare this generation of students. The followingvignettes are drawn from and elaborate on my chapter in "2020Visions" (U.S. Department of Commerce 2003). They are deliberately selected to emphasize informal learning in settings outside ofschool since this is

capabilities. For example, over the next decade, three complementary interfaces wiD shape how people learn:

potentially a substantial lever for educational improvement. My analysis after each vignette highlights four crucial

T.H.E. Journal I www.thejournal.com I September 2004

dimensions oflearning communities identified byBielaczyc and Colins (1999): teacher roles and power relationships, shifts in discourse, shifts in centrality/peripherality and identity, and the changing role ofknowledge. The first vignette depicts the use of new devices, media and environments to involve families and social service professionals more deeply in students'learning outside ofschool settings. Participants become members of distributed learning communities, which build student engagement and foundational knowledge so that, in classroom settings, teachers can conduct complex interpretive activities that develop higher-order cognitive, affective and social skills in a face-to-face learning community. Schools extend their typical hours ofoperation to become settings for colective community engagement and learning. (More information about the Harvard Graduate School of Education's research on multiuser virtual environments is available at http://muve.gseaharvard.edulmuvees2oo3).

Immersion in Distributed Learning Communities "Take a deep breath,"Maria told her mother,"thenblowit out into the balloon.' Deftly, as soon as her mother had finished, Maria used a plastic clamp to pinch the neck of the special baloon, then measured its circumference."Al done,Mama!" she said,writing down the number in her notebook. Her mother sneezed and sank back on the couch with a smile of approval. Even though her sinuses ached, she enjoyed helping Maria with her daily homework. After all, participating in the allergy study project not only involved her child more deeply in school,but also subsidized theWeb-TV box that provided the family access to sports and entertainment Web sites.

Distributed Learning Communities - Part One

Maria was logging her mother's lungcapacity figure into the national database. Her little brother watched, fascinatedby the colored visualizations displaying the ecological, meteorological and pollution factors that predicted today's likely allergic responses in Maria's region. Maria's teacher,Ms. Grosvenor, was also sighing out a deep breath at that moment,but not into a balloon.While eating a Ho Ho for breakfast, she was using her home computer to access a different part of the allergy studyWeb site-a section with guidance for teachers about how to cover today's classroom lesson on regional flora. Her preservice education from a decade ago had provided some background in ecology;however,with fifth-graders now mastering material she had not learned until the end of high school,Ms. Grosvenor frequently used the site to update her knowledge about allergenic plants. Sometimes the sophisticated multilevel model that scientists and doctors were developing, which was made possiblebymicroregional data supplied bylearners nationwide, made her head ache for reasons other than sinuses. On the otherhand, at least the students were quite involved in this set of science activities. Discussions in theWeb site's"Teachers' Forum" reaffirmed her sense that most teachers would rather have the small hassle ofkeeping up with new ideas and instructional approaches than the constant struggle oftrying to motivate pupils to learn boringlessons. At the same time, in her elementary school's computer lab, Consuela was threading her waythrough a complex maze. Of course, the maze was not in the lab,but in the"Narnia"MUVE (a textbased multi-user virtual environment developed around the stories by C.S. Lewis). Her classmates and fellow adventurersjoeand Fernando were ivitl her 20

thistraditionbyprovidinga"costume party"environment in which, wearing the "mask" of technology, children's and

Wltrod,ulng MUVEES

teachers'avatars could mingle without cultural constraints."I wonderwhat this generation will belike in high school-or college "mused Mr. Curtis.

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Multiple Dimensions .

The Harvard Graduate School of Education has a Web site dedicated to multi-user virtual environments.

utilizing Internet connections at their homes, as was her mentor- asmall bear named Oliver (in reality,a businesswoman interested in mythologywho assumed a Winnie the Pooh-like avatar in the virtual world of the MUVE). Mr. Curtis, the school principal,watched bemused from the doorway. How different things are in 2009, he thought,students and community members dispersed citywide, yet all together in a shared, fantasy-based learning environment a full hourbefore school even starts. (The school building opens earlyto enablelab-based Web useby learners like Consuela, whose family had no access at home.) "The extra effortisworth it,"ihought Mr. Curtis. Seven years into the technology initiative, student motivation was high (increased attendance, learners involved outside of school hours), and parentswere impressed by the complex material and sophisticated skills their children were mastering. Even standardized test scores -which measured onlya fraction ofwhat was reallyhappening-were rising.Most important, young girls such as Consuela were more involved with school. Because of their culture, Hispanic girlshadbeen very reluctant to approach adult authority figures like teachers. But the MUVE altered

T.H.E. Journal I www.thelournal.com I September 2004

For reasons of space, this article only focuses on two illustrative implications of such a distributed learning strategy for teacher education, induction and professional development. Bielaczyc and Collins (1999), however, discuss multiple dimensions ofthe skills teachers require to facilitate classroom-based learning communities.About teacher roles and power relationships, they write: "In a learning communities approach, the teacher takes on roles of organizing and facilitating student-directed activities, whereas in most classrooms the teacher tends to direct the activities. The power relationships shift as students become responsible for their own learning and the learning of others. Students also develop ways to assess their own progress and work with others to assess the community's progress. In contrast, in most classrooms the teacher is the authority, determining what is studied and assessing the quality of students' work." As the vignettes depict, in a distributed learning communities approach, teachers organize and facilitate not only studentdirected activities, but also the involvement in learning of families and social service professionals. This requires professional development to build teacher capacity for greatly extended facilitative skills, as well as effective preparation for shiftsin thepowerrelationships of all involved in such an instructional process. An advantage of accomplishingsuch shared power and responsibility isthat

Distributed Learning Communities - Part One

children are involved with many adults who share a commitment to their learning. As asecond important dimension, Bielaczyc and Collins (1999) delineate changes in discourse arising from the learning communities model:"In the learning communities approach, the language for describing ideas and practices in the community emerges through interaction with different knowledge sources and through co-construction and negotiation amongthe members of the community.Also,learning communities develop a common language formore than just content knowledge and skils. The community develops ways to articulate learningprocesses, plans, goals, assumptions, etc. In contrast, in most classrooms the teacher and texts tend to promulgate

the formal language to be learned." Shifts in the nature of discourse also have implications for teacher education, induction and professional development. The spectrum of discourse when participantsvaryfrom parents to scientists is considerablybroader than the narrow models of discourse usual in texts. For teachers to negotiatevocabularyand articulation processes common across this learning community is chalenging, and requires preparation and apprenticeship. An advantage of surmounting this challenge is that students then wil encounter richer, more uniform levels of discourse across the multiple adults involved in their learning outside ofschool. In particular, students' exposure to complex oral and written language in family and commu-

References

nitysettings enhances the development of reading skils and literacy. In October, the second part of this article will discuss another example of students in a distributed learning community- this time based on the emerging technologies of augmented reality and ubiquitous computing. The article also will describe the next steps for our society to realize this vision of educational improvement. TIIE Acknowledgements: This articleis modifledfrom a stutdycommissionedby the NationalCommission on Teachingand America's Fututreandppublishedin the proceedingsofthe2(04 Societyfor Information TechnologyandTeacher EdiucationConference.

Dede, C., P.WhitehouseandT. Brown-l!Bahy. 2002.

Communities in Classrooms: A Reconceptualization of

"Designing and Studyging Learning ExperiendesThat Use Multiple Interactive Media to Bridge Distance and Iime.b"0

Educational Practice." Instrictional-Design Theoriesrand

Current Perspectives on Appliedlnformation Tchnologies.

Models:A NewParadigm of Instructional Theory, Vol. 11. Ed.

VoL. 1:DistanceEducation. Eds. C.Vrasid and G. Glass,

C.M. Reigeluth. Mahwah, N.J.: Lawrence Erlbaum

Greenwich, CT: Information Age Press. -

Bielaczyc, K., and A. Collins 1999. "Learning

Associates.

Dede, C.2003. "No Cliche Left Behind: Why EducationbPolicy IsNotLikethe Movies." EducationalTedhnology (43)2.:5-10.*

Dede, C., Ed. 1998. Learning with Technology (I998ASCD Yearbook). Alexandria, VA:Association for Supervision and

Dede, C., and R.Nelson. ln press. *Technology as Proteus: Digital InfrastructuresT hatEEmpowerScaling Up." Scalingti4Up

Curriculum Development.

Success: Lessons:LearnedFrom Technologyased

Dede. C.1999. 'The Role of EmergingTechnologiesfor Knowledge Mobilization, Dissemination and Use in

Educationallnnovation. Eds, C.Dede, J. Honran and L. Peters.

Education." Washington, D.C.: U.S. Education Department. *

NewYork:Jossey-Bass. Partnershipfor2lst Century Skills. 2003. 'Learningforthe

Dede, C.2000. "Emerging Influences of Information

21st Century." Washington, D.C.

Technology on School Curriculum." Joumal of Curriculum

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Studies 32 (2): 281-303. * U.S. Department of Cofmmerce,TechnologyAdmninistratgon. 2003.2020 Visions: TransformingEducation and7Taiining

Dede, C.2001. "Creating Research Centers to Enhance the Effective Use of Learning Technologies." Testimony to the

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U.S. House of Representatives, Committee on Science, Research Subcommittee 10 May.

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j

* Visit

wwthejdournal.com for links to these references.

COPYRIGHT INFORMATION

TITLE: Enabling Distributed Learning Communities Via Emerging Technologies – Part One SOURCE: T.H.E. J 32 no2 S 2004 WN: 0425200462001 The magazine publisher is the copyright holder of this article and it is reproduced with permission. Further reproduction of this article in violation of the copyright is prohibited. To contact the publisher: http://www.thejournal.com/

Copyright 1982-2005 The H.W. Wilson Company.

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