LEARNING PROCESSING: A BEGINNER'S GUIDE TO PROGRAMMING IMAGES, ANIMATION, AND INTERACTION (MORGAN KAUFMANN SERIES IN COMPUTER GRAPHICS) B

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LEARNING PROCESSING: A BEGINNER'S GUIDE TO PROGRAMMING IMAGES, ANIMATION, AND INTERACTION (MORGAN KAUFMANN SERIES IN COMPUTER GRAPHICS) B PDF

Investing the spare time by checking out Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B could supply such great experience also you are simply seating on your chair in the office or in your bed. It will certainly not curse your time. This Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B will certainly guide you to have more priceless time while taking rest. It is really enjoyable when at the midday, with a cup of coffee or tea as well as a book Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B in your gadget or computer display. By enjoying the sights around, below you could start reviewing.

About the Author Daniel Shiffman is an assistant professor in the Interactive Telecommunications Program (ITP) at NYU's Tisch School of the Arts. Originally from Baltimore, Daniel received a bachelor of arts in mathematics and philosophy from Yale University and his master's degree from ITP. He develops tutorials, examples, and libraries for Processing, the open-source programming language and environment created by Casey Reas and Ben Fry. He is also the author of Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (2008).

LEARNING PROCESSING: A BEGINNER'S GUIDE TO PROGRAMMING IMAGES, ANIMATION, AND INTERACTION (MORGAN KAUFMANN SERIES IN COMPUTER GRAPHICS) B PDF

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LEARNING PROCESSING: A BEGINNER'S GUIDE TO PROGRAMMING IMAGES, ANIMATION, AND INTERACTION (MORGAN KAUFMANN SERIES IN COMPUTER GRAPHICS) B PDF

The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software. This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques. The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. Previously announced as "Pixels, Patterns, and Processing" *A guided journey from the very basics of computer programming through to creating custom interactive 3D graphics *Step-by-step examples, approachable language, exercises, and LOTS of sample code support the reader's learning curve *Includes lessons on how to program live video, animated images and interactive sound ● ● ● ● ● ● ● ●

Sales Rank: #315851 in Books Published on: 2008-09-02 Released on: 2008-08-19 Original language: English Number of items: 1 Dimensions: 9.25" h x 1.07" w x 7.50" l, 2.10 pounds Binding: Paperback 450 pages

About the Author Daniel Shiffman is an assistant professor in the Interactive Telecommunications Program (ITP) at NYU's Tisch School of the Arts. Originally from Baltimore, Daniel received a bachelor of arts in mathematics and philosophy from Yale University and his master's degree from ITP. He develops tutorials, examples, and libraries for Processing, the open-source programming language and environment created by Casey Reas and Ben Fry. He is also the author of Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (2008).

Most helpful customer reviews 9 of 9 people found the following review helpful. Excellent as a textbook for Intro to Programming! By D. W. Smith I am a college professor at a small California Community College. I stumbled onto processing about three years ago, just when I was designing a new 'first course' in programming. I decided at the time to go with an existing textbook which used Java as a first language. I was not happy with the results. When I got a look at the Shiffman text, I got excited about processing again. I used other material to supplement in areas such as number systems, Von Newmann architecture, and the rest. I introduced Processing about 1/3 of the way through the class and students picked it up very quickly using the text. We went through about 11 chapters in about 8 weeks, and students developed quite a few cool interactive and graphical apps with loops, conditionals, arrays, File I/O and even a few objects! And the best part is that they enjoyed it! I gave students a 'Course Feedback Survey' at the end where they rated aspects on a scale of 110 (1 = strongly disagree, 10 = totally agree). They gave the question "The textbook did a great job of explaining the material" an average of 9 out of 10. I am adapting the course to teach it fully-online next Fall, and I'm excited about using the Shiffman text again. I was able to contact the author who provided additional support for me to work up some decent PPT slides to use for the class. The book goes well beyond what I am using it for, and introduces quite a few topics that I have not reviewed or used (yet). It has a good index, is sprinkled with graphic diagrams, and has excellent supplements online (example code and such). I am also expecting great things from the students that used this book in their next programming class (standard CS1 with Java). I might even use some of the more advanced examples for my CS1 class too! Congrats Daniel on a job well done! 2 of 2 people found the following review helpful. A standout! By charlie anderson This is a terrific book to learn something about programming. The author knows not only his subject but also how to present that subject to others in an engaging way. Think that's easy? Pick up any programming box from a shelf, and the book picked up will quickly answer that question for you. I am of the opinion that anyone can complicate an involved subject; but rare is the person who can simplify so other may share in that knowlege. I know of only one other book that I find as clear and that is a book on computer hacking-of all things.(Jon Erickson) Thanks to the author for making programming fun and engageing. I know I have kept this review fairly general but I did not want to introduce any control structures that might make some peoples'

train of thought loop. Hooray to Mr Shiffman! 11 of 12 people found the following review helpful. The Friendliest Book By ann I just received this book yesterday, and I have to say that this book is probably the friendliest "instructional" book. I say instructional, instead of programming because as a designer, I can comprehend the concepts that Shiffman talks about. It's even friendlier than some Photoshop and Flash books that I've read through. I have both Shiffman's and Casey Reas' book (last year), and I'm starting Shiffman's book. Casey's book is for intermediates. I would even recommend this book to high school students who are interested in programming, however, most high school students are professional programmers already (look at the kids that work on Facebook). See all 62 customer reviews...

LEARNING PROCESSING: A BEGINNER'S GUIDE TO PROGRAMMING IMAGES, ANIMATION, AND INTERACTION (MORGAN KAUFMANN SERIES IN COMPUTER GRAPHICS) B PDF

Well, when else will certainly you locate this prospect to obtain this publication Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B soft data? This is your excellent chance to be below as well as get this fantastic publication Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B Never leave this publication before downloading this soft data of Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B in link that we provide. Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B will actually make a large amount to be your best friend in your lonesome. It will be the best partner to improve your business and hobby. About the Author Daniel Shiffman is an assistant professor in the Interactive Telecommunications Program (ITP) at NYU's Tisch School of the Arts. Originally from Baltimore, Daniel received a bachelor of arts in mathematics and philosophy from Yale University and his master's degree from ITP. He develops tutorials, examples, and libraries for Processing, the open-source programming language and environment created by Casey Reas and Ben Fry. He is also the author of Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (2008).

Investing the spare time by checking out Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B could supply such great experience also you are simply seating on your chair in the office or in your bed. It will certainly not curse your time. This Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B will certainly guide you to have more priceless time while taking rest. It is really enjoyable when at the midday, with a cup of coffee or tea as well as a book Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Graphics) B in your gadget or computer display. By enjoying the sights around, below you could start reviewing.

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