POLY-MODELING WITH 3DS MAX: THINKING OUTSIDE OF THE BOX BY TODD DANIELE

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POLY-MODELING WITH 3DS MAX: THINKING OUTSIDE OF THE BOX BY TODD DANIELE PDF

Once again, checking out practice will certainly constantly offer valuable perks for you. You may not should invest lots of times to check out the publication Poly-Modeling With 3ds Max: Thinking Outside Of The Box By Todd Daniele Merely alloted a number of times in our spare or downtimes while having dish or in your workplace to read. This Poly-Modeling With 3ds Max: Thinking Outside Of The Box By Todd Daniele will certainly show you new point that you could do now. It will aid you to enhance the high quality of your life. Event it is just an enjoyable publication Poly-Modeling With 3ds Max: Thinking Outside Of The Box By Todd Daniele, you can be healthier as well as more fun to take pleasure in reading.

Review "I consider myself a seasoned 3ds Max user, but I have always struggled with poly-modeling organic shapes inside 3ds Max. Todd Daniele explained several of the "missing links" for me. Without any hesitation I would highly recommend this book to anyone using 3ds Max that wants to immediately improve their modeling techniques." --Jeff Patton, Freelance Digital Artist

"While I personally feel like Todd may be giving a little bit too much away, his new book is the perfect companion for both intermediate and über-advanced modelers. Whether you're looking for a refresher on the basics or trying to take it to the next level, Todd's book is a must-read!" --Jesse Holmes, Freelance TD & VFX Supervisor

About the Author Todd Daniele has worked for several major N.Y. based studios, including GuerillaFx. Daniele's work for GuerillaFx has been featured on TV, the Internet and even the Jumbo-trons in Times Square (NYC). He has contributed work to several high-profile clients including: Coke Zero, MTV, Old Navy, Procter and Gamble, Nike, Cingular/ATT and BMW.

POLY-MODELING WITH 3DS MAX: THINKING OUTSIDE OF THE BOX BY TODD DANIELE PDF

Download: POLY-MODELING WITH 3DS MAX: THINKING OUTSIDE OF THE BOX BY TODD DANIELE PDF

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POLY-MODELING WITH 3DS MAX: THINKING OUTSIDE OF THE BOX BY TODD DANIELE PDF

Learn how to create professional models for advertising on TV and the web. Blending real-world experience and the technical aspects of poly-modeling, this book shows how to ultimately create content in a dynamic, efficient manner.

This collection of tips, tricks and techniques will give you the freedom to determine the edge flow and overall mass of your models through this free-form digital sculpting method. The accompanying website offers instructional files that show the models in progressive stages of development. In addition there is a free user forum for interactive feedback and information.

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Sales Rank: #983902 in Books Published on: 2008-10-01 Original language: English Number of items: 1 Dimensions: 9.00" h x 7.25" w x .75" l, 1.30 pounds Binding: Paperback 288 pages

Review "I consider myself a seasoned 3ds Max user, but I have always struggled with poly-modeling organic shapes inside 3ds Max. Todd Daniele explained several of the "missing links" for me. Without any hesitation I would highly recommend this book to anyone using 3ds Max that wants to immediately improve their modeling techniques." --Jeff Patton, Freelance Digital Artist

"While I personally feel like Todd may be giving a little bit too much away, his new book is the perfect companion for both intermediate and über-advanced modelers. Whether you're looking for a refresher on the basics or trying to take it to the next level, Todd's book is a must-read!" --Jesse Holmes, Freelance TD & VFX Supervisor

About the Author Todd Daniele has worked for several major N.Y. based studios, including GuerillaFx. Daniele's work for GuerillaFx has been featured on TV, the Internet and even the Jumbo-trons in Times Square (NYC). He has contributed work to several high-profile clients including: Coke Zero, MTV, Old Navy, Procter and Gamble, Nike, Cingular/ATT and BMW. Most helpful customer reviews

11 of 11 people found the following review helpful. Poly-Modeling By A. C. Croft Modeling and animating are two of the most challenging tasks for users of 3D Studio MAX. I have used the program since its DOS inception, but one thing I never really learned well was modeling. Production companies like Industrial Light and Magic and Pixar employ specialists in areas of animation, modeling, lighting, and materials because these components of the 3D pipeline are each so vast and complex that few have managed to become experts in all areas. Most of the rest of us, however, need to be relatively proficient in all areas. Poly-Modeling is a relatively new modeling process in MAX and I had hoped to get a leg up on the learning process by reading this book. But I found that Daniele has a habit of skipping some key steps, apparently assuming that the reader either already knows how to manage the missing instruction, or else will consult with the MAX Help files--which I found myself doing on nearly every other page of his book. The language of the book is also not as clear and descriptive as it could be and I found myself re-reading paragraphs several times. Eventually, although there are some interesting tutorials and good information in the book, I decided I wasn't really saving any time and I was better off just going through the MAX Help file, which is a more step-by-step process. 1 of 1 people found the following review helpful. very good book By Dj Guimard I was looking how to get on with poly-modelling quickly as i am not a 3d designer and this book help me quite a lot, teaching me the right path with a well balance progression. well done ,i like it. 0 of 0 people found the following review helpful. Extremely Helpful By Bobby's Brane I had one "aha" moment after another while going through the tutorials in this book. Sure, 3ds Max's help documentation explains every aspect of the program including it's large set of modeling tools, but it doesn't tell you when and where their usage is appropriate. The author demonstrates and reinforces how each tool works strategically within various modeling scenarios, whether industrial, organic, or some hybrid-type. Modeling has always been my weakest skill, something to be dreaded generally, and I was always impressed (frustrated actually) by the clean and economical lines of a well designed 3D model, but I never knew where to start or how to get there myself. Now that's changed! See all 12 customer reviews...

POLY-MODELING WITH 3DS MAX: THINKING OUTSIDE OF THE BOX BY TODD DANIELE PDF

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"While I personally feel like Todd may be giving a little bit too much away, his new book is the perfect companion for both intermediate and über-advanced modelers. Whether you're looking for a refresher on the basics or trying to take it to the next level, Todd's book is a must-read!" --Jesse Holmes, Freelance TD & VFX Supervisor

About the Author Todd Daniele has worked for several major N.Y. based studios, including GuerillaFx. Daniele's work for GuerillaFx has been featured on TV, the Internet and even the Jumbo-trons in Times Square (NYC). He has contributed work to several high-profile clients including: Coke Zero, MTV, Old Navy, Procter and Gamble, Nike, Cingular/ATT and BMW.

Once again, checking out practice will certainly constantly offer valuable perks for you. You may not should invest lots of times to check out the publication Poly-Modeling With 3ds Max: Thinking Outside Of The Box By Todd Daniele Merely alloted a number of times in our spare or downtimes while having dish or in your workplace to read. This Poly-Modeling With 3ds Max: Thinking Outside Of The Box By Todd Daniele will certainly show you new point that you could do now. It will aid you to enhance the high quality of your life. Event it is just an enjoyable publication Poly-Modeling With 3ds Max: Thinking Outside Of The Box By Todd Daniele, you can be healthier as well as more fun to take pleasure in reading.

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