Turkey Small beast, unaligned Armor Class 11 Hit Points 13 (2d6 + 6) Speed 20 ft., fly 30 ft. STR 6 (-2)
DEX 13 (+1)
CON 16 (+3)
INT 3 (-4)
WIS 12 (+1)
CHA 6 (-2)
Skills Perception +3 Senses passive Perception 13 Languages ― Challenge 0 (10 XP)
ACTIONS Kick. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 2) slashing damage.
Revenge Turkey Revenge Turkey Small beast, chaotic evil Armor Class 15 (body armor) Hit Points 65 (10d6 + 30) Speed 20 ft., fly 30 ft. STR 6 (-2)
DEX 16 (+3)
CON 17 (+3)
INT 12 (+1)
WIS 12 (+1)
CHA 11 (+0)
Skills Perception +3, Survival +3 Senses passive Perception 13 Languages ― Challenge 3 (700 XP) Vengeful Rampage. The revenge turkey has advantage on any attack roll it makes against a creature that has damaged it within the last minute.
ACTIONS Multiattack. The turkey makes two attacks with its katana or its gatling gun. Gatling Gun. Ranged Weapon Attack: +5 to hit, range 60/180 ft., one target. Hit: 9 (2d8) piercing damage. Katana. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
After centuries of slaughter and oppression, one turkey is out for blood. Brandishing a heavy machine gun, twin katanas, and a bad attitude, the revenge turkey is ready to cut a swathe through anyone that stands in its way. Fowl Vengeance. Intelligent animals of any sort are rare enough, but revenge turkeys are a special breed. Having lost friends, family, and loved ones to the feasts of humanoids, revenge turkeys are driven to seek vengeance, racking up the highest body count possible in the process. Often, they are liberators, seeking to free their avian brethren from the bonds of humanoid slavers, but other times, they’re just out to send a message.