To what extent do social contracts affect performance on Wason’s Selection Task

Ira A. Noveck, Hugo Mercier, & Jean-Baptiste Van Der Henst Institut des Sciences Cognitives Lyon, France

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It is only fair for us to say that all three of us endorse the notion that evolutionary factors play a crucial role in reasoning, as well as in other cognitive activities. It is also in the interest of the reader to know that we are not unsympathetic to what the editor of this volume has called extreme domain-specificity hypothesis. That said, we also think it is important to highlight how difficult it is to investigate the theoretical arguments of any given evolutionary account using an experimental paradigm, especially in reasoning. In this respect, we are in agreement with at least one aim of the book, the one which points to the extreme interpretational difficulties encountered when a specific evolutionary theory claims to account for a specific set of data. This chapter will focus on Wason’s Selection Task, a reasoning problem that has become one of the staple tasks in the cognitive literature, as well as an arena of sorts for competing accounts concerned with the role of content in facilitating performance. It is also the task employed by Cosmides (1989) – a proponent of one of the “extreme” views this volume addresses – to underline the import of social contracts in the evolution of conditional reasoning. In this chapter, we will focus on how subtle features of the Selection Task play a very important role in facilitating “correct” performance, and how these often overshadow, or raise doubts about, the more theoretically-driven aspects that are claimed to be sources of facilitation. Clearly, it is in everyone’s interest to separate extraneous variables from the one or two factors that a given account considers to be of genuine theoretical interest. Our plan for this chapter is to provide some historical background on the content effect related to the Selection Task. This leads to Cheng and Holyoak’s Pragmatic Reasoning Schema theory and its account of the content effect. We then show how prior investigations aimed to remove potential confounds from this account, and how these have led to more carefully constructed Selection Tasks. These prior efforts have shown that (1) it is not uncommon to find that correct performance on the Selection Task is due to influences that have little to do with theoretical claims and that; (2) such studies can provide insight into the role of confounding factors in Cosmides’ research. We then present three experiments that

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investigate the role of extraneous factors in Cosmides’ tasks. THE SELECTION TASK Wason’s Selection Task hardly needs an introduction to most readers of this volume. Nonetheless, it always pays to present the task before describing experimental manipulations with it. In the standard abstract problem, subjects are presented with four cards showing, for example, an A, a B, a 4, and a 7, and told that each of the four cards has a letter on one side and a number on the other. The original problem requires subjects to consider a universally quantified conditional rule concerning a relationship between the two sides of the cards, e.g. if a card has an ‘A’ on one side then it has a ‘4’ on its other side. The task is to reason-about a rule, i.e. decide which of the cards would need to be turned over to determine whether the presented rule is true or false. The appropriate answer from the perspective of standard logic (hereafter referred to as the “correct” answer) is to choose the card showing an ‘A’ and the card showing a ‘7’. In the event that one finds a number other than ‘4’ on the other side of the ‘A’ or an ‘A’ on the other side of the ‘7’, then the rule has been shown to be false. The probability of a correct response by chance alone is .0625, and the rate at which this typically occurs does not differ significantly from this (see Johnson-Laird & Wason, 1970; Evans, 1982, 1989, Evans, Newstead, & Byrne, 1993). The modal responses are to turn over the A and the 4, or just the A cards. As is well known, interest in the Selection Task stems largely from findings of a content effect, that is, several realistic-content versions of the task elicit correct responses. For example, the facilitative postal problem (Johnson-Laird, Legrenzi, & Legrenzi, 1972) has the rule If a letter is sealed then it has a 50 lire stamp on it along with four envelopes that mirror the sorts of cards one finds in the standard task: the back of an envelope showing that it is sealed, the back of an envelope showing that it is unsealed, an envelope’s face having a 50 lire stamp, and an envelope’s face showing a 10 Lire stamp. Such problems yield rates of correct responses that are usually above 50%, well above chance. Starting with Cheng and Holyoak’s (1985) Pragmatic Reasoning Schema account, the

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Selection Task became the paradigm in which to test theoretically-driven explanations of content effects in reasoning. Cheng and Holyoak’s theory claimed that, as a result of repeated exposure to particular classes of contents, people induce and store domain-specific inference forms in clusters called pragmatic reasoning schema. These were defined in terms of classes of goals and content (e.g., permissions, obligations and causations) and were described as being context-sensitive in that they apply only when appropriate goals and contents are present. In other words, a schema becomes available when a situation warrants it. According to the pragmatic-schemas theory, reasoning with thematically familiar materials typically uses such knowledge structures. Part of the appeal of this theory was that it provided an apparently straightforward explanation for the content effect; up to that point, most of the realisticcontent versions that had elicited facilitations could have been understood as presenting veiled pragmatic rules. For example, the rule in the postal problem could be viewed as an obligation schema (If Situation S arises then Action A must be done). The triggering of this schema prompts four production rules: I.

If (Situation) S arises then (Action) A must be done;

II.

If S does not occur then A need not be done;

III.

If A is done, then S might have (or might not have) occurred;

IV.

If A has not been done, then S must not have occurred.

These, in effect, walk one through correct responding to the Selection Task. Cheng and Holyoak’s (1985) strongest evidence came from abstract-content versions of the Selection Task that facilitated the correct response pattern. These employed rules derived from their abstractly worded schemas along with cards that were worded similarly (e.g. Situation S arises, Situation S does not arise etc.). Cheng and Holyoak claimed that their abstract permission version (If one is to take Action A, then one must first satisfy Precondition P) elicited correct response patterns because the wording in the problem’s rule triggered the entire permission schema, whereas the rules in the standard problems did not. Although it could be argued that Cheng and Holyoak’s main claims have not been completely refuted on experimental grounds (see Holyoak & Cheng, 1995), several rigorous experiments

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have shown that much of the facilitation originally reported (61% correct on the abstract permission problem versus 19% on the control problem) is due to extraneous factors. For example, Noveck & O’Brien (1996) showed that a permission rule by itself does nothing to elicit solution: Only 8% of subjects solved the least successful permission-rule problems. Adding certain details to the task, such as making negative information explicit in the cards and using what were called “reasoning-from” problems, increased the percentage of subjects solving the problem to 40%, and adding a set of other elaborating features increased the percentage to 61%, which is the same value reported by Cheng and Holyoak (1985) for the abstract permission problem.1 The enriching features, which were not in the scope of Cheng and Holyoak’s theoretical framework, increased the number of participants solving the task substantially and thus played a crucial role in achieving the level of success previously reported. Work like this clarifies how apparently innocent details affect performance on Wason’s Selection Task and demonstrates that caution is called for when introducing new variables to the paradigm. The present work aims to enlarge the scope of this approach by focusing on Cosmides’ Social Contract theory. We thus turn to our analysis of Cosmides’ tasks and show how these too suffer from experimental shortcomings. In a landmark paper, Cosmides (1989) argued that content effects are due, not to acquired pragmatic schemas, but to an innate Cheater Detection Module. This account, inspired by evolutionary theory, can be summarized as follows: It is a fact that human beings cooperate and that we seem to have done so ever since we emerged as a species. A possible explanation for the appearance of cooperation is reciprocal altruism (Trivers, 1971). To put it simply, individuals follow the rule “You scratch my back and I’ll scratch yours”. By benefiting both parties, this mechanism allows for the evolution of cooperation. However, some conditions addressing cheaters must be met because cooperation could ultimately be undermined if cheating is unrestricted. By failing to give something in return, a cheater takes an illicit benefit, and as computer models have shown (Axelrod, 1984), cheaters who go unpunished will take advantage of others and subvert the evolution of cooperation. Therefore, in any species practicing reciprocal altruism, it makes sense to look for mechanisms designed to

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detect and then punish cheaters. Cosmides hypothesized that it is this Cheater Detection Module that is the key to success on the Selection Task. Central to her arguments were data showing that tasks requiring participants to find violators of “If you pay the Cost then you can take the Benefit” rules had facilitated rates of correct responses. However, as we aim to show, these claims are dubious because, much like Cheng and Holyoak’s reasoning problems, Cosmides’ Social Contract tasks contain many narrative details and elaborations that one does not find among their companion control tasks. To make our argument quickly, it suffices to point to a superficial measure -- problem length – of one of the facilitative Social Contract tasks, the Kaluame problem. This variation of the Selection Task, which can be found in Appendix A and will be referred to as the original USSC (“Unfamiliar Standard Social Contract”) problem, uses 392 words to describe in colourful detail the participant’s task, which is to imagine being a member of a foreign culture and enforcing its strict laws. It yields a rate of correct responses of around 70%. The rule in that problem -- “If a man eats cassava root then he must have a tattoo on his face”-- comes with a very long narrative describing the benefits and scarcity of cassava root as well as those instances when one finds tattoos (“only married men have tattoos on their faces”). The abstract problem that comes closest to Wason’s original task (to be called the Standard abstract task) contains only 141 words, and a second “Descriptive” control problem has 320. In Cosmides’ experiments both of these yield rates of correct responses that are around 2025%, though usually Wason’s original problem yields a much lower rate. This simple measure shows that for the Social Contract problems heralded by Cosmides, there are potential advantages favouring comprehension built into them. Below, we compare in greater detail the original USSC problem to the Descriptive control problem -- the two that are closest in terms of length -- in order to reveal three advantages inherent to the original USSC problem. First, there is an urgency written into the original USSC task that is absent in the Descriptive version. In the introduction to the USSC problem, participants are told that “the elders have entrusted you with enforcing [rules] and to fail would disgrace you and your family”. In the

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Descriptive problem, the participants are told to imagine being an “anthropologist studying the Kaluame people” and the rule is presented as a dubious: “You decide to investigate your colleague’s peculiar claim.” Not only has the literature shown that role-playing in the Selection Task can have a significant impact on rates of correct performance (Politzer and Ngyuen-Xuan, 1992), but the introduction for the original USSC task arguably motivates the participants more. Second, there is a level of detail ascribed to the benefits and costs in the original USSC problem that one does not find in the Descriptive problem. Whereas sentences in the original USSC problem introducing the beneficial cassava root explain why it is so treasured (103 words elaborate on how “cassava root is a powerful aphrodisiac”), the Descriptive problem mentions the cassava root only in the most general of ways (sentences containing the word “cassava” add up to only 55 words). Someone defending the experimental validity of these two narratives might say that elaborating on the costs and benefits in the original USSC problem, while only sketching the costs and benefits in the Descriptive control problems, is essential to Cosmides’ claims. However, even if this is the case, the differences could have been carried out experimentally in sounder, and less stark, ways. Many narrative details in the original USSC problem repeatedly state the main take-home message about the aphrodisiac which is that cassava root is strongly desired and carefully rationed. This could have been not only avoided, but eliminated, because the rule itself, along with minimal information pointing out what is a cost and what is a benefit, should suffice to trigger the Cheater Detection Module. Third, the Descriptive problem includes what is, ultimately, irrelevant information: that cassava root is found in the north of the island and that people eat cassava root or molo nuts, but not both. It could be then that the original USSC --which does not contain the obfuscating details -- is not necessarily facilitative, but that the control problem blocks facilitation. To summarize, like Cheng and Holyoak’s initial work, Cosmides’ original Social Contract problems contain features that ultimately make these Cheater-Detection tasks look very

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different from their control problems, and in a way that is not justified on theoretical grounds.2 The shortcomings of Cosmides’ studies are arguably more egregious than those in Cheng and Holyoak’s. They are also diffuse, making it hard to see how one can easily remove these while testing the relevant features of the Social-Contract thesis. Platt and Griggs (1993) endeavoured to separate the influence of theoretically-based claims from the experimental confounds by investigating a host of issues that are raised by Cosmides’ tasks. These authors’ experiments compared (1) participants who received one Selection Task problem versus many; (2) the presence versus absence of cost-benefit information; (3) the presence versus absence of explicit negations in the cards; (4) the presence versus absence of an authority-taking “perspective,” as well as; (5) the presence versus absence of the modal must in the Social Contract problems. Of these, only (2) is directly relevant to activation of a Cheater Detection Module, and even this particular aspect is overrepresented in the original USSC problem when compared to the Standard descriptive cases. This is emblematic of the kind of research one must do in order to distil out the relevant theoretical features. It is no small task and it is an unfortunate diversion from theoretical development. Methodological concerns aside, Platt and Griggs presented evidence showing that cost-benefit information does affect rates of correct performance. In their Experiment 2, they removed (or else maintained) what they deemed to be cost-benefit information from the body of three different Selection Task problems. For two of these (Cosmides’ Namka and School problems), the removal of cost-benefit information was detrimental to rates of correct performance, and for the last one -- the Kaluame problem, which we are calling the original USSC problem -- it was not. Even so, other factors were shown to contribute to the high rate of correct performance with the Kaluame problem (e.g. the word must in the rule). The authors concluded that “the cost-benefit structure [is] necessary for substantial facilitation” on Cosmides’ problems, and that their findings are strongly supportive of Cosmides’ account (page 187).

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Although Platt and Griggs’ findings do provide some support for Cosmides’ account, there are three reasons to remain dubious about their conclusions. First of all, the fact that the manipulated cost-benefit information was part of an extensive elaboration on the rule raises doubts about whether Social Contract claims need apply. If success on a task depends on it containing more and more elaboration on a specific theme, then the modular aspect of the cheater-detection device seems weak. The long narrative describing the drawbacks of the costs, and the importance of the benefits, in Cosmides’ tasks should not be necessary and is in itself controversial. If cost-benefit information is indeed sufficient for facilitating performance, this should be self-evident in the rule, and not require extensive explanation. Second, Platt and Griggs used Cosmides’ original task structure as a kind of standard before removing specific sentences. Given that Cosmides’ tasks are practically stories, to remove lines summarily from them potentially interrupts the narrative flow that was arguably present in the original. The upshot is that whenever problems yield lower rates of correct responses, this might indeed be the result of the removal of critical pieces of information (as claimed) or this might be due to a disrupted narrative flow. We are in agreement with Platt and Griggs’ experimental intent, but we are not in agreement with the way they carried it out. Our strategy will be to take a problem that contains the bare minimum of theoretically-relevant information (i.e. one that does not come with a plethora of unnecessary details) and then import features, such as cost-benefit information. This way the control problem is assured to be sensible before the variables are introduced. Third, as Platt and Griggs point out themselves, in some cases it is not clear how one should characterize sentences and fragments (e.g. as cost-benefit information or not). Some of their own decisions on the matter are not convincing. For example, they considered the phrase Cassava root is so powerful an aphrodisiac, that many men are tempted to cheat on this law whenever the elders are not looking as cost-benefit information (as opposed to information about rule-enforcement). We think an audit of such classifications is called for. These doubts led us to carry out our own set of Experiments that follow upon Platt and Griggs (1993) and that address the methodological drawbacks in Cosmides’ original study. We focus

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on factors that affect the length and level of detail provided in Cosmides’ main Social Contract problems and that are not found in their controls. Although the extensive descriptions in these tasks could seem harmless, they arguably contain information that is potentially helpful for facilitation. In one study, we compare Cosmides’ original USSC problem to aversion that has nearly all extra-theoretical information removed (Experiment 1A). In the same spirit, but coming from the opposite direction, we compare a version of a short abstract control problem to one that has only relevant, minimal cost-benefit information added (Experiment 1B). In Experiment 2, we investigate the role of cost-benefit information and rule-enforcement information found outside the provided rule in the Kaluame problem (the one that still facilitated even with the deletions in Platt and Griggs’ studies). Our strategy is to start out with a minimal set of relevant features before importing details. Our ultimate aim is to capture the influence of relevant theoretical factors (i.e. cost-benefit information) inside the rule (Experiments 1A and1B) and outside the rule (Experiment 2), while separating out the influence of nontheoretical, and potentially confounding, information. EXPERIMENTS 1A AND 1B According to Cosmides, the Cheater Detection Module ought to be activated as soon as the costs and benefits involving a social contract situation are detected (Cosmides, 1989, pp. 199200). In other words, an appropriately worded rule ought to prompt a Cheater Detection Module as much as one in a richly detailed context. We intend to determine the extent to which this can be supported. In much the same way Noveck & O’Brien and others (Jackson and Griggs, 1993; Girotto, Mazzocco, & Cherubini, 1992; Kroger et al., 1993; Griggs & Cox, 1993) investigated extraneous factors in the Pragmatic Reasoning Schema account, we intended to test the importance of the cost-benefit aspect in a rule as well as the extraneous information that might have equal or more importance for facilitation. This is why our first attempt was to come up with the following concurrent experiments. In one (Experiment 1A), we compared Cosmides’

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original USSC problem to a version that was shorn of nearly all of its unnecessary details. In the other (Experiment 1B), we took an abstract control problem and compared it to one whose rule ought to provoke a Cheater Detection Module. Each experiment contained a version of a previously-run Selection Task (i.e. the original USSC problem in Experiment 1A and a Standard abstract control task in Experiment 1B), and this also allowed us to verify that the rates of correct performance among our samples resembled those found in the literature. EXPERIMENT 1A In Experiment 1A we compared two problems: One was a French translation of Cosmides’ original Kaluame USSC problem, which ought to produce a high rate of correct responses and the other, which we will call the Concrete aphrodisiac-married problem and was inspired by the USSC problem, made the cost-benefit nature of the rule more direct. Instead of referring to cassava root it uses the term aphrodisiac and instead of using tattoo on his face it uses married; little else is stated. Our idea was that the costs and benefits ought to be evident in the rule, and need not be so clearly marked through an extensive narrative, where aphrodisiac ought to instantiate Benefit and that being married ought to instantiate Cost (or Requirement in more recent work, see Fiddick et al., 2000). This should lead to a rate of correct performance that is equivalent to the original USSC problem. Our intention was to determine the extent to which the Cheater Detection Module can provide correct responses when the context keeps narrative details to a minimum. Each of the two tasks was designed to induce cost-benefit analyses that ought to facilitate correct responses. If the minimised version produces a rate of correct performance that resembles the original USSC problem then that would be support for Cosmides’ claims. If the details in the narrative matter then we would expect a significantly higher rate of correct response in the original USSC problem. Participants Eighty-three undergraduates in History participated in this experiment (mean age: 19.7 years).

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They were all native speakers of French. Materials and procedure Each participant received two sheets. Contrary to the lengthy instructions used by Cosmides (1989), the first contained a request for demographic information and only short instructions about the participant’s task, and a second one contained one of the two following problems: Cosmides’ original USSC problem or the Concrete aphrodisiac-married problem. These were randomly assigned and were run prior to a History class in a lecture-hall. The original USSC problem can be found in Appendix A. The Concrete aphrodisiac-married task (translated) looked like this: Imagine that you are an authority among the Kaluame, a Polynesian tribe. Among the Kaluame, there is a very important rule that you must make sure is respected. If a man takes an aphrodisiac, then he must be married. The cards below contain information about four young Kaluame men. Each card represents a man. On the face side of the card, it shows what the man ate, and the other side shows whether or not he is married. In order to verify that the rule is violated, which card(s) below do you need to turn over? Turn over only those cards that are necessary. The four cards were illustrated with “took aphrodisiac”, “did not take aphrodisiac”, “married”, and “not married”, in that order. RESULTS Table 1 shows the percentage of correct answers (the P & not-Q cards) for each problem. We highlight two main findings. First, the original USSC problem yields a rate of correct responses that is consistent with those found in the literature, 69%. This indicates that our participants are comparable to others. Second, the Concrete aphrodisiac-married problem yielded a rate of correct responses, 25%, that was much lower. The χ2 test comparing the

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original USSC problem and the Concrete aphrodisiac-married is clearly significant, χ (1) = 18.5, p < .01. *** INSERT TABLE 1 ABOUT HERE*** EXPERIMENT 1B In Experiment 1B we also compared two problems. One was the Standard abstract problem that can be found in just about any textbook, which is known to produce low rates of correct responses. (For Selection Task aficionados, the version used was a reasoning-from problem with explicit negations.) The other was a problem that introduces cost-benefit information using “abstract” terms, which was labelled Abstract cost-benefit. Much like Cheng and Holyoak’s abstract-permission problem, the rule was presented as “If one takes Benefit ‘B’, then one must pay the Cost ‘C’”. This novel task was designed to produce cost-benefit analyses that ought to facilitate correct responses. If the salience of costs and benefits are enough to prompt a Cheater Detection Module the new problem ought to provide a rate of correct responses that is higher than the Standard abstract problem. Participants Seventy-nine undergraduates in History participated in this experiment (mean age: 19.8 years). They were all native speakers of French. Materials and procedure As in Experiment 1a, each participant received two sheets, one requesting demographic information and providing instructions and a second containing one of the two problems that was randomly assigned. The study was run at the same time as Experiment 1a, prior to a History class in a lecture-hall. The novel problem had the same minimal context as the Concrete aphrodisiac-married problem of Experiment 1a, except that the rule was presented in “abstract” terms. It did not even refer to the Kaluame. Being inspired by Cheng and Holyoak’s abstract-permission

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problem, the rule was presented with arbitrary references to costs and benefits. Here is an English version of the problem: Imagine that you are an authority who needs to verify whether or not people respect the following rule: If someone takes benefit “B” then he must pay cost “C”. The cards below contain information about four people. One side of the card indicates whether the person took the Benefit “B” or not and the other indicates if the same person paid the Cost “C” or not. In order to verify if the rule has been violated, which card(s) below would you turn over? Turn over only those card(s) that are necessary. The cards were then presented as having taken Benefit “B”, not having taken Benefit “B”, having paid Cost “C”, not having paid Cost “C”. RESULTS Table 1 shows the percentage of correct answers (the P & not-Q cards) for the two problems. One will note that the Standard problem yields a rate of correct responses (16%) that is consistent with those found in the literature. This again indicates that our French participants are comparable to those found in other similar studies. The novel Abstract cost-benefit problem prompted a rather high rate of correct responses (46%). The difference between the Standard problem and the Abstract cost-benefit task is significant (χ2(1) = 8.05, p < .01). DISCUSSION OF EXPERIMENTS 1A AND 1B Our investigation -- to determine whether or not Cosmides’ original USSC problem facilitates performance on the Selection Task because of theoretically relevant features in the rule -shows that extraneous features are indeed crucial to successful performance. When the original USSC problem is reduced so that only relevant theoretical features are included (and mostly in the rule of the Concrete aphrodisiac-married problem), rates of correct responses drop dramatically. Even though this problem supposedly has enough features to trigger a

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Cheater Detection Module, participants largely fail to find all cheaters. We will further investigate the differences between the original USSC problem and reduced versions of it in Experiment 2 in order to better determine which of the extraneous features of the original USSC problem are responsible for facilitation. However, a second result is that the Abstract cost-benefit problem in Experiment 1B was successful at facilitation. This finding is potential support for Cosmides’ hypothesis. Moreover, a look at Table 1 shows that one of the prominent response patterns is to choose the not-Q card only. This is noteworthy because when only one of the two “correct” cards is turned over, it is usually the P card. It seems then that the Abstract cost-benefit problem not only leads to a relatively high a rate of correct responses, but it improves performance on the Selection Task because it puts the focus on the consequent card. Given space limitations, we cannot directly pursue this line further, but this could be a basis for future research. Overall, the results are mixed. On the one hand, it does appear that a coarse reduction of details on the original USSC task lowers the rate of correct responses. On the other hand, the addition of clear Cost/Benefit information to an abstract rule prompts facilitation. Nevertheless, neither of the two novel problems, the Concrete aphrodisiac-married or the Abstract cost-benefit problem, prompts rates of correct responses that appear comparable to Cosmides’ original USSC problem. EXPERIMENT 2 In light of the findings from Experiments 1A and 1B, we investigate two features of the original USSC problem here: One that could arguably be considered support for Cosmides’ theory and another that clearly cannot. Let us start with one potentially supportive feature, cost-benefit information, before turning to the confounding factor, rule enforcement. One possible explanation for the low rate of correct performance in the Concrete aphrodisiacmarried problem is that the cost-benefit structure is only in the rule -- if a man takes an aphrodisiac, then he has to be married -- and taking an aphrodisiac may not be viewed as an

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obvious benefit and being married may not be considered a cost. Perhaps the extraneous information in the original USSC problem is necessary in order to elaborate on the benefits of the aphrodisiac and the cost of being married. How this squares with Cosmides’ theory is not clear. A conservative argument would be that the theory should be able to stand without extensive elaborations on the costs and benefits in the problem; a more generous account would be that costs and benefits need to be clearly spelled out. In any case, much of the information in the body of the original USSC problem can be characterized as being devoted to costs and benefits. The other factor that could account for the elevated rate of correct responses on the original USSC problem and the low rate on the Concrete aphrodisiac-married problem is the rule enforcement aspect of the task. Much of the extraneous information in the original USSC problem involves text devoted to phrases such as “To fail would disgrace your family” or “if any get past you, you and your family will be disgraced.” These exhortations should not be necessary if cheater detection is modular. Moreover, it could be that these prompts simply promote finding counterexamples to the rule and that this facilitates performance. Such a finding would indicate that theoretically-irrelevant features prompt higher rates of correct performance in the same way that (1) reasoning-from tasks lead to higher rates of correct performance than reasoning-about tasks or in the same way that (2) negative information that is made explicit on the cards facilitate correct performance more than implicit negative information (see Footnote 1). That is, rule-enforcement could be considered a context-general factor that, while having nothing to do with social contracts, simply highlights features that are relevant to producing correct responses. Platt and Griggs (1993) likewise investigated these two factors. In their second experiment, they used three problems drawn from Cosmides (1989) and isolated factors that they considered to be either “cost-benefit information” or what they called “subject’s perspective (cheating versus no cheating)” information. As indicated earlier, their technique was essentially to remove either the information they deemed relevant to the cost-benefit aspects of the problem or the information they viewed as relevant to cheating detection (what we call

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information relative to rule enforcement). Their results were mixed. There was no main effect due to the subject’s perspective (rule enforcement information) in any one of their three Social Contract problems. More importantly, the removal of the cost-benefit information had no effect on the original USSC problem, though it did have an effect on Cosmides’ School and Namka problems. Their original USSC problem yielded a rate of correct responses of 64% even when both sorts of information were removed. This is surprising for the following four reasons. First, in two of their other problems (the School and Namka problems), Platt and Griggs did find effects based on the presence or absence of cost-benefit information. Second, Platt and Griggs removed sections of the original USSC problem (representing over 225 words) that one would think are useful for facilitation. Third, other studies, using slightly different tasks, have yielded results that are inconsistent with Platt and Griggs (e.g. Gigerenzer and Hug 1992). Finally, findings from Experiment 1B here -- showing that information eliciting the cost-benefit aspects of the rule positively affects performance -- are inconsistent with Platt and Griggs’ findings. We were thus motivated to carry out an experiment similar to Platt and Griggs’ Experiment 2. We adopted a somewhat different strategy, however. Rather than starting with Cosmides’ original USSC problem and then removing parts considered relevant to cost-benefit information, or to the rule enforcement aspects of the problems, we first devised a minimalist version of Cosmides’ original USSC problem, using its rule plus the minimal amount of narrative information necessary to make sense of it, and then we added the features we wanted to investigate. We thus included four main problems -- one with no cost-benefit information nor rule enforcement information added, one with only cost-benefit information added, one with only rule enforcement information added, and one with both added. The manner in which we described information as cost-benefit or rule-enforcement is shown in detail in Appendix B. Our way of dividing up information is slightly different from the way that Platt and Griggs did. For example, we considered the phrase many men are tempted to

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cheat on this law whenever the elders are not looking as part of the rule enforcement aspect of the task whereas Platt and Griggs considered the phrase as part of cost-benefit information. More importantly, our method allowed us to remove entire sections from the original USSC problem that had no relevance to the factors investigated. For example, this problem includes much narrative text that ought to be considered unnecessary to test Cosmides’ initial claims (“molo nuts taste bad”; “You are very sensual people…” etc.). Our longest version (when translated into English) contains only 268 words. Nevertheless, we made sure that even our most basic version was sensible. This would allow us to see how extraneous information might influence correct performance even when comparing the original USSC problem to our new versions. Our prediction was that the minimalist version would yield a relatively low rate of correct responses (much like the Concrete aphrodisiac-married problem in the first experiment) because neither the cost-benefit nor the rule enforcement aspects of the problem are made salient. The inclusion of one or both of the two factors should reveal what role each plays in the facilitation found on Cosmides’ original USSC problem. Participants Two hundred and twelve undergraduates in history participated. This experiment had 144 females and 68 males (mean age: 19.7 years) and they all spoke French as their first language Materials and procedure The procedure was identical to the one used in the first experiment but was carried out at a later date. The problems were randomly assigned with a final allocation as follows. Fortythree participants received the problem having neither cost-benefit information nor rule enforcement information (CB-/RE-), 47 received the problem with the rule enforcement information added (CB-/RE+), 39 received the problem with only the cost-benefit information added (CB+/RE-), and 46 received the problem with both kinds of information added (CB+, RE+). Finally, 37 participants received Cosmides’ original USSC problem.

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RESULTS AND DISCUSSION Table 2 shows the percentage of correct answers (P & not-Q) for each type of problem. The results are clear cut. Cosmides’ original problem yields the highest rate of correct response (73%) and this is significantly higher than the two that have no cost-benefit information (χ2(1) = 8.85, p < .01 for the comparison between USSC and CB-/RE+ and χ2(1) = 10.2, p < .01 for the comparison between USSC and CB-/RE-). There are no other significant effects when any two problems are compared to one another. However, when types of problem are investigated (and we leave out the original USSC problem), one finds that cost-benefit information has a significant effect on performance (χ2(1) = 4.1,p < .05 for the comparison between the two CB+ problems versus the two CB-problems) while the rule enforcement information has no 2 effect at all (χ (1) = .08, p = .77 for the comparison between the two RE+ problems versus the

two RE-problems). *** INSERT TABLE 2 ABOUT HERE*** The fact that Cosmides’ original USSC problem yields the highest rate of correct performance and that this is significantly above at least two of the others shows that extraneous narrative information facilitates correct performance. Lines of text such as “Unlike cassava root, molo nuts are very common…”and “You are a very sensual people … The elders disapprove of relations between unmarried people and particularly distrust the motives and intentions of bachelors” apparently have facilitative effects. The most impoverished of problems (BC-/RE-) yield rates of correct responses that are of 2 interest (37%) because they are above those predicted by chance, χ (1) = 69.78, p < .01. Even

if one were to use the Standard abstract problem of Experiment 1 as a benchmark (which prompted 16% of participants to give the correct answer), the rate of correct performance in the most impoverished problem here is still significantly higher. Such indications tell us that the rule itself in the original USSC problem is facilitative in much the same way that the Abstract cost-benefit rule was in Experiment 1B.

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Overall, one can find two shifts of improving performance. Rates of correct performance increase from around 38% to 54% due to elaborations on cost-benefit information in the body of the problem. There is, however, a secondary increase that is visible when comparing the two problems that have cost-benefit information to the two original USSC problems in 2

Experiment 1A and here (χ (1) = 4.89, p < .05). This second increase can only be due to other sorts of elaborative information which are included in the original USSC problem but excluded from our Social Contract problems. GENERAL DISCUSSION We began this chapter by pointing out that caution is called for when testing theoretical claims with the Selection Task. The apparent simplicity of the task makes it seem an appropriate tool for testing content-based accounts of reasoning. However, it is not a simple matter to introduce variables into this task. The net results of our experiments are quite clear. Cost-benefit language does have an impact on the Selection Task. Experiment 1a revealed that the rate of correct performance increases significantly when an abstract rule using the words Cost ‘C’ and Benefit ‘B’ is employed and compared to a Standard abstract descriptive rule. Strictly speaking, this is the best case for the claims of the Social Contract approach because the change is limited to the conditional rule. If one wants to go beyond the rule to look for confirmatory evidence, one can cite how the elaboration of cost-benefit information in the body of the original USSC problem increases the rate of correct performance from about 38% to about 54%. This result is a correction for the literature because a prior attempt from Platt and Griggs (1993) did not yield a significant increase linked to cost-benefit information with this specific task. However, when one looks at the three problems whose cost-benefit information is limited to the rule (the Concrete aphrodisiac-married problem of Experiment 1a, the Abstract costbenefit problem of Experiment 1B, and the CB-/RE- problem of Experiment 2), one notices two things. First, there is some variability. The aphrodisiac-married problem yields a rate of correct responses that is 25%, the Abstract cost-benefit problem 46% and the CB-/RE-

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problem 37%. The latter two rates are higher than what one would find in Standard abstract descriptive problems, but the first one is not. Thus, it is not sufficient to just put in any rule that could be interpreted as having a Cost and a Benefit (or a Cost and a Requirement). One needs a rule that presents these features clearly (i.e. getting a tattoo on the face upon marriage is probably viewed as being more costly than getting married). Second, they show that the relatively high rate of correct performance reported on the original USSC problem (which usually yields rates of correct responses that around 70-75%) are largely due to elaborations that occur outside the rule. This implies that finding an appropriate solution to the Selection Task is incremental. As more relevant information is presented, the appropriate strategy for this task becomes more obvious. This does not seem to describe a modular cheater-detection system. There is also another factor (or set of factors) -- having nothing to do with elaborations of costs and benefits in Cosmides’ original USSC problems -- which further raises rates of correct performance from around 54% to 73%. The cause of this last boost is hard to nail down because there are many candidates. It could be due to the negative characterization of molo nuts that is in the original USSC problem and not in our CB+/RE+ version. It could be the style and focus of the long narrative (mentioning the importance of remaining chaste etc.) that simply makes the task more engaging in its original version. It is difficult to know. We do know that rule enforcement information can be ruled out as a facilitating factor on these tasks. Overall, if one could say that rates of correct performance start out at around 16% for standard abstract descriptive problems and range from 25% to 73% on problems derived from the original USSC format, it can be said that at most 38 percentage points (up to 54% provide correct responses due to what are arguably cost-benefit related claims while 16% respond correctly even without cost-benefit information) of the potential 57 percentage point increase are due to a theoretically relevant factor. If one confines oneself to the rule, one can claim that anywhere from only 9 to 30 percentage points can be attributed to cost-benefit features. Note that this leaves 43% of participants to account for who either find the correct response without cost-benefit information or who do not answer correctly despite a great deal of cost-benefit

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information. Put in this light, the theoretical claims do not completely match up with the data. Does this mean one should abandon evolutionary accounts? No. That costs and benefits can assist reasoning to any extent is of interest in itself. Are there other evolutionary accounts that can incorporate or address Cosmides’ findings? Yes, Sperber, Cara and Girotto’s (1995) Relevance account, to which we now turn, employs two factors, effort and effect, as it takes account of Selection Task performance. Although these two factors resonate with costs and benefits, they do not confine themselves to types of rules or to a specific Cheater Detection Module. Relevance Theory develops two general claims or “principles” about the role of relevance in cognition and in communication. The first, the Cognitive Principle of Relevance, predicts that our perceptual mechanisms tend spontaneously to pick out potentially relevant stimuli, that our retrieval mechanisms tend spontaneously to activate potentially relevant assumptions, and that our inferential mechanisms tend spontaneously to process them in the most productive way. This principle, moreover, has essential implications for human communication processes. In order to communicate, the communicator needs her audience’s attention. If, as claimed by the Cognitive Principle of Relevance, attention tends automatically to go to what is most relevant at the time, then the success of communication depends on the audience taking the utterance to be relevant enough to be to be worthy of attention. Wanting her communication to succeed, the communicator, by the very act of communicating, indicates that she wants her utterance to be seen as relevant by the audience, and this is what the Communicative Principle of Relevance states. According to Relevance Theory, the presumption of optimal relevance conveyed by every utterance is precise enough to ground a specific comprehension heuristic: Presumption of optimal relevance: (a)

The utterance is relevant enough to be worth processing;

(b)

It is the most relevant one compatible with communicator’s abilities and preferences.

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Relevance-guided comprehension heuristic: (a)

Follow a path of least effort in constructing an interpretation of the utterance (and in particular in resolving ambiguities and referential indeterminacies, in going beyond linguistic meaning, in computing implicatures, etc.).

(b)

Stop when your expectations of relevance are satisfied.

Sperber et al. showed how one can conjoin these principles in order to build an “easy” Selection Task. Their “recipe” can be boiled down to this: Minimize the effort of finding denial of conditional cases (i.e. P-and-not-Q cases) and maximize effects by making the production of P-and-not-Q cases desirable representations. In a series of four experiments, they showed how this could be done. In the experiment that presents the most convincing evidence in support of their account (Experiment 4), they presented a scenario in which a machine presents numbers on one side and letters on the other. The rule was If the card has a 6 on the front then it has an E on the back. What distinguished each of the four conditions was the cognitive effort required and the cognitive effects produced in order to find P and not-Q cases, with the notion that the problem that maximizes effects produced while minimizing effort needed will be the most likely to produce correct responses. One way their manipulation minimized the participant’s effort was by simply saying that there are either 4’s or 6’s on the front rather than “numbers”; one way their manipulation maximized effects came from an added line that said that the machine did not seem to be working properly and that it did not always produce the letter E. As predicted, the scenario that maximized effects and minimized effort yielded the highest rate of correct responses. The one that minimized effects and maximized effort yielded the lowest. The analysis from Sperber et al. (1995) and their approach can be used to account for Cosmides’ outcomes. The long narrative in the original USSC problem includes details that arguably maximize effects by encouraging participants to find P-and-not-Q cases. The

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discussion of molo nuts, for example, tells the reader that cases that include them are not worth considering and the extended descriptions about the men who can have facial tattoos and why tells the reader that the absence of tattoos is indeed critical. It would be a painstaking process to uncover all the details that encourage this search for P-and-not-Q cases, but work from Sperber and colleagues (Sperber, Cara & Girotto, 1995; Girotto, Kemmelmeier, Sperber & Van der Henst, 2001) gives a principled way to look for them. It can be seen that Relevance principles stand in sharp contrast with Cosmides’ domainspecific Cheater Detection Module. Relevance assumes that abilities for solving any communicative task are fairly domain general. Through the Communicative Principle of Relevance, premises are taken as the representation of a communicative act and communicative intentions are derived from it. In contrast, a Cheater Detection Module takes as input a very limited range of information (those related to cost and benefits in a Social Contract situation). However, before concluding that Relevance is a non modular mechanism, two caveats deserve mention. First, pragmatic abilities are not truly domain general: they cannot be (successfully) applied to non-communicative acts (Sperber, 2000, p. 133), so their range of input is in some ways limited. The second – and perhaps more important – point is that our pragmatic abilities show the true landmark of modular mechanisms: they are informationally encapsulated. Cognitive mechanisms that are informationally encapsulated do not have access to our entire mental data base to function: they have to rely on their own, proprietary database (Fodor 2001; Sperber, forthcoming). This is clearly the case for our pragmatic abilities since there is a lot of information (e.g. sensory information) for which they have no use and that do not bear on their inner workings. So the Relevance account, though relatively general when compared to a Cheater Detection Module, is fully compatible with the Massive Modularity Hypothesis, even if it forces us to loosen a too stringent definition of modules (à la Fodor, 1983) and to pay closer attention to their different properties (Sperber, 2001; Sperber et Wilson, 2002). To summarize, the original work from Cosmides shows how the Selection Task can come with traps if one uses it too liberally. A modification of content can seem harmless enough,

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but theoretical investigations can compel the experimenter to make wholesale changes to the task itself. These modifications often include extraneous details that prompt participants to give the “correct” response. These ultimately overshadow the theoretical insight that initiated the investigation in the first place.

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REFERENCES Axelrod, R. (1984). The Evolution of Cooperation. NY: Basic Books. Cheng, P. W., & Holyoak, K. J. (1985). Pragmatic reasoning schemas. Cognitive Psychology, 17(4), 391-416. Cosmides, L. (1989). The logic of social exchange: Has natural selection shaped how humans reason? Studies with the Wason selection task. Cognition, 31, 187-276. Evans, J. St. B. T. (1982). The Psychology of Deductive Reasoning. London: Routledge & Kegan Paul. Evans, J. St. B. T. (1989). Bias in Human Reasoning. Hove, UK: Erlbaum. Evans, J. St. B. T., Newstead, S., & Byrne, R. M. J. (1993). Human Reasoning: The Psychology of Deduction. Hove: UK. Erlbaum. Fiddick, L., Cosmides, L., & Tooby, J. (2000). No interpretation without representation: The role of domain-specific representations in the Wason selection task. Cognition, 77, 179. Fodor, J. (1983). The Modularity of Mind. Cambridge, Massachusetts: MIT Press. Fodor, J. (2001). The Mind Doesn't Work That Way. Cambridge, Massachusetts: MIT Press. Gigerenzer, G., & Hug, K. (1992). Domain-specific reasoning: Social contracts, cheating, and perspective change. Cognition, 43, 127-171. Girotto, V., Kemmelmeir, M., Sperber, D., & van der Henst, J. B. (2001). Inept reasoners or pragmatic virtuosos? Relevance and the deontic selection task. Cognition, 81, 69-76. Girotto, V., Mazzocco, A., & Cherubini, P. (1992). Judgements of deontic relevance in reasoning: A reply to Jackson and Griggs. Quarterly Journal of Experimental

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Psychology, 45A (4), 547-574. Griggs R. A. & Cox, J. R. (1993). Permission schemas and the selection task. Quarterly Journal of Experimental Psychology, 46A, 637-651. Holyoak, K. J., & Cheng, P. W. (1995). Pragmatic reasoning about human voluntary action: Evidence from Wason’s selection task. In Jonathan St BT Evans and Stephen E Newstead (Eds), Perspectives on thinking and reasoning: Essays in honour of Peter Wason. (pp.67-89). Hillsdale, NJ, England: Lawrence Erlbaum Associates, Inc. Jackson, S. L., & Griggs, R. A. (1990). The elusive pragmatic reasoning schema effect. Quarterly Journal of Experimental Psychology, 42A (2), 353-373. Johnson-Laird, P. N., Legrenzi, P. & Legrenzi, M. (1972). Reasoning and a sense of reality. British Journal of Psychology, 63, 395-400. Johnson Laird, P. N., & Wason, P. C. (1970). Insight into a logical relation. Quarterly Journal of Experimental Psychology, 22(1), 49-61. Kroger, J. K., Cheng P. W., & Holyoak, K. J. (1993) Evoking the permission schema: The impact of explicit negations and a violation-checking context. Quarterly Journal of Experimental Psychology, 46A, 615-635. Noveck, I. A., & O’Brien, D. P. (1996). To what extent do pragmatic reasoning schemas affect performance on Wason’s selection task? Quarterly Journal of Experimental Psychology: Human Experimental Psychology, 2, 463-489. Platt, R. D., & Griggs, R. A. (1993) Darwinian algorithms and the Wason selection task: A factorial analysis of social contract selection task problems. Cognition. 48 (2), 163192. Politzer, G., & Ngyuen-Xuan, A. (1992). Reasoning about conditional promises and warnings: Darwinian algorithms, mental models, relevance judgements or pragmatic

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schemas? Quarterly Journal of Experimental Psychology: Human Experimental Psychology, 44A(3), 401-421. Sperber, D. (2000). Metarepresentations in an evolutionary perspective. In D. Sperber (Ed.), Metarepresentations: A Multidisciplinary Perspective (pp. 117-137). Oxford: Oxford University Press. Sperber, D. (2001). In defense of massive modularity. In E. Dupoux (Ed.), Language, Brain and Cognitive Development: Essays in Honor of Jacques Mehler (pp. 47-57). Cambridge, Massachusetts: MIT Press. Sperber, D. (forthcoming). Modularity and relevance: How can a massively modular mind be flexible and context-sensitive? In P. Carruthers, S. Laurence & S. Stich (Eds.), The Innate Mind: Structure and Contents. Sperber, D., Cara, F., & Girotto, V. (1995). Relevance theory explains the selection task. Cognition, 52, 3-39. Sperber, D., & Girotto, V. (2002). Use or misuse of the selection task? Rejoinder to Fiddick, Cosmides, and Tooby. Cognition (2002) 85(3), 277-290 Sperber, D., & Wilson, D. (2002). Pragmatics, Modularity and Mind-reading. Mind and Language, 17, 3-23. Trivers, R. L. (1971). The evolution of reciprocal altruism. Quarterly Review of Biology, 46(1), 35-57.

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ACKNOWLEDGEMENTS The authors wish to thank Monica Martinat and Anne Béroujon for access to their lectures and students as well as Nathalie Bedoin for discussions pertaining to Social Contracts and experimentation.

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Table 1 Response patterns to the problems of Experiments 1A and 1B.

Problem

n

P ¬-Q

P

Unfamiliar Standard Social Contract

39

69%

Concrete aphrodisiac-married

44

Standard abstract Abstract Cost-benefit

P&Q

Not-Q

Other

10% 5%

2%

14%

25%

33% 19%

4%

19%

38

16%

18% 30%

0%

36%

41

46%

10% 10%

19%

15%

Experiment 1A

Experiment 1B

Note. The correct response is to choose the P and not-Q cards.

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Table 2 Response patterns for the four novel problems and Cosmides’ original USSC problem in Experiment 2.

Problem features

n

P & not-Q

P

P&Q

Not-Q

Other

cost-benefit

Rule enforcement

unelaborated

unelaborated

43

37%

17%

12%

5%

30%

unelaborated

elaborated

47

40%

2%

17%

8%

32%

elaborated

unelaborated

39

53%

5%

13%

5%

23%

elaborated

elaborated

46

54%

13%

13%

7%

13%

37

73%

3%

5%

11%

8%

original USSC

Note. The correct response is to choose the P and not-Q cards.

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APPENDIX A. COSMIDES’ ORIGINALUNFAMILIAR STANDARD SOCIAL CONTRACT (USSC) TASK You are a Kaluame, a member of a Polynesian culture found only on the Maku Island in the Pacific. The Kaluame have many strict laws which must been forced and the elders have entrusted you with enforcing them. To fail would disgrace you and your family. Among the Kaluame, when a man marries, he gets a tattoo on his face; only married men have tattoos on their faces. A facial tattoo means that a man is married, an unmarked face means that a man is a bachelor. Cassava root is a powerful aphrodisiac -- it makes the man who eats it irresistible to women. Moreover, it is delicious and nutritious -- and very scarce. Unlike cassava root, molo nuts are very common, but they are poor eating --molo nits taste bad, they are not very nutritious, and they have no other interesting “medicinal” properties. Although everyone craves cassava root, eating it is a privilege that your people closely ration. You are very sensual people, even without the aphrodisiacal properties of cassava root, but you have very strict sexual mores. The elders strongly disapprove of sexual relations between unmarried people, and particularly distrust the motives and intentions of bachelors. Therefore, the elders have made laws governing rationing privileges. The one you have been trusted to enforce is the following: If a man eats cassava root, then he must have a tattoo on his face. Cassava root is so powerful an aphrodisiac that many men are tempted to cheat on this law whenever the elders are not looking. The cards below have information about four young Kaluame men sitting in a temporary camp; there are no elders around. A tray filled with cassava root and molo nuts has just been left for them. Each card represents one man. One

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side of the card tells which food a man is eating, and the other side of the card tells whether or not the man has a tattoo on his face. Your job is to catch men whose sexual desires might tempt them to break the law -- if any get past you, you and your family will be disgraced. Indicate only those card(s) you definitely need to turn over to see if any of these men are breaking the law.

Eats cassava

Eats molo

root

nuts

Tattoo

No tattoo

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APPENDIX B. TEXT USED AS THE BASIS OF THE FOUR NEW PROBLEMS IN EXPERIMENT 2 Text in italics was added to elaborate on the rule-enforcement aspect of the task and the text in bold was added to elaborate on the task’s cost-benefit structure. You are a Kaluame, a member of a Polynesian culture that is found only on the Maku Island in the Pacific. The Kaluame have many strict laws which must be enforced and the elders have entrusted you with enforcing them. To fail would disgrace you and your family. Among the Kaluame, when a man marries, he gets a tattoo on his face; only married men have tattoos on their faces. A facial tattoo means that a man is married, an unmarked face means that a man is a bachelor. Cassava root is a powerful aphrodisiac -- it makes the man who eats it irresistible to women. Moreover, it is delicious and nutritious -- and very scarce. Although everyone craves cassava root, eating it is a privilege that your people closely ration. Among the Kaluame, there is an important rule concerning rationing privileges that you must enforce. The ancestors have created the laws. The one you must enforce is the following: If a man eats cassava root, then he must have a tattoo on his face. Many men are tempted to cheat on this law whenever the elders are not looking. The cards below contain information about four young Kaluame men. Each card represents one man. On the face side of the card, it shows what the man ate, and the other side shows whether or not he has a tattoo. In order to verify that the rule is violated, which card(s) below do you need to turn over? Turn over only those cards that are necessary to turn over/ necessary to see if any of these men are breaking the law.

35 Noveck, Mercier, & Van der Henst

Eats cassava

Does not eat

root

cassava root

Page 35

Tattoo

No tattoo

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FOOTNOTES 1

“Not p” can be expressed either explicitly: “has not fulfilled precondition P” or implicitly:

“has fulfilled precondition Q”. Unlike the Reasoning about problems used in Wason’s original task, which require participants to determine whether the given rule is true or false, Reasoning from problems present the rule as true and as a basis for finding violators. One example of an elaborating factor is that the overall length of the original “Permission” problem is roughly 50% longer than its control problem. Part of the extra length is due to an elaboration on the given permission rule, e.g. by saying “In other words…” which did not exist for the Control problems. 2

Cosmides’ tasks can be criticized on other grounds as well. For example, as Fiddick,

Cosmides and Tooby (2000) are aware, finding a cheater is not the same thing as finding a violator to a logical rule. Sperber & Girotto (2002) point out how such a distinction makes Social Contract problems unique in reasoning paradigms.

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