Continuing on to Becrux - 93.
from 443 Detour to handle a crew issue.
We used an item so we turn to 445 instead
Expansion - Infrared Alert used here. We turn to the start of the expansion booklet.
We have taken too long and the Threshers have caught us here. Turn to 666
The Space Exploration Pole allows us to add 30 to any page and continue if it makes sense. We turn to 383
Using Blood & Plunder Expansion, starting at Paragraph G
Enemy was defeated. Turn to 399 from here
Continuing to 140
At this point we failed a Crapulence check and must turn to 5
We use the Pole again. 663
Start on Paragraph G
Thank you for reading this Let’s Play version of Void Racers. I hope you enjoyed it. Please check out the other Two-Fisted Fantasy projects at facebook.com/twofistedfantasy or on Patreon at patreon.com/hermitskull or on my website, hermitskull.com This book and the stuff in it is copyright 2015 and onwards Sam Iacob/Hermit Skull. Please contact me at
[email protected] with any questions or to tell me what you thought.