Eastern Kingdoms: Part Two (10-35) After the starting zone, you have the choice of taking two paths from level 10 through 35--just remember, when you hit level 20, don't forget to head back to a city trainer to learn Apprentice Riding. This lets you learn ground mounts and travel at 60% increased speed. If you already have a high-level character, you can now use their account-wide ground mounts. If you want to switch questing paths, the easiest way to travel is to take the Deeprun Tram, a train system, between Stormwind and Ironforge. Southern Eastern Kingdoms Westfall (10-15) Redridge Mountains (15-20) Duskwood (20-25) Northern Stranglethorn (25-30) The Cape of Stranglethorn (30-35) After Cataclysm zone changes, this route is now jam-packed with action. In Westfall, you learn about the fate of the Defias and unpleasant politics of Stormwind--with a shocking ending. Redridge Mountains has an action-packed questline influenced by Rambo with Keeshan's Bandana as a vanity reward, and Duskwood has a sufficiently spooky air.
In Stranglethorn Vale, you get to infiltrate Zul'Gurub, rescue a raptor and get a new friendly pet ( Lashtail Hatchling), and protect Booty Bay against everyone's favorite pirates, the Bloodsail Buccaneers.
https://sites.google.com/site/wowlevelingguidezygor/ Booty Bay is a useful place for characters to visit in general--it's a neutral city meaning you can trade items on the AH between factions, plus it has a port so you can take a boat to Ratchet in Kalimdor. It also hosts a weekly fishing tournament and is home to Landro Longshot who redeems codes for Trading Card vanity loot. Alternate Route: Northern Eastern Kingdoms Loch Modan (10-20) Wetlands (20-25) Arathi Highlands (25-30) The Hinterlands (30-35) This route received less revamps after Cataclysm. It is best suited to Dwarves and Gnomes due to its proximity to the starting zone Dun Morogh. While Arathi Highlands was relatively untouched, the other zones have touching questlines. Loch Modan and Wetlands were hit hard by the Shattering--the dwarves are struggling with the destruction of the Stonewrought Dam and resulting environmental changes, while Menethil Harbor is flooded. Players can learn more about the Wildhammer Dwarves in the The Hinterlands, including their deep bond with gryphons. A touching pre-Cataclysm quest involved saving baby Sharpbeak from trolls, who is now all grown up and can fly you up to the top of Jintha'Alor. On a lighter note, there is also the interesting invisible chest Sandrene's Invisible Vest from questing, as well as Nat Pagle's Extreme Angler FC-5000. Menethil Harbor is a useful place for characters to visit because it is a port city with boats to Dustwallow Marsh in Kalimdor and Howling Fjord in Northrend. Contact Details:
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It is best suited to Dwarves and Gnomes due. to its proximity to the starting zone Dun Morogh. While Arathi Highlands was relatively untouched, the other zones have touching questlines. Loch Modan and Wetlands were hit hard by the Shattering- the dwarves are struggling with the. destruction of the Stonewrought Dam and ...
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Page 1 of 4. https://sites.google.com/site/wowlevelingguidezygor/. Kalimdor: Horde (Tauren, Orcs, Trolls, Goblins). This section groups together zones on the same continent that Horde characters can level. in- it's recommended for Tauren, Orcs, Troll
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unique, bright green cat model for Hunters to tame (Winna's Kitten) and a cool trinket that. shoots rainbows ( Rainbow Generator). Alternate: East and South Kalimdor. Southern Barrens (30-35). Dustwallow ... Port underwater with its Goblin survivors
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