Character Name Alternate Identities Player Name
Blacklight Kristen Kaltnacht Chris B.
CHARACTERISTICS
Val
10 23 23 13 13 20
Char STR DEX CON INT EGO PRE OCV
9 9 3 3 5
DCV OMCV DMCV SPD
5/25 5/25 15 65 15 35
Points
Roll
0 26 13 3 3 10
111414121213-
CURRENT STATUS
Maximum END BODY STUN
Current
Total Points Total Experience Earned Experience Spent Experience Unspent
65 15 35
2d6 HTH damage (STR/5)d6 100kg Lift STR END Cost
30 30 0 0 30
9 3
Base DCV Base DMCV
ED REC END BODY STUN
3 3 11 9 5 8
DCV +0 ½ +0 +3 -2 -4 -5 -2 -3 ½ +0 -1 +0 +0 -2
Location
3-5
Head
STUN N BODY To Defense/ x STUN x Hit Weight
9 3
x5
x2
x2
-8
/
6
Hands
x1
x½
x½
-6
/
7-8
Arms
x2
x½
x½
-5
/
Shoulders x3
9
10-11 Chest
x1
x1
-5
/
x3
x1
x1
-3
/
12
Stomach
x4
x1½
x1
-7
/
13
Vitals
x4
x1½
x2
-8
/
14
Thighs
x2
x1
x1
-4
/
15-16 Legs
x2
x½
x½
-6
/
17-18 Feet
x1
x½
x½
-8
/
+1 with a large group of attacks
Total Cost
185
Presence Attack (PRE/5)d6
ATTACKS & MANEUVERS OCV +0 +2 -2 — -1 -3 +0 -2 -v/10 var +1 -1 +0 +0 -1
3d6 Roll
1
Phases 1 2 3 4 5 6 7 8 9 10 11 12 Base OCV Base OMCV
420 10 10 0
HIT LOCATION CHART
VITAL INFORMATION
Combat Skill Levels
PD
Maneuver Phase Block ½ Brace 0 Disarm ½ Dodge ½ Grab ½ Grab By ½† Haymaker ½* Move By ½† Move Through ½† Multiple Attack 1 Set 1 Shove ½ Strike ½ Throw ½ Trip ½
EXPERIENCE POINTS
Effects Block, abort +2 OCV vs R. Mod. Disarm, STR v. STR Abort, vs. all attacks Grab 2 limbs Move & Grab; +(v/10) to STR +4 DCs to attack STR/2 + v/10; you take 1/3 STR + v/6; you take ½ or full Attack multiple times Ranged attacks only Push 1m per 5 STR STR or weapon Throw w/ STR dmg Knock target Prone
4d6
DCV Modifier Armor Notes
Average Def Total Weight
DEFENSES
Type Amount/Effect 5/25 Normal PD 0/20 Resistant PD 5/25 Normal ED 0/20 Resistant ED 0 Mental Defense 0 Power Defense Flash Defense
COMBAT MODIFIERS Range (m) 0-8 9-16 17-32 33-64 65-125 126-250 OCV mod -0 -2 -4 -6 -8 -10 Targeting Shot OCV Hit Location Head Shot (Head to Shoulders) -4 1d6+3 High Shot (Head to Vitals) -2 2d6+1 Body Shot (Hands to Legs) -1 2d6+4 Low Shot (Shoulders to Feet) -2 2d6+7* Leg Shot (Vitals to Feet) -4 1d6+12 * Treat a 19 as the Feet location
MOVEMENT
SENSES
12Perception Roll (9+INT/5) Enhanced and Unusual Senses Nightvision
Type Run (12m) Swim (4m) H. Leap (4m) V. Leap (2m)
Flight
Movement SFX
Combat
13m 4m 5m 2 ½m 37m
Noncombat
26m 8m 10m 5m 1184m
CHARACTER INFORMATION
Character Name Blacklight Height 1.72 m Weight Hair color Light Brown Eye color
CAMPAIGN INFORMATION
Campaign Name Champions of the Northwest Genre Supers Gamemaster Jay
61.00 kg Blue
SKILLS, PERKS, & TALENTS
Cost Name 0 2
Roll
POWERS AND EQUIPMENT
Cost Name
Power/Equipment
5 48 2
Persistent Effects 1) Nightvision 2) Resistant Protection (20 PD/20 ED) (Impermeable) (60 APs); Unified Power (-¼) 3) Flight 1m, Persistent (+¼), Reduced Endurance (0 END; +½) (2 APs)
34 3f
Nightflight Combat Mode
Cross-Country Mode
Multipower, 42-point reserve, (42 APs); all slots Unified Power (-¼) 1) Flight 28m, No Turn Mode (+¼), Reduced Endurance (½ END; +¼) (42 APs); Unified Power (-¼) 2) Flight 8m, x32 Noncombat, No Turn Mode (+¼), Reduced Endurance (½ END; +¼) (42 APs); Unified Power (-¼)
3
Before College: 1) Family Ties: Language: German (completely fluent; Custom Adder, literate) 2) Charm 133) Conversation 134) Lifeguard: PS: High School & College Profession 145) Paramedics 12-
0 2 1 3 3 3
College Years: 1) BA Particle Physics: Science Skill: Physics 2) AK: University of the Northwest (UNW) 3) PS: Diving Team: College Athlete 4) Acrobatics 5) Teamwork
118141414-
3f
0 0 3 3
Realtor Skills: 1) PS: Realtor: Civilian Profession 2) Trading 3) Persuasion
111313-
48 5f 5f
Darkslinging Hand of the Shadow Dark Burst
0 2 3 1 2 1 1
Police Officer Skills: 1) KS: Criminal Law 2) PS: Police Officer 3) Bureaucratics 4) Combat Driving 5) WF: Handguns 6) WF: Police Baton: Staffs
1014810-
4f
Blackout
5f
Tenebrous Tendrils
5f
Dark Tentacle
3 3 3
0 5 3 0 0 0 0 0 0 0 0 0 0 7
9
0 2
Skills to help the Dark Powers: 1) Darkslinging: +1 with a large group of attacks 2) Breakfall
14-
Everyman Skills: 1) Language: English (completely fluent; literate) 2) TF: Small Motorized Ground Vehicles 3) CK: Evergreen City 4) Acting 5) Climbing 6) Concealment 7) Deduction 8) Shadowing 9) Stealth
8888888-
Contact (Dad) (Contact has access to major institutions, significant Contacts of his own, Very Good relationship with Contact, very useful Skills or resources) 8Contact (College Friends) (Contact has Contact limited by identity, significant Contacts of his own, Good relationship with Contact, useful Skills or resources) 8Fringe Benefit (Expired) (Passport, Custom Adder) Fringe Benefit (Local Police Powers)
END
Persistent Effects Blacksight Twilight's Cloak Cradle of Darkness
Multipower, 60-point reserve, (60 APs); all slots Unified Power (-¼) 1) Blast 12d6 (60 APs); Unified Power (-¼) 2) Blast 8d6, Area Of Effect (4m Radius; +¼), Armor Piercing (+¼) (60 APs); Unified Power (-¼) 3) Darkness to Sight Group 12m radius (60 APs); Limited Effect Normal Sight Only (-¼), Unified Power (-¼) 4) Entangle 4d6, 4 PD/4 ED, Takes No Damage From Attacks Limited Group (Energy Attacks; +¼), Area Of Effect (4m Radius; +¼) (60 APs); Unified Power (-¼) 5) Telekinesis (40 STR) (60 APs); Unified Power (-¼)
1
1
6
6
6
6 6
167 Total Powers/Equipment Cost MATCHING COMPLICATIONS (
74
)
Cost Complication 15 10 15 10 10 10 10 5
68
Total Skills, Perks, & Talents Cost
85
Distinctive Features: constantly emanates music that reflects her mood (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) Physical Complication: Emanates music; -5 to Stealth rolls, +5 for opponents' attempts to see through bluffs due to music reflecting her mood (a successful EGO roll can suppress this) (Infrequently; Slightly Impairing) Dependent NPC: Brother: Stefan Kaltknacht Infrequently (Incompetent) Infrequently Psychological Complication: Anxiety against being restrained (tied, cuffed, held down, etc), successful EGO roll to supress irrational action (Uncommon; Strong) Psychological Complication: Protection of Innocents is Top Priority (+5 EGO roll to change action) (Common; Moderate) Hunted: John Richardson: Evergreen Tribune News Agency Infrequently (As Pow; NCI; Mildly Punish) Infrequently Hunted: Evergreen Police Department Infrequently (Mo Pow; NCI; Watching) Infrequently Distinctive Features: Badge Number is the same for both personas (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
Total Complications Points