High-Altitude Bombing Guide Version 2.0 Bristol Blenheim IV Training By 71st_AH_Chuck and Ivank

PART 1: PLANNING

• Decide where you will takeoff, where your target is, and what flight path you intend to take during the whole mission. • Consult the mission briefing to determine high-priority targets and their appropriate grid coordinates. • For example, Le Havre Airfield will be our target and we will takeoff from RAF Shoreham.

Home Base

Target

Select your map by right-clicking and choosing “Map”.

Read bomber objectives and pick your targets. For instance: Le Havre is located in grid AO05.9, which means it is located in the upper-right corner of the Alpha-Oscar 05 grid square. .9 is the location in the square based on the referential of a numpad for the designated grid square (1 is lower left, 5 is center, 9 is upper right).

PART 1: PLANNING

• Use adequate bomb and fuel loadout.

Bombing missions typically require between 20 and 30 % fuel. Ensure that aircraft is not overweight, or you will have trouble getting off the ground.

Ensure that aircraft is not overweight, or you will have trouble getting off the ground.

PART 1: PLANNING

• Select proper fuse delay.

Ensure correct bomb is selected.

• Skip bombing missions (typically used for attacking ships), dive bombing and low-level bombing raids require fuse delay of 11 seconds to prevent damaging your aircraft during the bombing run. • High-altitude bombing fuse delay is preferably set between 0 and 1 second, or else the bombs might bounce off your target, which is not recommended if you go for precision bombing.

PART 1: PLANNING

• Before firing up your aircraft, you need to find the course you will be taking to reach your target.

While map is selected, open up your “Tools” menu and use your protractor to find the correct heading.

Left-Click on the protractor icon.

PART 1: PLANNING

• Shoreham-Le Havre heading is 169. Number is sometimes hard to see. To use the protractor:

1) Click and hold left mouse button on RAF Shoreham and drag a vertical line. Once line is parallel with the North, release mouse button. Step 1 Heading

2) Click and hold left mouse button on Shoreham and drag a line to Le Havre Airfield. Once line is crossing the center of the airfield icon, release mouse button.

Step 2 3) A heading number should pop next to Shoreham. Remember this number. In our case, we get 169 degrees. 4) In case your target is West (to the left) to your home base, the number that pops up will not be your heading. The proper heading will be 360 minus the number that popped up.

PART 1: PLANNING

• Set your course setter to the designated heading. Add 10 degrees to correct for the 10 degrees West Magnetic variation. In our case, proper heading is (169 + 10) = 179

Left-Click on course setter to set heading.

These numbers indicate the heading set on the compass.

PART 1: PLANNING

• Use the LOFTE tool to take target elevation into account. You can also take your departure airfield altitude from the tool as well. See this link: theairtacticalassaultgroup.com/utils/lotfe7.html Click on “Select in Map” button

PART 1: PLANNING

• Use the LOFTE tool to take target elevation into account. See this link: theairtacticalassaultgroup.com/utils/lotfe7.html Double-Click on the white circle at Le Havre

Drag this square to move through the map

PART 1: PLANNING

• You should get an elevation 79 meters for Le Havre. We now know that that target is 79 meters higher than sea level. Convert this value in feet (which is roughly 3 times this value) and you should get a target elevation of approximately +240 ft. Keep this number in mind.

PART 1: PLANNING

• There are alternate ways to take into account target elevation, but this is the one Blennie pilots should use. • Do not touch your altimeter. It is automatically set at the pressure altitude of your current airfield you spawn at. • Pressure altitude and Height are related to one another, but keep in mind that they are two completely different things. • Height is the vertical physical distance between your aircraft and the ground. Pilots often refer to height as “AGL” (Above Ground Level). • Pressure altitude is the altitude measured using a pressure datum reference. Pilots often refer to altitude as “AMSL” (Above Mean Sea Level). Pressure Altitude reading can vary based on meteorological conditions. • For instance: Pressure Altitude (mBar) = Height + 1000(29.92-altimeter setting)

• Bombsight height setting can be determined by simply reading the altimeter and substracting the target elevation.

PART 1: PLANNING

• The bombsight height, in our case will be our altimeter altitude (17,000 ft) minus the target elevation (240 ft). The bombsight height will have to be set at more or less 16,760 ft. Keep in mind that the altitude can change due to many factors and that your bombsight height is AGL, and will always require you to substract target elevation to be accurate.

PART 2: TAKEOFF

• Click 2 times on each fuel cock (red and green) to select inner fuel tanks for both engines.

PART 2: TAKEOFF

• Click on the fuel gauge indicator and set it to inner fuel tanks.

PART 2: TAKEOFF

• Select engine 1 (left shift + 1 by default) and fire it up. • Select engine 2 (left shift + 2 by default) and fire it up as well.

PART 2: TAKEOFF

• Select All Engines (don’t forget to map a key for it) and set your radiators to full open (100 %). Set prop pitch to full-fine (100 %). • Taxi to the runway right away: Blennie engine warm-up time is very short.

PART 2: TAKEOFF

• Select your Bombardier position (make sure you have a button mapped for it) and set your gunsight altitude and speed. • For this mission, we will go for an altitude of 17000 ft and a speed of 200 mph. However, we will enter different values for both speed and altitude sights. Next slide will explain why.

Set altitude

Set airspeed

Airspeed Two bomb distribution modes: Salvo or Single. Gyro

Altimeter

PART 2: TAKEOFF

• Caution: our altitude and speed set on the bombsight will not be the values read on the altimeter and airspeed indicators. • We have already seen why the bombsight height must be the altitude value read on the altimeter minus the target elevation. • Indicated Airspeed (IAS) is the speed you read on your airspeed indicator. It is driven by your Pitot tube and a barometric static port. Air pressure varies with altitude (the higher you go, the less air there is). IAS is corrected for the surrounding air pressure but not for air density. • True Airspeed (TAS) is indicated airspeed corrected to take into account air density (which, like we said, depends on your current altitude). • The bombsight requires a True Airspeed input, not an indicated airspeed. • Fortunately, there is an interpolation table available in the Cliffs of Dover manual to help you get an approximation of TAS. We will see how to use this table in the next page.

PART 2: TAKEOFF

• We will aim for an indicated airspeed (IAS) of 200 mph (read on the airspeed gauge) at an altitude of 16,760 ft. • 1) Pick the appropriate row for IAS (200 mph).

2) Pick the appropriate columns for nearest altitudes (16,000 and 18,000 ft) 3) Take note of the TAS values in the table (255 mph and 263 mph) 4) Because the TAS values are close enough and that bombsight airspeed only goes into increments of 10, we can approximate the resulting TAS value to approx. an average value of 260 mph. It is not the exact value, but in our case, it should work.

PART 2: TAKEOFF

• Toggle boost cut-out ON and set flaps to “Neutral”. • Go full power (110 %) and start liftoff at 100 mph. • Once in the air, lower prop pitch to full coarse (0 %), toggle boost-cut out OFF, raise your landing gear and raise up your flaps.

PART 3: CLIMB

• Once in the air, lower prop pitch to full coarse (0 %), toggle boost-cut out OFF, raise your landing gear and raise up your flaps. • Throttle at 100 %, close your radiator to 75 % and start climbing at 1500 ft/min. • During climb, use of “Course Mode” auto-pilot is highly recommended. See Part 4: AUTO-PILOT.

PART 3: CLIMB

• Check your oil temperature: must not exceed 80 degrees. • At altitudes over 10000 ft, reduce throttle to 70-75 % while maintaining climb rate of 1500 ft/min.

PART 3: CLIMB

• Observe your compass and head for heading 179. • Tip: Align the two parallel lines with the white T facing the red N on your compass. Once the T and the two // lines are parallel to each other, you are on course. Parallel lines (must be aligned with T)

T (must rotate towards the N)

Note: This compass is slightly different and not set at the correct course. It is simply to show a clear picture of what the T is.

Correct heading

White T facing the Red N

PART 4: AUTO-PILOT

• There are two auto-pilot modes: Course Mode and Mode 22. Make sure you have mapped keys to cycle through these modes.

PART 4: AUTO-PILOT

• If you wish to control your aircraft while auto-pilot is engaged, you must do so by increasing or decreasing your directional gyro (make sure you have proper keys mapped first).

Note: decreasing gyro will make the aircraft steer to the right, increasing gyro will make it steer to the left. Plan your keys accordingly or you might think your auto-pilot is drunk.

PART 4: AUTO-PILOT

• Course Mode is a mode where auto-pilot takes over rudder control to make your aircraft travel following a given heading. You still have control over ailerons and elevator. Course mode is generally used when climbing or descending. In this mode, climb rate is better controlled through elevator trim rather than pure elevator input. • Mode 22 (Straight n’ Level) is a mode where auto-pilot takes over rudder, elevator and aileron controls to make your aircraft travel following a given heading. You will have no control over any of your control surfaces. Mode 22 is used when cruising or when level-bombing as this mode will want to make you stay level at a given heading. Note: Mode 22 will often make your aircraft go into a dive (-1000 ft/min approx) for approximately 1 minute. It is normal: the aircraft will try to gain speed in the process. You should lose from 1000 to 2000 ft after Mode 22 is engaged. The climb rate will eventually stabilize to “0”. If you intend on bombing the target from 18000 ft, make sure you are 10002000 ft higher before you engage Mode 22.

PART 4: AUTO-PILOT

• The auto-pilot works in a peculiar way: the auto-pilot will consult your directional gyro, read your current heading and automatically steer the aircraft towards a gyro heading of 0. This “0” is not true North: it is your job to increase of decrease the directional gyro to make sure that your aircraft will be going on course. Usually, we set the course setter to find true North, and then we adjust the gyro to the value read on the compass. In this case, we are doing the opposite.

If set at 0, your aircraft will be going straight.

PART 4: AUTO-PILOT

• Steps to set auto-pilot on a given course (179 in our case) 1) Fly the aircraft to make sure you are going into the correct heading 179 by consulting your magnetic compass (explained in Part 3: CLIMB). Do not engage auto-pilot yet. 2) Once you are on course, increase or decrease your directional gyro to set it to 0. 3) Once gyro reads “0”, engage desired auto-pilot mode. The aircraft will behave differently based on the mode, but should continue going into your desired heading. 4) If your gyro does not indicate “0”, the auto-pilot will steer the aircraft until the gyro reads “0”. 5) You can make heading adjustements using your “increase/decrease gyro” keys mapped earlier. It gives you much better authority and precision when making course corrections. Keep an eye on the magnetic compass to make appropriate course corrections.

PART 5: BOMBING RUN

• We had set our bombing altitude to 17000 ft. Reach 19000 ft and engage “Mode 22” auto-pilot mode as seen in Part 4. Make sure you have a correct heading. You should lose roughly 1000-2000 ft and gain back some airspeed: it is normal. Use these airspeed and altitude values and find the bombsight height and True Airspeed values as previously shown. Target is Le Havre Airfield (hidden by the cloud)

PART 5: BOMBING RUN

• Switch to Bombardier position and set your bombsight altitude and airspeed values to those you read on your instrument panel. Remember to adjust these values for TAS (260 mph) and AGL (16,760) as shown in the Takeoff part of the tutorial. • Make necessary course corrections with gyro input until you are aligned with your target. • Select desired bomb distribution mode • Lean to bombsight (same as lean to gunsight button) and align your bombsight reticle with your target. • Drop your bombs and enjoy the fireworks.

Bombsight reticle: Bombs should land there.

• Once your bombs have been dropped, head back to the nearest airfield. You can either steer your plane with the auto-pilot or fly manually towards friendly territory.

• Landing approach should be done at 100 mph approx.

PART 6: RTB

• Cut throttle to 10 % or less, prop pitch full fine (100 %) • Deploy full flaps • Deploy landing gear • Once aircraft is stopped, shut down fuel cocks (OFF) and enjoy some well-deserved tea and biscuits.

High-Altitude Bombing Guide 2.0.pdf

Page 2 of 31. PART 1: PLANNING. • Decide where you will takeoff, where your target is, and what flight path you intend to take during the whole. mission. • Consult the mission briefing to determine high-priority targets and their appropriate grid coordinates. • For example, Le Havre Airfield will be our target. and we will ...

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