Unofficial Aion Ranger Guide

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Unofficial Aion Ranger Guide

Table of Contents Important.....................................................................2

Level 24..............................................25

The Long Version ...............................................2

Level 27..............................................26

Positives and Negatives...........................................9

Level 29..............................................27

The Short Version ..............................................2

Level 25-26......................................25

Introduction................................................................8

Level 28..............................................26

The Good................................................................9

Levels 30-40..........................................27

Differences Between Elyos and Asmodian...10

Level 31..............................................27

The Bad...................................................................9

Level 30..............................................27

Leveling......................................................................11

Level 32..............................................27

General.................................................................11

Level 33..............................................27

Power Shards...............................................11

Level 34 - 35....................................27

Break Point – The Cities.................................12

Level 36..............................................28

Coliseums................................................12

level 37...............................................28

Questing...............................................................13

level 38...............................................28

Grinding..............................................................14

Levels 39-45..........................................28

Leveling Guide from 1-10......................15

Levels 43-45.....................................29

Asmodians...........................................................15 Questing.........................................................22

Levels 39-43.....................................28 Levels 45-50.....................................29

Levels 1-9................................................22

Grinding.........................................................29

Level 10-11......................................22

Levels 10-13..........................................29

Levels 10-20..........................................22 Level 12..............................................23 Level 13-16......................................23 Level 17..............................................23 Level 18-20......................................24 Levels 20-30..........................................24

Levels 1-9................................................29 Levels 13-14..........................................30 Levels 15-17..........................................30 Levels 17-19..........................................30 Solo.......................................................30 Grouping............................................30

Level 20..............................................24

Levels 20-22..........................................30

Level 22..............................................25

Levels 24-27..........................................31

Level 21..............................................25 Level 23..............................................25

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Levels 22-24..........................................30 Levels 27-30..........................................31

Unofficial Aion Ranger Guide

Solo.......................................................31

Levels 31-32..........................................42

Grouping............................................31

Levels 32-33..........................................42

Levels 33-36..........................................31

Levels 34-35..........................................43

Levels 39-41..........................................32

Levels 36-37..........................................43

Levels 30-33..........................................31

Levels 33-34..........................................42

Levels 36-39..........................................32

Levels 35-36..........................................43

Levels 41-45..........................................32

Levels 37-38..........................................43

Elyos.......................................................................32

Levels 43-45..........................................43

Questing.........................................................39

Grinding.........................................................44

Levels 3-5................................................39

Levels 3-5................................................44

Levels 45-50..........................................32 Leveling guide from 1-10......................32 Levels 1-3................................................39

Levels 38-43..........................................43 Levels 45-50..........................................44

Levels 5-7................................................39 Levels 7-9................................................39 Levels 10-12..........................................40 Levels 12-13..........................................40 Levels 13-16..........................................40 Levels 16-19..........................................40 Solo.......................................................40 Grouping............................................40

Levels 1-3................................................44 Levels 5-7................................................44 Levels 7-9................................................44 Levels 10-13..........................................45 Levels 13-15..........................................45 Levels 15-17..........................................45 Levels 17-20..........................................45 Solo.......................................................45 Grouping............................................45

Levels 19-20..........................................40

Levels 20-22..........................................45

Levels 22-23..........................................41

Levels 24-26..........................................46

Levels 20-22..........................................40 Levels 23-24..........................................41 Levels 24-25..........................................41 Levels 25-26..........................................41 Levels 26-27..........................................41

Levels 22-24..........................................45 Levels 26-28..........................................46 Levels 28-30..........................................46 Solo.......................................................46 Grouping............................................46

Levels 27-28..........................................41

Levels 30-33..........................................46

Levels 29-30..........................................42

Levels 36-40..........................................46

Levels 28-29..........................................42 Levels 30-31..........................................42

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Levels 33-36..........................................46 Levels 40-45..........................................46

Unofficial Aion Ranger Guide

Levels 45-50..........................................47

Aiming....................................................115

Level 51 and Assault on Balaurea...................48

Stunning Shot......................................116

Elyos.......................................................................49

Levels 20-30...................................................117

Battle Skills and Usage......................................109

Arrow Deluge......................................117

Pets!..................................................................48

Asmodian.............................................................82

Sleep Arrow.........................................116 Level 20.......................................................117

Levels 1-10......................................................109

Level 22.......................................................117

Swift Edge.............................................109

Calming Whisper..............................117

Level 3..........................................................110

Level 25.......................................................118

Level 5..........................................................110

Strong Shots.........................................118

Level 1..........................................................109 Focused Evasion..................................109 Surprise Attack...................................110

Retreating Slash..................................117 Poison Arrow.......................................117 Silence Arrow......................................118

Counterattack.....................................110

Winged Avenger................................118

Hide.........................................................110

Explosion Trap....................................118

Level 7..........................................................111 Soul Slash..............................................111

Boost Bow Range................................118 Rupture Arrow....................................118

Level 9..........................................................111

Level 28.......................................................119

Levels 10-20...................................................112

Snare Trap............................................119

Devotion................................................111 Level 10.......................................................112

Spiral Arrow........................................119 Tactical Retreat...................................119

Entangling Shot..................................112

Level 31.......................................................119

Flight : Boost Attack Speed.............113

Trap of Clairvoyance........................119

Snipe.......................................................113

Destruction Trap................................119

Mau Form.............................................113

Level 13.......................................................114

Aerial Wild Shot.................................119 Hunter's Eye.........................................120

Dodging.................................................114

Level 34.......................................................120

Level 16.......................................................114

Breath of Nature.................................120

Spike Trap.............................................114

Arrow Flurry........................................120

Arrow Strike........................................114

Level 37.......................................................120

Level 19.......................................................115

Spike Bite Trap....................................121

Poisoning Trap....................................115

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Fleshcutter Arrow..............................120

Unofficial Aion Ranger Guide

Level 40.......................................................121

Equipment..............................................................134

Sandstorm Trap..................................121

Tricks to Abyss Items....................................134

Aether Arrow.......................................121

Armor...........................................................135

Shock Arrow (Elyos).........................121

Pauldrons..............................................135

Arrow Storm........................................121

Abyss Set ..........................................................135

Level 42.......................................................121

Archon

Tribunus's

Leather

Shackle Arrow (Asmo).....................122

Archon Tribunus's Leather Shoes135

Focused Shots......................................122

...................................................................135

Ancestral Brightwing Arrow (Elyos)

Archon Tribunus's Leather Leggings

Level 44.......................................................122

Archon Tribunus's Leather Gloves

Level 45.......................................................122

Archon Tribunus's Jerkin...............135

...................................................................122

...................................................................135

...................................................................122

Jewelry.........................................................136

Heal Wings...........................................122

...................................................................136

Resolution of Resistance..................123

Archon Tribunus's Ruby Earrings

Ancestral Darkwing Arrow (Asmo)

Total Statistics......................................135

Level 46.......................................................122

Archon Tribunus's Ruby Necklace

Level 48.......................................................123

Archon Tribunus's Ruby Ring.......136

Equipment..............................................................124

...................................................................136

Enhancements...........................................124

Weapons.....................................................136

Enhancements...........................................126

Archon Tribunus's Dagger.............137

Levels 1-10......................................................124

Total Statistics......................................136

Levels 10-20...................................................125 Levels 20-30...................................................126

Archon Tribunus's Sword...............136 Archon Tribunus's Longbow.........137

Enhancements...........................................127

Farming ..................................................................138

Enhancements...........................................128

Auction House..........................................139

Levels 30-40...................................................127

Alternative........................................................139

Levels 40-50(End-game)...........................128 Enhancements...........................................128

Crafting.......................................................140 Collecting....................................................141

Stigma Stones........................................................129

Battle Strategies....................................................142

Advanced..........................................................133

Hot Bar.........................................................142

Normal...............................................................129

Level 9................................................................142

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Unofficial Aion Ranger Guide

Solo Combat...............................................143

New Skills...................................................162

Group Combat..........................................144

Hot Bars.......................................................162

Level 10.............................................................146

Bottom Hot Bar...................................163

Overview.....................................................145

Top Hot Bar..........................................163

Hot Bar.........................................................146

Level 50 (End-Game)...................................163

Level 20.............................................................148

Top Hot Bar..........................................165

Top Hot Bar..........................................149

Solo Play............................................................169

Solo Combat...............................................150

Rangers........................................................170

Solo Combat...............................................146

Hot Bars.......................................................164

Hot Bar.........................................................148

Bottom Hot Bar...................................167

Bottom Hot Bar...................................149

Spiritmaster/Sorcerer.............................169

Group Combat..........................................151

Assassins......................................................171

Level 30.............................................................152

Templars/Gladiators...............................171

Hot Bars.......................................................152

Clerics/Chanters.......................................172

Top Hot Bar..........................................153

Group Combat................................................173

Solo Play......................................................154

General........................................................174

Bottom Hot Bar...................................153

Abyss...................................................................174

Group Combat..........................................154

Preparance.................................................174

Player Versus Player...............................154

Battling........................................................175

Abyss.......................................................155 General............................................155

PvE...........................................................176 PvP...........................................................176

Preparation.....................................155

Macros.....................................................................177

PvE................................................156

Before Class Change.....................................179

Battling.............................................156

Appendix I Full Skill List...................................179

PvP................................................157

Level 40.............................................................161

After Class Change........................................181

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Unofficial Aion Ranger Guide

INTRODUCTION

T

his guide is designed to help you

learn the proper ways to play a Ranger in Aion, as well as all of

the steps for leveling, PvP'ing, obtaining the

various skills you want, and everything else related to playing as one of the game's most lethal characters. Also, we will be covering both races (Elyos and Asmodian) in this guide! By the end of this guide, you should fully understand everything there is to know about the Ranger and also have a good understanding of the differences between Asmodian and Elyos Rangers (although there is not much difference between the two). Please keep in mind that although you may already know a lot about the class and the game, this guide is going to have a lot of “newbie” information in it as well. This guide

has been written for both new players and

experienced players, allowing everyone to benefit from the information contained within!

Now let's begin.

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Unofficial Aion Ranger Guide

POSITIVES AND NEGATIVES

I

n this section we will look at both the positive and negative aspects of the Ranger. Sadly, where there

is a good aspect there is always usually going

to be a bad one to go along with it. Although you may know some of these (being that you chose to play the Ranger), some you also may not. Feel free to skip this section if you desire.

Please note that these are in no particular order.

The Good •Able

to kite (more information located

•Good

damage on skills

throughout the guide) •Both

snares and damaging skills

•Ability

to attack from a distance

The Bad •Somewhat •Must •Low •In

low damage with normal attacks

purchase and carry arrows

defense

the beginning you are stuck with melee!

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Unofficial Aion Ranger Guide

DIFFERENCES BETWEEN ELYOS AND ASMODIAN

T

here

really

differences

are

between

not

the

many two

available factions in terms of

skills. There are only a few skills that are not

the same between the two, and of course there are two different leveling areas and worlds they come from. As we go along we will ensure that the differences are noted. If you see the text that looks like [Difference] it will let you know there is a difference between the two races. In this area, it will explain the two races and how they differ from one another.

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Unofficial Aion Ranger Guide

LEVELING

I

General

felt leveling would be a great

area to start with on the Ranger, being that you are looking for not

only information on the class in general, but

also in progression. This section will be split where necessary to reflect the differences

between the Elyos and Asmodian factions. Later (in the Abyss) they will merge together

One of the hardest parts of getting to level 10 and becoming a Ranger is that you start

out having to play as an Assassin. You do not obtain any of the Ranger (bow) skills until

level 10, after your ascension. This first section is going to deal with the Assassin

techniques since there is no other choice at this point.

for a more “mixed” leveling perspective, but for now we must split them up. To do so, we

will go based on levels, and then split based

Before we start, let us take a look at power

shards.

Power Shards

on the faction. Of course, the first area we will discuss is

Power Shards, while useless to some

going to be the starting areas for levels one

classes, are of a great help to the Scouts at

beginner levels we will start listing only the

additional damage to each of your hits, and

through ten. Please notice that after these areas and quests themselves and will not go in as great of detail as we are in the beginning. This beginning section is here to let you get a better feel for how to progress

through the game. We will, however, list the

low levels. The Power Shards add 10 this can be seen as priceless, especially during the questing or killing high level mobs. A very important thing to keep in mind

various areas you should end up at and what

when using Power Shards is that you will not

get to higher levels you will be running back

cheap and should be used only when

levels you should be at those points. As you

and forth between areas a little (or a lot) so

we will be going based on the quest starting

be able to afford to spam them. They are not necessary.

locations rather than the ending locations.

This should greatly assist with giving you the information you need.

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Unofficial Aion Ranger Guide

If you are playing this scout as an alt character and have a lot of Kinah on your

Coliseums The coliseums in the two cities have

main already, feel free to go Power Shard

different names but essentially the same

spamming. It does boost your attack power

exact function. Their goal is to assist you

progress significantly faster than if you were

experience loss or anything else. When

by quite a bit, allowing you to level and not using them. The only downside is the cost.

with learning how to PvP, without the risk of organized, this can be of great help to your

team, and can also be used to better prepare yourself (and your allies) for sieges and mass

Break Point – The Cities

PvP's against your enemy factions (Balaur

Once you have hit level 10 and have

ascended, you will be in your “capital city.”

included). How this area works is that it is pretty

There are many things you will want to do

much a flat out free-for-all PvP zone. When

want to visit. It is a very good idea to get to

not in your party or alliance (this means

while you are here, and many places you will know the area before moving on with your leveling. Not to mention there are many

quests you can take part in while you are here! Note : Elyos goes to Sanctum and

Asmodians go to Pandaemonium. They do

you are inside, you are against anyone that is Legion members are also your enemies,

unless grouped with you). Anyone who is an enemy will be seen with a red name, making the organization of group-versus-group PvP extremely easy. While you are in the coliseum you are also

have pretty much the same areas, but they

able to use the same PvP markers you are

different names.

main target, sleeper, etc.), giving a true sense

are in different locations and they have

Before we move on, let's take a look at the

able to use out in the general world (such as of real PvP without any risk involved.

coliseum and how it works, as well as the benefit of it.

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Unofficial Aion Ranger Guide

In order to enter the coliseum you must

Questing

speak to the NPC outside the gate. He will

then teleport you in and you may be

Questing is a great way to level because

attacked. Note that there is absolutely no

you get guaranteed rewards after the quest(s)

are already in combat with your enemies.

have an item you wish to obtain, or maybe

“spawn timer,” and as soon as you enter you

Flying is allowed in the coliseum, so you are able to practice flying while PvP'ing. It has the same rules as outside, however, where you are unable to fly for more than 60

are complete. This helps because one may

you just enjoy the story line associated with

the quests. This is by far one of the most popular ways to level up. The problem with questing comes in after

seconds (without special items) and it must

you run into an area with many others

mind that the coliseum is a closed arena, so

will run into other players who need the

regenerate before using it again. Just keep in there is not a lot of room to fight in. Regardless, it will help learn control of your character during flight. Especially as a Ranger, this is extremely useful.

Upon dying you will be teleported out of the coliseum and put right back next to the NPC that you entered through. Speak to him

again and you can teleport straight back into

working on the same quests. Many times you same mob as you do, the same quest items, etc. and do not wish to share. The game does have a system set up for players who wish to quest with other players, however many people would rather go solo (at least at the lower levels) due to wishing to complete their levels as fast as possible.

If you do wish to group with others and

the coliseum again. Note that you spawn

they agree, items will be shared on a 50/50

(even if you were at full mana when you

33/33/34 basis with three, etc.). This makes

with around 30% of your health and mana died), so you may want to regenerate some

before re-entering (if you plan on actually trying to PvP).

basis (assuming there are two players, everything go very smooth when questing because it allows all players to be finished within one mob of each other.

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Unofficial Aion Ranger Guide

An example to better illustrate this is if you

Grinding

have two players who each need 5 items from Mob A. You are both grouped and so

Grinding is going to be an inevitable part

you assist each other on killing Mob A to

of playing Aion. No matter how many quests

first item, Player 2 gets the second item,

have, you will at multiple points be forced to

speed up the killing process. Player 1 gets the Player 3 gets the third item, and on until everyone has all of their quests items. The

reason

this

system

you do, and no matter what other plans you grind.

During grinding (for experience or items)

works

you will want to drown out the dullness by

player from “ninja stealing” off everyone

Watching a movie while you go into “zombie

exceptionally well is because it keeps one else's work and then moving on without them. With this system in place it helps keep everything organized, friendly, and smooth. But this is also the system's downfall. Once

you get to an area with people who do not

doing something else at the same time. mode” seems to help quite a bit. By the time your movie is over you will have already made (hopefully) quite a bit of progress, and it keeps you from being burned out too fast. An alternative to doing the grinding is to

wish to share their quest items, you will be

make an alternate character and swap

quest mobs or you will have to just sit back

example, when you get to a grind-only area

forced to either compete with them for the and allow them to complete their quest first. As a personal recommendation, in cases

like this it is best to take a small break (say for a drink of water, or to use the restroom)

while you wait for them to finish their quest. This helps everything run much smoother

because it keeps one player from getting aggravated and griefing another (read the

between them every once in a while. For on your main, make an alt and play one hour

on each and keep swapping off. This will allow you to break from the grind by doing

quests (on the alt) and still be progressing on

the main. The only real issue with this is that you level slower than normally, but to some it keeps them from playing for 30 minutes and quitting for the day due to boredom.

section about “griefing” for more details).

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Unofficial Aion Ranger Guide

Another alternative choice you can make

When you are familiar with what is going

is to find others who are also on the grinding

on, you will want to look at your hot bar. The

off who is playing at the time. This does not

especially being that there are not many

the other player and let one follow the other

need to move things around, I prefer to put

part you are on, and work out a deal to swap require account sharing. You can group with

default setup is okay for most players, things on it at the time. If you do feel the

while they do the killing. This is especially

my best (strongest) skills on the left side of

the time equally. For example, A, B, and C are

like Bandage on the right side of it. This

for an hour while he kills mobs. Then A and

with a keypad!

useful if you have two others as you can split all grouped together. B and C auto follow A

C follow B for an hour while he kills, and on

the bar, the buffs on the top bar, and things

makes it much easier when playing the game

and on. This is highly effective because there

Now you're ready to start the journey!

groups with other players, and it allows you

Your first step here is to speak to Asak to

is an experience bonus while playing in to all keep leveling nonstop. Not to mention

start the quest "Loyalty of the Raiders." Next,

account stolen because you are not sharing

to him to complete the quest "Loyalty of the

there is absolutely no risk of having your the information with them!

move north west to speak to Vandarnt. Speak Raiders" and then pick up the quest "The Sprigg's Revenge." The mobs you need are the Sprigg types just to the west of the NPC. Slay

Asmodians

4 of these and return to Vandarnt to complete "The Sprigg's Revenge." You should

Leveling Guide from 1-10

now be level 2! Vandarnt also gives you a

From the Asmodian starting position your first step is going to be familiarizing yourself

new quest - "The Sprigg Report."

Continue along the road until you reach

with your user interface. If you have any

Guheitun's Tent. Here you will want to speak

please look in the appendix of this guide.

Sprigg Report" and then speak to Vanar to get

confusion or want more details about the UI,

to Guheitun to complete the quest "The the quest "For the Love of Fruit." Go directly

north of the NPC's to find a small area with

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Unofficial Aion Ranger Guide

many Spriggs. In this area (inside the gates)

Head over to your skill master (depending

you will also see Fruit Baskets. Grab 5 of

on your class) and speak to them to obtain

the Love of Fruit." He will then give you the

your new skills. Buy the book(s) for the

again to find the Hill Sparky's for this quest.

them while they are in your inventory to

these and return to Vanar to complete "For

quest "Sight for Sore Eyes." Go straight north

250 experience. Speak to them again to learn skill(s) you are able to learn and double click

Slay these and loot them until you have 3

learn them. Then open your skill menu

complete "Sight for Sore Eyes."

hot bar.

Glowing Spheres. Then return to Vanar to

Vanar now gives a new quest named

(Default button is K) and drag them to your

Also, if you have not done so already,

"Vanar's Flattery" and you also receive "A

speak to the Obelisk and choose to bind to

Continue along the main path towards the

When you are finished with all of the

New Skill" automatically.

this location.

south west. When you go across the bridge

above steps, go out the north west gate of the

receive a new Campaign, "Captain's Orders."

of the quest "The Search for Rae" and also

you will be in Adelle Village. You will also Your first step here is to speak to Ulgorn to complete

"Captain's

Orders."

This

also

unlocks more quests: "Thinking Ahead," "The Search for Rae," and "Memento Mori." Speak to Tobu now to complete the quest "Vanar's Flattery."

town and speak to Nobekk. Get the next part

pick up "Angelica for Health and Wellbeing." Exit the town and go north west. You will end up seeing a NPC named Bolir with a blue arrow over his head. Speak to him to start the quest "Love in Bloom."

The Ampreh Flowers can be found right by

Speak to Kaindal (he wanders around) to

the NPC, in the water. Pick up 6 of these. Also

west part of the village and speak to Bacorerk

kill these until you loot 6 feathers. As you

get the quest "Idle Hands." Go to the south to pick up "The Shinier the Better." Go north to Urd to pick up "Urd's Request." Go north and speak to Boromer to continue "Thinking Ahead."

slay the Airons (birds) in the water. You must wander around, also pick up the Angelicas you find. Keep picking them until you are at Collecting level 15. You also need to slay the

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Unofficial Aion Ranger Guide

Web Slinks and loot them until you get 5

Get on the main path of the area and

Slink Oils. You will see Sprigg pens here too.

follow it south west. Keep along the path and

Sacks." You need to pick up 4 of these.

seeing NPC's. First speak to Motgar to

In them you will find bags of "Sprigg Grain

When you have finished all of the above

you will end up entering the forest and complete "Idle Hands." Speak to him again to pick up "The Insect Problem." Speak to Dabi

steps, go back to Bolir to complete the quest

to get the next part of the quest "The Search

get "A Heartfelt Confession." Move to Negi,

"Token of a Lost Love" and then again for "Sap

to get to the next part of "A Heartfelt

5!

"Love in Bloom." Then speak to him again to right beside him on the pier, and talk to her

Confession." Return to Bolir and speak to him to complete "A Heartfelt Confession."

Head back towards Aldelle Village. On your way, stop by Nobekk outside and speak to him to complete "Angelica for Health and

Wellbeing." Up the hill from him, speak to Boromer to start the next step of "Thinking Ahead." Go north west and speak to Urd to complete the quest "Urd's Request." Continue south to speak to Bacorerk to complete the quest "The Shinier the Better."

Exit the village and head back out to

where you got the Sprigg bags from. Now you want to slay Sprigg Gatherers. You need to kill 6 of these.

for Rae." Speak to him again to get the quest

for Leather." At this point you should be level

From the NPC's head directly south west to find Grove Sparkys or west to find Sylphens (depending on which you chose for "The Insect Problem." You need to kill 10 of whichever you chose. When you have all 10

return to Motgar to complete "The Insect Problem." Directly south east you will find Shell Snufflers (you can target them from the

NPC's). Kill these and loot them until you get a "Shiny Silver Ring." Return to Dabi to complete the quest "Token of Lost Love."

Go south west of the NPC's to find a small

area with many Strange Rabbits. Speak to Verdandi here to continue "The Search for Rae." Next, head to the north west and slay

the White Foot Darus until you have killed 7. Return to Verdandi and speak to her. Go

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Unofficial Aion Ranger Guide

straight south of her and you will see a Sticky

get the quest "Up to No Good." Speak to

Mushroom by a tree. Grab this and speak to

Denma to complete the quest "A Delivery of

you somewhere else. Go straight ahead and

Rug."

Verdandi again. This time she will teleport speak to Hagen. You will fly around and then

Leather" and again to pick up "Brax Skin

land and be brought back. Speak to Verdandi

Straight north west (right across the path)

again. Talk to the Cute Ribbit on the ground

are Fang Karnifs. Slay 9 of these. Return to

next to where you are to continue this quest.

Mijou to complete "Food Thieves."

Speak to Rae (she spawns after you speak to the frog).

Now use Return to go back to Adelle

Village. Speak to Boromer to complete "Thinking Ahead." Speak to Ulgorn to complete "The Search for Rae." Speak to Dalor to complete "Sap for Leather." Speak to him again to pick up "A Delivery of Leather." While you are in town, it is a good idea to get any spellbooks you may need (up to level 9) as well as empty your inventory of useless items (to the NPC) or shop if you need to. When you are ready to continue, go to the

Flight Transporter (Sheofin) and choose to fly to Anturoon Crossing.

Your first goal here is to speak to Mijou to continue "Teaching a Lesson." Speak to Mijou again to get "Food Thieves" and then again for "Checking on a Friend." Speak to Derot to

Go straight south of the NPC's to find the Brax's. Slay these and loot them until you get 8 Brax Skins. Also, move south to slay the Eyvindr Peons and Sailors until you get the

Logbook of Eyvindr. After you are done with both of these, return to Denma to complete "Brax Skin Rug." Speak to Derot to complete "Up to No Good." He will now give you "Delivering the Pirate's Journal." Speak to

Lidun to complete this quest. He will then give you "Treasure Map." Travel to the very south area of where the pirates were and you will see a ship. Follow the path to it and go to

the middle. On the small square platform on the ship you will find the Map of Eyvindr. Use this to obtain the Treasure Map. Return

to Lidun to complete this quest. He will now give the quest "Black Opal." Go south west from the NPC's and you will see a cave in the

ground. Go into this and slay Carak

Steeltooth if he is up and then loot the purple

continue "Memento Mori" and then again to

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Jewel Box. If you do not see it, wait for it to

Make your way back to the plantation.

spawn. Return to Lidun to complete this

When you pass under the very first walk-

Hunter" title after completing this.

you will see Iron Ore. Collect this until you

quest. You are rewarded with the "Treasure

From the NPC's, follow the path west. You

through area, look directly to your west and have 5 of them. Now head into the plantation and obtain 7 Mau Grain Sacks from the same

will be going up a large hill and you will run

area you got the Odella Juices. Go back out of

the quest "Alfrigh's Request" and then speak

Alfrigh to complete "Alfrigh's Request." Then

Carry."

next part of "Hit Them Where it Hurts."

into some NPC's. Speak to Alfrigh to pick up

to Devalin to obtain "As Much as You Can

Continue along the path to the north and

the plantation to the south and speak to go back east and speak to Mijou to get the

From the NPC's, this time follow the path

you will end up in a large plantation. Keep

to the north. Stay on the path and straight

a ridge ahead of you. You must choose to go

obtain "Captain's Secret." Continue along the

along the path and you will hit an area with right or left here. Go to the right. Just up

ahead you will start finding Gray Mane Sentinels. Slay these and loot them until you obtain 5 Odella. You will also find Dandun Pails here. Loot these until you obtain 7 Odella Juices. When you have both of these

item types, go out of the plantation back to the south and speak to Devalin to complete "As Much as You Can Carry." Then go back

east to Mijou to complete "Teaching a Lesson." Speak to him again to get "Hit Them Where it Hurts."

ahead you will see Jephani. Speak to her to path to find Ere and speak to him to complete

"Checking on a Friend." When you enter the Prison Camp you will find lots of beetles, "Grave Sparkles." Slay these and loot them until you get 5 legs. Next, venture farther in and slay the Vengeful Ghosts and loot them

until you receive 4 Treasures of the Deceased. In the same area you also need to slay Thorny Hair Amphis' until you get 3 thorns. It is easiest to target these by using

[Tab] because they are hidden in the ground. When you have all of these return to the entrance of the Prison Camp and speak to

Jephani to complete "Captain's Secret." Now return to Anturoon Crossing and speak to

Derot to complete "Memento Mori." Speak to

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Derot to move to the next step of "Treasures

Prison Camp and kill Woods Sparkys until

Within

you loot Sparky Eggs. Then return to Munin

Treasures"

(you

obtain

this

automatically after you reach level 8). Speak to Mijou to start the quest "The Robbery Plot."

(Note : If you are not already level 8 you need

and choose "Here are some Sparky Eggs." to complete "A Demanding Request."

to grind some mobs to level up so you can accept these two quests!)

Return to Anturoon Crossing and speak to Derot

to

complete

"Treasures

Within

Treasures." Use the Flight Transporter to fly

Make your way back up to the Prison

to Aldelle Village. Speak to Ulgorn to

will find many tombstones. Open them to

will automatically start "The Abyss Gate."

Camp and go inside. As you look around you make ghosts appear and slay them until you

loot a Cube of Magic Power from one of them. This drop is random so keep killing until you get it. When you get it return to Anturoon Crossing and speak to Derot to get the next part of this quest. Return to the Prison Camp and this time follow the path to the farthest north you can

complete "Hit Them Where it Hurts." This

Speak to Ulgorn again to continue with that quest. Go just south west of him to speak to

Hephe to get the next step of "The Robbery Plot." Now go to the far north part of town and speak to Nobekk to continue "The Abyss Gate." From here, either fly back to Anturoon Crossing or use Return (if it is ready).

When you get back to Anturoon Crossing

go. As you continue you will end up in an

speak to Derot to continue "The Abyss Gate."

hill here. At the top, in the glowing pink orb

Alfrigh to complete "The Robbery Plot." Also

area with walls. Continue north and up the thing, speak to Munin. This will continue "Treasures Within Treasures." Speak to them again to start "A Demanding Request" as well.

The Grave Sparkles can be found just below where Munin is, so you do not need to go far

for those. Return to Munin after you obtain

3. Afterwards, go to the entrance of the

Go west of the NPC's now and speak to pick up the quest "A Good Tonic" from him and then speak to Devalin to pick up "Pearls

Before Swine." Hear north into the plantation and go to the end of the path and take a right

again (like you did before). Here you want to hunt Gray Mane Fighters (to loot for Mau Adornments),

Dundun

Farmers

(Dried

Ginseng Roots) and Dundun Sentrys (Dried Ginseng Roots) until you get 8 of each of the

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Unofficial Aion Ranger Guide

two items. When you have them all, exit the

speak to Munin. You are now sent back to

plantation and go back to the NPC's south of

Aldelle Village so make your way back to

Tonic" and speak to Devalin to complete

you are sent to Verdandi. Follow the path

it. Speak to Alfrigh to complete "A Good "Pearls Before Swine."

Anturoon and fly there. Speak to Urd and north west out of the village and stay on the

path as it goes south west. When you reach

Time for the last trip to the plantation!

Motgar and Dabi go straight south east to the

instead of choosing to go to the right, take

to continue "Ascension." Go back to Anturoon

end and you will end up in a cave. Continue

south from here (towards the ship you got

Make your way up there and this time

the left path instead. Follow this to the very until you find Nalto and speak to him to

continue the quest. Follow the path and you will run into a split in the road. Go north (not to the right). You will end up in a cave. On your left right after you enter you will see

small fenced in area. Speak to Verdandi here Crossing now (use Return or just run). Head the map from earlier) and you will run into

Skuld. Speak to her and then head back to Munin at the back of the Prison Camp. You are now teleported to a new area.

Rae. Speak to her. Go in and move left to talk

Speak to Hagen up ahead of you to fly a little

behind you for the Blue one, and then up the

mobs and then another afterwards. These are

to the Green Power Generator, then back hill to your west for the violet generator (there may be a mob here. If there is, slay him before getting it). Then speak to the

Ishalgen Abyss Gate. You will go through a cutscene and then return. Run back to Rae

and speak to her again, and then use Return afterwards. Now fly to Aldelle Village. Speak to Ulgorn here to complete "The Abyss Gate."

and when you land you will be attacked by 4 all very easy, so they are not an issue. After you kill them, speak to Munin and choose your class. When you are teleported back kill one mob and you are now level 10!

Speak to Munin again and choose to do

"Daeva's Ceremony" to be transferred to the main land, Pandaemonium!

As soon as you turn in the quest and level

to 9 you will obtain "Ascension." Go back to Anturoon Crossing and go north and back through to the back of the Prison Camp to

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Unofficial Aion Ranger Guide

Questing

Ascension – This quest will be given to you automatically once you have reached level 9.

Levels 1-9

Completing this will automatically bring

Levels 1-9 will keep you in one specific

zone (Ishalgen) as you will be unable to go elsewhere at this point. This helps out some

your level to 9 and maximum experience, so once you have it you can skip any remaining quests if you wish.

because you will always be in the same zone, so here is where to go for various questing

Levels 10-20

levels.

Level 10-11

Levels 1-3 will be finished around Aldelle Basin. This is pretty easy and quick because all of the quests are centered around the

mobs here and earning enough experience to level up here is fairly fast. Levels 4-6 you will be picking up in and

around Aldelle Village. There are quests here for before and after level 6 as well, just work on them as you are able to. Levels 4-9 will be completed around Anturoon Crossing. There are others you will be picking up along your journey to complete these quests as well, however the bulk of them are going to be found at the Crossing.

Starting with level 10 (technically level 9 and maxed out experience) you will have a couple of different places you can find quests at.

The first place to quest at level 10 is in Pandaemonium, the main village. There are not a lot of quests here but you will need to

do the Daeva's Ceremony quest at the very least (this is given automatically after doing Ascension). It is highly recommended that you explore this town while you are here because there are a lot of useful NPC's around that can help you with your journey. Also, don't forget to get your new skills! After you are done with Pandaemonium you are ready to move off into your next zone, Altgard.

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In Altgard Fortress you will find enough

you should have no problems reaching level

quests to get you from level 10 to around 12

17. If you do find that you need more quests

in this area you will want to spend some time

Fortress (you can fly there) and you will find

if you do all of the available quests here. Also, to start doing Aether extraction, as it is very helpful for the future.

to reach 17, make your way back to Altgard some new quests available there for you.

In the condition that you complete the

quests in all three areas and still are not 17

Level 12

At level 12 you will be ready to move west

from the fortress which brings you to Moslan Forest. Here you will find many quests that range from the requirement of level 11 to 12.

yet, collect materials and grind mobs until you reach 17.

Level 17

At level 17 there are three major quest

You will be able to get all of these quests as

hubs to go to, and both of them are highly

that a few of these are much easier to do with

do them in the following order:

you are already (presumably) level 12. Note a partner or a group than they are solo, however everything in this area can be done alone.

recommended. It is recommended that you

First go back to Altgard Fortress, if you are

not already there. Go out the east gate and you will find NPC's with a lot of quests. These

Level 13-16

At this point you are ready to move even more west to the Basfelt Village. Here you

are going to be your first questing area. When you have completed the above

will find some quests, although not a lot, to

quests, go farther east, to the north east

out and you should be level 15 or so.

Hill. Here you will find a lot more level 17

take part in. Do the quests here until you run

When you have reached level 15 and have

corner of the map and you will find Calderon quests you are able to complete.

completed all quests in Basfelt Village, head north of there to the Mosbear Habitat. This is

where you will find your level 15-16 quests at. Mixed between this and the village (it will

require a bit of traveling between the two)

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When you are finished with these go back

The easiest way to finish the leveling is to

to Basfelt Village (fly) and then go south to

join “epic” groups who are venturing into

and in the south entrance to the lake you will

grant you with the ability to do material

are level 17 but a couple are for lower levels.

long as you are able to find groups.

Gribade Crater Lake. In the north part of it find quests you can pick up. Most of these

Black Claw Outpost or Village. This will not

farming but it will assist you with leveling, as

You will want to go ahead and do them all.

Levels 20-30

Upon completion of this you should

already be level 18 or maybe even partially finished with 18.

Level 20

At level 20 you will want to return to Pandaemonium to take care of any quests or anything else you wish to do there. When

Level 18-20

Now you want to go farther east to Traders Berth. Here you will find quite a few quests to take part in. As you run through those you will also be taken near Impetusium which is the next area of quests for you. Once you have completed these quests you

you are ready to move on there are now two zones for leveling up in: Brusthonin and Morheim. The first zone you will want to make your

way to is Morheim, as Brusthonin quests start at level 21 and above. You will be starting on the level 20 quests in Morheim. When you get to Morheim you will notice

will want to fly to Altgard Fortress again to

the map is quite large, however only half of it

When you have finished these you will be

for levels 30 and above.

pick up any remaining quests you have there. done questing in Altgard and your goal at that point is to level up your collecting (both

Vitality and Aether) and grind mobs to finish leveling up to 20.

is for your current level. Most of the map is

At Morheim Fortress you will find some

quests, although not a ton, that you can

complete. If you go through these you should be able to reach level 21 quite easily.

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now to the west (do not go south when it

Level 21

At the beginning to half or maybe even

splits!) and off on your left you will find a

remain in Morheim Fortress. Once you have

these and you should be part way into level

more than half of level 21 you will want to reached 21 you will be unlocking many new quests there.

small building with more quests outside. Do 24.

Level 24

When you are out of quests in Morheim

At level 24 there are going to be two

Fortress, head south along the path. As you

questing areas you will want to visit. The first

into NPC's (76,26) is their location. These

level 23 quests. Here you will find another

go along the path you will eventually run will give you many new quests and you should be past level 22 when you complete them.

one is back to the east where you were for NPC with multiple level 24 quests. Also, head back west and this time take the road to the south. This will lead you to more

Level 22

At level 22 you will want to finish up the

quests available at the two NPC's and then you will want to finish level 22 by grinding. There are a few more quests available at this level but it is better to get out some of the

grind now than to let it all pile up for the higher levels!

NPC's with yet more quests for you to partake in. To get here you will need to take the first

road that goes south. Follow this until you get to a split and follow it east. Then just follow the road to find the NPC's. These quests should be good enough to get

you all the way to 25.

Level 23

Level 25-26

From the level 22 quests get back on the

road and head east. You will run into a small area with one NPC who has a couple quests

for you and farther east down the road still

At this point we're going to do sort of a back-track. Go back to Morheim Fortress and choose to use the teleporter (not flight) to teleport over to the zone Brusthonin.

you will run into more. When you have completed those continue along the path

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In here you will have a lot of quests to take

Teleport back to Morheim. Once there, use

part in and they are all already unlocked

the flight teleporter to go to west area. Here

this long to come here because it is much

you have done the available ones you will be

all in one go.

You can do so in this same area, however if

(they range from level 22-24). We waited more efficient to knock out this entire zone

The areas your quests will be located at are

you will find some quests to complete. Once forced to grind the rest of the experience. you venture off into the desert (south east) ensure you do not get within a close range of

the following:

the large bird flying around. He is a high

1)The hub you start out in

killing you!

level epic boss and will have no problems

2)If you follow the path out and to the north

you will see on your map a structure south of the farm. There is a NPC here.

Level 28

At level 28 there are many, many quests

3)From the marker 2 head north along the

available for you to complete. The first ones

west of the cemetary.

you (in the west area of the map).

north east path and you will run into a NPC 4)Your final NPC is almost straight west (but a little south) from number 3. Once these quests are all completed you will be at or around level 27. If you are not quite there yet, grind the mobs in this area until you are.

you will want to clear out are the ones near

Once you are finished with those, you will want to go near the middle of the map, where the lava is. At the point (62, 56) on your map you will find a NPC with many quests available for you to complete.

By the time you have finished all of these

Level 27

At level 27 there are not many quests to complete so you will be forced to grind some. Before doing so, however, go do these quests:

you should be a little into level 29. If you are

not quite there yet, you will want to grind the rest of the experience.

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Unofficial Aion Ranger Guide Level 29

Level 31

There are not a lot of level 29 quests

At level 31 you will only find quests in two

available, and they are in two completely

locations: the quest hub and Sararinirerk

different areas. The first area is back north

from level 30. Note that the ones from

is to the south (you can fly there from

need a group in order to complete them.

west where you were previously. The second Morheim).

Sararinirerk are group quests, so you will Much like previously, you will want to look for a group while working on the solo quests.

After completing all available quests in

these areas you should already be level 30.

Level 32

At level 32 there are almost no new quests, Levels 30-40

and they are only available at the quest hub.

Level 30

The level 30 quests are spread out across many different areas. The first quests you will want to do are at the quest hub near you. Afterwards, visit the following NPC's:

Once you have completed these there are two options for leveling up: You can grind solo or you can go with a group to the epic mobs from your earlier quests. The epics are much better experience and drops but if you are unable to find a group, grinding alone is fine.

Magni (78,67) Sararinirerk (55, 60)

Level 33

Paepaeronerk (45, 51) Please note that the quest Paepaeronerk

gives you is a group quest. Save this for last and look for a group for it while you are completing the others. If you find a group for

At level 33 there are a few quests available in the quest hub and the other ones are

group quests. These are available from the following NPC's:

it do it as soon as possible to get it over with.

Bulagan (48,54) and Paepaeronerk (45,51) Level 34 - 35

At level 34 there are quests available in the

quest hub and at the following NPC's:

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Bulagan (48,54)

level 38

Magni (78,67)

At level 38 the quests are pretty much

Once you have completed these you will

centralized. You will find a few in the main

likely have a bit of leveling left to do. At this

quest hub and then more at the following

point go back to Morheim and choose to teleport to Belusian. Here you can start

NPC's:

working on the main quests and they should

Modgud (76,74)

last you until around level 36.

Chaomirk (40, 85) Taisan and Temoji (32,89)

Level 36

At level 36 you start obtaining more quests

Levels 39-45

back in Morheim. Choose to teleport back

there and then fly to the southern area again. Here you have quests in the quest hub and at the following NPC's:

Levels 39-43

At level 39 you will only find new quests in the main quest hub and the one at (58,71). When you have finished those you will want to teleport back to Beluslan again.

Magni ( 78,67)

Bubu Kong (56, 71)

In Beluslan you will need to do quests at

There is also another small quest hub west

all of the following locations: at the point (48, 88) that has some more

Spawn point

quests to take part in at this level.

(601,795)

(304,1167)

level 37

(1277,833)

At 37 there are quite a few quests to do.

(1447,1288)

They are at the main quest hub and at the

(1910,476)

following locations: Modgud and Mothir (76,76)

Bubu Kong's quest hub (56, 71) Gullveig (48, 88)

(490,2223) After completing all of these you should be

level 43.

Chaomirk (40, 85)

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Grinding

Levels 43-45

There are quite a few quests available for

Levels 1-9

these levels. These are located in the following areas:

Levels 1-3 will be grinded between Aldelle

Village and the Aldelle Basin. These are very

(2234,1251)

easy mobs so it will be quick to level.

(2427,2095) (2742,2081)

Levels 4-6 you will want to grind near

(1873,2238) – Grouping quests

Munihele Forest.

(573,2693) (582,1935)

Levels 7-9 will be in two areas depending

You will need to go back and forth between the first three locations as the quests require a few different levels. Once you are finished with all of this, you should be level 45!

on which one you wish to go to. Both of these are about the same, the only difference being

that sometimes one is more full of players than the other, and the scenery is different. These two areas are the Odella Plantation and Ishalgen Prison Camp area. Alternatively, you are also able to grind

Levels 45-50

At this point you will be in an almost pure

8-9 in the Dubaro Vine Canyon. This area is

at this time. These are located around the

however this usually means the drops are

grind. There are only a few quests available Chaos Brambles and Alukina's Palace.

a little tougher than the other two areas, better as well. It is best to go there as a group

as the mobs have a fairly fast respawn rate and there are many social mobs.

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Levels 10-13

Levels 17-19

From levels 10-13 you can hunt the mobs

At this point you need to decide whether

around Altgard Fortress. These mobs are

you want to do solo or grouping for the rest

pretty slow at running and are easily killed.

of your levels in this zone.

Along with this, they are close to the city so it is very easy to sell the unwanted drops (“Misc.” items) and list things on the Trader if needed.

Solo

If you are going to solo, you will want to

go to Trader's Berth. Going north along the road here and then following it to the

Levels 13-14 Levels 13-14 can easily be done as you travel west from Altgard. Here you will find the Mumu Farmland and inside are a lot of

Impetusium will lead you to great mobs to finish up your leveling on. Grouping

If you are in a group or are interested in

closely grouped mobs. This area is great just

grouping your best area is going to be east of

comes from running from one mob to

straight east of the city you will find a path

because there is little downtime when it another. The downside is there is not a shop nearby!

Altgard at the Black Claw areas. If you go leading up to the Black Claws. Outside here

you will want to find your group or organize your group if you already have one.

Levels 15-17 From levels 15-17 you will want to go to

This area is the best for your leveling

Basfelt Village. Going north of here you will

because of the drops from bosses you will kill

things. Just travel to the north west and you

group which is not always possible to get

find various mobs like bears and other will find plenty of great mobs to slay for experience.

Along with this, you are again near a town so it is easy to sell your drops when needed.

along your way. The downside is it requires a ahold of!

Levels 20-22

From levels 20-22 you will want to hunt around the outskirts of the city. These are quite easy mobs and you are near the city so

you can sell your drops to the NPC's or trader.

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Levels 22-24

In the desert you will most likely want to

From levels 22-24 you will want to go

go up towards the fortress rather than

can see the snow on your map). Here you

ranged mobs on the path up but you can pull

Nothing here is ranged, which is excellent

short aggression-follow range so if you do

south of the city to where the snow is (you will find wolves and other mobs you can kill. for classes such as the Ranger or Sorcerer.

hanging out at the bottom. There are some

most things one by one. Also, they have a over-pull you can just run away.

Levels 24-27

If you choose to hunt at the bottom in the

At this point you will want to head down

actual desert (which is not recommended)

map. If you are in Morheim you can actually

He is a high level elite boss and will kill you

to the Spriggs. You can see this area on your just fly to the quest hub located there and it will put you in the central area of the mobs

you need to watch out for the giant Condor. very quick if you get within range.

you want.

Grouping

If you choose to group the best plan here is Levels 27-30

to go up to the solo area and hunt there

going solo or grouping for the epic mobs.

group. When you do, you all will want to go

At this point you have another choice of Again, grouping is harder to do than solo, but the bosses you kill in the epic area are great drops compared to what you will be obtaining alone.

while waiting until you actually have a towards the far north west of the map and then follow the path south. Here you will find many epic mobs and also some bosses. These are awesome to farm for their drops. Levels 30-33

Solo

If you are solo you will want to use the

South east of the spawn point in Beluslan

Morheim flight path to head to the west

you will find mobs to kill to reach 33 off of.

different mobs. The ones you will want are

kill without the worry of accidentally pulling

quest hub. Outside here you will find many the ones in the actual desert. The ones near the quest hub have too many snares.

These are spread out making them easy to too many.

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Levels 33-36

Elyos

Follow along the path to the east from

where you are hunting and you will find a

Leveling guide from 1-10

quest about Spriggs. In this area you will be able to grind to level 36.

From the Elyos starting position your first

step is going to be familiarizing yourself with

Levels 36-39

At this point you will want to go to the area (1277,833) on your map. This is south

of the main spawn point and will last you until level 39.

your user interface. If you have any

confusion or want more details about the UI, please look in the appendix of this guide. When you are familiar with what is going on, you will want to look at your hot bar. The

Levels 39-41 At this point you will want to go way south. Around point (2234,1251) on your map you will find a quest hub, however near this area you will also find great mobs for leveling up to 41 on.

default setup is okay for most players, especially being that there are not many things on it at the time. If you do feel the need to move things around, I prefer to put my best (strongest) skills on the left side of the bar, the buffs on the top bar, and things

like Bandage on the right side of it. This Levels 41-45 In the south eastern quadrant of the map (quarter), you will find the mobs you want to

makes it much easier when playing the game with a keypad!

grind until you reach 45.

Levels 45-50

Now you're ready to start the journey! First speak to Elpas, right by where you

For these levels you will want to grind in

start out at, and pick up the quest Sleeping

Stronghold, or in the north east, at Alukina's

north to speak to Mires. Speak to Mires to

the south east area of the map, at the Palace.

on the Job. He sends you almost straight complete this quest and obtain the rewards.

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Accept the quest Kerubim Hunt from

Note : As soon as you enter the village you

Mires, which wants you to slay 3 Striped

will have a quest pop up in your log called

go slay 3 of them. Now return to Mires. You

and we will be doing this one as well. Click

Kerubs. These are located just by the NPC, so should now be level 2!

"Mercenary Captain's Call." This is normal, the check-box beside it and close the quest screen.

Accept the quest Grain Thieves from

Mires, which requires you to get Kerub Grain

Note 2 : Go to the Obelisk to your left after

Sacks. Right where you were killing Kerubs

you enter and bind yourself to this village. If

where the sacks are located. Get 4 of these

you do. It will help greatly reduce your run

you will see a small fenced in area. This is and return to Mires. Turn in the quest and accept "Report to the Priest."

The quest "Report to the Priest" will send you to Akarios Village, to the north east. Get on the road and follow it in that direction and you will run into Kales. Speak to him and

grab the quest "The Snuffler Headache." This quest has you obtain 4 tails from Grain Snufflers, located just south east of the NPC. Return to Kales to turn in "The Snuffler Headache" and pick up "Kale's Request" by speaking to him again. Now continue along

the path towards Akarios Village again (to the north east).

you don't have enough yet, bind as soon as time if you die. Go to Uno in the village and turn in "Kale's Request." Then pick up the quest "Uno's Ingredients." Speak to Polinia and turn in the quest "Report to the Priest" and pick up "Collecting Angelica." This will boost you to level 3! Speak to Kalio and turn in the quest

"Mercenary Captain's Call" and you will see more quests open in your campaign. Head over to your skill master (depending on your class) and speak to them to obtain

250 experience. Speak to them again to learn your new skills. Buy the book(s) for the

skill(s) you are able to learn and double click

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them while they are in your inventory to

After you obtain the fangs, or on your way

learn them. Then open your skill menu

to Agar's Farm, slay the various Airons in the

hot bar.

these and loot them for their meat.

(Default button is K) and drag them to your

pond (they are birds). You must kill 6 of

After you have done this, speak to

When you have all of these items, head

Minalinerk to pick up the quest “Abandoned

back to Muranes to turn in the quest "The

Goods.”

Exit the village to the north west and follow the path until you run into Muranes. Speak to him to get the next part of "The

Kerub Threat." Now you must kill Small Horned Kerubs, located just north of him. Slay 5 of these and return to him. Note : While you are doing this quest it is a

good idea to farm the Angelica you see on the

ground. They are small flowers you are able to click on. You need 10 of these. When you have the 5 Kerubs, return to

Muranes and he will send you to Agar's Farm. Head almost straight west from Muranes and you will run into the farm. Slay Big Foot Kerubs here and loot them until you

obtain 5 fangs. Also obtain 5 wine bottles from the barrels.

Kerub Threat." He will now send you back to Kalio to complete the quest "The Kerub

Threat." Before you go, farm more of the Angelicas until you have 15 collecting skill. This will aid you in the future. When your collecting is level 15, head back to Akarios Village. On your way, stop by Melampus and pick up the quest "A Book for Namus." In the village, speak to Kalios to complete "The Kerub Threat" and choose your reward. Then speak to Polinia and complete the quest "Collecting Angelica." Speak to Uno to

complete the quest "Uno's Ingredients." Speak to Minalinerk to complete “Abandoned Goods.”

Note : By this point you should be level 4,

so get any skills you have not already learned. Also empty your inventory (to the NPC) of any items you do not need or want.

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Go north west out of the village again and

Now return to the NPC's at the beginning

head along the normal path up to the north

of the forest. Speak to Forest Protector Noah

and around to the east.

When you get into the forest speak to

Ampeis to get the next step of "Request of the

Elim." Also, pick up "Mushroom Thief" from him.

Follow along the path a little more and speak to Forest Protector Noah (the big tree) to get the next part of "Request of the Elim." He will give you a flute, but ignore it.

Afterwards, speak to Namus to complete "A Book for Namus." Then speak to him again to pick up the quests "Insomnia Medicine" and "The Elim's Mysterious Message."

to get the next part of "Request of the Elim"

and speak to Ampeis to complete "Mushroom Thief."

Head back towards the lake now (Cliona)

and go directly north of the "na" in Cliona on your map. Here you will find Feira. Speak to her to get the next part of "The Elim's

Mysterious Message." Then speak to her again to pick up "To Fish in Peace." Slay 5 Brown Bristle Brax's and 5 Rake Claw Slinks near her and return to her to complete the quest. Return to Akarios Village now, along the

Go almost straight north of these NPC's to

path (or use Return). In the village first speak

Mepiguses you need. You will need 8

Mysterious Message." Now speak to Uno to

find the Sylphens and east of there to find the Mepiguses and to loot 5 Sylphen wings. When you have the Mepiguses and

to Asteros to complete the quest "The Elim's turn in "Insomnia Medicine." Now that you are done here, go get the rest

Sylphens head to the south east part of the

of the spellbooks you will need for your skills

two of these by right clicking on them. You

Transporter

forest to find the Sleeping Elders. Wake up must speak to them when they are awake to get credit!

up through level 8. After, go to the Flight (Kustanon)

and

fly

to

Melponeh's Campsite. Your first step here is to bind to this new location.

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Now speak to Tula to get the next part of

Go almost straight south west from the

the quest "Neutralization" and Oz to get the

camp and you will find the Gray Zaifs. Slay 9

to kill Dukaki Woodcutters and Lumberjacks.

the south west to the forest where the NPC's

When you have the 6 Dukaki items, head

Speak to Forest Protector Noah to get the

next part of "Illegal Logging." After, go south You need 6 quest items from them.

of these. After this, follow along the path to are from earlier.

east of the campsite towards the Mine. Slay

next step of "Request of the Elim" and speak

12 Dukaki's over here as well. Just to the

to Namus to complete the quest "Insomnia

cauldron you need for "Neutralization." It is

pick up the quest "A Taste of Namus'

right of the "e" in Mine you will see the

easiest to kill the mobs on your way to this cauldron and then finish up the ones you are missing. When you have done both steps above, return to the campsite and speak to Oz to get

the next step of the quest "Illegal Logging." Also, speak to him again to pick up the quest "Oz's Prayer Beads." Lastly, speak to Tula to pick up the quest "Mopping Up Zaifs." Head back to the Mine and kill the large mobs now, called Tursin Overseers. Slay 3 of

Medicine." Then speak to Namus again to Medicine."

Follow the path back towards the campsite and you will see Daminu off on your left. He is just below the "n" in "Daminu Forest." Speak to the NPC directly ahead of you when you are teleported to fly around and learn about your past. After flying you will land and will be taken back to the forest. Speak to Daminu again to get the next step of "Request of the Elim." Continue running along the path to the

these. Afterwards, return to the campsite and

north east until you get to the campsite.

Logging."

of Namus' Medicine" and then Tula to

speak to Oz to complete the quest "Illegal

Speak to Lonia to complete the quest "A Taste complete "Mopping Up Zaifs." By this point you should be level 7!

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Speak to Tula and pick up the quest "Tula's

Return to the campsite and speak to Tula

Music Box." Then speak to Melponeh to pick

to

Research." After, head along the north path

Transporter and choose to fly to Akarios

Road (north). While you are here you will

"Request of the Elim." Then speak to him

up

the

quest

"Melponeh's

Mushroom

from the campsite towards the Agaric Spore want to slay Three-Day Sparkys until you get

3 quest items and Fearless Fungi until you obtain 5 quest items from them. Then speak to

Pernos

to

get

the

next

step

of

"Neutralization." After this, head deeper into the Spore area and you will find Spore Shade

Fungus (the large ones). Slay these and loot them until you obtain 3 Mushroom Spores, and then return to Pernos. Head back to the campsite now and speak

to Oz to complete the quest "Oz's Prayer

Beads" and then Melponeh to complete “Melponeh's Mushroom Research.” Head back to the Mine from earlier where

the cauldron is and go speak to the cauldron again. While you are in this area, it would

get

the

next

part

of

the

quest

"Neutralization." Now speak to the Flight Village. Speak to Kalio to complete the quest again to complete "Neutralization." Note : While you are in town, get any skills

you are missing (if there are any) and sell your trash items to the NPC's.

Before you leave, speak to Kalio to pick up the quest "No Entry." Speak to Polinia to pick up the quest "Polinia's Ointment," and speak to Baevrunerk to pick up the quest "Ancient Cube." Then speak to the Flight Transporter and fly back to the campsite.

Speak to Oz here to get the next step of "No Entry" and then speak to Melponeh to complete "Polinia's Ointment." Now it is time to make a final trip to the

also be a good idea to get the 7 Iron Ores you

Mine. North of the "a" in "Kabarah" you will

scattered all over the area.

the Ancient Cube, so speak to it.

need for Tula's quest. These can be found

see a small white box on the ground. This is

Head back into the Spore area again to

where Pernos is. Speak to Pernos to get the

next part of the quest "No Entry." Next, open your map (press N for overlay) and follow

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the path all the way to the end. You will run

When you turn in "Suspicious Ore" pick up

into Poa here. Speak to him to complete the

the quest "Scouting the Timolia Mine." This

next part of "No Entry." Also, pick up the new

the mine and bring back 5 quest items to Poa

quest "Tula's Music Box" and then pick up the quest "Suspicious Ore" from him.

one is pretty easy. Slay any of the mobs inside to complete the quest (note : the outside mobs also count). After you turn in this quest use

Continue along the path to the mine and

enter it. As you go deeper you will find boxes

around. Open them and grab the quest items;

Return to go back to the campsite. When you are finished with all of this, fly

you will need 6. As you continue you will

over to Akarios Village again. Speak to Kalio

continue "No Entry." Continue through the

Baevrunerk to complete "Ancient Cube."

find Ino on your right. Speak to him to cave until you get to the very large room (not the first one) and to the left will be the green

here to complete "No Entry." Then speak to

Fly back to the campsite and go back to the

power generator. The blue one is to the right

Spore area. Here, you will need to grind

hill in front of you. There may be a named

fine, being that they start out at level 7.

of the entrance, and the violet one is up the mob in front of it, so you might need to kill him. After you have talked to all 3 generators

mobs until you reach level 9. Any of them are

As soon as you hit level 9 you will

(to destroy them) use the Poeta Abyss Gate.

automatically gain the quest "Ascension." You

You can use Return now, if you wish. If the

speak to him to continue it. Go back to the

You are now almost done with this quest! area is still clear you can also run back out to where

Poa

is

to

complete

the

quest

"Suspicious Ore." Otherwise, you will need to run back through the Spore road to Poa.

are already near Pernos, so go to him and campsite and fly over to Akarios Village. Go

out the north west exit that goes towards Cliona Lake. Go into the water just next to

the island in the middle of the lake (with the glowing trees) and use "Pernos' Potion Bottle" that is in your inventory. Note that you may

need to move around the water some in order to use the bottle.

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Questing

Continue up the path towards the forest and keep running until you get to Daminu.

Levels 1-3

Speak to him to continue the quest. He will now send you back to Pernos so run up to the

From levels 1-3 you will find quests all

Spore area. Once you are teleported, speak to

linked together on your way to Akarios

up ahead. Here you will have to fight 4

up all the quests you pick up along the way.

Belpartan directly ahead to fly to the island

normal mobs and a boss, but they are very

Village. Just follow the normal path and pick

easy. You will go through a cut-scene after and you will see Pernos next to you. Speak to

Levels 3-5

From levels 3-5 just do the quests located

him and choose your class. You will then be

in the village (pick them up) and head north.

able to either keep hunting where you are or

find more quests to do.

taken back to the Spore road where you are speak to Pernos to move to the Sanctum, the

On your way to Cliona Lake. Here you will

main land. Note that your experience is enough that one kill and you will hit level

Levels 5-7 From levels 5-7 you will be doing quests

10. So kill one mob and decide whether or

located at the entrance and inside the forest

wish, or speak to Pernos to go to Sanctum!

to the north east.

not you are ready to move on. Explore if you (To enter Sanctum you must choose the quest

area. Afterwards, head along the path again

"Daeva's Ceremony." It will teleport you there for free) Congratulations! You've made it to level

10!

Levels 7-9 From levels 7-9 do the quests at the camp

near the Deforested Area. You can fly straight there from Akarios Village if you wish. You will then find more quests at the

entrance of the Agaric Spore Road. After completing all of this you should be level 9 at

which you will then do your ascension quest and will reach level 10.

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Levels 10-12

lot of quests on your way to Pilgrim's Respite.

In Verteron Citadel you will find many

quests to do. If you do all of these you should easily reach level 12. If you do not quite

make it, grind the mobs outside to finish the

After you finish all of those continue west

from the Respite and you will find even more quests at the Holy Ground.

remaining experience.

Grouping

For your grouping quests they will take

Levels 12-13

place in Tursin Outpost and Tursin Garrison.

East of the citadel along the path you will

The quests are obtained from your Missions

these will give you quests and they will send

Citadel. It is somewhat important to do these,

see some NPC's off on your left. Speaking to

you north-bound where you will find more quests. These quests combined will get you to level 13.

and also from the Holy Ground and the

however you can do the solo quests while you wait for or form a group.

Levels 13-16 In Tolbas Village you will find a lot of

Levels 19-20 From level 19-20 you can do the quests at

quests to do. These will force you to travel to

the coast (you can fly there from the citadel).

way from one location to another you should

but they do require a lot of killing so the

many areas but if you kill mobs along your have no issues reaching level 16 before you finish with the quests available.

There are not a lot of quests available here experience gained while working on them helps out a lot.

Levels 16-19 At this point there are many group quests

and many solo quests. These are located in different areas.

Levels 20-22 At this time you will be in the zone Eltnen.

At Eltnen you will find a lot of different

quests for level 20, and then a lot more when you reach 21. Between these combined you

Solo

For the solo quests you will be going north

east along the path from Tolbas Village and

then south east along the path that connects

should hit level 22 pretty easily, mostly due

to the number of mobs you must kill while doing them.

to it. As you follow this path you will find a

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Levels 22-23

Levels 25-26

At this point you want to fly over to

At this point you need to go back north

Theobomos. Here you will find a lot of quests

along the path (act as if you are going back

already unlocked, and as you complete them

to Eltnen). When you get to the split that goes

even more are unlocked. Once you have

the Eiron Desert. When you get here you will

you will reach level 23 and will find that

off to the west, follow it. This will lead you to

finished all of them in the quest hub you

find NPC's off on your left. Do all of these

follow the path south east and as you walk

25.

spawned in, go to the Red Wasteland and

you will run into another NPC. Here you will pick up more quests to do. After doing all of these you should be part-way through level 23.

quests and you will knock out some of level

At this point you will want to go to the Eastern Eracus Desert. Just below the name on the map you will find NPC's. There will

not be a lot of quests available if you are still Levels 23-24 Now you will want to return to Eltnen to do the rest of your questing. When you fly

just level 25, but do the ones there are and grind the rest of the level (if you need to).

there, go south west along the path and you will run into NPC's with level 23 quests. Upon completing these you should finish up level 23 and become 24.

Levels 26-27 At this point you need to do a little bit of running again. This time you are traveling to the Manduri Forest (east of your location). When you get here follow the path south and

Levels 24-25 Go south east from the last NPC's and you

will run into more NPC's with quests. These

are for a level or two below you but that is

you will find NPC's. These quests will get you to level 27, or at least around it. You will need to grind the remaining experience.

not a problem – it just means you will complete them faster. Due to the number of

new quests you will hit 25 after finishing them.

Levels 27-28

Back to the Eastern Eracus Desert, there are now many new quests opened up. Do the

ones that are available and they will level you.

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Levels 28-29

Levels 31-32

Do the available quests at the desert for

Now is when all of the group quests really

your current level and then head north of the

start to kick in. The list of where your quests

desert to the Grave of Sataloca to do those

are is as follows:

quests. Any experience you still need after this point you will need to grind.

West area of Eastern Eracus Temple Entrance of Eastern Eracus Temple

Levels 29-30

Golden Bough Garrison

At this point your quests are going to be

South of Prellus Wasteland

pretty spread out. The locations are as

Drake Habitat

follows: Upon finishing these you should level. If

Eastern Eracus Desert

not, you will need to grind some mobs to

Mystic Spring of Ananthe

finish up the level.

South along the path of Ananthe Drake Habitat

Levels 32-33

After doing all of these quests available you will be at or around level 30. If you do not reach it, just grind out the rest. There

The quests available at 32 are in Agairon

Village. There are not enough to level up, so you will be forced to grind a bit at this level.

won't be much more to go at this point.

Levels 33-34 At this point you will find quests at the

Levels 30-31

following locations:

same areas as before, but add in Eltnen

Agairon Village

there are lower level but having saved them

South east of Kurillu Mountain

At this point the quests are located in the

Fortress to the mix. A lot of quests available

for this level helps out a lot with spreading

Drake Habitat

out the required grind.

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Levels 34-35

Levels 38-43

There are a few quests available at Drake

At this point you will want to make the

Habitat and Agairon Village, but not near

move to Heiron. Here you will find a lot of

enough to level up off of. This will be a

quests that will help you reach level 43

Levels 35-36

The locations of the quests are as follows:

moderate-high grinding period.

There are a few quests available in

pretty easily.

Agairon Village and also at (2014, 1392) but

The main spawn area

is highly recommended that you use the epic

(704,641)

this will be a much longer grinding period. It

zones (with groups) to do the grinding if possible. If nothing else, it will help relieve

some of the stress and allow you to (hopefully) get great drops along the way.

(153,1611) (982,693)

(2245,607) (1442,1352) (1326,1449) (1116,1695)

Levels 36-37

Here you will want to do the quests at the (2014, 1392) location as well as Lankusis Plateau. Afterwards, you will need to grind the rest.

(1785,1350) (2036,1403) (2755,1401) There are many areas here for quests and they are almost all already unlocked at this

Levels 37-38 At the same locations as above you will

now unlock more quests. Most of these are

going to be group quests, which is good because you want to farm those areas for the experience anyways (due to great drops).

point. As you go between them, ensure you do a little back-tracking to make sure you did all of the quests.

Levels 43-45

At this point there are only a few more areas left to go, however there are many quests when they are locations are as follows:

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combined. The

Unofficial Aion Ranger Guide

Grinding

(2876,2227) (902,2245)

Levels 1-3

And the town at (1608,2696)

From your starting area hunt the mobs

Levels 45-50

With even fewer quests left you will be relying more on gathering materials or Aether, as well as grinding on mobs to level

around you until you are level 3. These are very fast kills and they do little damage so it should be a quick level up.

up. Regardless, there are a few quests in the following locations:

At this point you will want to progress to Arkarios Village and go north up the path

Jeiapiron Village

from here. In this area you will find many

Orton Farm

more mobs around your level. As you kill the

Aside from these few quests you will be grinding a lot.

Levels 3-5

mobs here make your way to the west and into the water. Here you will find birds and other beasts. Levels 5-7

At level 5 you should be ready to venture off into the forest. Go north east along the path from where you are now and into the forest. Kill the mobs here (Sparkies and others) until you reach level 7. Levels 7-9

At this point you will want to start killing

the mobs in the mine strip to the north east.

There are many mobs close together here so it is quite easy to do. The alternative to this is

to go to the far west, but that area has less mobs and generally has a lot of people

questing. It is highly recommended to just level up in the mines.

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Once you are level 9 do your Ascension quest and then kill one more mob and move

Levels 17-20 At this point you need to choose whether

on to Sanctum. Here, you will want to go off

you wish to go solo or grouped. Solo is easier

to the next town, Verteron.

because you are not bound to finding a

group, however grouping will allow you to

Levels 10-13

go farm mobs that give better drops.

For levels 10-13 you will want to hunt

around the outside of Verteron Citadel. These

mobs are pretty easy to kill and will give

Solo

For solo leveling you will want to go back

decent experience. This is also close to the

to Verteron Citadel and fly to the coast. Here

Levels 13-15

Grouping

NPC's so you can sell items as needed.

At this point you will want to go to the

you will find many different mobs to kill.

If you group you will also want to go to

Northern Tolbas Forest. Here you will find a

the coast, however you will want to go north

together. You will not be near NPC's, though,

mobs but they give great experience and

lot of mobs that are very closely packed so in terms of selling you will be at a disadvantage.

to the Tursin Garrison. In this area are epic awesome drops (including weapons, armor, and occasionally stigma stones!). Levels 20-22

Levels 15-17

At this point you are ready to move to

For levels 15 through 17 the best places to

Eltnen. When you get there, hunt the mobs

Mine. These mobs are great experience, they

There are many types of mobs around here

go are the Dukaki Settlement and the Dukaki give decent drops, and there are materials found all over their area in case you need to

around the fortress until you are level 22. and none of them are ranged.

do some collecting. Along with this, the mobs are very tightly packed.

Levels 22-24

If you go south west from the fortress and then follow the path south you will end up in a forest. Here you will find mobs that will last you until level 24.

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Levels 24-26

Grouping

At this point you want to go north west to

If you group the area you will want to go

the Eiron Desert. These mobs will last you

is the Kaiden Mine. This area boasts elite

until 26.

mobs but as long as you can keep away from the other groups it should not be an issue.

Levels 26-28

The drops here make it well worth the travel

For these levels you will want to go farther

west into the real desert. While you are here

(Stigma Stones, weapons, and armor).

watch out for the huge boss. It seems to have a small aggression range, but it is big so you

should have no problems seeing it before you are even near it.

Levels 30-33

From the spawn point in Heiron you will want to just follow the path towards the north east. Here you will start to find mobs that will get you to level 43. These are spread

Levels 28-30 At this point you will need to decide again whether you wish to solo or group. It is

out, making them easy to kill even for kiting classes.

highly recommended to just solo this part, as

the grouping area is quite dangerous (due to people running back and forth with trains all the time).

Levels 33-36

Continue up the path towards the north east and as you go you will start to find mobs a little higher level. The ones you want to grind to 36 off of are the level 33-34 ones.

Solo

If you are solo the Drake Habitat (middle – south area) is the best area for you. These are drakes that deal a moderate amount of

damage but they are dealt with easily. Along with this, continuing a little east from here

Levels 36-40 Near the middle of the map (in terms of

both horizontal and vertical) you will find mobs. Kill these until you reach level 40.

brings about other mobs to kill.

Levels 40-45 The north east part of the map is where

you want to go to finish your trek up to level 45.

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Levels 45-50 The best place to grind these levels out is

either in the Upper Abyss or at Orton Farm's area.

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taking it back to a Vendor and selling it, let

LEVEL 51 AND

alone selling it at Auction, but it saves you the trip of running back home!) Sadly, there

ASSAULT ON

are no combat pets—YET!

BALAUREA

A

Getting a pet is fairly straightforward. As

ION has come out with a free add-on

called

Assault

on

Balaurea. You finally get to take

the fight to the enemy, whether Elyos or Asmodian. The Balaurean monsters are bigger, stronger, and nastier, plus you have more run-ins with enemy PLAYERS!

Elyos:

1.)Buy a Pet Egg from Pet Vendor in Sanctum, or if you have one already from Boss Monster Loot, skip this step.

2.)Take the egg to Amis to hatch it. 3.)Give it a name and customize its look. As Asmodian:

1.)Buy Pet Egg from Katin in Pandemonium. If you have one already from Boss Monster Loot, skip this step.

Pets! AION finally added pets. Most are cute and cuddly, some are ugly. Some require Daily Quest Tokens, some only drop from HighLevel Bosses, and still others require you to

2.)She'll tell you where to put it to hatch it...Get your mind out of the gutter! And get mine too, while you're down there! 3.)Give it a name and customize its look.

BUY the add-on at your favorite retail outlet. Most pets are useless decorative animals,

but some bring a function. Some have

“alarm” systems, alerting you to nearby enemies, providing extra storage (i.e., literal

“mules”), or even converting items you don't want into a random item, or even directly into Gold! (They give less Gold than actually

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This is a simple “Meet&Greet” Quest. Talk

Elyos

to Steropes, who will refer you to Nydrea. Talk to Nydrea twice to win!

Balaurea is the home of your common

enemy, and if there's one thing more

Next,

do

“Proving

Yourself

to

important than killing Asmodians, it's killing

Outremus”. Outremus sends you to talk to

Balaureans! As befits the Elyos, you are on

Yulia, who wants you to repair 3 Obelisks,

Balaureans are part Dragon, they have STILL

Armored Spallers, who are supposedly

you hit Level 51, a new Quest magically

Report back to Yulia, who will send you to

the sun-drenched side of it, but since the

taken a literal policy of Scorched Earth! Once appears

in

your

Quest

Journal,

“Lavirintos’s Call”. It is a simple two-step quest for the sun-blessed Elyos. Go to Sanctum and talk to Lavirintos. He'll send you to Eremetia in the Cloister of Kaisinel, a “Secret” monastery set apart from the rest of Sanctum. Eremetia will have you talk to the rest of the Priests, running a couple key items back and forth between them, and finally, your journey to Inggison will be launched— literally! You'll be aboard an airship, with a truly

AMAZING

cutscene,

better

than

anything in the original AION, and before

you can say “Holy Final Fantasy Ripoff”, you'll

and kill 23 Hikiron Farm Balaur and 4 responsible for damaging the Obelisks! talk to Versetti, who will in turn send you to

Centurion Marica. Marica gives you 3 replacement Obelisks, and tells you where to put them! All jokes aside, install the three Obelisks, then report back to Versetti. Report the end results to Outremus, for 8,870,800 EXP and your choice of Kynus's Malevite

Ring or Kynus's Corundum Ring. The Malevite version is better for Warrior-types like yourself, giving physical Accuracy instead of Magical Accuracy, but the choice is yours.

Now that you've “Proven Yourself To

be engaged in an aerial dogfight with the

Outremus” (Hence the title), you can take the

you'll be sent to an Abyss island called

“Friends For Life”.

dragon-like Balaureans. Once you land, “Reshanta” to talk to Barono. Now that you're

Taloc's

in Inggison, your first priority should be to complete the Quest “Secret of Inggison”.

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Hollow

introductory

Mission,

Unofficial Aion Ranger Guide

Talk with General Versetti again, then talk to Lania and Lothas. Kill 34 Ruthless

Angel to the Wounded Gamedes has a job for you: Help the local

Brohums, then report back to Lothas. Lothas

Medic, Naiting. Naiting lost the medicines, so

gives you a Taloc Fruit. Eat it to “Maximize

tells you to ask Lionel about it. Lionel says the

“Purify” the inside of Taloc. Kill Celestius,

wilderness. (Unfortunately, the location is

Your Power”, then use 20 Taloc's Tears to

meds

are

somewhere

in

the

nearby

then bring its heart back to Lothas. Report

randomized each time, so I can't tell exactly

Daminu, Lodas, Trajanus, and Lothas again,

back to Naiting. Then return to Gamedes for

back to Lania, then back to Versetti. Talk to in that order. You'll get 10203200 XP—that's

right, 10 MILLION EXP—and your choice of

WHERE!) Find the Medicine Box and bring it your rewards: 437,500 EXP and 5,690 Gold.

Leg Armor. Choose the Plate Armor, because

Crafty Messenger

ONLY ones who can use Plate, so show it off

LITERALLY a FedEx Quest!

restrictive type of Armor! Still, the choice is

•Deliver

you're a Warrior-Type, and Warriors are the —oh, and Plate is the most protective, if most yours! Now you can access “Taloc's Hollow”, which is the best place to grind Levels until

Meiria wants you to deliver parcels. This is •Deliver

a parcel to Nonos.

•Deliver

a parcel to Secundila.

Return to Meiria for your rewards:

454,100 EXP and 2,370 Gold.

53. Other Quests in Inggison include:

Kind Meiria Continuing

your

tradition

of

being

Meiria's Messenger Boy, now you have to

Alchemical Solution

Phailos needs some replacement parts

from local monsters. Kill monsters and bring

back their Thick Silk Pouches and Greater

Magic Crystals. Once you have enough, bring them back to Phailos for 1,339,200 EXP and 101,970 Gold.

a parcel to Mesalina.

deliver 3 letters. •Deliver

a letter to Pilipides.

•Deliver

a letter to Nonnos.

•Deliver

a letter to Kailaus.

Return to Meiria for your rewards:

818,700 EXP and 2,830 Gold.

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Maintaining the Illusion

Then return to General Versetti for your

Harknes has a Loot Quest for you: Gather

Seafoam Energy and Excura Energy, then

rewards: 818,700 EXP and 930 Gold.

bring them back to Harknes, so he can restore the illusion of the Fortress. Harknes

A Pack of Plumas

Marica needs you to thin the herds of

will give you 1,922,600 EXP and 101,020

Plumas who keep attacking the Obelisk. Kill

Gold.

15 Arbor Plumas and their Boss, Soba Alula Lunini. Once you've bagged your limit,

Oppressed! All Right, Ignored!

Opilius is feeling “Oppressed” by the monsters in Calmheart Grove, and wants you to thin their numbers. Kill 15 Baby Big Belly Cellatu, and 20 Mountain Murmurs, then return

to

Opilius

for

your

return

Life Serums (INSTANT HP healing!)

Marica

for

your

rewards:

2,217,700 EXP and 18,720 Gold, PLUS 2 Life Crystals

(5,000

healing EACH!)

rewards:

1,955,700 EXP, 91,300 Gold, PLUS 10 Fine

to

points

of

IMMEDIATE

Adias's Report Adias has a report for Fasimedes, but can't leave his post. So you are elected Messenger Boy! Fasimedes is in the southwest corner of

The Limits of Genius Harknes wants you to talk to some friends of his. Talk with Veloso and Ambred, both of whom are along the road south of Calmheart Grove. Then return to Harknes for your rewards: 934,800 EXP and 105,530 Gold.

Sanctum. Deliver the Research Report, then return to Adias for your reward: 550500 XP AND your choice of Boots! Since you're a Warrior-Type, pick the Eremetia's Plate Mail Boots. Best protection and shows off that you're a Warrior!

Wisplight Chat Tour

(Sounds like a medieval talk-show, doesn't

Uncommon Recipe

Marika's hankering for a special meal.

it?) General Versetti wants you to make the

Talk to Armond, the cook, to get it. Armond

•Talk

with Gellius

the attempt anyways!

•Talk

with Phailos

rounds, talking to others in the Fortress. •Talk

with Teressa

doesn't have it, but you get 2,147,300 EXP for

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An

Amoral

Meal

“Uncommon Recipe” Quest) Armond

wants

YOU

to

(Requires gather

the

ingredients for the special meal Marika asked for. Some just need Harvesting, some you

Medication “Uncommon

for

Setzkiki

Recipe”,

“An

(Requires Amoral

Meal”, and “Munching Mookie Pickles” Quests.)

need to kill for. Once you have all the

Apparently, those Mookie Pickles didn't

ingredients, bring them back to Armond for

agree with Setzkiki. Talk to his friend Selkin

AND 10 Perer Aether Jelly (Looks like a

Cinisca in the Soteria Sanctuary (Bottom-

4,000 DP!)

Meninerk up in Weeping Valley, who gives

your rewards: 2,474,300 EXP, 159,180 Gold, useless Jello Mold, but each one restores

Munching Mookie Pickles (Requires “Uncommon Recipe” and “An Amoral Meal” Quests. Also requires your character to be Level 53!) Setzkiki (Questgiver NPC in the Wretched Garden, center of Inggison) wants some “Mookie Pickles”. Talk to Fabius in the Soteria Sanctuary (Bottom-middle of Inggison) Get the ingredients for Mookie Pickles, by

to start this Quest. Selkin refers you to middle of Inggison) Cinisca refers you to

you the medication you need. Return to Selkin for your rewards: 1,506,800 EXP and 20,970 Gold. Making “Uncommon

Setzkiki

Laugh

Recipe”,

“An

(Requires Amoral

Meal”, “Munching Mookie Pickles” and “Medication for Setzkiki” Quests. Also requires your character to be Level 54!) Setzkiki is understandably humiliated by

Harvesting and killing, as necessary. Talk to

the recent medication ordeal, and isn't

and you'll be referred to Luelas for a little

to begin this Quest. Selkin again sends you to

Hestia (In Sanctum) when you have them all, something extra. Bring the whole mess back

to Setzkiki for your rewards: 3,161,200 EXP and 5 Omblic Petals (Coral Red Dye, use it yourself or sell it for a great sum in the Auction!)

laughing anymore. Talk to his friend Selkin Cinisca for “advice”. Cinisca tells you to fight Icy Seafoams, bottle them (This is a Loot Quest), and bring them back once you

gathered enough. Cinisca shows you how to make them glow. Bring them to Setzkiki and

show Setzkiki how they glow. Talk to Setzkiki

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Unofficial Aion Ranger Guide

again, then return to Selkin for your rewards:

2,236,000 EXP and 145,780 Gold. That's

3,608,800 EXP and 2 Lesser Supplements

almost double the Gold reward of the

or Socketing on up to Fabled items!)

tester, is it?

(Fabled) (Increases Successful Enchantment

previous Quest! Not bad for being a taste-

Can I Eat It?

You Make Me Sick (Requires “Can I

Doria wants your help cooking. First she

needs Poisonthorn Moonflower Petals. In any

Eat It?” and “Everything's Better With Tentacles” Quests)

other game, this would be a Harvesting Quest, but here this is a LOOT Quest, you

You did so well with the previous two

have to kill the shrubbery with attitude, and

cooking Quests, Doria needs MORE help!

you've gathered enough Petals, bring them

Vortiles and bring back their Fins. Don't

collect Petals from their carcasses. Once

back to Doria. Talk to Doria again. Eat the food Doria makes for you, then talk to her again to tell her how it tasted. She'll reward you with 2,236,000 EXP and 75,130 Gold. Not bad for being a taste-tester, is it?

Everything's Better With Tentacles (Requires “Can I Eat It?” Quest) You did so well with the previous cooking

This time, she sends you to kill Swamp worry, you're being completely humane, killing them before harvesting their Fins! Once you have enough Fins, bring them back to Doria. Talk to Doria again, taste what she

cooks for you, then talk to her AGAIN to tell her how it tasted. She'll reward you with 2,236,000 EXP and 145,780 Gold. Being a taste-tester pays pretty well!

Quest, Doria needs MORE help! This time, she sends you to kill Tentacled Ksellids and bring back their Tentacles. Once you have

gathered enough Tentacles, bring them back

Fish With Feet (This is NOT a reference to the DARWIN

bumper-stickers!)

to Doria. Talk to Doria again. Taste what she

cooks for you, then talk to her again to tell her how it tasted. She'll reward you with

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Nonnos needs you to thin the herds of Swamp Vortiles. Kill 25, then report back to

Nonnos for your rewards: 2,291,000 EXP

For What Ails You Talk to Phailos twice for an easy 550,500

EXP and 28,090 Gold!

and 71,610 Gold. (I recommend doing this Quest in tandem with “You Make Me Sick”,

Fruit of My Labor

since both of them involve killing Mass Quantities of Swamp Vortiles.)

Talk with Tramis twice for 550,500 EXP and your choice of either Life Crystal or Mind Crystal. I recommend Life Crystal, as a

Sampling Life

Ambred sends you on a “Diversionary

Warrior-Type doesn't use Mana!

Raid” against the Balaur at Hikiron Farm. Kill 7 Basrasa Ambushers, and 8 Basrasa Raiders.

High Flying Shugo Ambrinerk wants you to kill monsters,

Then return to Ambred for your rewards:

collect Progress Tokens, and bring them back

Plindit Bulgogi (Some kind of food that boosts

Fortuneers Token, depending which Faction

1,957,400 EXP and 65,370 Gold, PLUS 5 Physical Attack by 12, and Magical Skill by by 60 for 30 minutes. The Magical Skill boost

won't help, but Physical Attack will help you

to Ambrinerk for either a Radiant Token or a you want to back. This Quest is repeatable up to 255 times!

hit harder!)

Lapide Preservation Shaluks

and

Neokins

are

hindering

Fluid Nature of Evolution (Requires

Ambred's research. (I told you he was a Mad

Ambred must be part Mad Scientist,

Sheluks and 20 Steelback Neokins, then

“Sampling Life” Quest)

because he wants you to collect “Fluid” from

a Rubyback Neokin, Vudu Crestlich, and Highland Murmur. (Yes, you'll have to kill them to collect it!) Once you have all the

Fluids you need, bring them back to Ambred for 1,159,000 EXP!

Scientist!) He wants you to kill 10 Thornsack report back once you've bagged your quota.

He'll reward you with 2,236,000 EXP, 93,160 Gold, PLUS 5 Beshu Cocktails (Increases

healing

by

12

and

Mana

Regeneration by 18 for 30 minutes...Quite useful for what looks like an ordinary mixed drink!)

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Last Part of the Cure

Poor, Poor Delus

Phailos is missing one key ingredient for a

Delus wants you to kill 20 Bloodsap

new medication. You are tasked to kill a

Wraithlings. Kill them and report back for

Queen Mosqua and bring the needed

2,236,000 EXP and 97,610 Gold.

“ingredient” to Phailos. Since the Queen

Mosqua IS a Boss, and will be surrounded by

Murder the Mosswing

swarms of lesser Mosquas, you might want to

(Requires “Poor, Poor Delus” Quest)

bring a Party with you, but it's not strictly

Delus wants you to kill Mosswing.

necessary. When you bring it back, Phailos

Mosswing is a Level 52 Boss, so while you

96,660 Gold.

Resistance Scrolls, it would be much cheaper

will reward you with 3,566,600 EXP and

CAN beat him with lots of Potions and Shock to:

Mookie Travel Tips Armond wants to know more about Mookies. He'll send you to talk to Squip, just a little bit southwest of Armond. Once you have the requested information, go back and tell Armond. Armond will give you 532,200 EXP and 2,340 Gold.

•Bring •Bring

you •Wait

a Party a High-Level friend to kill it with/for until you are higher Level to tackle

this Boss

Or any combination of the above. Once

you successfully kill the Boss, though, return to Delus for 1,847,400 XP and 2 Level 65

Night Hunter Phryne wants you to thin out the

Enchantment Stones!

Moonflowers and Ksellids north of the Fortress. Kill 11 Poisonthorn Moonflowers

Ride the Wind Talk to Laokon twice to learn about Wind

and 20 Tentacled Ksellids, then return to

Streams. Since those wings on your back

your rewards: 2,291,000 EXP and 59,680

you to learn more about how wind currents

Phryne when you've bagged your limit for Gold. I recommend you do this Quest in

tandem with Doria's first two Quests, since both involve killing Mass Quantities of

Poisonthorn Moonflowers and Tentacled

make you a living hang-glider, it behooves

can affect your movement and flight time! When you're done with the lecture, you get 532,200 EXP and 25,910 Gold!

Ksellids.

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Sake of Balance

Clodia with your Sample. Clodia gives you

Mairunerk lets you give him Fortuneers

ANOTHER Empty Glass Bottle, and tells you

Tokens in exchange for Radiant Tokens.

to fill it at the Dimaia Fountain waterfalls. (Near where you met Armond). Once you

Sake of Beauty

Mairunerk lets you kill local monsters, collect their Progress Tokens, and trade them

for their Fortuneer Tokens or Radiant Tokens,

have your sample, return to Clodia again for your rewards: 2,401,000 EXP and 103,680 Gold.

your choice. This Quest is repeatable up to 255 times!

Stelvia's Sanctum Support Structure (Try saying THAT 5 times fast!) Stelvia—back

in

Eltnen—needs

help

securing the installation site for an Obelisk. Kill 12 Sawtooth Alitaurs and 10 Tentacled Ksellids. Once you've killed your quota,

return to Stelvia for your rewards: 2,236,000 EXP, 69,980 Gold, PLUS 5 Fine Life Potions (Large, but gradual, healing). Also note with some amusement how enemies that once terrified you are now terrified OF you and

either ignore/avoid you or else suffer the consequences!

Turn

your

old

farming

grounds into your new stomping grounds!

The Balance

Crosia wants you to “Restore Balance” by killing 40 of the insect monsters in Taloc's Boughs. Once you've bagged your limit, return to Crosia for your rewards: 2,324,700

EXP, 32,800 Gold, a Suspicious Red Sack (Contains random Enchantment Stones), AND your choice of: •3

Greater Courage Scrolls (Attack Speed

•3

Greater Running Scrolls (Run Speed

increased by 9% for 5 minutes)

increased by 30% for 5 minutes) •Greater

Raging Wind Scroll (Flight Speed

increased by 30% for 5 minutes) Since you're a Warrior-Type, I would

recommend the Greater Courage Scrolls, but it's up to you. You can repeat this Quest up to

Testing the Waters

Clodia gives you an Empty Glass Bottle. Take it to the Obelisk Valley and fill it up.

20 times, and experiment with the other Scroll rewards, if you like.

(Back in Eltnen, at the spot marked “Kuriullu

Outpost” on the AutoMap. Again, stomp anything that gets in your way!) Return to

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The Exterminator

The Shulack of Taloc

Lania sends you to kill 100 monsters in

Seikin sends you to find Dorkin, and bring

Taloc's

Roots.

This

is

the

most

back his Sack of Supplies. You might have to

straightforward and least pretentious Quest

kill Dorkin to get it from him, though! Seikin

about “balance” or “taking samples”, just be

Hatchet on delivery. By now, you have

in the game, down to its title! No pretensions the Exterminator, and get paid well for it! Of

course, killing 100 gets a little tedious, even

gives you 1437600 EXP and the Shulack MUCH better weapons, so either sell it or put it in your Warehouse for bragging rights.

if these are fairly easy monsters, so you might want to bring a Party with you. Either way, once you've bagged your limit, return to Lania for your rewards: 3,566,600 EXP and 88,470 Gold!

Token Shugo Ambrinerk lets you trade your Fortuneers Tokens in and get Radiant Tokens instead, if you feel you backed the wrong Faction.

The Netherworld Breathes Talk to Jienia twice to hear about the Geysers. You get 532,200 EXP and 25,910 Gold for this bit of exposition!

Marica's lost her Recorded Booklet. Find it and bring it back to her! (You'll have to kill monsters to get it!) Once you deliver, she

gives you 2,413,400 EXP, 131,540 AND your The Ripe Stuff Tramis needs special help growing his crops. Kill a Nature's Defender, take its sap, and Harvest Special Fertilizer. Once you have both, bring them back to Tramis for 3,566,600 EXP!

What Book?

choice of either 10 Concentrated Cellatu Sap (Super-fast healing for 20 seconds each) or 10 Concentrated Cellatu Bile (Super-fast Mana Regeneration for 20 seconds each) Since you're a Warrior-Type, the Sap variant

will probably be more useful, but it's up to you.

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When The Time Is Ripe

[Coin] For the Scholars

Kailaus has a time-sensitive delivering job

Eduardo needs you to kill monsters and

for you. He gives you an Elim Fruit and tells

loot Sticky Fluids and a Portable Aether

you to bring it to Phailos before it rots. Once

Refiner. Once you have those, bring them

your rewards: 550,500 EXP and 38,140

Coin, and Mithril Coin Chest. Collect the

you've delivered it, report back to Kailaus for Gold, PLUS your choice of Gloves. Choose the

Plate Gauntlets, best protection, and shows

back to Eduardo for 1,440,600 EXP, a Mithril

Mithril Coins for special rewards. This Quest is repeatable up to 255 times!

off that you're a Warrior-Type, the ONLY ones that can use Plate!

Caicedo wants a certain set of Manastones. Wood-n't You Know It?

(Great Quest, despite the painful pun in the title!) Adias

needs

some

special

[Manastone Exchange] For Ribbits

wood.

Once you have the ones he wants, bring

them to him, in exchange for one better one and 17,700 EXP. This Quest is repeatable up to 255 times!

Specifically, you are tasked to Harvest wood

[Manastone Exchange] Trading Up

special wood, bring it back to Adias for your

Manastones. Once you have the ones he

your choice of 10 Major Life Potions or 10

one better one and 17,700 EXP. This Quest is

from Taloc's Knots. Once you have that rewards: 2,413,400 EXP, 39,550 Gold, and Major Potions of Mana. Since you're a

Warrior-Type, the Life Potions will be more

Caicedo

wants

a

different

set

of

wants, bring them to him, in exchange for repeatable up to 255 times!

useful, but the choice is yours.

A Jewel to Quiet Her

Oconerk has a letter for your to deliver.

Bring it to Meininerk, who will give you a

Diamond (No, it's a Quest Item, NOT sellable, besides, you're the Hero, you'd never do that anyways,

would

you?)

to

bring

to

Everinrinerk. Tell Oconerk what she said, and collect your rewards: 1,394,900 EXP and 55,440 Gold.

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Unofficial Aion Ranger Guide

Axe A Favor

Pompous Adias

(Another painful pun, starting a Quest

(Requires “Core of the Problem” Quest)

Chain with equally painful puns!)

Adias has a bigger demand of you now.

Talk to Sueros twice for 767900 EXP!

Kill Vined Dionaes and Kingtree Rotons to get

[Group] Axe Another Favor

collected enough. This is a LOOT Quest, not a

Aether, then give it to Adias when you have

(Requires “Axe A Favor” Quest and Level

KILL Quest, so you'll have to kill quite a lot!

Kill enemies, collect their Heavy Picks, and

126,370 Gold, and 5 Fine Recovery Potions

53 character.)

bring them back to Sueros for 4,892,300 EXP and 53,570 Gold! This IS a Group Quest, and

Adias will reward you with 2,570,200 EXP, (Heals both HP AND Mana!)

a Party WILL be necessary, as the enemies swarm hot&heavy here!

Crosia's Circumstances

Crosia sends you to kill 22 Icy Seafoams. Once you've bagged your limit, return to

[Group] A Reian In The Sun (Requires “Axe A Favor” Quest and

Crosia for 2,570,200 EXP and 106,960 Gold.

“[Group] Axe Another Favor” Quests)

Kill MORE enemies, collect MORE Heavy

Talking Crestlich

Veloso (Quest-Giver NPC along the road

Picks, and bring them back to Sueros for

south of Calmheart Grove) has a job for you:

Party WILL be necessary, as the enemies

back as proof when you have enough. Veloso

4,372,400 EXP and 23,500 Gold! Again, a swarm hot&heavy here!

Kill Bluetail Crestliches and bring their beaks rewards you with 2,236,000 EXP and 70,920 Gold.

Building Trust

Talk to Honeus (Quest-Giver NPC on the

Do Bocos Tell Bawk-Bawk Jokes?

road to the Undirborg Observation Post) twice for 767,900 EXP. Core of the Problem Adias

sends

you to Harvest

(Requires “Talking Crestlich” Quest) Veloso has ANOTHER job for you. Kill

Bocos and bring back their beaks as evidence. Aether

Collecting Plates. Once you have enough, bring them back to Adias for 1,851,300 EXP.

When you succeed, Veloso rewards you with 1,792,400 EXP and 56,360 Gold. (Why did the Boco cross the road? To avoid getting slaughtered by you!)

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Solid Evidence

9,270 Gold, and an Old Yellow Sack. The Old

(Requires “Talking Crestlich” Quest and

Yellow Sack gives you one or more

“Do Bocos Tell Bawk-Bawk Jokes?” Quest)

randomized Manastones when you open it. Not necessarily GOOD ones, mind you!

Veloso gives you a box! Take it to Pilomenes, who orders you to take it to

Savinus's Torn Sack Savinus has a job for you. Once again, you

Creusa. Creusa rewards you with 1,602,600

have to deal with wild animals that took

EXP and 222,710 Gold.

what wasn't theirs. Kill Crackled Crestliches and Smiling Pucas until you have all the

Sword of the Reians

stolen items, then bring the items back to

Talk with Gefeios twice for 767,900 EXP.

Savinus. Your rewards are 2,628,600 EXP,

12,230 Gold, and 10 Fine Life Serums(Instant

Greatsword of the Reians

Healing!)!

Talk with Gefeios twice for 767,900 EXP. Rewriting History Healing Elixir

Naiting needs ingredients for a Healing Elixir. Kill enemies and gather Taloc's Root Herbs and Fess Textiles, and bring them back to Naiting for 2,856,900 EXP and 3,950 Gold.

(Requires “Savinus's Torn Sack” Quest

and Level 53 character.)

This is simple, you just have to convince people that what happened didn't happen that way! Talk to Savinus, talk to Gelon, then

run to Sanctum and talk to Dimos, for your

Practical Nursing

Naiting needs you to help treat patients.

reward of 1,589,600 EXP and 33,050 Gold!

Treat the Limping Daeva, then the Concussed

Daeva, then the Backache Daeva (Primitive

Triage!), then tell Naiting the good news! You'll get rewarded with 2,040,600 EXP,

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Squamp On The Cooking Plate

Gold) and bring the Sack back to Meininerk

(Squamp is the name of an NPC, not some

for 835,700 EXP and 13,500 Gold. Easy

kind of euphemism!)

Talk to Squip, who wants you to save

money for both of you! Even better, this Quest is repeatable up to 10 times!

Squamp. (Squamp is hiding. On the map at

Pixiebelle's Gold

about the K of Rokoros Village) Talk to

(Requires “There's Gold In That Thar

Squamp, and he'll start toward the waterfalls.

Valley” Quest and Level 53 character.)

You have to keep him alive until he gets there! (If you fail, just drop the Quest, wait

Meininerk wants you to kill Pixiebelle

for him to respawn, then restart the Quest!)

(Boss Monster) and take its Gold Ingot. Once

waterfall, you'll get a message that your

Meininerk for 2,974,900 EXP and 145,920

Once he reaches a certain point of the Quest is complete. Return to Squip for your rewards:

2,706,500 XP and 20 Healing

Roots (Heals abnormal Status Conditions, not

you have the Gold Ingot, bring it back to

Gold. Sadly, unlike its predecessor, this Quest is NOT repeatable!

HP)

[Coin/Group] Example: Shulacks

Stelvia has a much bigger job for you this

That Pretty Box Sometime during your kills, you'll find a Pretty Box. Bring it back to Lania for 2,468,200 EXP and 12,000 Gold. (Lania is in Silentera Canyon)

time. Kill tons of Shulacks to get Shulack Beards and a Portable Aether Refiner. Once you have them all, bring them back to Stelvia for 2,235,300 EXP, PLUS 2 Mithril Coins and

a Mithril Coin Chest! (Mithril Coins are collectible for special rewards.) Although the

There's Gold In That Thar Valley

Meininerk has discovered a novel way to mine for Gold: Kill Pucas for it—Or at least

have YOU kill Pucas for it! Kill Pucas until one of them coughs up the Puca's Sack (Of

descriptor says you'll need a Party, this Quest IS soloable, but a Party is recommended to

get it done in a reasonable amount of time. This Quest is repeatable up to 255 times!

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[Coin] What's Up, Brohum?

[Group] Undying Sorrow

Crosia needs Brohum Furs. Kill Brohums

(Requires

until you collect your quota of Brohum Fur

Lamentation” Quest)

and a Portable Aether Refiner, then bring

them back to Crosia for your rewards:

“[Group]

Squip's

Squip wants you to kill another Mookie-

1,549,900 EXP, PLUS a Mithril Coin and

eating Shulack. This time, the Boss Mookie-

Mithril Coin Chest. (Mithril Coins are

Eater Chieftain Josefin. As proof, you have to

repeatable up to 255 times!

a Party for this one, the Boss is super-tough!

collectible for special rewards.) This Quest is

bring Squip Josefin's Helmet! You WILL need

Once you bring Squip the Boss's Helmet, he

[Group] Squip's Lamentation Squip is upset that Shulacks eat Mookies.

He contracts you to kill 13 Shulack

gives you 3333500 EXP, PLUS your choice of Manastones:

Necksnappers and 10 Shulack Shamans. The

•Manastone:

HP +95

while this IS TECHNICALLY soloable, a Party

•Manastone:

Attack +5

Quest descriptor says you'll need a Party, and will be invaluable to prevent the Shamans

from getting off some of their nastier Spells! Once you've bagged your limit, report back to Squip for your rewards: 3,255,600 EXP, 93,790 Gold, PLUS 10 Poco Mookie Candies (Transforms you into a Poco Mookie for 10 minutes.

You

can't

use

Skills

while

Transformed, so this is best used to hide BEFORE combat, not to ESCAPE combat!)

•Manastone: •Manastone: •Manastone: •Manastone: •Manastone •Manastone:

MP +95 Crit Strike +17

Magic Boost +27 Evasion +17 Magic Accuracy +14 Resist Magic +14

Since you're a Warrior-Type, the HP +95, Attack +5, and Crit Strike +17 Manastones

will benefit you most. Resist Magic and

Evasion +17 will be a close second, getting MUCH more important in PVP! The choice is

yours. Whichever one you choose, Squip gives you 2 of them!

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Good thing you didn't tell him about the Mookie Pickles, huh?

A Worthy Adversary Sarapion (Quest-Giver NPC in Inggison

Outpost) has a job for you. Kill 17 Supraklaw

In Our Hour of Need

In your kills, you'll come upon a Relief

Package. Bring it to Selkin for 3,161,200 EXP,

Laborers and 15 Supraklaw Outlaws, then

report back to Sarapion for your rewards: 3,037,000 EXP and 151,610 Gold.

215,910 Gold, PLUS 10 Fine Mana Serums! (Instant

Mana

Regeneration)

I recommend selling the Mana Serums, but it's up to you.

Allergic to What? Vrius (Quest-Giver NPC in Scar Canyon)

has an allergy to enemies, and does the obvious thing about it: Hires you to kill some!

A Mother's Revenge

(Requires “In Our Hour of Need” Quest)

Kill 20 Hoodwink Guards, then report back to Vrius for 2,974,900 EXP and 98,950 Gold. Finite for a Walk

Selkin wants you to exact revenge. Kill 12 Mephistis Farm Shulacks, then report back to

(Requires “Allergic to What?” Quest) Another bad pun! Vrius needs you to talk

Selkin for your rewards: 3669200 EXP,

to some other NPCs. Talk to Cinisca, then

Serums or 5 Fine Mana Serums. (Instant

rewards: 1,465,400 EXP and 10,700 Gold.

21140 Gold, PLUS your choice of 5 Fine Life Healing

or

Instant

Mana

Recharging,

Maisa, then report back to Vrius for your

respectively) Since you're a Warrior-Type, I

recommend the Fine Life Serums, but the choice is yours.

Auralia (Quest-Giver NPC in Inggison Outpost) is angry, and wants you to kill 12 Greentail

A Mysterious Wind Laokon sends you to talk to Lausus. Return

to Laokon with the information for 729,700 EXP and 2,280 Gold.

Auralia's Been Angry

Neokins,

and

8

Ferocious

Barghests. Once you've bagged your limit,

report back for your rewards: 3,037,000 EXP, 16,410, PLUS 8 Fine Recovery Potions. (Gradual HP AND Mana recovery in one Potion!)

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Comfort is a Box

Once you've killed all three of them (Since

Cinisca sends you to talk to Nobles in the

they're Bosses, a Party would be advisable),

Lady Eiros, then Lady Pasiphae. Even better,

Stigma Shards (Necessary to equip a Stigma

talked to all 3, report back to Cinisca for

(Once equipped with the help of a Stigma

neighboring areas. Talk to Lord Agios, then they're all along the roadways! Once you've 1,589,600 EXP and 57,900 Gold.

report back to Philon for 3,078,400 EXP, 300

Stone), and the Stigma Stone Second Wind I.

Master, allows you to use the Second Wind I Skill!)

Death Comes With A Smile

Philon wants you to wipe the smiles off of some of the local monsters. Namely, kill 15

Enter the Dragonbound Barus (Quest-Giver NPC in the Undirborg

Smiling Pucas. Once you've bagged your

Observation Post) wants you to kill some of

EXP and 3,400 Gold. This Quest is repeatable

Post. Kill 7 Apostate Assaulters, 7 Apostate

limit, report back to Philon for 1,320,500 up to 10 times!

Philon has a little collecting for you to do. Kill Longhorn Rynoces and collect their Epidermises. Philon will reward you with 2,974,900 EXP and 123,800 Gold.

(Requires “Dragon's Breath” Quest and are

interrupting

Philon's

research, and he wants them killed. The targets are 3 Boss Monsters:

Barus for your rewards: 2,974,900 EXP, 76,600 Gold, PLUS your choice of 10 Major Crit Strike Scrolls or 10 Major Crit Spell Scrolls. Since you're a Warrior-Type, the Crit Spell Scrolls will be near-useless, but it's up to you.

Petrified Sampling

Monsters

Ambushers, and 7 Apostate Friars. Once you've bagged your limit, report back to

Dragon's Breath

Level 54 character)

the Dragonbound around the Observation

[Group] A Hard Reian's Gonna Fall

(Requires Quest)

“Enter

the

Dragonbound”

Wince at the pun, then continue on. Titus

•Thunderhoof

wants you to kill some Balaur Bosses, namely

•Claypool

are Balaur and Bosses to boot, you WILL need

•Stilts

Herefodus and The Dragonkissed. Since they a Party, as mentioned in the descriptor! Once

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you've killed them both, report back to Titus

Me Jewels Be Stoled!

for your rewards: 4,286,800 EXP, 147,820

Tassinerk's jewels were stolen by monsters,

Gold, PLUS 40 Fine Anti-Shock Scrolls! That's

and he wants revenge. Oddly, this is a KILL

right, FORTY temporary Force-Fields!

Quest, not a LOOT Quest! You have to kill 20

—and ONLY 20—Valley Hornskulls, then

Leaking Drana

report back to Tassinerk for your rewards:

Iaetia needs you to collect body tissues of

various monsters: •Wandering •Infused

Shrub Dragrints

Inggison Illusion Fortress Scrolls (Warps you immediately

Crestliches

•Plateback

3,565,700 EXP, 13,590 Gold, PLUS 3 back

to

Inggison

Illusion

Fortress!) Again, odd that all he wanted was

Neokins

(Yes, you'll have to KILL them to get the

revenge, not for you to loot the jewels back!

tissues!) Once you have enough, bring them back to Iaetia for 3,078,400 EXP and 146,150 Gold.

Menacing Creature Yes, you're being hired to prune back the local wildlife again, this time by Corocota. Kill 15 Highland Caprex, and 13 Prowling

Letter of Encouragement

Rollia needs a Letter of Encouragement. Talk to Teressa, then talk to Versetti, then take the Letter back to Rollia for 2,180,500

Manticores, then report back to Corocota for your rewards: 2,954,200 EXP and 138,160 Gold.

EXP and 25,760 Gold.

Not For You! Meininerk has a Loot Quest for you. Kill

Levilus and His Leather Levilus needs you to tan some hides.

Namely, kill Wildgrove Bakus, and bring their hides back to Levilus to be tanned into

Burrowing Laupedes, and bring back their skins for 1,320,500 EXP and 25,200 Gold. This Quest is repeatable up to 10 times!

leather. Once you've brought back the hides, Levilus gives you 3,545,000 EXP, 31,100

Perfect Killing Machines

Sarapion admires Supraklaw Lookers. So

Gold, PLUS your choice of 10 Major Crit

much so, in fact, that you're hired to kill

Since you're a Warrior-Type, the Crit Spell

3,037,000 EXP and 158,230 Gold!

Strike Scrolls or 10 Major Crit Spell Scrolls. Scrolls will be near-useless, but it's up to you.

some, and bring back their shells for

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Dead In Three Breaths

Reian Future

(Requires “Perfect Killing Machines”

Zaniah wants you to kill monsters, collect

Quest and Level 54 character.)

Sarapion has another Loot Quest for you.

Kill the Boss, King Tranti, and bring his Jewel

of Wisdom back to Sarapion for 3,608,800 EXP and 178,650 Gold. Since it's a Boss, you

Old Weathered Seals, and bring them back. In exchange, he'll give you 4,254,000 EXP PLUS your choice of Zaniah's Jewel Ring or

Zaniah's Crystal Ring. The Jewel version is better for Warrior-Types like you!

might need a Party, although TECHNICALLY, he's soloable!

Sueros's Headache

Wargs (Mutant wolf-like creatures) are attacking Sueros's patrols. Sueros hires you to

Reian History

Zaniah wants you to kill monsters, collect Old Weathered Seals, and bring them back. In exchange, he'll give you 4,254,000 EXP PLUS your choice of Zaniah's Jewel Necklace or Zaniah's Crystal Necklace. The Jewel version is better for Warrior-Types like you!

kill 10 Shortmane Grumals and 7 Longmane

Grumals. Once you've bagged your limit, report back to Sueros for your rewards: 3,627,800 EXP and 19,170 Gold, PLUS 10 Major Anti-Shock Scrolls (Powerful, but temporary force-field blocking up to 421 damage!)

Reian Present

Undirborg Enterprise

Zaniah wants you to kill monsters, collect Old Weathered Seals, and bring them back.

(Requires “Sueros's Headache” Quest) Sueros

now

tasks

you

to

kill

the

In exchange, he'll give you 4,254,000 EXP

Dragonbound attacking Undirborg. Kill 10

or Zaniah's Crystal Earrings. The Jewel

Once you've killed your quota, report back to

PLUS your choice of Zaniah's Jewel Earrings version is better for Warrior-Types like you!

Undirborg Soldiers and 10 Undirborg Mages. Sueros for your rewards: 1,382,600 EXP, 25,300 Gold, PLUS 2 Greater Running Scrolls (Increases Run Speed by 30% for 5 minutes)!

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Suleion's Treasure

Support the Inggison Outpost

Oconerk wants to know about Suleion's

Outremus has another long Quest for you.

Treasure. Talk with Suleion, then talk to Geta,

Talk

then report back to Oconerk. Oconerk will

Centurion Iaetia. Iaetia will assign you to kill

Gold, PLUS an Old Weathered Seal! This

Draconutes. These are Balaur, so you might

reward you with 880,600 EXP and 10,000

20

to

Centurion

Basrasa

Secundila,

Workers

and

20

then

to

Basrasa

Quest is repeatable up to 20 times!

want to bring a Party, if you're not sure of

Sulla's Startling Discovery

you've bagged your limit, report back to

your own fighting skills and/or limits. Once

Yulia has an insanely long Quest for you. Talk to Yulia, then Sulla, to get news of the “Startling Discovery”, then talk to Philon.

Philon will assign you to get Samples from the Western Petrified Mass, Eastern Petrified Mass, and Southern Petrified Mass. Once you've gathered the samples, talk to Sulla. Then talk to Machia and Pyrrha. Talk to Sulla

again. Talk to Gelon, then talk to Titus. Titus gives you a Bloody Great Hammer. Put this Hammer into the hands of the Drakan Statue to open the Hidden Library. Go on in, then activate the Hidden Switch. Kill Zhanim the Librarian.

Examine

(Right-Click)

the

Traveler's Bag. Read Udas' Research Diary.

Iaetia. Iaetia will task you to kill Klaws and

get their Digestive Glands. Once you have the Glands, bring them to Diana. Talk to Maloren, talk to Jamanok, talk to Diana

twice, and she'll give you a special Poison. Destroy 10 Inggison Drana with Diana's Poison. Report the results to Iaetia, then report to Secundia, then report back to

Outremus for your rewards. 10,203,200 EXP —that's right, TEN MILLION EXP!—And your choice of Kynus's Corundum Earrings or Kynus's Turquoise Earrings. The Corundum version is better for a Warrior-Type like yourself, but the choice is yours.

Report the results to Yulia. Yulia will reward you with 11,816,800 EXP—That's right,

Suspicious Book

Sometime during your kills, you'll come

almost TWELVE MILLION EXP!—PLUS your

across a Suspicious Book. Bring it to Barus,

choose

Zenobia will reward you with 2,535,000 EXP

choice of Helmets. As with all Armor choices, the

Plate

one,

for

maximum

protection and to show off that you're a big, tough Warrior-Type!

who will tell you to bring it to Zenobia.

and 79,330 Gold! It pays to bring things back to their owners!

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Warm Love

Allergic Reaction

Setzkiki needs more help. Collect Bed

Lady Pasiphae has a fairly peaceful Quest

Materials and bring them back to Setzkiki.

for you. Harvest Wind Mushrooms and bring

Setzkiki will reward you with 3,565,700 EXP,

them to Lady Pasiphae once you have

(Right-click the Sack for a selection of

520,100 EXP, 10,000 Gold, PLUS an Old

13,130 Gold, and an Old Yellow Sack.

random Manastones—not necessarily GOOD ones!)

enough. Lady Pasiphae will reward you with

Weathered Seal! This Quest is repeatable up to 20 times.

[Coin] Tiamat's Mark Iaetia wants you to kill local monsters and

Baby Shulack's Journey Oconerk wants you to check with some of

bring back their Tiamat's Marks and a

the other NPCs, in sort of the primitive

that, bring it back to Iaetia for 1,647,300

then Meininerk, then Geta. Report back to

Portable Aether Refiner. Once you have all

EXP, a Mithril Coin, and Mithril Coin Chest. Mithril Coins are collectible to exchange for special loot. This Quest can repeated up to 255 times!

version of a documentary. Talk with Selkin, Oconerk for 2117100 XP and your choice of either 3 Greater Awakening Scrolls or 3 Greater Courage Scrolls. Since you're a

Warrior-Type, the Greater Courage Scrolls will be more useful, but the choice is yours.

[Group] Lost Symbols Barus has a job for you. Kill Apostate

Who says documentaries aren't rewarding?

Warmongers and Apostate Conjurers, and bring back their items to Barus. Barus will

What Rollia Likes

Rollia wants a new pet! Namely, she wants

reward you with 833,200 EXP. This Quest is

you to gather some Wriggling Klaw Eggs and

Dragonbound, so bring a Party or not at your

for them, they won't exactly hand them over

repeatable up to 10 times! The Apostates are discretion.

bring them to her. You'll have to kill Klaws peacefully! Rollia will reward your efforts with 2,436,400 EXP and 27,600 Gold.

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Cute Beady Eyes?

Tassinerk for 1,973,500 EXP, 10,000 Gold,

(Requires “What Rollia Likes” Quest)

PLUS an Old Weathered Seal. Oddly, this

pets. Talk to Rollia twice, read Rollia's

your own “They Just Won't Stay Dead!” Joke.

Rollia wants you to babysit her newfound Care&Feeding instructions, then care for the

Quest is repeatable up to 20 times! Make

Cute Klaw Hatchling, then the Adorable Klaw

Essence of Sulfur

Hatchling, then take the Klaw Larvae to

Totus needs you to kill Sulfur Dragrints

Klawnickt's Cave. (Guess she doesn't want

and bring back their Essences. He'll reward

them once they're not cute anymore?) Once

your efforts with 5,124,700 EXP, 20,550

3,477,500 EXP, 18,150 Gold, PLUS your

healing of HP AND Mana in one Potion!)

all that's done, report back to Rollia for choice of 5 Fine Life Potions or 5 Fine Mana

Gold, PLUS 3 Fine Recovery Potions! (Gradual

Potions. (Gradual healing of the respective

For The Crater Good

recommend the Life Potions, but the choice is

Once you've recovered from yet another

bar)

Since

you're

a

Warrior-Type,

I

yours.

Once again, you're called upon to cull outof-control wildlife. This time, Yereos assigns you to kill Crettins. Namely, 20 BeyBey Crettins and 10 Lagaga Crettins. Once you've bagged your limit, report back to Yereos for 3,411,900 EXP and 182,250 Gold.

Tassinerk

needs

you

painful pun, Totus needs you to Harvest Sulfur from Craters. Once you have enough,

Damn Tree Creatures

Easy as 4,3,2,1

(Requires “Essence of Sulfur” Quest)

to

bring it back to Totus for 2,305,200 EXP,

2,700 Gold, PLUS 5 Fine Fireproof Scrolls! (100 Fire Resistance for 10 minutes, so it DOES essentially make you fireproof, but only temporarily!) How Many Draks Does It Take To

Map?

perform

This sounds like the setup to a really bad

a

joke, but it's another retrieving Quest. Sulinia

Fourth, Basalki the Third, Susalki the Second,

Southern Star, and Northern Star, and bring

quadruple assassination: Kill Esalki the

and Disalki the Elder. These ARE Bosses, but they're wimpy Bosses, so a Party is optional.

Once all the killings are done, report back to

sends you to find Eastern Star, Western Star, their Direction Symbols back to Sulinia. Sulinia rewards your efforts with 3,608,800 EXP and 74,250 Gold.

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Local Delicacies

PVP, even though it's not, PLUS it's repeatable

Enoitia sends you to gather ingredients.

up to 20 times! The Basrasa, though, are

Kill and Harvest as necessary. Once you have all the ingredients, bring them back to Enoitia for 5,012,900 EXP, 7,800 Gold, PLUS

Balaur, which MIGHT need a Party, unless you're feeling extremely lucky!

5 Fine Wind Serums (Increases Flight Time

Pudding It Together

by 60 seconds), 5 Greater Raging Wind

(Subtler pun than most!)

Scrolls (Increases Flight Speed by 30% for 5

Cicero tasks you to kill Greesees (A fairly

minutes), AND 100 Stigma Shards! This

wimpy Boss), and bring back a Tentacle to

has the best Reward-To-Effort ratio of ANY

Tentacle, Cicero grants 1,589,600 EXP and

Quest isn't repeatable, which is sad because it of the Inggison Quests!

make pudding from. In return for the

10,000 Gold, PLUS an Old Withered Seal!

This Quest is repeatable up to 20 times—

Meiria's Friendly Suggestion Meiria “suggests” you should get into the parcel-post business again! Bring a Heavy

that's quite some Regeneration on Greesees's part!

Package to Totus. Bring a Heavy Package to Sulinia (Aren't you glad this game's inventory

The Lady's Layout

Lady Pasiphae wants you to investigate

goes by SLOTS, rather than WEIGHT?) Bring

Geysers in the Inggison Gravepit. Investigate

Meiria for your rewards: 2,475,800 EXP and

the Rock Geyser. Report your “findings” back

Sulinia's Report to Pilomenes. Report back to 76,950 Gold. Oddly, this Quest is NOT repeatable.

the Sulfur Geyser, then the Pool Geyser, then to Lady Pasiphae for 4,199,300 EXP and 6,000 Gold.

Protect What's Ours

Keios sends you to kill Basrasa Remnants

Will The Aether Rain?

Pomponia has another long Quest for you.

and Crater Gathering Worms, then bring

Since this is a “disguise” Quest, you'll have to

for your rewards: 1,579,100 EXP, 200 Abyss

Talk to Pomponia, then talk to Gelon. Search

“evidence” from the carcasses back to Keios

Points (Special collectible PVP points for

exclusive rewards!) PLUS 40 Stigma Shards and a Platinum Medal! This Quest counts for

go solo, lest your friends blow your cover. for the Parchment Map, then bring it back to

Gelon. Talk to Pomponia again. Kill Balaur until they cough up a Balaur Jacket, Balaur

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Pants, and Balaur Helmet, then take those to

A Safer Crater

Daphnis. Talk to her, then report back to

Biahios wants you to help make the

Pomponia. Go to Hanarkand Prison Entrance,

Angrief Wastes safer. Namely, he wants you

and make sure you're out of sight of all

to kill 10 Sulfur Petrahulks and 12 Sourwind

While “transformed”, talk to Warden Angasa.

report back to Biahios for 1,902,500 EXP and

monsters before using the Balaur Disguise.

He'll assume you're there to relieve him, and he'll leave. Talk to Donikia. Report back to

Wraithlings. When you've bagged your limit, 52,900 Gold. This Quest is repeatable up to 10 times!

Pomponia with what you've learned. Use the

Balaur Disguise one more time to show off for Pomponia (Her idea, not yours!) Talk to Pomponia

again

for

your

rewards:

13,560,400 EXP—That's right, over 13 MILLION

EXP!—PLUS

your

choice

of

Shoulder Armor. Pick the Plate Pauldrons, as Perk of being Warrior-Type, plus the most protection!

Sulinia wants you to kill Drakan Elite Kill

20

Hanarkand

Drakan

Destroyers, and 10 Hanarkand Legatus monsters, then report back for your rewards: 2,388,300 EXP, 50,000 Gold, PLUS 10 Greater

Running

Scrolls

(Run

Ingnie has come up with an idea to make Armor Acid-proof! But she needs you to

gather some “ingredients”. Namely, kill Madshelled Ksellids, Steelscale Ksellids, and Steel Scale Ksellids (Is there a difference?), and bring the carcasses back to Ingnie for your rewards: 1902500 XP, PLUS 200 Abyss

Points (PVP Points collectible to exchange for

[Group] Seat of Civilization? Monsters.

Acidproof Armor

Speed

special, exclusive rewards!), AND 40 Stigma Shards, AND a Platinum Medal (No use yet, stow it in your Personal Warehouse, until they implement some use for these, but they

ARE collectible!)! Even better, this Quest is repeatable up to 20 times!

increased by 30% for 5 minutes)! This Quest is repeatable up to 10 times! Since these are

Balaur Records Kerus needs you to go retrieve some

Elite Monsters, you WILL need a Party, as

records about Balaur in the past. Talk to

descriptor!

to Kerus for your rewards: 3,339,700 EXP,

indicated by [Group] tag in the Quest's

Wivius, get the Records, and bring them back 103,050 Gold, PLUS 10 Sky Dragon King's Roast Meats! (Sky Dragon King Roast Meat is

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an AMAZING meal that increases Physical

return to Laestrygos for your rewards:

Attack by 12, all Elemental Defenses by 60,

5,795,600 EXP. This Quest is repeatable up to

Time for 30 minutes!) Sadly, this Quest is

PVP!

and gives you 15 seconds of extra Flight NOT repeatable!

30 times, for you to get practice in high-end

Sword/Greatsowrd Predilection

Blessings to the Agent

(Sounds like Blessings to the Phoenix, from the game “Majesty”)

(Requires “Blessings to the Agent” and

“[Spy/League]

Agency's

Aftermath”

Quests)

Laestrygos has a “simple” job for you. He

You have to choose Sword or Greatsword,

gives you Blessings of Concentration, and

and talk to Laestrygos. He'll give you a

Blessings on her Aether Concentrator, to

to Anusis (Anusis is back in Sanctum), to

sends you to Veille, with orders to use the

“give power to the Agent”. Once you do this 10 times, report your findings back to Laestrygos for your rewards: 2,264,100 EXP. [Spy/League] Agency's Aftermath (Requires “Blessings to the Agent” Quest) I told you, nothing is EVER that simple!

Sword/Greatsword and Piece of Aegis to take

forge a formidable new Weapon for you! Talk to Anusis twice when you reach him, and

you'll

get

3,510,500

EXP,

PLUS

Laestrygos' Mirage Sword or Greatsword, depending which you chose. Siel's

Supreme

Noble

Sword/Greatsword

Gefeios wants to offer you an even

Laestrygos sends you to kill Guardian

mightier

are Super-Elite Bosses, so you'll NEED a full

the components on his long “shopping-list”,

Generals of the Asmodian Fortresses. These

League of players, to ward off hostile players, if nothing else! Kill Guardian General of

Vorgaltem Citadel, then Guardian General of

Crimson Temple. Once those two are dead,

weapon,

if

you'll

do

some

Harvesting/killing for him. Once you have all

bring them to Gefeios for 4,372,400 XP PLUS

Siel's Supreme Noble Sword or Greatsword, depending which you chose.

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[Group] New Sword/Greatsword

Favor Feud

(Requires

Veille doesn't WANT a Favor, she wants

“Siel's

Supreme

Sword/Greatsword” Quest)

Noble

The Weapon from the previous Quest isn't

at max power yet. Gefeios has ANOTHER

you to COLLECT her Favors from the local wilderness and monsters! Once you have enough of her Favors, bring them back to

Veille for 5,124,700 EXP, 25,350 Gold, PLUS

“shopping-list” of components for you to

your choice of Gauntlets. Choose the Plate

use the Furnace at DebilKarim's Forge. You'll

Packing Steel”! After all, you ARE a Warrior-

gather, killing or Harvesting as needed, then

need a Party, both to accelerate the killing and keep the monsters at bay while using the

Gauntlets, so you can be “Full Plate And Type!

Forge! Once you have it done, take the

Essence of Siel back to Gefeios. He'll infuse it

Favors for Veille

(This feels like the same Quest as Favor

into the Weapon you made in the previous

Feud.)

whether this one or the Laestrygos' one is

wilderness and monsters, and bring them

you prefer. Gefeios will also give you

will reward you with 6,149,600 EXP, 25,350

Quest to make it even mightier! It's debatable more powerful. Try both, and use the one 4,372,400 EXP.

Collect Veille's Favors from the local back to Veille once you have enough. Veille Gold, PLUS your choice of Leg Armor! Choose the Plate Greaves, to show off your

Chaser's Backpack Wivius sends you to gather artifacts of a

Warrior-Type Status!

failed previous explorer: Old Sack, Extra Clothing, Leather Notebook, and Emergency

Favors of Fancy Once again, collect Veille's Favors from the

Potion (If he'd used the Emergency Potion,

local wilderness and monsters, and bring

you're not supposed to think about that?)

Veille will reward you with 6,149,600 EXP,

you wouldn't be on this Quest, but I guess

Bring them back to Wivus for your rewards: 3,045,100 EXP and 56,020 Gold.

them back to Veille once you have enough.

25,350 Gold, PLUS your choice of Shoulder Armor! Choose the Plate Pauldrons, to pump

up your protection and show off your Warrior-Type Status!

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Shield Veille

Veilled Weapon

(Requires at least one of the other Favor

(Requires at least one of the other Favor

Quests, and a Level 55 character)

Once again, collect Veille's Favors from the

Quests, and a Level 55 character)

Evenworse pun, but you know what's

local wilderness and monsters and bring

coming! Once again, collect Veille's Favors

them back to Veille once you have enough.

from the local wilderness and monsters and

25,360 Gold, PLUS Veille's Shield!

enough.

Veille will reward you with 6,149,600 EXP,

bring them back to Veille once you have Veille

will

reward

you

with

6,149,600 EXP, 25,360 Gold, PLUS a

Veille's Favor-ite (Requires at least one of the other Favor

Weapon based on your Class!

Quests, and a Level 55 character)

Horrible pun, but you know what's coming! Once again, collect Veille's Favors from the local wilderness and monsters and

Winning Veille's Favor (Requires at least one of the other Favor Quests, and a Level 55 character) Horrible pun, but you know what's

bring them back to Veille once you have

coming! Once again, collect Veille's Favors

6,149,600 EXP, 25,360 Gold, PLUS your

bring them back to Veille once you have

enough.

Veille

will

reward

you

with

choice of Boots! Pick the Veille's Plate Boots, for maximum protection and style, again, exploiting and/or showing off your Warrior Status!

from the local wilderness and monsters and enough.

Veille

will

reward

you

with

6,149,600 EXP, 25,360 Gold, PLUS your

choice of Chest Armors! Pick the Veille's Breastplate, for maximum protection and

style, again, exploiting and/or showing off your Warrior Status!

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It's Better! It's an OBELISK!

The Negotiators

Outremus has another outrageously long

Suleion is getting ready for a big job. Bring

Quest for you. Talk to General Versetti. Talk

a message from him to Gelon, then report

to Centurion Secundila. Talk to Phailos. Talk

back to Suleion for 813,600 EXP and 10,350

to Centurion Thalia. Install the Special Obelisk at the Hanarkand Protection Altar. Talk

to

Centurion

Stonecrafted

Obelisk

Kerus. at

the

Install

Altar

Gold.

the

Killing Time

of

Protection in Angrief. Talk to Kerus again.

(Requires “The Negotiators” Quest) Suleion sends you to kill 10 monsters in

Talk to Yuditio. Enter the Corridor through

the Abandoned Jotun Studio. Kill ANY 10

a Party for this part!) Advance to Beshmundir

for your rewards: 1,491,600 EXP, 6,900

Silentera Westgate. (You might want to bring Temple and destroy the Power WardStone. Destroy the Sorcery WardStone. Steal the Core from the Aetheric Field Generator and use it on the Angrief Bulwark. Report the results to Outremus for your rewards:

17,082,400 EXP—That's right, 17 MILLION —PLUS your choice of Chest Armor. Choose the Plate Mail one, Kynus's Breastplate. Best protection for a Warrior-Type like you, and looks the best too! Just A Taste Gorgias

wants

to

DRINK

a

Water

monsters there, then report back to Suleion Gold, PLUS your choice of either 3 Nenana

Cheese Curries (Boosts Accuracy by 60 for 30 minutes) or 3 Fried Plindits (Boosts Magic Accuracy by 30 for 30 minutes). Since you're a Warrior-Type, the Plindits will be just about useless for you, but it's up to you. This

Quest is repeatable up to 20 times, and I recommend doing so: Good food, easy kills, and fairly god EXP. That's “Food Folks, and Fun”, AION-Style! Kill the Corrupted Sage (Requires

“The

Negotiators”

and

Elemental! In order to do that, you'll have to

“Killing Time” Quests.)

and bring him their Elemental Waters. Once

Aran. Do so, and bring his possessions back

5,124,700 EXP, 36,000 Gold, PLUS 5 Fine

and 18,750 Gold!

run around and kill Vapor Spirits for him, you have enough, bring them back to him for Recovery Serums. (IMMEDIATE Healing, plus

Suleion wants you to assassinate Dark Sage

to Suleion for your rewards: 4,068,100 EXP

Mana Recharging in one Potion!)

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The Bad News

Making Do

(Requires “The Negotiators”, “Killing

Chekius wants you to kill Flametail

Time” and “Kill the Corrupted Sage”

Leowasps and get their Skins. Once you have

Quests)

enough Skins, bring them back to Chekius

Suleion sends you to talk to Cicero then

for 2,827,200 EXP, PLUS 200 Abyss Points

(Special PVP collectible points for exclusive

talk to Gelon, delivering the Bad News. Gelon

rewards! Even though this is NOT a PVP

Tidings with 1,032,300 EXP, 35,250 Gold,

Shards and a Platinum Medal! (Put the

Suspicious Red Sack for random Manastones

until they implement a use for it) Even better,

REWARDS you for being the Bearer of Bad PLUS a Suspicious Red Sack! (Right-click the —not necessarily GOOD Manastones!)

Quest, it still counts as one!), PLUS 40 Stigma

Platinum Medal in your Personal Warehouse this Quest is repeatable up to 20 times!

Living in Obscura-ty

No, He Never Returned

(Another horrible pun!)

Zaniah has a Missing Persons Quest for

Siaqua wants you to kill Sandstorm

you. Talk with Gelon, then talk to Jennathea.

you have enough Dust, bring it back to

northwest corner of the area marked

Obscuras and bring their Dust back. Once Siaqua for 2,827,200 EXP, PLUS 200 Abyss Points (Special PVP collectible points for exclusive rewards! Even though this is NOT a PVP Quest, it still counts as one!), PLUS 40 Stigma Shards and a Platinum Medal! (Put the Platinum Medal in your Personal

Warehouse until they implement a use for it)

Find Alphecca and talk to him. (He's in the

Hanarkand on your map, NOT to be confused with Hanarkand Plains) Report back to Zaniah with the good news. Zaniah will reward you with 998,800 EXP, 40,500

Gold, PLUS two Old Weathered Seals! Sadly, this Quest is NOT repeatable.

Even better, this Quest is repeatable up to 20 times!

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Omega's Fragment

[Spy/League]

Somewhere in your travels, you'll find a

Strange Fragment. Talk to Siaqua twice about it for 6,927,000 EXP and a Violet Orb.. Beware, this starts a LONG Quest Chain!

Gelkmaros (Requires

Expedition

“Omega's

to

Fragment”,

“[League] The Orb's Orders”, and “[Spy/ League] Twilight of Ragnarok” Quests)

Talk to Temenos. He'll assign you to kill

[League] The Orb's Orders

Padmarashka, ANOTHER Super-Elite Boss.

Sounds like a Venture Brothers episode,

but also to keep enemy players off you. Once

Wivius sends you to kill Sematariux. You'll

Temenos for 11,603,600 XP (Why do they

(Requires “Omega's Fragment” Quest)

You'll need a League, not only to kill the Boss,

doesn't it? Siaqua sends you to talk to Wivius. need a whole League to beat him, he's a Super-Elite Boss. Once you kill him, report back to Siaqua for 8,187,200 EXP and get

you've killed Padmarashka, report back to

keep giving EXP when you can't Level anymore?) and your Violet Orb back!

your Violet Orb back.

(Requires [Spy/League] Twilight of Ragnarok (Requires “Omega's

Fragment”

“[League] The Orb's Orders” Quests)

[Spy/League] Quell Mastarius

and

You'll have to go to Gelkmaros—Asmodian territory—for this one! Talk to Stanis. You have to kill Ragnarok, another Super-Elite

“[League]

“Omega's The

Orb's

Fragment”, Orders”,

“[Spy/League] Twilight of Ragnarok”, and

“[Spy/League]

Expedition

Gelkmaros” Quests) Temenos

sends

one

Stanis when you kill Ragnarok for 11603600

the hardest Super-Elite Boss in the game, so

when you pretty much don't need EXP

anymore anyways—PLUS you get your Violet Orb back! Stay in Gelkmaros for the next one, though...

have

to

final

Assassinate

XP—That's right, almost 12 MILLION EXP,

You

on

Boss. You'll need a League to kill him, AND to

hold off the enemy PLAYERS! Report back to

Quest.

you

to

kill

Marchutan's Agent Mastarius. He is arguably you'll need a full League to kill him, let alone ward off enemy players! (That's why this

Quest is Chained with the other 4!) Once you finish him, report your success to Temenos,

and he'll send you to report back to Outremus, finally back in Inggison—Elyos territory!

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Outremus

rewards

you with

Unofficial Aion Ranger Guide

11,603,600 EXP, PLUS Kaisinel's Blessed

[Alliance] An Urgent Mission

Dagger! (The Weapon reward is based on

Ingnie sends you to destroy 20 Altars at

Class!) Either way, you're finally done with

the Avarice Garrison. You'll need a full

THIS Quest Chain!

Alliance to ward off all the aggro enemies of

the Garrison itself! Once you've destroyed the

Swords and Spectacles

Altars—and God knows how many enemies

Yereos tasks you to kill 7 Withered Rotrons

in the way—Report back to Ingnie for your

your limit, report back to him for your

(Collectible PVP Points for exclusive rewards

This Quest is repeatable up to 10 times, and

it”s not!), PLUS a Platinum Medal! (Store it in

and 7 Shortleaf Agrints. Once you've bagged

rewards: 1,902,500 EXP and 38,100 Gold. fairly easy, so go for it!

rewards: 2,628,600 XP, 1,000 Abyss Points —this counts as a PVP Mission, even though your

Personal

Warehouse,

until

they

implement a use for them) This Quest is

Watching the Past Jennathea wants you to kill monsters that

repeatable up to 5 times.

are interfering with Conqueror's Ravine.

[Alliance] Morais's Cool Judgment

Inggison Trico Foals. Once you've bagged

in the Temple of Scales. They are tough

rewards: 3758100 EXP, 23,000 Gold, PLUS

so you WILL need a full Alliance to succeed.

Namely, kill 10 Inggison Tricos, and 15

your limit, report back to Jennathea for your your choice of either 5 Major Strike Resist Scrolls (Resists Physical Criticals for 5

minutes) or 5 Major Spell Resist Scrolls (Resists Magical Criticals for 5 minutes). Both of these are best used in PVP. This Quest is

repeatable up to 10 times, BUT the two Scrolls

are

mutually

exclusive

while

activated, so it's better NOT to mix&match!

Siaqua sends you to kill 20 of the Garrison

bastards, and attack in Zerg-worthy swarms, Once successful, report back to Siaqua for 2,628,600 XP, 1,000 Abyss Points (collectible

PVP Points for exclusive rewards—this counts as a PVP Mission, even though it”s

not!), PLUS a Platinum Medal! (Store it in your

Personal

Warehouse,

until

they

implement a use for them) This Quest is repeatable up to 5 times.

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[Group] A Stealthy Science

back to Crasus for your rewards: 5,265,800

Sulinia wants you to kill Elder Zanuta and

EXP , PLUS a Suspicious Red Sack! (Right-

bring back his Quartz. He's a tough Boss, so

you WILL need a Party! Once successful,

Sulinia gives you 5359900 EXP, PLUS your

click

it

for

random

Manastones—not

necessarily GOOD Manastones, mind you!)

choice of Sulinia's Corundum Necklace or

[Group]

The

Dramata's

Long

Sulinia's Turquoise Necklace. Since you're a

Shadow

better, but the choice is yours!

Forest of Antiquity. Namely, 10 Basrasa

Warrior-Type, the Corundum Necklace is

Rioters and 3 Basrasa Supervisors. You WILL

[Group] Drakanstaffs At Dawn Sulinia sends you to kill Hanarkand

Drakan

Elite

Medics

and

Wivius wants you to kill Drakans in the

Hanarkand

Curatuses, and steal their Staffs. They're super-tough Drakans, so you WILL need a

need a Party to beat these guys! Once you've bagged your limit, report back to Wivius for 2,827,200 EXP.

[League] Reclaim the Temple of

Party! Once you have enough Staffs, bring

Scales

2968300 EXP, 70000 Gold, PLUS your

General of the Temple of Scales. He's a tough

Greater Awakening Scrolls. Since you're a

to kill him and his bodyguards!. Once

them back to Sulinia for your rewards:

choice of 10 Greater Courage Scrolls or 10 Warrior-Type, the Awakening Scrolls are just about useless, but it's up to you. This Quest is repeatable up to 10 times!

Siaqua sends you to kill the Guardian

Super-Elite Boss, so you'll NEED a full League successful, report back to Siaqua for your rewards: 2,628,600 EXP, 5,000 Abyss Points

(collectible PVP points for exclusive rewards —this isn't a PVP Quest, but it counts as

[Group] Shadows on the Road

Crasus wants you to kill 10 Voyeur Ashulagens. They may be sneaky bastards, but they're still tough, so you WILL need that Party! Once you've bagged your limit, report

one!), PLUS a Platinum Medal (Store it in your

Personal

Warehouse

until

they

implement a use for it.)! This Quest is repeatable up to 5 times!

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[League] Securing Avarice

[Spy] A Shield Situation

Ingnie wants you to kill the Guardian

Temenos sends you to Asmodian territory

General of the Temple of Avarice. You'll need

again to kill Crawling Serrators and collect

a full League to kill him and his bodyguards!

their Shells. Once you have enough Shells,

your rewards: 2,628,600 EXP, 5,000 Abyss

rewards: 5,319,000 EXP, 400 Abyss Points

Once successful, report back to Ingnie for

bring them back to Temenos for your

Points (collectible PVP points for exclusive

(Special collectible PVP points for exclusive

as one!), PLUS a Platinum Medal (Store it in

Platinum Medal! (Store the Platinum Medal

implement a use for it.)! This Quest is

implement a use for it.) This Quest is

rewards—this isn't a PVP Quest, but it counts your

Personal

Warehouse

until

they

repeatable up to 5 times!

rewards!) PLUS 80 Stigma Shards and a

in your Personal Warehouse until they repeatable up to 20 times!

[Spy/League] Veiled Compliment Laestrygos sends you to kill the Guardian

[Spy] Mudthorn of Viscum Swamp Stanis sends you to Asmodian territory

Generals of Asmodian Fortresses. Kill the

again to kill Deformed Mudthorns and

the Guardian General of Crimson Temple,

Sap, bring them back to Stanis for your

Guardian General of Vorgaltem Citadel, then then report back to Laestrygos for 5,795,600 EXP.

collect their Saps. Once you have enough rewards: 5,319,000 EXP, 400 Abyss Points (Special collectible PVP points for exclusive rewards!) PLUS 80 Stigma Shards and a

[Spy/League] Veiled Reward

Laestrygos sends you to kill the Guardian Generals of Asmodian Fortresses. Kill the

Guardian General of Vorgaltem Citadel, then the Guardian General of Crimson Temple,

Platinum Medal! (Store the Platinum Medal

in your Personal Warehouse until they implement a use for it.) This Quest is repeatable up to 20 times!

then report back to Laestrygos for 5,795,600 EXP. Other than the name, this is a carboncopy of the previous Quest!

[Spy] Stanis's Worry

Stanis sends you to Asmodian territory again to kill Lowland Leowasps and collect their Thorns (I assume that means their

stingers?) Once you have enough “Thorns”, bring them back to Stanis for your rewards:

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5,319,000 EXP, 400 Abyss Points (Special

[Spy/League] Agency's Prize

collectible PVP points for exclusive rewards!)

Laestrygos sends you to kill the Guardian

PLUS 80 Stigma Shards and a Platinum

Generals of Asmodian Fortresses. Kill the

Medal! (Store the Platinum Medal in your

Guardian General of Vorgaltem Citadel, then

use for it.) This Quest is repeatable up to 20

then report back to Laestrygos for 5,795,600

Personal Warehouse until they implement a times!

the Guardian General of Crimson Temple, EXP. This Quest is repeatable up to 30 times!

[Spy] Temenos's Request

Temenos sends you to Asmodian territory

[Spy/League] Agency's Toll

Laestrygos sends you to kill the Guardian

again to kill Golden Gaze Scolopen and

Generals of Asmodian Fortresses. Kill the

enough Poison Stings, bring them back to

the Guardian General of Crimson Temple,

collect their Poison Stings. Once you have

Temenos for your rewards: 5,319,000 EXP, 400 Abyss Points (Special collectible PVP points for exclusive rewards!) PLUS 80

Guardian General of Vorgaltem Citadel, then

then report back to Laestrygos for 5,795,600 EXP. This Quest is repeatable up to 30 times!

Stigma Shards and a Platinum Medal! (Store

the Platinum Medal in your Personal Warehouse until they implement a use for it.) This Quest is repeatable up to 20 times!

[Spy/Alliance] Elimination Order

Stanis sends you to Gelkmaros—Asmodian territory—to

kill

Sillbarum,

Revolver

Blackhands, and Hora Akacha. All of these are Super-Elite Bosses, so you'll NEED a full

[Spy/League] Agency's Effect

Laestrygos sends you to kill the Guardian Generals of Asmodian Fortresses. Kill the

Guardian General of Vorgaltem Citadel, then the Guardian General of Crimson Temple,

then report back to Laestrygos for 5,795,600 EXP. This Quest is repeatable up to 30 times!

Alliance to kill them, as well as ward off

hostile players. Once you're done, prepare 10 MILLION Kinah, and let Stanis know your

success. Stanis will give you 11,603,600 EXP, PLUS

your

Corundum

choice

Necklace

of

or

Utsida's

Utsida's

Noble

Noble

Turquoise Necklace. Since you're a WarriorType, the Corundum Necklace is better, but it's up to you.

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[Spy/Alliance] Stanis's Secret Order

Asmodian

Stanis sends you to Gelkmaros—Asmodian

territory—to

kill

Sillbarum,

Revolver

Balaurea is the home of your hated enemy

Blackhands, and Hora Akacha. All of these

the Balaureans, and as befitting Asmodians,

Alliance to kill them, as well as ward off

Level 51, a new Quest magically appears in

are Super-Elite Bosses, so you'll NEED a full

you land in the dark part of it. Once you hit

hostile players. Once you're done, prepare 15

your Quest Journal, “Vidar's Call”. Go to

success. Stanis will give you 11,603,600 EXP,

you to the Convent of Marchutan, an

Corundum

AMAZING cutscene, better than anything the

MILLION Kinah, and let Stanis know your PLUS

your

choice

Earrings

of

or

Utsida's

Utsida's

Noble

Noble

Turquoise Earrings. Since you're a WarriorType, the Corundum Earrings are better, but it's up to you. [Spy/Alliance] Order

Temenos

Asmodian

sends

Temenos's you

territory—to

to kill

Secret

Gelkmaros— Sillbarum,

Revolver Blackhands, and Hora Akacha. All of these are Super-Elite Bosses, so you'll NEED a full Alliance to kill them, as well as

ward off hostile players. Once you're done,

Pandemonium, and talk to Vidar. He'll send underground

Monastery.

There's

an

original AION, worthy of Final Fantasy series! You'll board a bat-winged glider, and have

an underground dogfight with the Chantra Dredgion, one of the new enemy factions you'll be fighting down here. (Although with the world resembling a cracked egg, “up” and “down” are highly relative!)

Once you arrive, talk to the High Priest. In fact, talk to everyone here. Your next main Quest will be “Traveling

prepare 20 MILLION Kinah, and let Temenos

to Gelkmaros”. Talk to Agehia, who will

11603600 EXP, PLUS your choice of Utsida's

message, to take to Nekai. Then deliver the

know your success. Temenos will give you Noble Corundum Ring or Utsida's Noble

Turquoise Ring. Since you're a Warrior-Type, the Corundum Ring is better, but it's up to you.

send you to Tigrina. Tigrina will give you a

message to Grer. Then deliver the message to Moorinerk. Return to Tigrina. She will send you to talk to Richelle in a new place called

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Unofficial Aion Ranger Guide

Gelkmaros Fortress, who will FINALLY give

A Fruitful Endeavor

you your reward. Your reward is 1,326,100

Anoramas needs you to bring Growth

EXP and 22,760 Gold! Not bad for being a

Accelerant and Special Fertilizer to Miener.

serial messenger boy!

Miener is along the road northwest of

This new area is called Gelkmaros. The first few Quests will help you learn this new area.

The most important Quest here is “Visiting

Gelkmaros Falls. Take the south branch at the

first fork in the road, then the north branch at the second. He's right along the road. Talk

to him, then return to Anoramas for your reward of 3,566,600 EXP!

Vare”. One of the NPCs in Gelkomaros will send you to a floating island in the Abyss,

A Shulack's Story Talk to Chenkiki, in the Refugee Village

called Reshanta. Talk to Vare when you get

due west of Gelkmaros Falls. (Take the

and monsters in the way. Your reward is

times.)

there, avoiding or fighting enemy players 642,200 EXP and 43,080 Gold.

northwest road, then take the south fork both

This one is INSIDE Taloc's Hollow. If you

Once you finish “Visiting Vare”, it'll unlock

find the named Shulack, Dorkin, it'll give you

Hollow”. However, UNLIKE other Instances,

and take the Sack Of Food anyways.) Bring

a REPEATABLE Instance Quest called “Taloc's there are Quest NPCs inside. The Quests they give are about Gathering (Easy) and Stigmas (You can earn an extra Stigma Slot, but it's

a Sack Of Food (If he aggros on you, kill him the Sack Of Food to Chenkiki for 1,437,600 EXP, and the Shulack Hatchet!

hard). Taloc's Hollow is the best place to Level, at least until 53.

Other Quests in the area include:

An Excellent Opportunity

Talk to Carabel in Sunken Canyon, due

south of Gelkmaros Fortress. She will send you

to

kill

20

Carnal

Condors

in

DragonSpine Rise, due south of the Canyon.

Once you've killed all 20, talk to her again, she'll give you 5 Fine Life Serums (Instant Heal Potions), 1,049,100 EXP, and 16,100 Gold.

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Breaking Out In Hives

Concentrated Antimoni

Just barely south of Gelkmaros Fortress,

This is a LOOT Quest, given by Carabel in

but west of the road itself, is an NPC called

the Sunken Canyon. Kill Giggling Pucas and

Vyuin. He wants you to find and smash 3

collect Antimoni and Ore Caltrops. Once you

Pathfinding

Carabel for your reward: 2,236,000 EXP

Gelkmaros Beehives. To find them, use the command,

“/pathfinding

Gelkmaros Beehive”

collect your quote, bring them back to (Odd, nothing in the hundreds place!), and 124,750 Gold.

(Maybe it should have been called just

“Breaking Hives”, but then no painful pun)

Crash of the Dredgion Valetta has a job for you. This is going to

Not surprisingly, you will be attacked

be a long one. First talk to Richelle, then

required 3, return to Vyuin for your reward,

out to collect belongings of Runaway Balaur

when you do so. Once you break the 994,100 EXP, and 2,500 Gold!

Soldiers. Some of them, though, don't quite “get” the concept of running away, and will

Cleaning Out Leftovers

Hnikar needs you to clean out some leftover Balaur around Gelkmaros Fortress. Kill 10 Naduka Legionaries, and 10 Naduka Assassins. When you have killed your quota or better, return to Hnika for your reward:

2,327,600 EXP, and 128,740 Gold. Sadly, this Quest is NOT repeatable.

report back to Valetta. Valetta will send you

fight you for them instead. Crush them,

gather your limit of the belongings, then return to Valetta. Valetta will send you to talk to Vellun. Vellun, in turn, will send you to the Convent of Marchutan to get the Watching Eye. Bring the Watching Eye to

Valetta. Valetta will activate it, and give it back to you, with instructions to plant it on the Dredgion Crash Site. (Essentially, you're installing a magic version of a security

camera). Once you have it installed, report

the results to Valetta. Next, go to Cowards' Cove (Aptly named, as it turns out), and chase Kumbanda. Note that your orders are only to CHASE him (to his hideout), not to

KILL him, even though you could probably

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easily beat him by now. Once he “gets away”,

Distract the Balaur

report back to Valetta. Valetta will reward

Hnikar has another Mission for you.

you with 8,870,800 EXP PLUS your choice of

Rather than attack the weaklings around the

Valetta's

Valetta's

fortress as in “Cleanup The Leftovers”, you're

it's better for Warrior-types like you.

Antagor Battlefield. You might want to bring

Malevite

Ring,

or

Corundum Ring. Choose the Malevite Ring, Although

you

may

still

have

found

something better along the trail...If you don't need it, sell it or feed it to your pet.

now tasked to kill fresh enemies in the a party with you for these guys!

You have to kill 10 Naduka Legionaries

and 10 Naduka Assassins. Once you've

Crime Scene Investigation Back at the Refugee Village, talk to

Shorleck. He will ask you to run to the Root

Hollow and collect evidence from the crime

bagged your limit, return to Hnikar for your reward, 1,049,100 EXP and 25,000 Gold! And this was just a “diversionary” attack?

scene, and bring it back to him. Please note that Shorleck is an anagram of

Sherlock, as in Sherlock Holmes, the world's greatest fictional detective! The reward is sweet, too, 1,764,600 EXP, 13,610 Gold.

Vesvola has a job for you. Vesvola is waiting at the bridge just south of Gelkmaros

Falls. You are tasked to cull some Wildspine who have been getting too numerous in the area around Gelkmaros Falls. Once you kill your quota, report back to Vesvola for your reward, 2236000 EXP and 40020 , PLUS 10

Poco Mookie Candy. This Candy turns you

Dangerous Geyser

Jalg has a job for you. Run and ask Ightris

about a geyser. Then run back and relay the information to Jalg. This mundane Quest nets you 550,500 EXP and 25910 Gold.

Ecologist's Advice

into a “harmless” Poco Mookie for 10

minutes each. While in disguise, you can't use any Skills. Best used as a disguise for PVP, or just as a party trick.

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Exorcising Infisto

Heart of Wood

Carabel has another job for you. He'll hand

Irkale wants a sample of Taloc's Knot.

you a Pouch of Tainted Ore. Take the Pouch

Harvest the sample and bring it back to

to Horu and tell him what's wrong. Horu will

Irkale for 2,413,400 EXP, 39,550 Gold, AND

back to Carabel, which will not only cure

Major Potions of Mana.

give you a Tainted Mineral Purifier to take

your choice of 10 Major Life Potions or 10

him and fix the Ore, but all future Ore as

well! Carabel rewards you 1,232,400 EXP

Ingredients for the Antidote

and 55,700 Gold. Not bad for a mining run!

Greeta has a time-sensitive job for you.

Fearsome Condor Carabel needs more help! This time, you

will be tasked to kill 20 Carnal Condors and 1 Skraw at Dragonspine Rise. Once you've bagged your limit, return to Carabel for your reward: 2,291,000 EXP and 123,590 Gold, AND 10 Fine Life Serum (Instant-Heal Potion)!Flip A Coin

Yaminerk needs you to collect Ward Tokens and bring them back to him. Once you collect enough Tokens, bring them back and Yaminerk will reward you with your choice of a Crusader Token or a Daemon

There's a special fruit that will rot within

minutes. You have to bring it to Wistron before it rots. If it didn't rot yet, Wistron will

turn it into an Aether Detoxicant. Bring the Detoxicant back to Greeta for your reward: 550,500 EXP, 38140 Gold, and your choice of Gloves. Since you're a mighty Warrior Type and CAN use Plate Armor, choose those,

they'll give the best protection. And besides, “If you got it, FLAUNT IT!” A Party is not NECESSARY for this Quest, but it WILL help, as they can run interference for you, blocking the enemies, so you can get the fruit to Wistron before it rots!

Token. These are the same as the Daily Quest

Tokens, and you can trade them for equipment of the Faction you choose to back. This Quest is repeatable up to 255 times!

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Intervention

Miener's Fruit

All you have to do for this one is talk to

Anoramas has a simple messenger task for

Wistron twice. Your reward is 550,500 EXP

you. Run to Miener, get some fruit from him,

and 28,090 Gold!

and bring it back to Anoramas for your reward: 550,500 EXP and your choice

Ipses's Ambition

between a Life Crystal and Mana Crystal.

For this Quest, you have to kill Balaur, take

their Armor, and bring it to Ispes to study. When you collect enough, bring it back to

Ipses for your reward: 1,581,300 EXP and

When used, the Life Crystal heals 5,000 HP INSTANTLY, and the Mana Crystal recharges 5,000 Mana INSTANTLY!

71,610 Gold. Fairly easy Quest, but as always, a Party will speed up the killing part! Mamuts of Balaurea Irkale needs horns of Swamp Mamuts. Kill Swamp Mamuts, collect the horns, and bring

Missing Bard Skilving wants to know what happened to

Svasuth. Run to Notud, and ask him, then

relay the information to Skilving for your reward: 550,500 EXP, NO Gold!

them back to Irkale. Remember, since this is a

LOOT Quest, instead of a KILL Quest, you

Missing Pieces

Gelastra wants you to find pieces eaten by

may need to kill more Mamuts than you need

Worm Snufflers. Of course, you'll have to

Once you have your quota, bring them back

LOOT Quest, not a KILL Quest, so you'll have

horns, since they don't all drop usable horns. to Irkale for your reward: 994,100 EXP,

1,400 Gold, and 5 Fine Mana Serums (Instant Mana recharging). I recommend you sell the

Mana Serums or give/sell/Auction them to another player. This Quest is repeatable up to 10 times!

KILL them to get the pieces back! This is a to kill a lot to get all the pieces. Once you

have them all, return to Gelastra for your reward: 1,884,100 EXP and 92,930 Gold, PLUS 10 Drupa Cocktails. Each Drupa

Cocktail increases your HP Regeneration by 12, and Mana recharging by 18 for 30 minutes! Effects are amplified outside of combat, obviously.

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Mookie Farming

Research on Mutant Insects

Vesvola has a simple Kill Quest for you.

Angrad tasks you to kill 100 Taloc's Root

Kill 20 Poco Mookies and 20 Hihu Mookies.

Monsters, then report back to him with what

Once you've bagged your limit, return to

you learned for your reward: 3,566,600 EXP

96,660 Gold.

bringing a Party with you to speed up the

Vesvola for your reward: 2,236,000 EXP and

and 88,470 Gold. I REALLY recommend killing part. 100 kills gets tedious fast!

Practical Research Irkale has had a breakthrough! Take the

Research Results to Vidar. (Vidar is in

Searching For a Cure

Wistron wants you to kill only ONE

Pandemonium) Run back to Irkale for your

monster—but WHAT a monster! Wistron

Boots. Again, since you are a Warrior-Type

her Fluids. Worse, she doesn't ALWAYS drop

reward: 1,437,600 EXP and your choice of and can use Plate, choose those! If you got it, flaunt it!

tasks you to kill the Queen Mosqua, and take the Fluids! Once you have the Fluids, bring them back to Wistron for your reward: 3,566,600 EXP and 96,660 Gold. A Party is

Priceless Ore

Carabel has a Harvesting Quest for you. Go to the Sunken Canyon, Harvest your quota of Antimoni and bring it back to

HEAVILY recommended, as she's a Boss Monster, PLUS she has a heavy escort of lesser Mosquas!

Carabel for your reward: 1,618,000 EXP and 40,950 Gold.

Shiny Happy Tokens Huirunerk tasks you to collect Daemon

Tokens, and trade them for 6 Crusader

Reinforcing the Bulwark

Danomdel needs you to gather Hard

Debris. You'll have to kill some monsters for

Tokens. No EXP or Gold. This Quest is repeatable up to 255 times.

it, obviously. Once you gather your quota of Hard Debris, bring it back to Danomdel for your reward of 1,581,300 EXP and 100,410 Gold.

Suspicious Daevas

All you have to do is talk to Carabel twice for 605,500 EXP and 5,370 Gold!

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Swap Meet

The Game is Afoot

Huirunerk tasks you to collect Ward

(This is an obvious Sherlock Holmes

Tokens, and bring them back to Huirunerk to

reference) Shorleck wants you to be his

trade them for either a Crusader Token or a

messenger boy. Talk to Shawster, and tell

Daemon Token, your choice.

Shorleck what Shawster said, then run back

to Shawster and deliver Shorleck's reply, then

Swept Away

Niamela has a messenger Quest for you. Run and talk to Herka, then run back to Niamela for your reward: 550,500 EXP and

run back to Shorleck with Shawster's reply! Shorleck gives you 788,800 EXP and 13,610 Gold.

25,910 Gold. They're very close together, so this is an easy Quest!

Denskel has a Kill Quest for you. Kill 40 of the Insects of Taloc's Boughs, and report your to

Eddas

Brynhild

wants

you to

do

a little

assassination of Balaur Deserters. Kill 10

Taloc's Boughs

findings

The Leader of the Drak

for

your

rewards:

2,324,700 EXP and 32,800 Gold, PLUS you

receive a Suspicious Red Sack, which gives you random Enchantment Stones when you open it, PLUS your choice of: •3

Greater Courage Scrolls (9% Attack Speed

•3

Greater Running Scrolls (30% Run Speed

•3

Greater Raging Wind Scrolls (30% Flight

Naduka Bonebreakers and their Boss, Trifire, then report back to Brynhild for your reward: 2,364,300 EXP, 113,290 Gold, and 5 Fine Life Potions (Gradual Heal Potion). Since

these are Balaur, AND you're going up against a Boss to boot, you will all but NEED a Party for this Quest! The Summation (Requires “The Game

Buff for 5 minutes)

Is Afoot” Quest)

Buff for 5 minutes)

Shawster. Do so, then report back to Shorleck

Speed Buff for 5 minutes)

reward you with 788,800 EXP, 33,350 Gold,

I recommend the Courage Scrolls, but it's

up to you.

Shorleck wants you to run a letter to

and “Discover the Truth”! Shorleck will

and 3 Greater Running Scrolls (30% Run Speed Buff for 5 minutes).

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Token Honesty

Since you're a Warrior-Type, I recommend

Yaminerk offers to trade Daemon Tokens

you sell the Mana Potions, whether to

for Crusader Tokens. Repeatable up to 255 times.

Vendor, at Auction, or directly to another player, but it's up to you.

Truth Behind the Bees

We Are Bees. We Hate You

Vyuin has another Bee-Themed Quest for

Vyuin has yet ANOTHER Bee-themed

you. Go to the Gelkmaros Beehives and find

Quest for you. Kill 30 Angry Bees, then

the Beehives where the Angry Bees live, then

report back to Vyuin for 2,236,000 EXP and

destroy 3 of them, then report back to Vyuin

for your reward: 2,236,000 EXP and

117,040 Gold.

117,970 Gold.

Where's Svasuth?

Skilving wants you to find some trace of

Vyuin's Orders Sometime among your kills, you'll find Sealed Orders. Right-click them to find out

Svasuth and bring it back for 1,764,600 EXP and 13,920 Gold.

they're meant for Vyuin. Deliver them to Vyuin for your rewards: 550,500 EXP and 2,340 Gold.

[Coin] Collecting Dranatig

Avanna tasks you to Collect 50 Antiquity Crystals and a Disposable Aether Refining Device, then bring them back for a Mithril

Water Analysis Methods Irkale needs you to do more monster-

killing “research”. Collect “samples” from Winged Dionaes, Poco Mookies, and Hihu Mookies, then bring the “samples” back to

Coin and a Chest to put them in. Mithril Coins are collectible for some very sweet exclusive rewards! This Quest is repeatable up to 255 times!

Irkale. This is a LOOT Quest, not a KILL Quest, so you'll have to kill a lot of each! Irkale will reward you 18,474,00 EXP, 64,130 Gold, and 10 Fine Mana Potions.

An Unusual Trap Sometime during your kills, you'll find a

Grass-Woven Trap. Right-click it to begin this Quest, then bring the Trap to Feles at the

outskirts of the Strigik Forest for 10,390 Gold.

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Bow's Potential

Fated

Talk to Tataka twice in the Refugee Village

for 767,900 EXP.

Heartbreak

(Requires “Fated

Love” Quest)

Gvorvin wants you to help him with his

love-life again. Talk to Marra and get

Delivery of Aether Sample

Vellun has a Delivery Quest for you. Take

Misorin's Dress. Bring the dress to Misorin,

then tell Lusena about the happy couple.

the Sample Pouch to Mialan, who will tell

Watch—and feel—her heart break! Report

information from Fjoersvith back to Vellun

55,630 Gold.

you to take it to Fjoersvith. Relay the

for your rewards: 1,394,900 EXP and 45,050

back to Gvorvin for 2,313,200 EXP and

Gold. Ecologist's

Lament

“Ecologist's Advice” Quest)

(Requires

Varca needs you to “eradicate” creatures of Strigik Forest. Kill 20 Angry Bosbears and 20

Friend of the Family While wandering, you'll find a hidden NPC

called Altina. Talk to her for 767,900 EXP! SHE wanders, however, so her location can't be told at any given time!

Patient Moonflowers. Once you've bagged

your limit, return to Varca for 2,667,600 EXP and 2 Life Crystals (Instant 5,000 HP Heal.).

Goodwill Envoy

Wandering the road between Lost City of Marayas and Subterranean Observation Post, there's a hidden NPC called Aglauros. Talk to

Fated Love Gvorvin wants you to help him “prove his

him twice for 767,900 EXP!

love” by killing 10 Crag Rynoces at the

Greatsword's Potential

Dragonspine Rise—and letting HIM take

Talk to Tataka twice for 767,900 EXP.

credit for it! He'll reward you for your kills— and your silence—with 2,745,500 EXP and 13,830 Gold!

Listen to my Song, Strigiks (Requires “Missing Bard” Quest)

Skilving finally got a lead on Svasuth's

location. “Find” him at the very north edge of the Strigik Forest, the very edge of the map.

Talk to him, and bring his message back to

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Skilving for 884,700 EXP and 22,800 Gold,

AGAIN to get Taloc's Tears. USE the Taloc's

PLUS 5 Major Anti-Shock Scrolls (Force Field

Tears 50 times to purify Krug Basin. Then

dissipates)!

Basin, Party recommended). Talk to Taloc's

that

absorbs

421

damage

before

it

you have to eliminate Celestius (Boss of Krug Mirage, then report back to Denskel, Vellun,

Mystery of the Aether

and Valetta, in that order. Valetta will reward

Denskel has a Loot Quest for you. Kill

you with 10,203,200 EXP and your choice of

and collect Aether Samples from them. Once

because you're a Warrior type and you can!

Dancing Moonflowers and Longtail Gluggas, you have enough Aether Samples, bring them back to Denskel for 2,570,200 EXP, 103,490

Leg Armor. Choose the Plate ones, just If you got it, flaunt it!

Gold, PLUS 5 Magical Aether Gems (Used in Crafting)!

Tricky Reinforcements Request

Talk to Feles for 631,600 EXP and 2,310 Gold.

Sword's Potential Talk to Tataka twice for 767,900 EXP! The

Aether

Must

Flow

[Coin/Group] Beaks and Beakers

(Requires

“Delivery of Aether Sample” Quest) This is a VERY long Quest!

This is a hard one, Party is almost

NECESSARY! Nordin tasks you to kill monsters and bring back 50 Strigik Beaks

and a Disposable Aether Refining Device.

Talk to Valetta to hear about a problem

with the Flow of the Aether (Almost sounds

like a “Great Disturbance In The Force”, doesn't it?) Talk to Angrad and hear what the problem is. Talk to Eddas for “Advice”. Meet

Taloc's Guardian at the north end of Krug

Each time you complete this Quest, each person in the Party who has the Quest gets 2,313,200 EXP, 2 Mithril Coins, and a Mithril Coin Chest! Mithril Coins are

collectible for sweet exclusive rewards! You can repeat this Quest up to 255 times!

Basin. “Earn his trust” by killing 10 Sticky Sludgers and 10 Whirling Seafoams, then talk to him again, once you've proven yourself Worthy. He'll give you a Taloc Fruit

to “Maximize Your Ability”. Talk to him

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[Group] Bring Down The Chieftain

Kantele, talk to Asathor again for your

Varca

another

reward: 3,788,100 EXP and 10 Cippo Aether

Strigik Chieftain Owloro. A Party is all but

Mold, the Cippo Aether Jellies restore 4,000

wants

you

to

do

assassination. This time, you are tasked to kill needed for this one, as not only is he(?) a

Boss, but has a LOT of aggro bodyguards! Return to Varca for 3,216,700 EXP, and your choice of Manastones:

Jellies. (Despite looking like a worthless Jello DP each!)

[Group]

Fierce

Strigik

(Requires

“[Group] Fearless Kantele” Quest)

Asathor wants you to thin the Strigik ranks

•HP+95

and bring back proof. Namely, gather Strigik

•Attack+5

WILL

•MP+95 •Crit

Feathers from Elite Strigiks!Elite monsters

Strike +17

•Magic

•Magical •Resist

a

Party

to

bring

down,

ESPECIALLY in large numbers. As this is a

Boost +27

•Evasion

need

LOOT Quest, not a KILL Quest, you'll have to

+17

kill a lot of Strigiks to get enough Feathers.

Accuracy +14

Once you have enough, return to Asathor for

Magic +14

your reward: 1,749,300 EXP.

Whichever type you choose, you get two of them.

[Group] Ecology

Research

on

Strigik

Feles tasks you to gather Strigik Bundles. [Group] Fearless Kantele

Asathor has a rescue mission for you. “Fearless” Kantele got himself captured by the

Strigik. You have to go bust him out. First you

have to “Find” Kantele in the Strigik Village (He's in a cage in the northwest corner of the village). Talk to him, then he'll ask for a Key.

To get the Bundles, you'll have to kill Strigiks,

obviously. You'll need a Party to kill enough, since hey are aggro and tend to swarm, PLUS the Elites mixed amongst them! Once you

have enough, report back to Feles for 1,851,300 EXP and 83,850 Gold.

Kill Strigik Elite Warriors until one of them

[Manastone Exchange] Stone Deal

Kantele. (These are ELITE monsters, so a Party

and will trade them for a random, better

coughs up the Key, then bring the Key to will be necessary!) Once you rescued

Greger wants a specific set of Manastones,

Manastone, and give you 20,400 EXP to boot!

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[Manastone Exchange] Stone Swap Greger wants a specific set of Manastones,

and will trade them for a random, better Manastone, and give you 20,400 EXP to boot!

Talk to Bibi Ven, then Beskiki, who will tell you to find Berokin. Berokin will give you his Image Marble (A broken Crystal Ball), as well as 1,542,200 EXP and 2,710 Gold!

A Refugee's Revenge

Berokin's

Chenkiki wants revenge on the Krall and

Mau who destroyed the Village. She tasks you to kill:

Image

Marble

(Requires

“Vellun's Request” and “In Search Of A Witness” Quests)

Talk to Berokin, who obviously needs a

•10

Naduka Crackers

replacement for his Image Marble. Take the

•10

Naduka Scratchers

Vellun. Vellun will give you 1,944,100 EXP

•10 •10

Naduka Trackers

Image Marble to Skira, who will refer you to

Naduka Healers

Once you've killed your quota, report the “good news” back to Chenkiki for 1,506,800 EXP. (She's too poor to give you any Gold!) A Party is not strictly NECESSARY, but will

make the killing faster, and save you if you get swarmed! (Try not to think about the Values Dissonance of being Asmodian—the “Bad Guys”--and helping refugees!)

Yellow Sack for random Manastone(s). Chenkiki's

Enemies

Refugee's Revenge” Quest)

(Requires

“A

Chenkiki now wants you to kill the Bosses of the cruel Krall and Mau. Kill Edurtz the Crazed and Silverpaw. Since they ARE Bosses, you might want to bring a Party, but since

Vellun's Request Vellun wants some information. Talk to

Skira, then talk to Gehlen, for 998,800 EXP and 5,880 Gold!

In Search Of A Witness (Requires “Vellun's Request” Quest

and an Old Yellow Sack. Right-click the Old

they're just glorified Naduka, you MIGHT be

able to solo them, if you're daring—and lucky! When you succeed, report the good

news back to Chenkiki for 3,161,200 EXP and 2 Lesser Supplements (Fabled). The

Supplements will increase the chances of a successful

Socketing.

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Enchantment

or

Manastone

Unofficial Aion Ranger Guide

Clearing the Road

The Real Rhonnam

Domati, an NPC at the fork in the road

Talk to Gehlen, who wants you to find who

near the Spiritfall Forest, needs you to clear

the Real Rhonnam is. Talk to Titmi, then

the road ahead, by killing 20 Swelling

Bibiti, then Bibi Lu. Return to Gehlen with

right, the firefly-looking things!) Once

EXP.

Moonflowers, and 20 Soldier Sparkles (That's

what you've learned, and receive 729,700

you've bagged your limit, report back to

Domati for your rewards: 1,320,500 EXP and 25,000 Gold. This Quest is repeatable up to 50 times!

Incredulous

Priest

(Requires

Real Rhonnam” Quest)

Gehlen sends you off again, to talk to

Phina, then Taamiki, then Phina again. Phina Investigate The Refugee Village

Skira has a job for you. Gather Debris Fragments, killing monsters where necessary,

will give you 1,589,600 EXP and 18,690 Gold.

and bring them back to Skira when you have

Kumbanda's Whereabouts

89,820 Gold, and 5 Fine Recovery Potions

soloable Quest with HUGE rewards!

enough for your rewards: 2,215,800 EXP, (Heal Over Time for both HP AND Mana in one Potion!). Cowering “Investigate Quest)

Refugee the

Refugee

(Requires Village”

Talk to Chenkiki. She'll give you a flute to

play at the Suspicious Debris to find a

Shulack Refugee. Talk to Chenkiki for 1,506,800 EXP and 15,600 Gold. This Quest is repeatable up to 10 times!

“The

This is a long and tedious, but easily

Valetta has another job for you. You remember when you let Kumbanda “escape” in “Crash of the Dredgion” Quest? Now you have to go find him again! Talk to

Valetta, who will send you to Belik. Talk to Trueshot, then report back to Belik. Report all

the clues you've found out so far back to Valetta. Valetta will send you to ask Sigyn for

help. Sigyn is in Pandemonium, and will give you a Scepter of Purification. Bring the

Scepter to Belik. Find and fight Destroyed Gargoyles,

and

enter

the

Rebirthing

Chamber. Rescue 4 Brainwashed Reians, then kill Kura Stormgaze, a surprisingly easy Boss!

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Then talk with Anilmo. Fight your way OUT

Odd Strigik

of the Rebirthing Chamber. Talk to Belik,

If you fight or explore near the Nunglark

then report to Valetta for your reward. Your

Ruins, you'll find a Strigik called Ulakin, who

reward is 11,816,800 EXP—That's right,

wants to TALK rather than FIGHT! Talk to

of Helmet. As always, pick the Plate Helm,

about it, in that order. Taamiki will give you

almost 12 MILLION EXP!—PLUS your choice because you're a Warrior and you can!

him, then ask Bibi Lu, Bibiti, and Taamiki clothes for Ulakin. Bring them to Ulakin for

916,000 EXP and 9,960 Gold! Talk about a

Please Help Mitta!

Purkin (The NPC at the fork near Spiritfall Forest) needs Boards. You get Boards from killing Cursed Tree Rotrons. Once you have enough Boards, bring them back to Purkin

for 2,974,900 EXP and 20 Healing Roots (Heals abnormal Status Conditions). Mitta Needs More Help (Requires

“Please Help Mitta!” Quest)

Now Purkin wants you to kill Manyrings, the Boss Rotron, and bring back its wood. When you do, Purkin gives you 3,037,000

EXP, 70,440 Gold, and your choice of either 10 Major Crit Strike Spells or 10 Major Crit Spell Scrolls. I recommend taking the Major

Good Deed being its own reward! Ulakin's Vengeance (Requires “Odd Strigik” Quest) Ulakin wants revenge on the Balaur in the destroyed Nunglark Village (AKA Nunglark Ruins) Kill 5 Naduka Legionaries and 5 Naduka Surgeons, then report back to Ulakin when

respective Crit stat by 120 for 5 minutes).

done.

Ulakin

gives

you

2,974,900 EXP and 34,730 Gold, PLUS your choice of 5 Manzu Curry (Raises Magic Resistance by 30 for 30 minutes) or 5 Fried Stria (Raises Magic Skill by 60 for 30 minutes). Since you're not a Spellcaster, pick the Manzu Curry.

Crit Strike Scrolls, because a Warrior-Type

CAN'T CAST SPELLS! (Each one boosts the

you're

Purkin's Reasons Talk to Purkin, then talk to Chenkiki, for

729,700 EXP.

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Seals and Earrings

Selling Salvage

Sorolov has a job for you. Kill monsters

Sayakiki in the Refugee Village, has a job

and collect Old Weathered Seals, then bring

for you. Kill Thicket Airons to recover the

them back to Sorolov when you have enough.

Scraps they stole, then bring them back to

choice of either Sorolov's Jewel Earrings or

will give you 3,037,000 EXP and 25,080

He'll give you 3,545,000 EXP and your

Sayakiki when you have enough. Sayakiki

Sorolov's Crystal Earrings. Since you're a

Gold, PLUS 5 Poma Bulgogi, a strange food

recommend the Jewel Earrings, but it's up to

Magical Skill by 60. (Too bad you're NOT a

Warrior-Type,

not

a

Spellcaster,

I

you.

that boosts Physical Attack by 12 and Spellcaster!)

Seals and Necklaces

Sorolov has another job for you. Kill

Spreading Asmodae's Reach

Valetta has a job for you. Talk to Valetta

monsters, collect Old Weathered Seals, then

twice, then talk to Farbin. Farbin will send

enough. He'll give you 3,545,000 EXP and

Samples. Bring the Tissue Samples back to

bring them back to Sorolov when you have your

choice

of

either

Sorolov's

Jewel

Necklace or Sorolov's Crystal Necklace. Again, the Jewel version is recommended, since you're not a Spellcaster, but it's up to you.

you to kill monsters and collect their Tissue Farbin for analysis. Kill 5 Naduka Gloriators near the Drana Growing Device. Talk with Farbin again to get a Solution. Use the Solution on the Nunglark Drana Growing Device, then use the Solution on the Marayas Drana Growing Device. Tell Farbin the

Seals and Rings Sorolov has another job for you. Kill

monsters, collect Old Weathered Seals, then bring them back to Sorolov when you have

enough. He'll give you 3,545,000 EXP and your choice of either Sorolov's Jewel Ring or

Sorolov's Crystal Ring. Again, the Jewel

version is recommended, since you're not a Spellcaster, but it's up to you, as always.

results. Use the Generation Device Marker on the spot where the Nunglark Drana Growing

Device USED to be! Tell Farbin the results,

then report back to Valetta for your rewards: 10,203,200 EXP and your choice of Valetta's

Corundum Earrings or Valetta's Turquoise Earrings. Since you're a Warrior-Type, not a

Spellcaster, I recommend the Corundum version, but it's up to you.

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Village Status Report

Aether's Attraction

Gelastra wants to know the statuses of the

Jecasti (NPC on the road between Marayas

Refugee Village. Run to Nysdvor in the

Scrubland and Lost City of Marayas) has a

Refugee Village, to ask the status of the

job for you. He wants you to kill monsters

the Refugee Village), then report back to

Namely, kill

Refugee Village, then ask Morhua (Also in Gelastra for 998,800 EXP and 37,610 Gold! [Coin/Group] Poaching Parchments

Godin wants 50 Fanatic's Parchments and

gathered around the Aether Generators. 20 Wilds Barghests

Wildgrove Murmurs. Once you've bagged your limit, report back to Jecasti for your rewards: 3,411,900 EXP and 203,400 Gold.

a Disposable Aether Refining Device. The

Assault on the Summit.

will NEED a Party. Every member of the Party

Party is heavily recommended!

Fanatics are a harder fight than most, so you who has the Quest will win 2 Mithril Coins and a Mithril Coin Chest. The Mithril Coins are collectible for sweet EXCLUSIVE rewards! This Quest is repeatable up to 255 times! [Coin] To Rebuild Nunglark Village Godin has another job for you. Kill monsters around the Nunglark Ruins, collect Krall Blood and Mau Blood, and a Disposable

Aether Refining Device, then bring them back to Godin for 1,803,000 EXP, a Mithril

Coin, and Mithril Coin Chest. Mithril Coins

This is a hard one, due to the Bosses, a

Brynhild wants you to fight the Balaur that guard the Mirakand Summit. Kill at least 2 Mirakand Beacon Soldiers, plus the Bosses, Marut the Pharos and Dukah the Pharos. Once you've killed them, return to Brynhild for your rewards: 1,589,600 EXP, 10,000 Gold, and a bonus Old Weathered Seal! (i.e., this Quest can help with one of Sorolov's

Quests). This Quest is repeatable up to 20 times.

are collectible for sweet, exclusive rewards. This Quest is repeatable up to 255 times!

and

Battles at Vagabatam This Quest is very long, and a Party will

help shorten the killing part. It CAN be soloed, it's just tedious to do so. There are HUGE rewards at the end, so it's worth it!

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Talk to Valetta to start this Quest. Valetta

End The Abductions (Requires “Belik's

will refer you to Ankea. Ankea will send you

Request” Quest)

Namely, kill 10 Naduka Wardrakes and 30

guarding the entrance of Subterranea. Kill 5

killed all those, report back to Ankea. Ankea

5 Turncoat Sentinels, then report victory

to kill Balaur in the Vorgaltem Battlefield. Balaur of Vorgaltem Battlefield. Once you've

will pass you off to Vegrim. Vegrim will task you to kill Queen Klawtiar, and bring back

Ortiz sends you to wipe out traitors

Turncoat Warriors, 5 Turncoat Raiders, and back to Ortiz.

her Scent-bag. After bringing back the

Scent-bag, Vegrim will send you to the

It's Tool Time

Sometime during your kills, you'll find a

“Great Scholar” Fjoersvith, who will extract

Weighty Tool Box. Right-click to discover

bag Liquid back to Vegrim, who will assign

at the south side of the Viscum Swamp.

Liquid from the Scent-bag. Take the Scentyou to destroy the Mitrakand Defense Stone by using the Scent-Bag Liquid. Report your success back to Vegrim. Vegrim will give you a Special Aether Bomb. Use the Special Aether Bomb to destroy the Drana Control

Tower, then report back to Vegrim. Vegrim will send you to report your success to

who it belongs to, then deliver it to Gustava Gustava will reward you with 874,600 EXP and 4,500 Gold! Daeva, Hero, Plumber (Requires “It's

Tool Time” Quest)

Gustava needs you to kill Glurg the

Valetta. Valetta will reward you with

Bloated, a mutant Boss monster blocking the

Armor. Choose the Plate Pauldrons, since

your rewards: 1,320,500 EXP and 8,000

13,560,400 EXP and your choice of Shoulder

you're a Warrior-Type, and you can use Plate Armor! 13 MILLION EXP is amazing!

geyser. Kill it and report back to Gustava for

Gold, PLUS an extra Old Weathered Seal. (i.e.,

this Quest can help with one of Sorolov's Quests) This Quest is repeatable up to 20

Belik's Request

Belik sends you to the Subterranean

times!

Observation Post to meet with the Reian Tribesman Ortiz. Ortiz will reward you with 1,666,600 EXP.

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Dealing With Luciferins

Mystery Blueprint

Gustava wants you to wipe out Luciferins

Sometime during your kills, you'll find a

in Genesis Cave. Namely, kill 10 Glittering

Half-Folded Paper. Right-click it to discover

Seafoams,

Rootbound.

what it is, then deliver it to Ortiz in the

can be soloed. When you're done, report

reward you with 3,276,300 EXP. That's right,

and

their

Boss,

Rootbound is a surprisingly easy Boss, and

victory back to Gustava for 1,911,400 EXP,

10,000 Gold, and an Old Weathered Seal (i.e., this Quest will help you beat one of Sorolov's)

Subterranean Observation Post. Ortiz will

over 3¼ MILLION EXP for one scrap of paper! Sadly, this Quest is not repeatable. [Group]

Reian

Tribe's

Foes

(Requires “Mystery Blueprint” Quest) Like, I Totally Need Your Help!

Based off the Blueprints you discovered

Sorolov needs you to take the Windstream

earlier, Ortiz now knows the location of an

Ruined Hurrikanes. Once you've bagged your

Party and kill him for 4,155,600 EXP and

at the Expedition Campsite and wipe out 20 quota,

report

victory

to

Sorolov

for

1,465,400 EXP and 10,000 Gold, PLUS a bonus Old Weathered Seal, to help with Sorolov's Jewelry Quests! Marayas Relic Farbin needs you to find Marayas Relics.

When you have enough, bring them back to him for 1,649,100 EXP and 21,600 Gold.

enemy Boss, Derren the Hypnotist. Gather a your choice of Boots. As always, since you're a Warrior-Type, choose the Plate Boots, for

maximum protection,a nd to show off that you're a Warrior, not Mage, Rogue, or Priest! Poisoned Fungi Farbin needs you to kill some uppity local

Fungi. Kill Moss Fungi and Infected Fungi and gather their Remains. Once you have

enough Remains, bring them back to Farbin

for analysis. He'll give you Fungi Spore Liquid. Spray the Fungi Spore Liquid on the

Fungi Patch, near the Big Fungi Tree. Report your findings to Farbin. Then Farbin sends

you out to kill Pampam, the Boss Fungi, then report your victory to Farbin for 3,521,300 EXP and 167,620 Gold.

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Reian Incorporeal Phantoms

Ducalis will reward you with 1,819,900 EXP

Belik needs you to kill Reian tribal ghosts.

and 40,500 Gold, PLUS a bonus Old

Namely, 10 Reian Spirit Warriors and 10 Reian Spirit Mages. Once you've busted the requisite number of ghosts, return to Belik

Weathered Seal (i.e., this Quest will help you with Sorolov's Jewelry Quests!)

for your reward: 1,622,800 EXP and 28,900

Stand Against the Raiders

Gold! This Quest is repeatable up to 20

Aquila (NPC in the center of Lost City of

times!

Marayas) has a Quest for you this time. Kill

the “Raiders”, namely 10 Naduka Gloriators,

Rise of Living Stone Ricaldo (NPC in the Northwest corner of the Lost City of Marayas) needs you to kill

some creatures made of “living” stone.

then return to Aquila for your rewards: 1,622,800 EXP and 45,300 Gold. This Quest is repeatable up to 50 times!

Namely, destroy 10 Marayas Caryatids, 5 Marayas

Nagolems

and

5

Marayas

Useless Regret Belik wants you to “kill” Gatz the Wise, a

Mugolems. As the Quest's name implies,

Boss Ghost (I am NOT making this up!) Once

surprisingly little damage to you, and thus

3,521,300 EXP and 20 Fine Anti-Shock

they're very tough, defensively, but do are easily soloable. If you want to destroy them faster, feel free to bring a Party. Once you've crushed the requisite number of Golem-style monsters, return to Ricaldo for

you bust the Boss Ghost, return to Belik for

Scrolls. (Force-field protecting against up to 550 points of damage before it dissipates!) Sadly, this Quest is NOT repeatable!

your rewards: 1,513,500 EXP and 30,800 Gold. This Quest is repeatable up to 20 times! Sakti's Crystal In your kills, you'll come across a crystal

called “Sakti's Quartz”. Right-click it to find out whose it is, then bring it to Batalrion.

Batalrion will give you a Message to deliver

to Ducalis. Once you deliver the Message,

Valuable Crystal Phina (NPC in the center of the Lost City of

Marayas) wants you to collect some Crystals

for her. However, you'll have to crush Impassive Nagolems and Winged Nagolems to get those Crystals! Once you have enough

Crystals, bring them back to Phina for 1,579,100 EXP and 25,300 Gold. This Quest is repeatable up to 10 times!

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[Group] Broken Shackles Fjoelnir

(NPC

in

the

A Petralith Puzzle Subterranean

Helline (NPC wandering along the road

Observation Post) has a problem. Tamed

north of Petralith Canyon) wants you to kill

Manticores need to be killed, and you need to

monsters in the Petralith Canyon and bring

need a Party, Manticores are as tough as the

Remains, bring them back to Helline for your

bring back their Shackles as proof. You WILL legends, in game or out! Once you've

gathered enough Shackles, bring them back to Fjoelnir for your rewards: 3,477,500 EXP,

109,570 Gold, and 30 Fine Anti-Shock

back their Remains. Once you have sufficient rewards: 3,092,100 EXP and 119,020 Gold. Arangos' Stratagem

Arango (A hidden NPC along the east wall

Scrolls! (Force-field protecting against up to

northwest of the bridge over the Great

Quest is NOT repeatable.

by the Balaur. Namely, kill 15 Naduka

550 damage before it dissipates!) Sadly, this

Fissure) has a job for you: Kill the beasts kept

Wardrakes, and 15 Naduka Drakies. Once [Group] Senegal's Arrow Hildisvini (NPC in the Subterranean Observation Post) has a job for you. Kill

Dragonbound and bring back Senegal's Arrow once one of them drops it. Party is

you've bagged your limit, return to Arango for 4,364,600 EXP and 163,120 Gold. Balaur Anatomy Itar (Hidden NPC along the north wall of

necessary to kill them in a reasonable time-

Dragonrest, NOT the road north of it) has a

low drop-rate! Once you have Senegal's

then

frame, Senegal's Arrow has an EXTREMELY Arrow, bring it back to Hildisvini for 4,155,600 EXP, 300 Stigma Shards, and a

Stigma Skill Stone based on your Class. Once

you bring it to a Stigma Master and equip it,

job for you. Kill 15 Ancient Acheron Drakes, report

back

for

your

4,411,700 EXP and 96,970 Gold!

rewards:

Balaur Architecture

Tanar (Hidden NPC along the road

you'll be able to use the Second Wind I

between

The Stigma Shards are necessary to equip a

Materials from Bulwark Wrecks and bring it

Stigma Skill as long as you have it equipped! Stigma Stone!

Dragonrest

and

Subterranean

Observation Post) has a job for you. Gather back to Tanar once you have enough, for

your rewards: 3,045,100 EXP and 60,520 Gold.

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Balaur Engineering

Bearing up for Asmodae

Tanar (Hidden NPC along the road

Mastarius (NPC on the west wall of Lost

between

Dragonrest

and

Subterranean

City of Marayas) has lost Favor—literally!

Observation Post) has another job for you:

Gather up the lost Favors and return them to

and steal a part from it, then bring the part

47,850 Gold, and your choice of Shoulder

Find an Abandoned Drana Growing Device

back to Tanar for your rewards: 3,139,200 EXP and 50,400 Gold.

Mastarius for your rewards: 6,149,600 EXP,

Armor. As always, since you're a Warriortype,

choose

the

Plate

Pauldrons,

for

protection and showing off!

Balaur Minions Arango (Hidden NPC along the east wall northwest of the bridge over the Great

Cull the Cultivators Vegrim (NPC at the outskirts of the Viscum

Fissure) has some killing for you to do.

Swamp) has a Loot Quest for you: Kill

Naduka

collect their Pincers. Once you have enough

Namely, kill 10 Naduka Warmongers, 5 Watchers

(Annoying

ranged

enemies), 10 Naduka Tomcats, and 5 Naduka Apothecaries. Once you're done with your hitlist, report your victory back to Arango for

your rewards: 4,364,600 EXP, 148,500 Gold, and 10 Fine Recovery Serums (Instantly heal 1940 HP and 1680 MP!)

Pincers, bring them back to Vegrim for your rewards: 2,067,200 EXP and 62,600 Gold. This Quest is repeatable up to 50 times! Drakies and Defense Cozett (Hidden NPC in the northwest corner of the “empty” cul-de-sac between

Basic War Tactics Ankea (Another hidden NPC along the east

wall northwest of the bridge over the Great

Fissure, just north of Arango) has a job for you. Steal food and goods from Balaur Supplies, and bring them back to Ankea for

your rewards: 2,998,000 EXP and 87,070 Gold.

Naduka Grunts and Naduka Gatherers, and

Vorgaltem Battlefield and Dragonrest) has a job for you: Kill Naduka Drakies and collect

their horns. Once you have enough horns, bring them back to Cozett for your rewards: 2,827,200 EXP, 200 Abyss Points (PVP

collectible points for special rewards), 40 Stigma Shards, and 1 Platinum Medal

(Decoration given to Daevas performing

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distinguished service in Siege Warfare, store

Enhancing

the

Sword/Greatsword

it in your PERSONAL Warehouse, until they

(Requires “To Stand Against the Elyos”

repeatable up to 20 times!

Fate” Quests)

implement a use for it!) This Quest is

To Stand Against the Elyos

and “[Spy/League] Sword/Greatsword's

Bring Athana's Sword/Greatsword and a

Athana has a job for you to help the PVP

Piece of Zikel to Usener in Pandemonium.

Mastarius's Aether Concentrator, then report

Athana's Sword or Greatsword, depending

War Effort. Use 10 Blessings of Devotion on back to Athana Your reward is 2,264,100 EXP. Next you must choose either Sword or Greatsword [Spy/League]

Sword/Greatsword's

Fate (Requires “To Stand Against the Elyos” Quest)

Athana now needs to send you to the Elyos side. Use a Rift to infiltrate Inggison and kill the Guardian Generals of the Temple of Scales and the Altar of Avarice. You'll need

not only a party, but a full League for this one, not only for these Bosses, but also to ward off the powered-up PLAYERS on the

Elyos side! Once you succeed, report back to Athana for 5,795,600 EXP!

Usener will reward you 1,119,000 EXP and which Quest you chose.

Viscum Contamination

Grauzer (Another NPC along the outskirts of the Viscum Swamp) has a fairly lengthy Quest for you. Look for a Drana Growing Device around the Viscum Swamp. Once you find it, take a piece from it and bring it back

to Grauzer. Grauzer will send you to kill 5 Drakan Administration Soldiers. Once you kill those, report back to Grauzer again. Grauzer will give you a Bomb to destroy the Drana Growing Device. Do so, and report the results to Grauzer.

Weapons of Asmodae Mastarius

lost

Favor

again!

Collect

Mastarius's Favors again and bring them

back. This time, Mastarius will reward you 6,149,600 EXP, 47,860 Gold, and a weapon based on your Class.

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[Alliance] Be the Vanguard!

special rewards), and 1 Platinum Medal (As

Krizarid (Hidden NPC in the middle of the

before, store it in your Personal Warehouse,

south wall of the “empty” cul-de-sac north of

Vorgaltem Battlefield) has a very HARD Quest for you! You have to kill 10 Vorgaltem

until they implement a use for it.) This Quest is repeatable up to 5 times!

Citadel Garrison—which are Super-Elite

[League]

Retake

the

Crimson

Bosses—and report back when you win!

Temple

one. Even though it takes place entirely on

corner of the “empty” cul-de-sac between

Mission. Your rewards are 2,628,600 EXP, a

job for you: Defeat the Guardian General of

You'll need to bring a full Alliance for this

the Asmodian side, it still counts as a PVP THOUSAND

Abyss

Points

(Special

PVP

collectible points to trade in for special

rewards), and 1 Platinum Medal (As before, store it in your Personal Warehouse, until they implement a use for it.) This Quest is repeatable up to 5 times! [Alliance] Harass the Enemy Guard Cozett (Hidden NPC in the northwest corner of the “empty” cul-de-sac between Vorgaltem Battlefield and Dragonrest) has a job for you: Kill 20 Crimson Temple Garrison and report back when you win. These are

Super-Elite Bosses, so you'll need to bring a

Cozett (Hidden NPC in the northwest

Vorgaltem Battlefield and Dragonrest) has a the Crimson Temple! It's an Elite Boss, PLUS swarming

bodyguards,

so

you'll

probably NEED a full League to kill him, just to ward off the extras! Once you succeed, return to Cozett. Even though it takes place entirely on the Asmodian side, it still counts

as a PVP Mission. Your rewards are 1,710,300 EXP, FIVE THOUSAND Abyss Points (Special PVP collectible points to trade in for special rewards), and 1 Platinum Medal (As before, store it in your Personal

Warehouse, until they implement a use for it.) This Quest is repeatable up to 5 times!

full Alliance for this one. Even though it takes place entirely on the Asmodian side, it still

with

[Group] Convoy! Ducalis has a job for you: Kill 10 of the

counts as a PVP Mission. Your rewards are

Naduka Drakan Veterans that guard the

(Special PVP collectible points to trade in for

the Garrisons (See above), they are still tough

2,628,600 EXP, a THOUSAND Abyss Points

Earthfang Gorge. Although not as tough as

enough to need a whole Party to bring down, ESPECIALLY 10 of them! Once you win,

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report back to Ducalis for 5,148,200 EXP, 40,950

Gold,

5

Major

Wind

Serums

(Increases Flight Time by 48 seconds), and 5

Greater Raging Wind Scrolls (Increases Flight Speed by 30% for 5 minutes)!

wants

“Shining

Scroll”

and

“[League]

Eliminate Padmarashka” Quests)

You'll be sent to Inggison—Elyos territory

—so you'll probably need a League to keep

[Group] Weaken the Defenses Batalrion

[Spy/League] New Order (Requires

Insignias

of

the

hostile PLAYERS at bay! Talk with Kirhua when you arrive, who will send you to kill

Padmarashka Legion. You have to kill them

Omega, an Elite Boss in the Angrief Ruins.

Elite enemies, so you'll NEED a Party to kill

11,274,400 EXP—That's right, over 11

and bring back the Insignias. These are tough them! Once you have enough Insignias, bring them back to Batalrion for 2,921,300 EXP! Shining Scroll During your kills, you might find a

Shining Scroll. Read it to begin this Quest. Bring the Scroll to Krizarid (South wall of the

“empty”

cul-de-sac

north

of

Vorgaltem Battlefield) for 6,832,900 EXP! [League]

Eliminate

the

Padmarashka

(Requires “Shining Scroll” Quest)

Talk to Krizarid, then bring the Shining

Scroll to Batalrion. Batalrion will send you to kill Padmarashka, an Elite Boss. You will NEED a League to kill him, and to ward off

his bodyguards! Once you succeed, report

back to Batalrion for 7,857,900 EXP...And

Report back to Kirhua when you succeed for

MILLION EXP! Don't return yet, though, you have more unfinished business on the Elyos side! [Spy/League] Dramata in Igginson (Requires “Shining Eliminate

Scroll”, “[League]

Padmarashka”,

“[Spy/League] New Order” Quests)

and

Talk with Fundin (Hidden NPC in the shady area to the southeast of the fork in the road in the Angrief Wastes). You'll be sent to

defeat Sematariux, a “French”-named Elite

Boss, pronounced similar to Cemetery, so you KNOW he'll be hard! Once you beat him,

return to Fundin for 11,274,400 EXP! You STILL have more unfinished business on the Elyos side, though, so don't leave yet!

you get the Shining Scroll back!

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[Spy/League]

Vanquish

(Requires “Shining Eliminate

“[Spy/League]

Veille

Scroll”, “[League]

New

Padmarashka”, Order”,

and

“[Spy/League] Dramata in Igginson” Quests)

Fundin has another job for you: Kill

Noble Turquoise Earrings. Since you're a Warrior-Type,

This plays out much like a reprise of the

previous Quest. Fundin wants you to kill 3

•Lady

EXP and a Weapon based loosely on your Clas. [Spy/Alliance] Fundin's Old Grudge

You might want to beat this Mission BEFORE returning to Asmodian Territory, or you can make a special trip back specifically for it, up to you. Either way, Fundin wants you to kill 3 Elite Bosses: •Lord

Agios

•Lady

Pasiphae

•Lady

Eiros

•Lord

Agios

•Lady

Pasiphae

Eiros

Report your success back to Fundin, but you'll need 10 MILLION Kinah before this Quest is counted as successful. Your rewards are 11,274,400 EXP and your choice of

Lanse's Noble Corundum Necklace or Lanse's Noble Turquoise Necklace. Since you're a Warrior-Type,

not

Quest is counted as successful. Your rewards are 11,274,400 EXP and your choice of Lanse's Noble Corundum Earrings or Lanse's

Spellcaster,

I

up to you.

Order

you'll need 15 MILLION Kinah before this

a

recommend the Corundum version, but it's

[Spy/Alliance]

Report your success back to Fundin, but

I

[Spy/Alliance] Fundin's Orders

FINALLY tell you to report back to Asmodian Fortress! You'll be rewarded with 11,274,400

Spellcaster,

up to you.

Elite Bosses:

territory, namely Richelle, back in Gelkmaros

a

recommend the Corundum version, but it's

Kaisinel's Agent, Veille (Another Elite Boss).

Report your success back to Fundin, who will

not

Kirhua's

Special

Those three must really have made some

enemies! This time, Kirhua wants you to kill the SAME 3 Elite Bosses: •Lord

Agios

•Lady

Pasiphae

•Lady

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Report your success back to Kirhua, but you'll need 20 MILLION Kinah before this

[Spy] Bolstering Our Defenses Kirhua sends you to Elyos Territory again

Quest is counted as successful. Your rewards

to kill Fierce Serrators and collect their

are 11,274,400 EXP and your choice of

Scales. Once you have enough Scales, bring

Noble Turquoise Ring. Since you're a

5,319,000 EXP, 400 Abyss Points (Special

Lanse's Noble Corundum Ring or Lanse's Warrior-Type,

not

a

Spellcaster,

I

recommend the Corundum version, but it's up to you.

them back to Kirhua for your rewards: collectible PVP points for exclusive rewards!) PLUS 40 Stigma Shards and a Platinum Medal! (Store the Platinum Medal in your

Personal Warehouse until they implement a

[League] Seize the Citadel Krizarid has another Quest for you. Kill

the Guardian General of the Vorgaltem

Citadel. He's an Elite Boss, but you'll need a full League to fight your way up to him, let

use for it.) This Quest is repeatable up to 20 times! [Spy] Food For Rationing Fundin sends you to Elyos territory again

alone defeat him! When you win, report

to kill enemies and steal Rations. Once you

entirely on the Asmodian side, it still counts

Fundin for your rewards: 5,319,000 EXP,

back to Krizarid. Even though it takes place as a PVP Mission. Your rewards are 2,667,600 EXP, FIVE THOUSAND Abyss Points (Special PVP collectible points to trade in for special rewards), and 1 Platinum Medal (As before, store it in your Personal

Warehouse, until they implement a use for it.) This Quest is repeatable up to 5 times!

have enough Rations, bring them back to 400 Abyss Points (Special collectible PVP points for exclusive rewards!) PLUS 80 Stigma Shards and a Platinum Medal! (Store the Platinum Medal in your Personal

Warehouse until they implement a use for it.) This Quest is repeatable up to 20 times!

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BATTLE SKILLS

Levels 1-10 Although you are probably playing for the

AND USAGE

T

ability of being able to kite enemies, during

hroughout this section we are going to view each of the various

skills available to learn. Rather

than going and writing a section of how to

battle at each few levels, we will instead

these first ten levels you will have to change that strategy. All of your skills at this point are going to be based on using daggers (or

swords) but we need them anyways in order to get to level 10.

Level 1

explain how each skill is to be used. This will allow you to gain the knowledge of how to

battle with each and every skill. This will assist you because you will keep learning how to adopt each skill into your battle styles depending on what type of situation you are in. At the end-game section we will be looking at a detailed battle walkthrough,

being that you have officially learned all of the skills available. Please note that in this section we are

Swift Edge When you first start out you are going to have only a few basic skills. These are the normal attack and then another called Swift Edge. You are going to want to keep using Swift Edge anytime it is ready for use, and

just let your normal attack deal damage in between. Focused Evasion You also have the skill Focused Evasion.

looking at the skills once. We will not look at

This is going to be a skill you learn how to

example. These are essentially both exactly

Ranger. What this skill does is forces the next

Surprise Attack I and Surprise attack II, for the same skills, only with different amounts of attack power.

use now and will continue using even as a attack on you to miss. This will give us added

benefits later, but for now just note that it

means you will take a little less damage from your enemy(s).

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Level 3

Level 5

Surprise Attack

Counterattack

At level three you are going to obtain a

Counterattack is where you first get an

new skill called Surprise Attack. This skill

added benefit to using Focused Evasion. This

correctly. The only way this skill is ever

order to use it on a target, and Focused

the target's back. From the front it deals

you are attacking your enemy try to use the

can deal a lot of damage if it is used going to benefit you is if you use it against almost no damage to the enemy.

Surprise Attack is very easy to use against

passive mobs (non-aggressive) or when in a

group with someone else who draws the mob's attention. Against aggressive mobs while solo this skill is rarely going to work

skill requires that you evade an attack in

Evasion guarantees that it happens! When combination

of

Focused

Evasion

>

Counterattack as often as you can during your battles. This will help out a lot since you will only be able to use Surprise Attack when facing the enemy's back. Note : This skill has a chance to stun your

properly, due to the mobs turning to face you

enemy. That makes this skill, especially at

the skill and just use Swift Edge.

not always stun the enemy, but it does always

before you use it. Against these mobs, skip

If you are behind the mob, go ahead and

level five, priceless. Keep in mind that it does deal damage!

use the skill once (if solo) and then continue

attacking the mob using your other skill or your normal attacks. The most important thing to keep in mind when dealing with Surprise Attack is that you can use it all you

want as long as you are facing the back of your enemy, but if you are not then do not use it.

Hide

Hide is a skill that you will be using a lot so it would be a great idea to get to learn how it works now.

When you are not in combat you are able

to use Hide. This skill (at level one) is “basic” so others will be able to spot you using special skills designed to do so.

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The purpose of Hide is to go invisible for

Note that Soul Slash is dependent upon

mobs and other players. When it comes to

Swift Edge, not the other way around. Even

without having to worry about them killing

Soul Slash, but it would be a good idea! The

up on your enemy easier. After all, most

least!)

mobs, it allows you to run past aggressives you. In PvP it serves as a way for you to sneak

using Swift Edge you are not forced to use extra damage surely does not hurt (you at

players would notice an attacker sneaking up

Level 9

on them for an easy kill.

Devotion

A very important thing to keep in mind

Devotion is your first real “buff,” which

when using Hide is that it slows your run

allows you to get a boost on your statistic(s)

with the skill enabled extremely hard. Tack

boosts your physical attack power. This skill

speed down by 30%. This can make traveling that on to the fact that it does not last long

and you need to be careful; otherwise you may go visible again and die.

for a short period of time. In this case, it should be used carefully, and only when actually in a battle. Do not use it while running from mob to mob or area to area or you will waste the effects of it.

Level 7

The biggest thing to keep in mind with this

Soul Slash Soul Slash is your very first “combo” skill. This means that it requires you use another skill before you are able to use this one. In this case, the skill you must use before it is Swift Edge.

In order to use this combo use Swift Edge

and as soon as it ends you will see the Soul

is that it only lasts 5 seconds but has a 30 second cool down. If you are fighting mobs that you think you may end up having issues with, it would be a good idea to leave this

skill on stand-by while you wait until you

need it. If you do not, you may end up needing it and it being on cool down.

If you are fighting mobs you have no

Slash icon light up. Use this skill as soon as

issues with killing and do not feel there is

be able to re-start the combo as soon as Swift

(when actually in battle) for the best results.

possible or it will go away. If it does, you will Edge's cool down is over.

any threat, use this skill as often as possible

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Along with this, when you obtain your

Levels 10-20 This is a very confusing time for most

skills you want to ensure you get the dagger

and sword skills as well as bow ones. During

Rangers because it is not quite understood

the level 18-20 period you will be grouped

is. Really the difference resides in whether

dagger and sword skills then if nothing else.

what the most efficient way to play the class you are alone or in a group. When you are

for Epic mobs, so you will have use for the Once you learn your new skills, you will

grouped, you are going to want to play the

want to set up two hotbars now. One will be

same way as you have from levels 1-10.

used for the bow and one for the daggers or

When solo, however, you are going to be kiting the mobs around.

swords.

Level 10 Entangling Shot

Levels 10-20 can be considered as the “newbie” levels. During this period your bow

This skill is now your new favorite. This is

attacks are very weak compared to your

our first real Ranger skill, and it is extremely

the fact that your evasion is not “great” and

also helps out a lot in PvP. This can be

damage with daggers or swords. Add this to your defense is low, and you have a problem!

During this period you will definitely want

helpful when it comes to leveling in PvE, and considered as a “snare” because it

One of the best parts of this skill is that

to look into grouping with other players.

you are able to use it even while attempting

when you are alone, grouping is a much,

facing the target in order to use this, but if

Although you are able to kite things around

much faster way to level. Your damage is low

and killing mobs takes quite a while, making this one of the hardest classes to grind and quest through this point.

to run from your enemy. You do need to be

you are running backwards you do not need to stop in order to use it.

The best benefit of this skill is that it has a

chance to slow down your target for anywhere between 8 and 16 seconds. During this time you are able to toss out more attacks

(if you are killing your target) or run (if you are attempting to flee).

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Snipe

•Your

attack speed is increased by 20% as

Snipe is another skill you get at level 10.

Asmodian or 30% as Elyos

does take a little time in order to use. This

Asmodian or 33% as Elyos

This skill does a great deal of damage, but it

skill does have a short reuse timer, however,

•Your

so you are able to use it many times during each battle.

As you can see, these are a little equal and it is really hard to judge which one is better. The run speed is not much different between

Being that you only have two real Ranger

skills at this point, you will be relying on this one a lot.

the two, so it is not an issue. The hard to

distinguish part comes when looking at which is better : An added 10% physical attack or 10% attack speed. The added attack

Flight : Boost Attack Speed This is not an active skill, but it does have great importance to us at this point. This is a passive skill that allows 10% greater attack range while flying in the air. This helps us in both PvE and PvP, but more information on fighting while in the air is located in the “Battle Strategies” section.

power means the attack speed is the same,

meaning harder to kite, and the attack speed means it is easier to kite but takes more shots to kill the enemy. Regardless of your faction, this skill is extremely beneficial. The only downside to it is that it only lasts 60 seconds. Along with this, it uses up 2000 DP, meaning you will be

Mau Form

This is the first skill with a difference between Elyos and Asmodians. There are the same general changes, however they are different in their intensity.

unable to spam the skill. It is best to save this

one for when you are in a situation where it is necessary, such as being in an area with a

lot of aggressive mobs or being against a harder-than-normal mob.

The change given when using this buff are the following: •You

are transformed into a Mau Templar

•Your

speed is increased by 30% as

physical attack is increased by 20% as

Asmodian or 10% as Elyos

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Level 13

•If

you are standing by the enemy when they

get rooted, they will still be able to attack.

Dodging

Ensure you are out of range of them to keep

This is a skill you will want to keep active

all of the time. This increases your evasion by

this from happening. •

200 for 60 seconds but has a low reuse timer

As you can see, this skill has both its ups

of only 10 seconds. Because of this, you are

and downs. Although it can be very

as long as you remember to hit this buff

(considering how much Kinah you earn) and

able to keep your evasion boosted all the time every minute. It will probably take a little getting used to in order to remember to do this, but it will greatly help out in battles.

beneficial,

This is your first trap! What this one does is immobilizes your enemy (roots them, does not keep them from being able to attack) and

decreases their evasion from your attacks. This has a 5 meter range, which is not great, but it will work when used in conjunction

also

quite

expensive

has a chance of doing absolutely nothing.

The best times to use these are when you

pulling group mobs. If you plant the trap in front of one of the group mobs you can (with any luck) root it while you are killing the one you need for your quest. Learning how to do this properly will take a little bit of time but it is well worth it!

with Entangling Shot.

Level 16 Arrow Strike

There are a few very important things to know about this skill :

is quite expensive, if it is your first

character. Each Tripeed seed used costs 75 Kinah, so the cost can add up quite quickly. •It

is

are in groups in Epic mob areas or if you are

Spike Trap

•It

it

can fail, in which case the enemy will not

be stopped at all. This does not happen too

This is a skill about as strong as Snipe. This

works the same way as well, shooting an arrow to deal a great deal of damage. At the same time, this is a chain skill of level 2, requiring you to use Snipe before using this.

often but is still a possibility.

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Anytime you use Snipe you should use this

Keep in mind that much like with the

right after (assuming the cool down has

Spike Trap, this one is also expensive,

potential in a short period of time.

Using both of these at the same time will run

already ended) to maximize the damage

Along with this, these skills (Arrow Strike and Snipe) should be used in conjunction

requiring the same Tripeeds (75 Kinah each). the cost of 150 Kinah per time.

If you find that the cost of using these is

with Entangling Shot. You will generally end

much higher than the Kinah you are earning

up taking a hit or two while using these skills

and you are unable to use them often, they

usually avoid the attack.

are fighting mobs that are dangerous (either

but if you use Focused Evasion you can

are best suited to an environment where you in a dangerous area or are just stronger than

Poisoning Trap This is an interesting trap because it poisons your enemy. At this point, we will be considering how the cool down timers of traps will benefit us. Because there is a 30

second cool down, this will allow for

normal) or when you are in groups fighting

Epic mobs. In the case of Epics, the poison trap will generally take the place of the glue one, being that glue does not deal any damage to enemies.

planting two traps and there will still be 25

Level 19

seconds or so in order to use them.

Aiming

The best way to utilize this is to plant both

This skill increases your accuracy by 200

the poison and the glue traps together. Doing

for a minute. Much like with your evasion

in place but also hit them with a poison,

seconds.

so will allow you to not only root your enemy giving them damage! This can greatly help

skill, Dodging, this can be used every 10

out with killing speed because it adds to the amount of damage that you are dealing to them.

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Really, at least against classes other than

Once you get Stunning Shot you will want

Rangers and Assassins, this skill does not

to use it with your Entangling Shot. It is best

using your skills instead of normal attacks,

has a longer lasting effect. If you are doing

in all actuality your accuracy is not as

on one mob and the other on another in

seem to do very much. Generally you will be and those rarely, if ever, fail. Because of this, important as it may seem right now.

to use Attack first, then Snare because Snare crowd controlling, you will want to use one order to attempt to keep both mobs under control.

It is, however, still a good idea to go ahead

and get into the habit of using the buff. Although it will not help much at this point, later in the future it will benefit us.

Sleep Arrow

This is a skill you do not want to miss. This helps out in every type of combat, whether it is against normal players or mobs. It sleeps your target for 12 seconds, making them

Stunning Shot This is an interesting skill because not only

unable to attack, move, or do anything else. The main idea with this skill is that

does it deal much more damage than our

although it keeps your target from being able

guaranteed stun. The length of time the

negate the effect. This is extremely important

other skills at this point, it also has a target is stunned is a little random but the effect is there regardless. At this point you will then have two snare

skills (Stunning Shot for stunning and

to do anything, if anyone hits them it will to keep in mind because it not only applys to you attacking the mob or person but others as well. When it comes to using Sleep Arrow, you

Entangling Shot for slowing your target) as

should be careful of what target is chosen.

three of these will greatly enhance your

to be healers (during PvP) or just any mob

well as a snaring trap (Spike Trap). Using all

ability of killing enemies as you are capable of playing a sort of crowd control position.

The best part about your crowd controlling ability is that the skills (aside from the trap)

Usually the best ones to use this on are going during PvE, like if you accidentally pull two

instead of one, or pull the wrong one, or even if you just need to heal up!

also deal damage to your enemies!

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With this skill the most important thing to

Levels 20-30

remember is not to use it if you are near

aggressive mobs or other players. Doing so

Level 20

may put you right into the middle of all of

Arrow Deluge Arrow Deluge is a great skill because it has

them, causing your chances of survival to be even lower than previously.

an area of effect effect, attacking not only your target but other enemies (players and

mobs) around them. The damage on this skill

Calming Whisper This is really a PvE only skill, and is only

is quite low compared to the more powerful

worth using in grouping situations. What

does have the area damage.

lowers the amount of aggression a mob has

ones but it is still quite helpful because it

There is a very, very important disclaimer sent with this skill: Do not use it in PvP if your enemy is near mobs, or use it while solo around multiple mobs! This is a very

this means by “decreases enmity” is that it towards you, for example during raids or killing epic mobs. Against players this has no effect and in solo play there is nobody else building up aggression so there is no effect.

common mistake that causes death. Whether

you hit the mob(s) near the player or not before, the area effect generally will.

Poison Arrow This skill is very helpful against players or epic mobs because it poisons them. The damage

done

from

the

hit

itself

is

comparable to Entangling Shot, but the

Level 22

poison adds a damage over time effect. When

Retreating Slash This is an interesting skill because it barely

does any damage but pushes you away from your target. This is very useful for running from a player or mob, as it will increase the

distance between you. Along with this, the

it comes to fighting against normal mobs, this is not all that effective (as you will usually

not have time for the entire poison effect to take its course) but against epic mobs or players you generally will.

skill has the ability to (sometimes) stun your target for up to 3 seconds.

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Level 25

Winged Avenger This is a passive buff that increases your

Silence Arrow

strength, dexterity, and flying speed while in

Now it is time for your first magic-only

snare! This is your ability to silence enemy

players such as Sorcerers and Clerics. It does

the air. This is nothing you have control over, so we will leave it at that.

deal some damage upon the initial hit,

Explosion Trap

however the amount of damage dealt is so

This is a trap that does damage to your

small it is almost nonexistent. The real power

enemy (or enemies) in area of effect type

enemy for between 2 and 6 seconds.

type of trap because the damage is low and

of the skill is in the ability to silence an

When it comes to using this, the best people to do so on are healers (Cleric mainly) because it keeps them from being able to cast spells on their allied players. It may not seem

damage. There will not be many uses for this the amount of area of effect groups you will

be in are quite small (however, one purpose of it would be for sieging. We will go into deeper details on that in the battle sections).

as if it lasts a long time, but in group vs. group battles it can make a huge difference. Strong Shots This is a buff that boosts the physical

Boost Bow Range

This increases the range of your attacks when wielding a bow. This is another passive buff so you do not need to actively use it.

attack of your bow for 60 seconds. In terms

of how much of a difference you will notice

Rupture Arrow

This is an extremely powerful attack that

by using it, not a lot. However even 10 or 15

does a lot of damage and puts your enemy

difference when it comes to damage output.

them. This skill is to be used along-side your

extra damage per skill can make an okay

When using this skill the most effective time is when you are in PvP or are fighting

into a “stagger” state, effectively snaring Swift Shot Arrow to deal a lot of damage to your target.

an area with multiple mobs you need. The

extra damage only lasts 60 seconds, however that should be enough time for 2 kills.

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Level 28

“gain x speed over x time” buff and instead is increased depending on the amount of hits

Spiral Arrow

you are taking. Of course, this means nothing

Yet another very powerful attack. This

goes along with Rupture Arrow, however this

if you are snared, rooted, or stunned!

does not have an added snare benefit or

Level 31

anything: It is solely there to inflict a great

Destruction Trap

deal of damage.

This trap launches a ranged attack at your

Snare Trap Now this is a trap that will be extremely useful to you. What this does is entrap the

target. This is especially useful against other Rangers or classes such as the Sorcerer.

enemy in mid-air so they are unable to move or attack. Using this in front of a Spike Trap

Trap of Clairvoyance This is a ranged trap that reveals invisible

will effectively assist you with getting two

enemies. This is only useful in PvP but is very

other. When placing this, you do not want

locate Rangers or Assassins that are hiding.

snares on your target, one right after the them to be on top of each other. Instead,

space them out a little so that you gain the possibility of the second going off when the first one ends.

beneficial in the fact that it will help you This may not seem like a huge benefit or like

it is worth the cost, but it can easily save one of your back-like classes (such as Clerics) from being quickly mowed down by a sneaky player.

Tactical Retreat This is a 30 second buff that increases

your movement speed for every hit that you

Aerial Wild Shot

This inflicts damage to a target that is

receive. In normal circumstances, this skill

immobilized in mid-air, however the damage

attempting to escape enemies, however, this

need to use this skill are slim-to-none, so you

will not be of any use for you. When can be a priceless addition to your buffs. The best part about this one is that it is not a solid

is quite low. Honestly the chances you will can pretty much write this one off.

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Hunter's Eye

Also keep in mind that the stun will

This grants a 60 second buff that allows

sometimes happen more than others, or

allows everyone to see the hidden target, this

gamble; you are trading the chance to be

however, the trap only works on one person

attack speed boost.

you to see hidden targets. Unlike the trap that

will only allow you to. At the same time,

sometimes not at all. It is more or less a stunned for the ability to get a guaranteed

and this buff will work on everyone for 60 seconds.

Breath of Nature This is a buff that increases your health

It is a good idea to keep this buff up as

regeneration by 50 for 5 minutes. This is

because you never know when someone is

taking a lot of damage from enemies. Other

much as possible in both PvP and PvE going to sneak up on you and try to kill you!

useful in situations like PvP or if you are than that, it is better to just use “rest” when needed.

Level 34

Level 37

Arrow Flurry

Fleshcutter Arrow

This is a buff that increases your bow's

This deals a moderate amount of damage

attack speed by 40% for 30 seconds. At the

to your target but also has the effect of

effect; it randomly stuns you for 2 seconds

seconds. On top of this, it also decreases the

same time, it does also have a huge negative while you are attacking your enemy. This skill should never be used while solo

because the stun can easily be the difference between living or dying in combat. In groups it is not a huge issue.

lowering their physical defense for 4-8 amount of healing they receive from allied by about half.

The damage outputted from this skill is

really not that bad, but it is not the best either. The real benefit here is in the lowered

defense rating of the target, as well as their extreme lack of being able to get healed (healers being ineffective makes it much easier to kill someone in PvP).

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Due to the effects this skill gives, it is geared to both PvE and PvP, however the

Arrow Storm This is a very strong attack that not only

greatest benefit is going to be the PvP,

damages the target you have at the time of

especially if your enemy has a Cleric or a

use but also has an area of effect damage too.

Chanter near them.

This is easily a very deadly skill whether you are using it against just one person or a

Spike Bite Trap

This is a trap that immobilizes your enemy

group of people (or mobs).

(roots them) and decreases their evasion. The evasion is not a huge benefit on most classes

Aether Arrow

This attack is almost twice as powerful as

(aside from the Ranger and Asssassin),

Arrow Storm and decreases the target's

helpful. Tacking this on to your existing root

effective on some classes than others, the

however having yet another root skill is very trap makes for a great effect.

maximum mana by 75%. Although this is less damage itself makes it well worth using in any situation. At the same time, however, this is mostly effective against classes such as the

Level 40

Cleric or the Sorcerer.

Sandstorm Trap This is a trap that blinds the mob or player

Level 42

who activates it and lengthens the time it

Shock Arrow (Elyos)

takes for them to cast spells. Along with this, it

causes

a

poison-like

effect,

slowly

deteriorating their health while in effect.

This trap is more useful in PvP than PvE

because of the effects it has. Against players

this will either make magical-based users much less effective against you, or if they are melee (such as Rangers or Assassins) it will

This is a semi-high damage attack that

stuns your target for between 1 and 3 seconds. This is helpful because when your

opponent is stunned you will be able to

launch another attack or two. The best time to use this is either when you are low on health or if the target attempts to run.

greatly decrease their chances of landing their attacks.

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Shackle Arrow (Asmo)

so is the risk of it not working. If this attack

This attack deals as much damage as the

Shock Arrow, but the effect is very different. Instead of stunning the target, it immobilizes

them (roots) and decreases their evasion

does not work, you have lost an attack

against your enemy and it can cost you the battle.

ability by 1000. This effect is better than stun

It is highly suggested that this skill also

for melee classes because it lasts longer and

only be used when in grouped situations,

ranged classes, however, the Shock Arrow is

or fails, it is not going to hurt you.

you can attack while it is in effect. Against better.

rather than solo. That way, whether it lands

Ancestral Darkwing Arrow (Asmo)

Level 44

This attack has about ¾ the attack power

Focused Shots This boosts your physical attack power for up to 60 seconds, increasing the power of up to 5 attacks. While this in effect, however, it also decreases your defense by 50%. This is great for grouping with other players,

however with solo play it is very dangerous. Especially with a low defense class like the

of the Ancestral Brightwing Arrow, but it also has very low land rates. The only real positive about this one is it has a high critical success rate, which can boost the damage by quite a bit. Using this, however, is more of a gamble than Griffon even, as you are dealing with two “mights” instead of just one.

Ranger, it is not a good idea to trade your

Level 46

defense for attack power unless you have someone else to tank mobs for you.

Heal Wings This increases your flight time by 33% but

immobilizes you for 10 seconds. This is a

Level 45 Ancestral Brightwing Arrow (Elyos) This deals a huge amount of damage to

hard choice on when to use it, so we will discuss it farther in the battle strategies.

your enemy if it hits, but it has low accuracy.

Using this is kind of a gamble because

although the benefit of it (if it lands) is high,

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Level 48 Resolution of Resistance This causes you to resist one magical

attack within the next 10 seconds. The is only one class this should be used against, the Sorcerer. Aside from Sorcerers, the damage

caused by magical attacks is too low to worry about. Because of this, it is considered as more of a PvP based skill rather than PvE.

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you get new daggers or swords from quests

EQUIPMENT

or leveling, swap out your weakest one with

your new one. This will help keep your physical attack power at its peak.

Levels 1-10

A

s you probably would have

Enhancements

guessed, at this point you do not have many choices in terms of

gear. If this is your first character you are hit

with the monetary factor (not having enough Kinah for things) and will be forced to just go without.

At this point it would be a good idea to start learning about enhancements, namely the Mana Stones. While you are leveling you

should come across many different ones that add to your statistics like health, mana, parry,

At this point, farming for gear is really not worth doing. You will obtain a few items while leveling (or questing) and there are many quests that also reward you with gear. In terms of what you will be looking for, you want leather armor (not cloth!) and either daggers or swords. All other weapons can be tossed (sold to the NPC traders or other players – if anyone wants to buy them) at this point. You will be obtaining Dual-weapon Mastery, so you will be able to wield two

evasion, shielding, etc.

At this point you are going to want to save only the parry, evasion, and health stones and toss out the rest (sell to the NPC's). These

are helpful to us at this point because we are forced to fight mobs on a head-to-head basis, so the evasion helps out a lot. As for the health ones, these help because they give greater survivability. This is not much of an

issue until doing the level 9 quest, requiring you to go down into a dungeon (for Elyos) or

ravine (for Asmodians). Regardless, especially for this event they will be more than helpful.

weapons at once. This can be either two daggers, two swords, or a sword and a

dagger. Any of these combinations is perfectly fine right now, so go for the two

you have with the highest attack power. As

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Unofficial Aion Ranger Guide

Alternatively, you may also just buy the

Levels 10-20 During these levels you will slowly start to gain better choices of gear, however there still are not a lot.

items you need from the auction house. This

can be a little expensive but is much easier, assuming you have the Kinah needed to

purchase the items and can actually find them on the market!

Aside from the obvious way of getting

items (by farming or questing) you will be

Lastly, if you are farming for gear the best

able to create your own now. As a Ranger

place to do it is in the Epic mob areas once

you will need to pick up the tradeskills

will be running many quests anyways and

(assuming you wish to make your own gear) Weapon

Tailoring.

Smithing,

Handicrafting,

and

Weapon Smithing can be used to create your daggers and swords for your melee skills (used during grouping). Handicrafting

is good for not only your bows but also for jewelry. The jewelry any class can use,

you reach level 18-19. In these areas you these mobs drop the best droppable gear you

are able to obtain at your current level. This gear dropped will generally be level 20, although some is a little lower level. By farming the various bosses you can also obtain blue items! Luckily, when it comes to the bosses you

making this a decent skill for making money

are able to do channel changes in the level

create belts and leather armor.

bosses, change channels and slay them again.

as well. As for Tailoring, it will allow you to

The best plan if you are wishing to create

your own gear is to start the quests as soon as you Ascend and go to your main city. Doing

so will allow you to get a head start on

10-20 zone. You can slay one or more Note that the best drops are from the bosses just outside the Abyss Gate you must speak to

in order to complete the level 10-20 Campaign.

gaining the materials and questing you need to do in order to level up your tradeskills.

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Unofficial Aion Ranger Guide

Enhancements

Note that if you are purchasing the mana

Much like with the gear getting better

stones you will want to get the +15 point

Physical Critical Hit ones from the auction

during these levels, the mana stones you

house. These are only obtainable via questing

before. Instead of getting stones with +4 of a

normal drops. These are by far the best ones

obtain are also much, much better than

statistic, for example, now they can be as high as +8 or above!

The drop rate of the mana stones you will want are decent, although buying them from

or alchemy, so you will not get them off

you can get at this point, though. As for the added Attack ones, you will want +5 Attack stones if you are purchasing them. If you are just obtaining the stones from

other players who do not want theirs would

friends or off drops, using any of these two

Usually people will just toss the stones they

already equipped you can always remove the

also be a very viable option at this point. do not want, so you should be able to obtain these quite cheap, if not free.

•+Attack

inferior one and put the new one on it. It will cost a little, but the benefit is worth it (unless it is just an added point or two).

The ones you are going to want now are: •+Physical

are fine. If you find a better one than one you

Levels 20-30

Critical Hit

During these levels your main goal in These are very important because your

terms of gear should be to roll with what you

terms of actually being of help against mobs.

want to start doing your Abyss Point farming

Evasion is starting to get lower and lower in Even tossing up an extra 40 or so Evasion is

not going to make a big enough difference to make it worth doing. However, adding on to

your Physical Critical Hit will greatly benefit you by increasing the damage you are doing.

get off your quests. While you do so, you may or even possibly purchasing some of your Abyss gear already. The best plan of action to do so is to buy the pieces one by one as you

are able to. At this point you can go with the level 30 Abyss gear because it will easily hold

you over until you get prepared for your level 50 end-game set.

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Unofficial Aion Ranger Guide

An alternative to obtaining gear at this

For health manastones, you will want to

time is to farm the bosses in your level 20-30

save them in your warehouse at this time.

zone. There are plenty of bosses here, as well

These will be saved for end-game.

as many epic mobs, that can be farmed for

Levels 30-40

items such as blues.

If you do choose to do the boss farming

From levels 30 through 40 there are many

instead of purchasing your Abyss Gear, it is

different dungeons to take part in. While

highly

running these you will obtain decent gear as

recommended

that

you

start

purchasing your level 50 Abyss gear at this time.

within. An alternative to doing the dungeons is to

Enhancements If you go for enhancements on your gear at this time you will want to go with pure critical hit bonuses. Rangers deal a lot of

damage and have a decent number of crits, so doing this will enhance your damage by even more. If you are unable to find enough critical

hit bonus manastones, your second best choice is going to be additions to your attack.

You can even mix and match these two together if you have no other choice.

As a last resort, go with additions to your evasion. You will likely not really notice much of a difference but when you have nothing else to take its place it is more helpful than nothing at all.

both rewards and from the mobs and bosses

purchase crafted gear from other players. It may be a little bit expensive but at this time you will want to use your Abyss Points for one of two goals: A) If you have already started purchasing your level 30 Abyss gear set and have not yet completed it, you will want to complete it even though you are now higher level. The

bonuses make it well worth completing once started. B) If you have not already started your level 30 Abyss gear set, you will want to skip

it and move on with the level 50 set. You are moving too close to end-game to not start thinking

ahead.

Especially

expensive the sets are!

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with

how

Unofficial Aion Ranger Guide

Enhancements

Between a Ranger with HP manastones and

On whatever items you have, you will want to use the same enhancement plan as for levels 20+. You still want to save all of

one who does not have them, the one with them has a much better chance of winning the battle.

your HP boosting manastones for end-game.

Levels 40-50(End-game) Now that you are at end-game there is only one goal you have in terms of gear : To get the level 50 Abyss set!

Any other manastones you have now you can sell, give to other players, or get rid of,

depending on which method you wish to use. You can also use them on alternate characters if you wish. But for the Ranger, stay with a pure HP setup.

Farm the rifts, Abyss, and instances within the Abyss to earn as many Abyss Points as possible. As you earn enough for one piece of your level 50 set, go ahead and buy it. As you

level up in Abyss ranks the amount of points you lose when you die is increased and the amount you earn when you kill players or mobs is decreased. This makes it much more beneficial to purchase the parts as soon as

you are able instead of just saving up the points.

Enhancements For your enhancements on your gear you will want to run full HP manastones. These

will give you a huge boost in health, which

will greatly benefit you in both PvE and PvP.

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STIGMA STONES

T

Normal

here are many different stigma stones you are able to obtain

Skill Name

l

Ranger. What these do is boost various skills

requirements, you must have a certain

Arrow Deluge I

20

Arrow Deluge II

25

different

skill

levels

and

Arrow Deluge III

level

31

damage on a target within within 5m of the target

one. Arrow Deluge IV

In any case, there are two different types

37

Inflicts 203-207 physical

damage on a target within 15m and other enemies within 5m of the target

of stones. There are normal and “Advanced” every stigma stone available to Rangers.

Inflicts 185-189 physical 15m and other enemies

requirements. We will be looking at each

(as of Patch 1.5). Here we will take a look at

damage on a target within within 5m of the target

be obtained as well. For this reason, you may of

Inflicts 154-158 physical 15m and other enemies

levels, there are different skill levels that can find two or more stones of the same skill but

damage on a target within within 5m of the target

stone. Also, they have level requirements. below. Along with the stones having different

Inflicts 122-126 physical 15m and other enemies

number of Stigma shards, depending on the You may be above the required level but not

Effect

ve

during your time playing as a

(or allow you to learn new ones). For their

Le

Arrow Deluge V

43

Inflicts 243-247 physical

damage on a target within 15m and other enemies within 5m of the target

Arrow Deluge VI

49

Inflicts 259-263 physical

damage on a target within 15m and other enemies within 5m of the target

Breath of Nature I

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34

Increases your natural healing by 50 for 5

Unofficial Aion Ranger Guide

Skill Name

Le

ve

Effect

Skill Name

l

Nature II

40

II

46

Nature III

Focused Shots I

inflicting 72-76 damage and silences them for 2-6

Increases your natural

seconds

healing by 65 for 5 minutes.

Breath of

ve

Silence Arrow III

Increases your natural

37

Silence Arrow

Boosts your physical

IV

damage by 30% for up to

42

physical defense by 50%.

Resolve

Retreating Slash

Silence Arrow V

48

Sleep Arrow I

20

increased by 500 Snare Trap I

28

to become stunned for 3

25

31

an enemy in mid-air if they come within

inflicting 63-67 damage seconds

Silence Arrow

seconds that immobilizes

Fires an arrow at a target and silences them for 2-6

Uses 3 Tripeed seeds to set up a trap for up to 60

seconds

Silence Arrow I

15m to fall asleep for 12 elemental defenses are

damage on the target and 25m. Target has a chance

Forces a target within

seconds. All of the target's

Inflicts 16-20 physical pushes you backwards

inflicting 99-103 damage seconds

on you and enables you to

22

Fires an arrow at a target

and silences them for 2-8

abnormal condition cast

within 10 seconds

inflicting 90-94 damage seconds

Removes 1 physical

resist one magical attack

Fires an arrow at a target and silences them for 2-7

Also decreases your

48

inflicting 81-85 damage seconds

minutes.

5 attacks in one minute.

Nature's

Fires an arrow at a target and silences them for 2-7

healing by 80 for 5

44

Effect

l

minutes. Breath of

Le

proximity (5m). Snare Trap II

Fires an arrow at a target

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34

Uses 3 Tripeed seeds to set up a trap for up to 60

seconds that immobilizes

Unofficial Aion Ranger Guide

Skill Name

Le

ve

Effect

Skill Name

l

Le

ve l

an enemy in mid-air if

within proximity (5m)

they come within

Trap of Slowing

proximity (5m).

Snare Trap III

40

II

43

seconds that immobilizes

their evasion if they come

up a trap for up to 60

an enemy and reduces

within proximity (10m)

Trap of Slowing

proximity (5m).

III

49

seconds that immobilizes

their evasion if they come

up a trap for up to 60

an enemy and reduces

within proximity (10m)

Bow of Blessing

proximity (5m).

I

28

Attack range of bows is

increased by 10%. While in effect, movement speed

Clairvoyance I

31

Beastial Fury I

45

Sets up a ranged trap for

by 50% and attack speed

up to 60 seconds that

by 20% for one minute

Holy Arrow I

50

come within proximity

Fires an arrow at a target inflicting 1325-1329

physical damage. This

(30m).

I

Decreases attack range of bow by 15m and

become visible if they

37

of bow by 20% for 1

increases physical attack

causes hidden enemies to

Trap of Slowing

Increases physical attack minute

is slowed down drastically Trap of

up a trap for up to 60

seconds that immobilizes

they come within

37

Uses 3 Tripeed seeds to set

Uses 3 Tripeed seeds to set

an enemy in mid-air if

Sniper Stance I

up a trap for up to 60

seconds that immobilizes

they come within

46

Uses 3 Tripeed seeds to set

Uses 3 Tripeed seeds to set

an enemy in mid-air if

Snare Trap IV

Effect

skill has low accuracy.

Uses 3 Tripeed seeds to set up a trap for up to 60

seconds that immobilizes

This skill is for Elyos only. Deadly Arrow I

an enemy and reduces

their evasion if they come

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50

Fires an arrow at a target inflicting 1325-1329

physical damage. This

Unofficial Aion Ranger Guide

Skill Name

Le

ve

Effect

l

skill has low accuracy. This skill is for Asmodians only.

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Unofficial Aion Ranger Guide minute. Decreases your

Advanced Skill Name

Le

ve

physical defense by 50%

Effect

l Breath of

Nature III

Increases your natural

Bow of Blessing

Increases physical attack

I

of bow by 20% for 1

Arrow Deluge

Inflicts 259-263 physical

VI

healing by 80 for 5

enemies within 5m of

Retreating

Inflicts 16-20 physical

Slash I

damage on the target and

them Explosion

Inflicts 866-870 physical

Arrow I

damage on a target within

Resolution of

For 10 seconds you inflict

pushes you back 25m. Has the possibility of stunning the target for 3 seconds

III

Uses 7 tripeed seeds to set

Hunter I

up a trap. Immobilizes an

critical damage with every attacks. The attack range

10m and reduces their

of your bow is decreased

evasion

by 5m while in effect

Inflicts 403-407 physical damage on a target

Mistral Absorb

Increases your speed by

Vitality I

18% for 1 minute

Raging Wind

Strikes the target with an

Arrow I

attack with a high

Arrow of Fury I

probability of critical hitting. Normal damage

inflicts 802-806 physical damage on them Focused Shots I

0m of you

attack up to a total of two

enemy who steps within

Gale Arrow I

damage on a target within 15m and all other

minutes

Trap of Slowing

minute

Boosts the effect of physical attacks by 30% for up to 5 shots in 1

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Always hits and inflicts 1761-1765 physical

damage to a target within 0m of you

Unofficial Aion Ranger Guide

EQUIPMENT

W

Tricks To Abyss Items

hen it comes to equipment the

best you will be able to obtain is the Abyss gear. This should

definitely be your main priority when it comes to trying to gear yourself up.

There are a couple of tricks that will make obtaining your Abyss items a lot easier to do. The first one is to always obtain the items as soon as you are able to. The amount of

Abyss Points you earn (or lose when you die)

The second best gear is that you can obtain through instances or off bosses. These will be good items, although not as good as the Abyss gear.

If you are unable to do either of the above, it is best to just live with what you already have. Since you will not be tanking a lot during PvE, due to your ability to kite effectively, your armor is not an issue. When it comes to what to go for first in your gear, always worry about your weapon. If needed, think about purchasing some weapons off the Trader. Don't worry about

what you will be using for “end-game” when you do so, just get what is required to level

up at the time. I've found that even level 20 items will last you well into your 30's.

depends on your Abyss Rank. As you

purchase items your rank goes back down, causing you to earn more and lose less again! When it comes to obtaining the points, the easiest way is in PvP but only if you are winning more battles than you are losing. If you are losing a lot, you will be earning fewer Abyss Points than you could be. The best way to obtain the Abyss Points needed is by killing mobs in the Abyss. This is best done with one or two others (just in case players from the opposite faction come into

your area), however if you are close to your base you will be fine as well. The amount of

points you obtain per mob is less than you would get off a player, however there are more mobs which also means less searching!

The biggest thing to remember here is that

your main currency end-game is going to be your Abyss Points. No gear is better than that!

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Unofficial Aion Ranger Guide

Archon Tribunus's Leather Gloves

Abyss Set

Physical Defense : 146

Below is a listing of the best Abyss gear

Magical Resistance : 73

you are able to get. This will help as it allows

Evasion : 117

of not only individual pieces but also the total

Evasion : +20

you to see more directly what the benefits are

Attack Speed : +8%

gain from having a set. Keep in mind that

Manastone Slots : 6

although I classify this as a “set,” you do not

Damage reduction in PvP : 3%

get any extra bonus as a reward for having all pieces.

Archon Tribunus's Jerkin Physical Defense : 244 Magical Resistance : 122

Armor

Evasion : 194

Archon Tribunus's Leather Pauldrons

Evasion : +41

Physical Defense : 146

Flight Speed : +10%

Magical Resistance : 73

Manastone Slots : 6

Evasion : 117

Damage reduction in PvP : 5%

Attack : +12

Evasion : +20

Archon Tribunus's Leather Leggings

Manastone Slots : 6

Physical Defense : 195

Damage reduction in PvP : 3%

Magical Resistance : 98 Evasion : 156

Archon Tribunus's Leather Shoes

Evasion : +31

Physical Defense : 146

Flight Speed : +8%

Magical Resistance : 73

Manastone Slots : 6

Evasion : 117

Damage reduction in PvP : 4%

Evasion : +26 Speed : +22%

Total Statistics

Manastone Slots : 6

Physical Defense : 877

Damage reduction in PvP : 3%

Magical Resistance : 439 Evasion : 839 Attack : +12

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Unofficial Aion Ranger Guide

Speed : +22%

Archon Tribunus's Ruby Earrings

Attack Speed : +8%

Magical Resistance : 137

Manastone Slots : 30

Flight Time : +15

Flight Speed : +18%

HP : +126

Damage Reduction in PvP : 18%

Physical Critical : +25 MP : +126

Accuracy : +56

Jewelry

+3% Damage in PvP

Keep in mind that you are able to wear one

necklace, two rings, and two earrings. After

Total Statistics

the list of jewelry for your class type there is

Magical Resistance : 641

you have a full set.

Flight Time : +70

a list of the total increase in statistics when

Archon Tribunus's Ruby Necklace Magical Resistance : 183 HP : +169

HP : +589

Physical Critical : +115 MP : +589 Accuracy : +260 +14% Damage in PvP

Flight Time : +20 Physical Critical : +33

Weapons

MP : +169 Accuracy : +74

When it comes to weapons there are

+4% Damage in PvP

actually different combinations you can use.

Archon Tribunus's Ruby Ring

Magical Resistance : 92 HP : +84

Flight Time : +10

Physical Critical : +16 MP : +84

Accuracy : +37

+2% Damage in PvP

You can go with two swords, a dagger and sword, two daggers, or a bow. It is highly

recommended that you go with the following two setups: One dagger (main-hand) and one sword (off-hand) and the other is a bow. The weapons are as follows:

Archon Tribunus's Sword

Type : Sword

Attack : 151-185

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Attack Speed : 1.4

Manastone/Godstone Slots : 6

Physical Critical : 50

+10% Damage in PvP

Magical Accuracy : 260 Accuracy : 804 Parry : 736

Attack : +30 Physical Critical : +52

Manastone/Godstone Slots : 6 +6% Damage in PvP Archon Tribunus's Dagger Type : Dagger

Attack : 136-152 Attack Speed : 1.2 Physical Critical : 100 Magical Accuracy : 260 Accuracy : 804 Parry : 696

Attack Speed : +19% Physical Critical : +57 Manastone/Godstone Slots : 6 +6% Damage in PvP Archon Tribunus's Longbow

Type : Bow

Attack : 220-299 Attack Speed : 2.4

Physical Critical : 50 Accuracy : 804

Magical Accuracy : 260 Attack : +30

Physical Critical : +52

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The most important thing to consider

FARMING

F

when going to the Abyss to farm is that you

arming really has a couple of different roles when it comes to Aion.

will likely need a group. Since it is an open

PvP area, there will be many enemies you will encounter along your way, not including the mobs!

The main role is farming kinah to

Along with this, the best areas are the ones

purchase items. Although this is a little

that are the most dangerous. If you really

personal goal.

Abyss. Although there is usually a lot of

effective, it will not help you at all with your

Your personal goal should be to rack up as many Abyss Points as you are able to. Although you can buy other items, it is your

want to rack up the kinah, farm the upper battles in this area, it is well worth the riskto-gain factor.

When farming in the Abyss it is very

Abyss gear that will last you until you decide

highly recommended that you bring a kisk

it is not recommended that you go farming

the process of returning to your farming

to quit Aion (if you ever do). For that reason, for anything else at this point.

If your goal is to obtain kinah the best way is to farm mobs in the Abyss. Here you will

find Balaur, which drop various Draconic

with you. Setting it up will greatly speed up

spot. At the same time, however, you want to conceal it away from your area a little. The last thing you want is for the enemy faction to find and destroy your kisk!

materials and can easily be sold to other

players. Along with this you will obtain Stigma Shards, which are also valuable on the market.

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Unofficial Aion Ranger Guide

harder to obtain, the market for it is much

Alternative Alternatively, you can follow the farming guide found in the general strategy guide as well. It is included for your reference.

lower (usually meaning there are more items on the market than the number of people who need them). So when looking at items and the prices you think they are worth, do not judge based

Auction House

on how hard they are to farm, but instead

The best way to earn Kinah in Aion is to

also look at who can use them, what the

This runs on an economic basis, where it is

often people buy them. Just because someone

utilize the Auction House to its best potential. based on how many people need an item and how many are available. To give a direct

example of this consider the following (note that this is all made up, solely to explain the economic principles behind it).

current market value of them is, and how is selling an item for 100 million does not mean that is how much it is worth. An item is

only worth what someone is actually willing to pay for it. Included here is a list of the things you

There is an item that takes 3 hours to farm

will want to definitely list on the Auction

them for your skill. People do not want to

yourself). These will have a high profit

and every class can use it. You need 10 of farm it so they are willing to buy it for 3 million Kinah. Now the reason this is worth 3

million is because so many people need them,

House (if you are not using them for margin as many people will want or need them.

and it is hard to farm them with hundreds (if

•Stigma

items.

•High

not thousands) are also farming the same

Now there is another item that only 3 classes can use, and it takes 4 hours to farm. They also need 10 of these for their skill. But

•Stigma •High

Stones

Shards

End Materials End Recipes (for armor/weaponsmith)

•Weapons •Armor

for this item, the market value is only 1.5 million Kinah. The reason is although it is

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(30+)

(30+)

Unofficial Aion Ranger Guide

All of these are the items worth the most.

patience, and during that time you are not

Stigma stones will have a great value because

progressing your character. If you have the

the market on specific ones may be low.

relax, search for the higher end or middle

they are needed for Stigma skills, although

Stigma Shards will definitely have a strong

time or use the Auction House while you

end weapons and armor that are selling for

below the market value. You will often find

market for you, as every class needs many of

items you can grab at a great deal (some

by the first Stigma Quest and by farming in

know how much to sell for) that you can

them and they are only able to be obtained the Abyss.

people are in a rush to sell, others do not resell for a good profit!

Materials and recipes are good because

they allow people to create new items. These

will be paid well for (Some at least. Others will be seen as worthless due to being so common). Weapons and Armor are great because people often search the Auction Houses for new items, being that the NPC's do not sell all of the best stuff, and there are many tiers of equipment missed by only buying from the

Crafting An alternative to playing on the auction house, or to be used in conjunction with it, is to craft various items. Generally armor and weapons will not fetch enough to make them

worthy of going for, as people will be working towards their Abyss sets. However, different potions are used by everyone. When it comes to creating potions you will

NPC's. Really pre-30 gear is good to sell as

want to go with the ones most people can

higher end because people want to get the

example, steer clear of mana potions.

well, it just will not be worth as much as the top gear.

Along with adding your own stuff to the Auction House, sometimes you will be able to

use, rather than the less used ones. For

Although some players may need them, you are better off focusing on more important ones.

snag cheap items other people did not notice.

Searching the Auction House can yield a great deal of Kinah, but it takes time,

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Unofficial Aion Ranger Guide

The most important potions to craft are the

probably sell better. The biggest reason this is

following (keep in mind all classes use

true is because players are still trying to earn

these) : •Flight

their Kinah and don't have enough to spam it away on potions yet. In the future they will!

Time

•Health

•Ailment

Collecting

Removals

Collecting is a major way to earn Kinah

All three of these are pretty much a

but it is also one of the most boring (and

(which just so happens to be where all of the

because you are just going to various nodes

necessity when players go into the Abyss end-game is anyways). Because of this, they are generally in high demand.

Keep in mind that depending on your server one may be more in demand than another. Due to the nature of the markets

sometimes frustrating). I find it boring and are grabbing materials. There's no real action involved. However you do gain experience for it and of course you get the materials. For the most part all materials should be

and how they fluctuate I am unable to give a

selling on your respective market. For this

stick with. I would suggest going with all

collect the highest grades you are able to. For

direct response as to which one you should three, especially since you can use them yourself as well (or give them to friends or Legion mates). As

for

determining

what

reason it is highly recommended that you example, if you have a choice between Aria and Iron Ore, go for the ore. To add on to this, Aether is valuable as

potency

well. Aether has many uses, from crafting

various potions, it is highly recommended

materials. Due to this it is highly sought after.

(strength) to go for when crafting these that you go for the strongest ones you are

able to make. Although they may not sell best

right now, in the near future they will

items to transforming into other (vitality) But at the same time it is also the hardest to farm. If you have the patience to keep flying

up to get more every 20 or so seconds, this is a great way to make a decent amount of kinah.

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BATTLE

Level 9 Up through level 9 you will be forced to

STRATEGIES

I between

use nothing but melee skills. This is a little

n this section we are going to look at various battle strategies. These will

include

different

the

styles,

as

differences well

as

differences between PvE, 1 vs. 1, mass PvP, and sieging. Here you will learn the most helpful skills to use in each situation, as well

as the order in which to use them and why. For the purpose of this section we are splitting the skills based on every 10 levels. Under each skill's name in the skill list you will find information on a per-level basis, so this section is here to “put it all together” and

confusing for some players because Rangers

generally use bows, however up until level 10 there are absolutely no bow skills. Note that this section will be used even in future levels when you are in groups and have the job of being a melee damage dealer.

Your first step for melee combat is to set

up your hot bar the way you feel is most comfortable. You will be using a lot of skills and it is significantly easier to press a key on your keyboard rather than having to click each skill.

Hot Bar

explain your combat strategy choices are various points in the game (levels 10, 20, 30, 40, and 50). Levels 1-9 are melee-only levels so we will look at this level spread separately. Note that this section is also split based on

whether you are in a group or solo setting

(detailing the melee or bow skills to use). Along with this, the differences between PvE

and PvP will not come out until level 25 and up (when you are able to enter the Abyss) so for the lower levels we will look at nothing but PvE strategies.

Your hot bar should consist of every skill you will be using on a normal basis, not just your damage dealing ones. If you wish to replicate mine, I have my first bar set up with the following: 1.Attack

2.Swift Edge 3.Surprise Attack 4.Pick-Up

5.Bandage

6.Focused Evasion 7.Counterattack

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As for my second hot bar, I use the

The best mobs for you to hunt at this point

following:

are going to be non-aggressives. There are

2.Devotion

you are questing there will be points where

1.Hide

plenty of these around for grinding on, but if

One of the first things you will notice about this setup is that I do not add the chain

you are forced to go up against aggressives as well. So how do you deal with this?

skills to the bar. At this point there is just one

Your first skill to use, whether against

of them; Soul Slash. The reason for not

normal mobs or aggressives, will always be

hot keys as the first skill in the chain in order

are going for is aggressive a great plan is to

adding this is because you can use the same

to use these. For example, in my setup pressing the number key “2” will use Swift Edge and then above it on the screen you will see Soul Slash. Pressing the number “2” again will use Soul Slash! This not only clears your bar up but also allows you to still use the skill.

Surprise Attack. If you notice the mob you use Hide ahead of time. Some mobs will

“recognize” this skill but others will not. When in Hide you are able to sneak up on some mobs that are aggressive, allowing you to get the Surprise Attack off on their back. Note that this will not happen every time, however when it does the benefit is great.

Against passive mobs this is very easy as it

Solo Combat Now that you have set up your hot bar the way you want it you are ready to venture out

will land every time! Once you have used Surprise Attack you

and start killing mobs. By far the most

are

is you do not have the ability to kite, not even

succession, otherwise you are unable to use

important thing to remember at these levels

a little. You are going head-to-head against

every mob you battle. Mix this with your low defense and you can come up with some issues.

ready

for

Focused

Evasion

and

Counterattack. You must use these in

Counterattack (it can only be used after you

evade an enemy attack, but luckily Focused Evasion will guarantee you do evade one). As

both of these skills have a long reuse timer,

you will most likely only be able to use them one time per mob.

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Now you are ready for Swift Edge,

After the battle, it is a good idea to either

followed by pressing the hot key again (in my

use Rest or use a bandage to heal. Your low

row) to automatically use Soul Slash. These

cause you to either need to rest on a normal

bar it is “2,” so I would press “2” twice in a

two skills together do a significant amount of damage, but Soul Slash has a long reuse

defense, even if you kill mobs quickly, will basis or spam potions.

timer.

Group Combat

At this point you will want to use melee

Group hunting or questing seems a little

attacks against the mob and keep using Swift

rare in Aion at lower levels, however there

Surprise Attack cools down during your

(especially when it comes to making it to the

Edge as it becomes available again. Even if current battle, you will not land it, making it

useless at this point. Counterattack, however, is still a good attack if you are able to evade an enemy attack.

will still be times you will find groups Abyss Gate!). Because of this, we need to look at the differences between solo and group combat. The biggest difference is in solo combat

To sum it up, a typical battle will go as

you are always going to be tanking the mob

1.Get behind the mob, if it is passive. If it is

however, you may have someone else who is

follows: aggressive, use Hide and then try to sneak up behind it.

2.Use Surprise Attack

you are trying to kill. In group combat, doing the tanking for you. This will bring about a change in skill usage, not to mention it also makes you much, much more

3.Use Focused Evasion

effective!

4.Use Counterattack as soon as you evade 5.Use Swift Edge

Survivability changes aside, we will go

6.Use Soul Slash

7.Continue with melee attacks and Swift Edge, Soul Slash, and Counterattack as they

over the skills and how they are affected by this drastic change.

become available

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Surprise Attack will now become your best

2.Use Surprise Attack

friend. Although it has a high reuse timer

3.Use Focused Evasion

you are grouped with another player,

5.Continue killing as normal

mob first so you can guarantee success with

Overview

you are still able to use it at least once. When regardless of their class, have them hit the

4.Use Counterattack

Surprise Attack. It may not seem like a lot,

but the damage caused by this skill mixed

As you can tell, the lower levels are a little

with the others you can spam afterwards will

rough when it comes to killing mobs.

be greatly beneficial.

If you really want to rack up the DoT

(damage over time) you can have your

partner(s) pull a mob past you without hitting it. When you use Surprise Attack you will do a lot of damage plus pull aggression towards you, in which you can then used Focused Evasion and Counterattack! As you

can see, we are starting to pool our highest damage skills together to make them all work in the most efficient manner. From this point on just help kill the mobs with your group (or partner) as you would

normally. Up until level 10 (after the

Ascension) there are no elite mobs, so this is the best strategy for now. Kills should be pretty quick and painless.

To recap, your battle plan for groups

should be as follows:

Rangers are much, much better in groups

than solo at these levels but especially at low levels they may be hard to come by. Both of these strategies are very solid and will assist

you with maximizing your damage output (which at this point is the most important thing). Keep in mind that damage output means less damage taken, therefore boosting your survivability as well!

Something that can greatly assist you with leveling up at this point is Power Shards. These will increase your damage, although

not by a huge amount, but are greatly beneficial since you will be using duals (swords, daggers, or one of each). At the

same time, this benefit comes at a big cost. If you are not worried about being as rich as possible by level 10, I would highly suggest

investing in Power Shards to help you reach that level as soon as possible.

1.Have a group member pull a mob past you

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The skill Hide is one you will be using in

the bottom half). At this point you will need

these levels a little, so it is important to get

to replicate a few things from the first one so

this skill is great for sneaking up on the

bar should look like the following:

Attack, however some mobs can recognize

2.Swift Shot

used to how it works. Against a lot of mobs

aggressives, allowing you to use Surprise

that you are “hidden” and will attack you anyways.

you have not lost any functionality. Your hot 1.Attack

3.Entangling Shot 4.Pick-Up

5.Bandage

Level 10

6.Focused Evasion

Once you reach level 10 your whole battle

strategy will change during solo play. In

7.Mau Form Setting your hot bar up like this will make

group play, you will want to use your

you feel much more comfortable than

much more effective than your bow. For this

button will still be the #1, your two main

daggers or swords because they are still reason, your group play will remain the same as it was during the previous 9 levels.

making a huge change. Your normal attack attacks are #2 and #3, pickup is the same, etc. Two of the most notable changes are #6 and #7. Focused Evasion will not be used often (only at the beginning of battles) so its

Hot Bar At this point the best option for your hot

bar is to use two separate ones. It is possible

to put all of the skills for both bow and

daggers/swords on the same hot bar setup, but it has a higher chance of causing

placement is not that important. For Mau Form, your use of it will be very rare because it needs Divine Points in order to be used. For

this purpose, you could move it to the top bar if you wish, or leave it on the bottom.

confusion. Not to mention it changes the way

you must hit your hot keys. Instead of doing so, change to a new hot bar, such as #3 (for

Solo Combat Now that you finally have your bow you

will gain the ability to kite mobs (and

players) during your encounters! This has a huge impact on the way you will play

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because no longer will you be forced to

As you can see, the main source of damage

constantly tank your foe. Instead, you may

is going to be the two skills Swift Shot and

style. It is very important to note that

down targets (if it is successful) along with

solo combat, the damage done is a little low

while running away, making it extremely

now use the “Attack and run” (or “kite”) play although this is the most effective method for and you will only really do damage when using

skills.

Because

of

this,

battles

(especially if you are grinding or farming)

Entangling Shot. Entangling Shot will slow do damage to them. This skill can be used beneficial in both PvE and PvP combat.

When it comes to Mau, this is a very

can get quite tedious. It is very highly

helpful skill but you will not be able to use it

possible to help speed up the process.

which take a while to build up (and they get

recommended that you group as much as

The battle style during this level is extremely easy when it comes to using a bow, although it may take a little bit to get used to. There are a few key things to know at this point: •Although

however, it can be used to kill a few mobs you otherwise would not be able to handle. This increases run speed, attack speed, and attack power. So on to the actual battle strategy! What you will need to do here is ensure you have

attacks are very weak so they will

enemy. You will be kiting, which means

not be your main source of damage •You

wiped if you log out or die). When it is ready,

Entangling Shot does slow targets,

sometimes it is not effective (it can fail) •Normal

very often. It is based on your Divine Points,

can attack while moving backwards.

Doing so will also boost your defense! The

only skill you are able to use while moving backwards at this point is Entangling Shot

room to run around while fighting your running away constantly, stopping only when you must attack. Usually this can be

done when you see a road or path near you, but in areas full of mobs you will need to get better at making short swipes back and forth along a path you create yourself.

Now once you are to the area with the

mob you need to kill, you will want to start

the battle off with Swift Shot. This will deal a decent amount of damage to your enemy and

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Hot Bar

will start the cool-down on it while you start snaring and avoiding the mob. As soon as

you use Swift Shot start backing up. While

So at this point your hot bar should be

backing up use Entangling Shot and then

upgraded by quite a bit. Since you no longer

target) to toss out normal arrows while you

actually do away with the hot bar with those

keep moving backwards (while facing your

need your swords or daggers, you can

await Swift Shot's cool-down to end. When it

skills on it. It does not hurt to keep it,

backwards again. Keep follow this pattern

setup at this point.

ends, stop to shoot and then continue going (using Entangling Shot when it is ready as

well) and you will be able to kill mobs with

however, as you will only need to use one

As for the skills you will be putting on it,

minimal damage taken. This will take a while

you should have the following:

than having to visit with the Soul Healer!

•Sleep

to kill some mobs but is much more efficient

Deluge I

Arrow I

•Stunning •Aiming

Level 20

I

Shot I

•Poisoning

At this point your bow is good enough to use in both PvE and PvP. You will have many more skills to use which will make you significantly more effective. At this point you

may toss out (sell, salvage, or whatever) your daggers or swords as you will no longer need

them (as long as you ensure you always have enough arrows on you!).

As always, we are going to look at the hot bar setup first, followed by the different combat styles.

•Arrow

•Arrow •Boost •Spike

Strike I

Parry I Trap I

•Dodging •Mau

•Swift

Trap I

I

Form I Shot I

•Entangling •Hide

I

•Focused •Pick-up

Shot I

Evasion I (This is not an attack, but it is

effective to use it)

Above is a list of the only skills you will be

needing at this point. The rest are either obsolete or are just not made for using bows.

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So now it is time to look at an optimal

Aiming is not all that effective unless you

setup for these attacks. First of all, keep in

are against a class in PvP that has a lot of

bottom hot bars. Without using both of these

Assassin). Because of this, the skill really does

mind we will be using both the top and the together there is no way of keeping all of our

needed skills in an easy-to-reach fashion. Because of this, we will separate the two.

evasion (such as another Ranger or an not have much use in normal situations.

Mau Form is one you will not be able to

use often just because it takes Divine Points

Top Hot Bar

to use. It would be nice to have the ability to

skills we do not use often. To use these skills

doing so are huge) but that just is not the

The top hot bar, as before, will be used for is pretty much like the bottom (only with pressing Alt + the key instead of just the key)

but I have found it much easier to just

use it a lot more often (as the benefits from case. For Hide, it is a skill you will only use

manually click on them when they are

when attempting to sneak past mobs or

used in every battle.

up-close skills, so this is not going to have

needed. Afterall, these will not be something

An optimal setup for the top hot bar is as follows: 1.Spike Trap I 2.Poisoning Trap I

much use (although there are still a few

times, which will be discussed in the battle strategies). Bottom Hot Bar

3.Aiming I

For the bottom hot bar we will be adding

4.Mau Form I

the rest of the skills. The order we will add

5.Hide I

them does not reflect how important they

Our reason for putting these skills on the

top are as follows:

Glue and Poisoning Traps are not used

except when necessary. Over-using these skills is an easy way to ensure your finances are all spent.

players. As a Ranger, you do not have lethal

are, but instead how comfortable they are to use. I have found the optimal setup for this to be:

0.Sleep Arrow I

1.Entangling Shot I 2.Stunning Shot I 3.Arrow Strike I

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Solo Combat

4.Pick-up 5.Swift Shot I

6.Arrow Deluge I

Solo combat is still going to be relying on

7.Boost Parry I

your kiting abilities, but now you will deal

9.Focused Evasion I

will have more ways to slow (or stop) your

8.Dodging I

out damage much faster than before and you

The above setup helps because it grants us a few things in the organization. The first one

target. The first thing you will need to keep in

is the numbers 7-9. These are all buffs to

mind while doing solo combat is that the

Putting these all together assists because

you. It does deal damage, but it does not

decrease the chance of being hit in combat. there is no need to keep searching for them.

Pick-up is in the same place as it has been, allowing for easier transition. The strongest skills are in the beginning

poisoning trap is really quite worthless to snare the target, which in essence takes away the use. Instead, you will still be using the Spike Trap. As for your attacks, if you have followed

numbers, with the weaker skills towards the

the hot bar setup given you should have the

this point is Arrow Deluge I, which is located

attacking mobs you will want to skip #6

end. The only area-of-effect skill we have at at the end of our damage-skill numbers, number 6. Having the hot bar set up as it is will help

by not only keeping everything organized,

but also because it keeps the strongest skills fresh on your mind. There will be no need to

skills in a very organized order. When (Arrow Deluge I), however, as it will do areaof-effect damage. In solo combat this can easily be the death of your character because

it will more often than not end up pulling more mobs than your current target.

As for #0 (Sleep Arrow I), you will want to

keep wondering which attacks are the best,

use this only when it is necessary. In the case

you have completed the succession!

are forced to pull more than one mob, or

as all you have to do is go 1-2-3-5-6 and

of solo combat, it will have a use when you

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when you accidentally do. This is your best

(whether on purpose or on accident), only

crowd controlling attack as it will sleep your

one is attacking the tank. This is not always

target will wake it up.

for.

target for a long period of time. Attacking the

possible, but it is the goal we are shooting

Aside from that, your attacks are in the

To assist with this we now have a total of 3

right order. Use them as 1-2-3-5 and keep

snares: Sleep Arrow I, Spike Trap I, and

available after another. In terms of your

sleeps the target. The second will root the

available too.

from running.

going back and forth as one becomes buffs, you will want to use all 3 as they are

For your traps, you will need to remain

Entangling Shot I. The first one, as we know, target in place. The third will slow the target

In a great group, where the tank is pulling

using them as before, only when necessary

only one or two mobs at a time, this is

unaffected by your snares.

Arrow will be enough to get rid of this single

and to slow down mobs when they are

extremely easy to figure out. Generally Sleep additional mob (if there are two total). But

what if something happens and there are 3

Group Combat In group combat our entire plan is now changing. Whereas previously the goal was to use daggers or swords to deal out as much damage as possible, now the more effective

approach is using a bow. Along with this, at our current level the Ranger has many more ways to assist groups, especially in battles against epic mobs. First of all, it is important to understand

that the Ranger is now considered as a crowd

controlling class. This means it is our job to ensure that if too many mobs are pulled

mobs pulled? In this case, Sleep Arrow will take care of one mob, but you will still have another that needs dealing with. Spike Trap is by far the most effective way to do this, if it

works. If it fails, your goal will be to pull the aggression of the mob if possible and kite it

around in a circle, using your traps and

slows (Entangling Shot) as available. As long as you have a high number of attacks

effective on your target, there should be no issues with staying alive. Just keep in mind

that while doing this your goal is not to kill the mob, it is simply to keep it off of the tank.

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The first skill we will not use is Retreating

Level 30 On the trek up to level 30 there are many new helpful skills. Along with this there are upgrades to existing skills.

learning your class and how it reacts in situations

(in

the

air/on

the

ground/against different classes) because at the next level break (level 40) we will start looking into siege strategies as well! First, let us look at the new skills obtained. Here is a list: •Retreating •Calming

Slash I

Arrow I

•Strong

Shots I

•Silence

•Rupture •Spiral •Snare

of the time, and the benefit of it is not of great importance. Explosion Trap is something that really will not be used much, if at all. This deals

area-of-effect damage but the number of situations in which this can be found useful is very limited.

is beneficial only when attempting to outrun enemies.

Trap I

So now that we have looked at the new

Arrow I

skills and have looked a little into which ones

Arrow I

are not really used much, let us start looking

Trap I

•Tactical

attack power, however it can not be used all

used sometimes, however not often. This skill

Arrow I

•Explosion

dagger to use it makes it worthless to us.

Tactical Retreat is something that will be

Whisper I

•Poison

decent, the requirement to use a sword or

Strong Shots is good because it boosts

During this period you should be really

various

Slash. Although the benefit from this skill is

at our new hot bar setup.

Retreat I

Hot Bars

Now although we got a lot of new skills, we will not be using all of them.

Now, much like before, we are going to be

utilizing both the top and the bottom hot

bars. As you can see, we have many more skills as well, which means we will not be

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able to fit them all on the hot bars that are

This bar may take a little while to adjust to,

visible. In order to get them set up properly,

but the organization of it keeps you from

we are going to be getting rid of some of the

needing to keep searching the bar for a skill.

older skills so we have room.

Bottom Hot Bar

Top Hot Bar

Now, with the bottom hot bar is where we

In terms of our top hot bar there are not a

run into the issues of determining what

skills are attacks, rather than defensive type

point we must go through and keep the

and changing the order around a little bit for

equal or about equal in attack power, the one

lot of changes to be made. Most of the new skills, so we will just be adding a few things the top. An optimal setup for the top hot bar is as

should and what should not stay. At this strongest attacks or, if more than one are with the best added benefits. To change the bar around we will want to

follows:

go with the following setup:

1.Spike Trap

2.Entangling Shot I

1.Sleep Arrow I 2.Poisoning Trap

3.Stunning Shot I

3.Snare Trap

4.Poison Arrow

4.Explosion Trap

5.Pick-up

5.Aiming

6.Rupture Arrow

6.Calming Whisper

7.Spiral Arrow

7.Strong Shots

8.Boost Parry I

8.Mau Form

9.Dodging I

9.Tactical Retreat

10.Silence Arrow

10.Hide

This setup was chosen because it keeps all of the traps together, all of the buffs together,

As you see, we removed our lowest

damage attacks.

and the “special” skills (Hide and Tactical

Retreat are special in the sense that they are only used in certain circumstances) together.

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There are now a total of 3 different snares

As for escaping enemies, Tactical Retreat

now: Sleep Arrow, Poison Arrow, and Silence

will (hopefully) save you. This buff increases

targets (in PvP), however Silence is only good

hits you, making it easier to get away (unless

Arrow. Sleep and Poison are great against all

against magic users (such as the Cleric or Sorcerer).

your run speed with every time an enemy you are rooted, slowed, etc.).

Group Combat

As for the rest of the attacks, they all deal a great amount of damage and a couple even have awesome benefits.

One of the coolest things you have now is

Silence Arrow. This is helpful because it allows you to keep magic users from being able to use their spells. Using this effectively

Solo Play When playing solo you will be using the same strategies as previously, with the only real change being the adaptation of your new attacks in the place of the old ones. You will want to use the attacks in the same order

as before, however there is no longer any risk of using an area-of-effect attack on accident (as we removed it from the hot bar). When it comes to using traps, Snare Trap is now one of your best friends (aside from

Spike Trap of course). Both of these working

will help you make much better use of it. As for your target, it should always be a Cleric first (if there is one) followed by Sorcerers. Neither of the other magic casting classes (Chanter and Spiritmaster) rely on their magic to help them in battle, so they are secondary targets. Other than that, your battle strategy will remain the same as previously, along with (again) the use of your new trap (Snare Trap) and your new buff Tactical Retreat.

together not only root your target in place

Player Versus Player

but keep them from being able to attack.

During the levels of 20 and above you will be experiencing PvP combat. This will

include both the Abyss (which is accessible at level 25) and “rifting,” in which case you either go to the enemy faction's territory or

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they come to yours. Because of this, it is very

On the same token, other Rangers, and

important to understand what to expect from

some other classes (such as the Spiritmaster)

various situations.

ground this is bad enough, but in the air it

the Ranger class and how to respond in

In this section we will be splitting it up

will be able to snare you as well. On the can easily be the difference between life and death.

between the Abyss and normal PvP (such as

Preparation

either duels, coliseum battles, or rifts). This is largely because of the massive difference between these.

Abyss

In order to prepare for the battles ahead in the Abyss there are many different items you

General

will need. These are not necessarily required

The Abyss is one of the best farming and leveling areas starting at level 25, but it also poses a very dangerous threat – enemy players. Knowing what to do here is highly

important because you are more often than not going to be faced with the obligation to battle enemies. One of the best parts about the Abyss for

Rangers, but not for most other classes, is that it is a “free flight” zone. What this means is that you are able to fly anywhere (and if you

have already been there, you probably know that to get from island to island you are

(if you do not have the kinah to purchase

them), however without them there is a much, much greater chance of being slain by enemies. The first, and probably most important item for the Abyss is flight speed potions. At this point you will have around a minute of flight (or more if you are level 30 already and have purchased the level 30 wings)

which makes the flight potions extremely beneficial. These will allow you to fly longer

distances when running from or after enemy players.

required to fly). The reason this is excellent for Rangers is they are able to kite enemy

players. Not only do they have a huge range on attacks, but there are also snares and stuns to toss out at players chasing you.

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If you are already level 30 it is a good idea

When grouped you will want to do your

to look into the level 30 wings. These cost 1

best to find both a Chanter and Cleric to join

time in the Abyss, not to mention they look

enemies much easier, and this is in both PvE

plus the flight potions mentioned above will

the ability to heal themselves (aside from

million kinah but they enhance your flight better than the normal ones. Having these go a long ways.

you. Both of these together make fighting and PvP. Especially with Rangers not having potions) it is important to have someone with you that can do the healing for you. Along

Health potions are great for battles

the same lines, you will want to ensure that

healers with you, this can benefit you

doing so, they will run a bigger risk of dying

because they heal you when you. Even with

because it will still boost the amount of damage you can take before dying.

you do your best to keep them alive. Without and therefore you will as well. When solo, it is important to keep up with

The snare removal potions are the final

the chat screen. This will help out greatly

Abyss. These will significantly help for when

players shout about finding enemies of the

most important item to have with you in the an enemy slows you in the air. There are a lot

of buffs they will not remove, however slow is the one that will be your worst enemy. Afterall, Rangers are made to kite!

Battling

because it will allow you to see when other opposite faction. Watching out for these are

greatly beneficial because they will more often than not let you know when enemies are either near you or are coming near you. Now that you know a little more about the

So now at this point, after you have

prepared, you are ready to venture off into

the Abyss to start leveling, farming, or

differences

very different approaches to it: solo and grouped.

solo

and

grouped

combat while in the Abyss let us look at the differences between PvE and PvP here.

looking for enemies of the opposite faction.

When battling here, however, there are two

between

PvE PvE in the Abyss differs from being out in

the open because the mobs are harder to kill

and a lot more of them are ranged. Although this may seem like a very bad thing, it is not

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because the benefit from killing these mobs is much greater than going out in the normal

PvP PvP, as we already somewhat discussed, is

PvE areas. This does, however, cause the

very different in the Abyss and PvE areas. The

potential threat of not being able to escape

most notable difference is the ability to fly

decent amount of health left. Without doing

Abyss. But now let us look at the enemy

mobs unless you run when you still have a

so, the ranged mobs will continue attacking even as you run.

Another huge difference between the two,

anywhere and everywhere while in the classes and strategies relevant to each one. Rangers

Battling other Rangers is, of course, a very

although common in some PvE areas, is that

interesting topic. Regardless as to which side

makes it even more important to avoid mobs

strategies for both of these will remain the

most Abyss mobs can snare you (slow). This

when you are in the middle of a PvP battle because if you do not you are liable to get yourself killed by being slowed. The last difference is that nearly all Abyss mobs are aggressive. Especially to a Ranger this is important to keep in mind because

you are on (Elyos or Asmodians), the

same. Although a great deal of luck is required in order to win battles (assuming the same strategies are used by both Rangers), there are some solid strategies to put into play.

The first and foremost is the use of traps.

most of your time is spent kiting the mobs

Traps can assist even against other Rangers

being careful when doing this will often

battle such as this, by far the best traps to use

around in a back-and-forth motion. Not

times pull more mobs than you were planning on taking on.

but the question is which one(s) to use. In a

are going to be Poison traps and Spike Bite.

Using the Spike Trap is not effective because it just roots your enemy to the ground, and

with two Rangers fighting you will still be in their range when you attack them. As for

poison, it helps because it gets a DoT effect

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on your enemy. Spike Bite stuns your target

remove the snare effect, run and try it again.

and lowers their evasion, enabling you to

If this ends up happening you will need to

to defend themselves or fight back.

because it probably means you are going to

deal damage to them while they are unable

keep very close watch of your flight timer be in the battle for a little while.

Assassins Assassins are one of the harder classes for

As your timer starts to run out of time go

Rangers to beat because Rangers have little

ahead and land on the ground and turn it

defense and Assassins will be dealing massive

into a ground battle, laying traps as you are

within range of you without you knowing

enemy in your control. The main point here

amounts of damage if they are able to get

(especially if they manage to sneak behind you).

In the Abyss it is very hard to keep up with

able to. These will assist with keeping your is to ensure you have the advantage, whether you are dealing damage to the enemy or not.

The only real bad thing about Assassins is

Assassins to see when one is near you while

their high evasion rating, however if they are

going to use the assumption that the Assassin

holding “up” which boosts their attack power

you are trying to PvE. For this reason, we are just popped up behind you when you were not expecting it. Your first goal here is to take to the skies

chasing after you they are most likely but does not give them the parry bonus. Clerics and Chanters

Both Clerics and Chanters are really about

as soon as possible. Unlike the Ranger, the

the same in terms of your plan for fighting

order to deal damage. For the Ranger, this is a

completely different ways of doing battle.

Assassin must be very close to their target in

great thing because you are able to kite them around while staying (as long as snares work

as expected) a good distance away. To do this, you need to use Entangling Shot to slow

each,

although

they

both

have

two

Due to the strategies for fighting against

them being the same, however, it is best to put these two together.

them down. Afterwards, start rattling off your other skills in the order we spoke of

above. If the Assassin is carrying potions to

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The main thing you need to remember with both of these is that they have great

Sorcerers Sorcerers are a dangerous threat because

survivability because of their ability to heal

of their strong magical attack power,

themselves. They are not bound only to

however killing them should be a pretty easy

but instead they also have their own healing

defense in the game (equal to that of the

healing with potions as the other classes are, spells.

feat considering they have the weakest Spiritmasters).

Due to their ability to heal it is very, very

important that you keep them “controlled,” or stunned and silenced as much as possible.

During the time that they are under control, you need to dish out as much damage as possible before the effects end. Especially true with Clerics, they have the ability to take themselves from low health to full health within seconds if they are given

Much like with the healers here, getting

the target in control is important, however

against these classes there is no ability to heal without potions so it is not as important that they be silenced or anything. Doing so will

assist with cutting down the amount of damage you take, but aside from that you should be fine just dealing as much damage as possible in a short period of time.

the chance. Your goal here is to eliminate that chance (or at least do your best to do so) so they are unable to do their healing. When playing against healers there is somewhat of a “chance” game involved. If

your stun or silence fails (or sleep arrow) the

healer will have the chance to go back to full

Spiritmasters Spiritmasters are an interesting class to battle against because they are not dealing most of their damage output; their pets are. Because of this, there is a different strategy to be used against this class. Now as we talked about with the

health again. If that happens, just stick with

Sorcerers, Spiritmasters have extremely low

will come out the victor!

their pet is also controlled by them. In other

the plan listed above and with any luck you

defense. This plays to our advantage because words, if you kill the summoner, the summoner dies with them.

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This is one of the areas where many people mess up in their PvP strategies. They focus on

Templars Templars are an interesting class to fight

the pets because the pets are the one dealing

against because they are the pure tanking

the damage. In fact, the pet should not even

class in Aion. As you probably already know

on the Spiritmaster themselves. There are a

past), tanks are the last target in any battle.

be a target. Instead, you should focus solely

(if you have played another MMORPG in the

couple reasons as to why you want to do this.

This is because they have the highest

1)Spiritmasters have very low defense and no

defense, causing it to be more of a waste of

are dealing even a medium amount of

Aion, this is the same way.

way of healing themselves. This means if you damage, they are still going to die pretty fast.

2)Spiritmasters have the ability to heal their

survivability due to their extremely high time than anything to try and kill them. In

When it comes to battling against a tank,

pets. This means that even if you take the pet

you will only want to kill them if they are the

ability to fully heal it again! This is the

Rangers, as Templars are slow, however there

down to 1% health the summoner has the opposite with the summoner themselves.

3)The pets have more defense than their

last target up. Tanks are easy targets for are some exceptions to this rule.

master.

1)First of all, Templars have high defense.

pet dies, the master is still alive and can still

classes. It will generally take a while to take

4)If the master dies the pet is gone too. If the fight! As you can see, there are many benefits to

killing the Spiritmaster before their summon. This is very, very important to remember because this can make or break your chances of winning the battle.

This makes it harder to kill them than other one down, however if you are not taking a lot

of damage – or any – during the battle, it should be easily handled.

2)The one thing the Templars have that will

assist them with killing Rangers is their dashing skill. This increases their run speed

by a great deal and enables them to either run from you or chase you down and start stunning you and tossing out other attacks.

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Due to the above mentioned points, it is

Level 40

very highly recommended that you just ignore tanks and try to avoid them if

At level 40 you have probably done some

possible. Fighting against them turns into a

sieging and have put our previous battle

abilities.

them. At this point and forward we are really

huge “possibility” of winning due to their

strategies into effect to better understand going to be using the same strategies in PvP,

Gladiators

however we will be doing so with new and

Gladiators are much like Templars in the

fact that they have a lot of defense, however they have less defense. To really try and put their defense into a visualization, think of them as being a truck, whereas the Templar is a Hummer. Although both of these can take a lot of damage, one is stronger than the other (with the Templar being the superior one).

The battle style when fighting against the Gladiator is just to keep them away from you while snaring and doing damage as you are able to. Once they get close they have a lot of

crowd controlling attacks (just like the Templar).

Along with this, the Gladiator has the

ability to dash like the Templar as well.

updated skills. Like always, we are going to start out by talking about the hot bar. Starting in this

level section we are going to be discussing the skills rather than the battle strategies in terms of playing against certain players. If you are needing a recap of how battles will go against various enemy classes, please go to the level 30 section and read over that. It has

a list of all classes in the game and what to do with each, along with what your goal is when fighting each one. Once you have it down, please continue with this section. As our first look, we will view the newest

skills we have to add to our assault. These do not include upgraded skills we already had, but instead include only brand new skills.

What makes the Gladiator a viable target

is that they are easier to kill than the Templar.

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New Skills

Arial Wild Shot is not of much benefit to us either. This skill only deals a very small

Destruction Trap

amount of damage (compared to our others)

Trap of Clairvoyance

and only does so against targets that are

Hunter's Eye

skill will not be used, and the damage it deals

Aerial Wild Shot

immobilized in the air. In most cases, this

Arrow Flurry

makes it even much less important.

Breath of Nature Fleshcutter Arrow

Breath of Nature may look helpful at first,

Spike Bite Trap

but all it does is boost natural healing. In

As you can see, we have a total of three

(whether it be a Chanter or a Cleric), making

new traps. Much like before, some of these

are going to be useful in some situations and not in others, and some will not be useful at all. The only trap we will be using at this point from the above list is Spike Trap. The others

most situations you will be with a healer this skill obsolete.

Fleshcutter Arrow is extremely helpful because it deals a lot of damage and has other snare benefits added to it. So all-in-all we will only be taking in two

really aren't of much benefit to us. The

of our new skills. These are Fleshcutter

and the Destruction one only deals damage.

skills just do not have enough benefit to us.

Clairvoyance just reveals cloaked enemies The Ranger's main benefit is their ability to

Arrow and Spike Bite Trap. The rest of the

kite, so neither of these traps are helpful

Hot Bars

enough.

Luckily (or unluckily) during these levels there are not a lot of changes to be made. Most of the new skills learned just are not

that effective in battle or are just obsolete when compared to other more efficient skills.

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Top Hot Bar

8.Boost Parry I

1.Spike Trap

9.Dodging I

2.Trap: Spike Bite

10.Silence Arrow

3.Snare Trap

By

using

the

setup

above

we

are

4.Sleep Arrow I

transferring Sleep Arrow up to the top hot

6.Calming Whisper

attack, Fleshcutter Arrow. Although this may

8.Mau Form

efficient setup because Sleep Arrow is not

10.Hide

keep in mind that this will also assist with

5.Aiming

bar and making room for another damaging

7.Strong Shots

take a little while to get used to, it is a very

9.Tactical Retreat

used nearly as much as the other skills. Also,

At this time we removed two unnecessary traps, Explosion and Poison. Although these

not accidentally using Sleep Arrow, ensuring it is always ready right when you need it!

do have a very small benefit, they just are not

Level 50 (End-Game)

worth us using now. We have much more important things to use in their place,

namely Spike Bite Trap. This will stun

This is the point you have probably been

enemies in the air, allowing you to attack

waiting for ever since you started your first

themselves.

we really put our strategies to work to ensure

them while they are not able to defend Bottom Hot Bar

The changes we will make to the hotbar will make it look like this:

character on Aion : End-game. Here is where we have the most efficient build and planning available!

There are not a lot of new skills available

1.Fleshcutter Arrow

at these levels, however this is where you will

3.Stunning Shot I

Obtaining that will greatly set you apart

2.Entangling Shot I 4.Poison Arrow 5.Pick-up

6.Rupture Arrow

be working for your Abyss gear set. from enemy players who do not already have it.

7.Spiral Arrow

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The new skills available at this point are: •Shock

Arrow

•Shackle

Arrow

•Focused

Shots

•Ancestral •Ancestral •Calming •Heal

use. When just flying around, however, such as in safety in the Abyss (although truly there is no “safe” area in Abyss except your home base), this can be very beneficial.

Brightwing Arrow (Elyos)

Darkwing Arrow (Asmodian)

Focused Shots is a skill that is great when

Whisper

your target is stunned or if you are in a

Wings

•Resolution •Baizel's

group because it helps you do much more

of Resistance

damage than normal. On the downside, the

Arrow (Asmodian)

worthless (if not dangerous) to use in solo or

Arrow (Elyos)

•Triniel's

decrease in defense makes it completely

As you can see by looking at the list, there are now two new skills that are based on

PvP battles. Shackle and Shock Arrow do a great deal

race. Both of these are really about equal

of damage. They do have decent benefits to

benefit in one area but less benefit in the

going to be your main goal.

between the two races, each with a small other.

Calming Whisper is an interesting skill solely because it decreases enmity (or

go along with them, but their damage is

Hot Bars Due to the large number of new skills we

“aggression”) in your target. This is especially

now have, it is very important to re-organize

tough beasts that take a while to kill.

we will completely re-do it to make it as

helpful when fighting against raids or other

Heal Wings is a very awkward skill when you read what it does. This increases your flight time by 33% but stuns you for 10

seconds. In the middle of a battle, this is

our hot bars. This is our end-game setup, so efficient as possible. One of the biggest

changes you will now notice is that instead of going only from 1-10, we will now include the extra two slots to our setup.

definitely not the type of skill you want to

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We will remain using the top bar mostly

Hunter's Eye will give you the ability to see

for our skills we do not often use, and we will

hidden players of the opposite faction (such

This will most likely take a little getting used

Retreat will allow you to (hopefully) escape

use the bottom bar solely for attacks now. to, but once you are used to it there will be no more changes! Now let's begin.

as other Rangers or Assassins). Tactical enemy players if you are overwhelmed.

As for Sniper Stance, this is one that must

Top Hot Bar

be used carefully. The decrease in run speed

For our top hot bar we are not going to

can be detrimental, however the attack

instead we are now going to factor in other

into more details about this one in the battle

limit ourselves to the most used skills, but things as well, such as PvP (sieging, rifting, or

just Abyss PvP). Due to the nature of this, the skill set used is a little bit different than the

increase can be of great benefit. We will go section. So now that we have made a short list of

one we were using earlier. Our first step here

our buffs, let us take a look at the different

traps. Afterwards, we will look and see how

list of our most beneficial traps:

is to pull out our most effective buffs and many other spots we have available.

As for our buffs, we have the following that we need: •Mau

Stance I

•Hunter's •Tactical •Heal

Eye I

•Snare

Trap IV

•Spike

Trap IV Trap I

on their benefit. Spike Bite, Spike Trap, and

Retreat I

Snare Trap all help by slowing or stopping

Wings I

direct

Bite Trap II

Our choices of the traps is based directly

the enemy from being able to get to us. This

These buffs are all chosen because they

have

•Spike

•Sandstorm

Form IV

•Sniper

traps we will want to use. The following is a

benefits

in

PvP.

The

transformation increases your movement speed, attack speed, and attack power.

is exactly what we want because if an enemy can not get within range, we are able to toss

out flurries of attacks without any risk of them killing us.

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The Sandstorm Trap was chosen because it

1.Hide

blinds the target and gives them a much

2.Health potions

mage). This makes the trap useful against

4.Heal Wings I

The most efficient use of this would be if it

6.Hunter's Eye I

longer casting time for spells (if they are a not only physical attackers but mages as well.

3.Flight potions

5.Tactical Retreat I

was to get activated by a Cleric, although

7.Mau Form IV

whoever sets it off.

9.Spike Bite Trap II

usually you will have to just set it and accept

As for our remaining spots, these will be used for the following purposes (there are 3 spots left over): •Flight •Hide

10.Spike Trap IV

11.Snare Trap IV 12.Sandstorm Trap I It is organized this way for the following

potions

•Health

8.Sniper Stance I

reasons:

potions •All

These last three things, although they are last on our list, are very essential to success when doing battles in sieges, the Abyss, or even rifting. In the battle strategies section

we will study these in more detail, however for now let's just focus on the hot bars. Now that we have our list of things we wish to put on our top hot bar, it is time to better organize them based on how they are used in battle. The way we will organize it is

of our traps are now at the end. They

are grouped together, keeping us from being required to sift through all of the skills to see which ones are traps. •All

flight related things, as well as potions

and our Hide skill, are all at the front. Tactical Retreat is also here, making the first 5 skills our “survival” skills. •Mau

Form IV is in the middle (or close to it)

because it is a skill that will not be used often, however when the time does come it will be very easy to spot.

as follows:

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Bottom Hot Bar

and others at the back. This will help because

The bottom hot bar will, as always, contain

generally the play style is to just spam

buffs in the top bar we will focus the bottom

using all snares at the same time, limiting

our most powerful attacks. Since we put all solely on damage-dealing this time (or crowd control).

numbers in a row. Doing this would end up their effect by a great deal.

The normal attacks we have are:

One of the biggest changes we are making to the bottom is we are removing Pick-Up. In

•Spiral

no reason to allow the slot to be taken up.

•Swift

PvP there is no need to loot items, so there is

The most powerful skills we have now are the following: •Triniel's •Silence

•Swift

Arrow II

•Condor/Ancestral •Shackle

Arrow I

•Shock

Arrow I

•Spiral

Arrow II

•Stunning

To put these into a better order we will

should then look like the following:

Shot IV

Arrow III

Arrow/Baizel's Arrow I

efficiency in battles. To do so, the order

Shot IV

•Poison

•Triniel's

will always be used first, maximizing our

Arrow III

•Entangling

Shot IV

Brightwing Arrow I

helps ensure those with the greatest damage

Arrow V

•Rupture

•Condor/Ancestral

organize them based on their damage. This Arrow/Baizel's Arrow I

•Fleshcutter

Arrow II

•Triniel's

Arrow/Baizel's Arrow I

•Condor/Ancestral

Brightwing Arrow I

•Spiral •Swift

Shot III

Arrow II

Brightwing Arrow I

Shot IV

Having the order like this is the most efficient. With it set up like this all you have

Now that we have a list of our greatest

attacks, we need to organize them by their

to do is use 1/2/3/4 in that order and keep recycling as their cool-downs end.

type. To do this, we still start by putting the

normal attacks near the front and the snares

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Now that we have our attacks organized a little, let us look at our various snares. Much like with the attacks, we are going to take the

•Silence

Arrow

current order and change it around to ensure it works as efficiently as possible.

•Stunning

As of right now, our list should look like

•Shock

Arrow

the following:

•Shackle

•Stunning

•Poison

Shot III

•Shock

Arrow I

•Poison

Arrow III

•Shackle

Arrow I

•Entangling •Rupture •Silence

Arrow III

Root Other

•Entangling

Shot (Slow)

•Fleshcutter

Arrow (Multi.)

Arrow (Stagger)

Silence Arrow and the stuns are going to

Arrow V

•Fleshcutter

Arrow

Stun

Arrow (Poison)

•Rupture

Shot IV

Shot

Silence

be the most used in PvP battles to put those in

Arrow II

the first open slots on the hot bar (5/6/7).

As you can easily see, there are a lot more skills here. Each of these has its own benefits. Some of them stun, some slow the target down, some keep them from being able to fly away (or to you), and others just do things like sleeping them.

To help keep this area organized we must

first separate them by their type: Stuns, silence, stagger. Doing this will be greatly

beneficial shortly when we go over battle

Entangling Shot is also quite important, although it is better in small PvP instead of large-scale. We will set this as 8. Shackle Arrow is good but only against melee classes.

Any other ranged classes can still attack you while rooted to the ground. This will be 9. As

for the others, we will put Poison as 10,

Rupture as 11, and Awl as 12. These last three are not used nearly as often as the

other skills, however they do still have their uses.

plans, as you will be learning when to use each of these types of snares.

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Once you have fully set up this hot bar, it

you dish out is so significant that classes like

should look like the following:

the Sorcerer and Spiritmaster go down pretty

1.Triniel's Arrow/Baizel's Arrow I

need to know how to defeat them.

easily. At the same time, however, you will

2.Condor/Ancestral Brightwing Arrow I 3.Spiral Arrow II

Spiritmaster/Sorcerer

4.Swift Shot IV

5.Silence Arrow V

At this point you have undoubtedly played

6.Stunning Shot II

against Spiritmasters and Sorcerers who have

8.Entangling Shot IV

their skill Stone Skin. This skill will absorb a

7.Shock Arrow I

deflected your most powerful attacks using

9.Shackle Arrow I

certain amount of damage, which in our case

10.Poison Arrow III

can make us extremely ineffective in battle.

11.Rupture Arrow III

However, there is an easy way to counter

12.Fleshcutter Arrow II

this.

At this point, you are now ready to go

The trick to killing these classes is to start

explore the various battle situations and

off with a normal attack or two. More often

learn the strategies for fighting in each!

than not this will cause them to hit their Stone Skin because they know you are about to launch powerful attacks. When they do

Solo Play

this, all you have to do is toss out a few more

At this point our strategy is going to be

changed a bit due to our change in skills. Keep in mind that our setup is now a pure-

normal attacks while waiting for it to wear off, and then you can start your flurry of destruction!

battle one. When it comes to determining your

targets, you will still want to use the same

method as before; always go for the weakest defense ones first. At this point the damage

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Keep in mind, also, that when fighting

Another thing that would help more often

against Spiritmasters their pet is not your

than not is to skip using the snares that just

themselves as they have less defense and if

really comes down to end-game combat, you

Attacking their pet instead only brings about

enemy (depending on gear and other

target.

Always

target

the

summoner

they die their pet goes down with them. a greater chance of you losing the battle.

slow your target down or root them. When it

will probably have the same range as your

factors). This means even if you slow them or root them in place, they are able to attack you anytime you are able to attack them.

Rangers A very hot topic: What to do when you

Stuns are great for combat. Unlike rooting

have to fight other Rangers. Due to the skills

and slowing, stuns will keep your enemy

have, the battle is going to be more about

you the ability to attack them. Being that you

(especially the level 50 skills) the Rangers “chance” than anything (who can hit the

other with the most criticals). But at the same time, there are a few tricks you can do to help at least try to push the odds in your favor. The first trick, although it might seem like something that does not really fit in this type

of battle, is to use Sleep Arrow when your health is getting low (or when theirs is). If

from being able to attack, while still granting

have a couple of skills with the ability to stun, the best plan of action is to use these until stun successfully lands and then resume doing your other non-stun attacks. Once stun wears off, start using stunning attacks again (or sleep them until the cool-downs are over). With any luck, this will keep the enemy Ranger under your control. The Hide skill, although effective against

this attack succeeds it will put them into a

some classes, is not effective against Rangers

situation. If you are low on health, you can

able to see you. Because of this, it is not even

state where you can then take control of the

use that time to use potions. If they are, you can use that time to finish the cool-downs of

or Assassins because even with it up they are worth wasting the time to use this skill.

your more powerful attacks so you can prepare to launch another flurry of attacks!

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Assassins

With the traps in place, your next step is

Your plan with Assassins is going to be to keep them in place instead of letting them

roam freely. Assassins have the ability to deal

going to depend on whether or not they were successful. If they were successful, move to A. If they were unsuccessful, move to B.

a lot of damage in a short period of time, plus

A) At this point you will want to toss out as

they have high evasion which makes them

many normal attacks as possible (not just

Again, much like with the Ranger, the skill

have snares or anything like that attached to

type of battle. Assassins have the ability to

B) You will want to toss out your stuns and

hard to hit.

Hide really does not have any place in this view you while you are cloaked. Unlike with battling against the Rangers, against Assassins your best bet is to include roots and slows in with your attacks. Along with this, the various traps will now come into play as well.

When starting off the battle, you will want to place a trap if possible. The ones you will want to use are going to be Spike Bite and

Snare Trap. You do not want to place them

/attack, but rather the attacks that do not them).

snares until the target is either slowed down or stunned in place (or rooted). As soon as

one of those skills lands their secondary effect on the target you want to start your flurry of normal attacks. Once you are done with the steps above you will want to sleep your target. While the target is slept you may then re-plant traps and allow your cool-downs to end so you can start round two!

right on each other, but rather a little ways

Templars/Gladiators

apart. What these will do is keep you from

being forced to use your skills to snare or

The battle strategy against Templars and

stun the target (if the trap is successful),

Gladiators has not really changed. Both of

downs for later.

if at all possible. If you are forced to fight

which will allow you to save their cool-

these classes are still recommended to ignore, against one, however, there are a few plans to put into action.

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First of all, you want to save Sleep Arrow

In terms of traps, you will want to use all

because when tanks get low on health they

of the ones we kept on our hot bar. Just

them to run much faster than you so they

them are very effective when they work.

use their dashing ability which will allow can get to safety. By saving Sleep Arrow, you

choose two random ones because all four of

can use it as soon as they try to run and you

can actually sleep them before they get away,

forcing them to stay so you can finish them off.

Clerics and Chanters are, again, quite tough to kill when they are played properly.

A very important thing to remember aside from that is you need to keep a decent amount of distance between them and you.

They both have a few skills that have the ability to stun you or knock you unconscious in mid-air, so keeping distance will keep that from happening. In the case of these battles, your roots and stuns are by far your best friend. Since neither Gladiators nor Templars are ranged classes, you have the ability to attack them even when they can not fight back.

When it comes to using Hide, it is of great

benefit in these battles. Neither of the classes is able to view players who are hiding, so you will have the ability to sneak up behind them for some quick “surprise” attacks.

Clerics/Chanters

The two skills that will be more important

now than ever before are Sleep Arrow and Silence Arrow. One will sleep the target and

the other just keeps them from being able to heal. To know the best strategy to use against the healers you must first understand how many healers play. It is very rare (at least at

this point) to find healers that will keep their health at a high level. Many are more worried about dealing damage instead and will then only heal themselves at around half

HP (or some will even wait until their HP is lower than that). To us, this is a huge advantage.

When attacking the healers it is important

to save the most powerful attacks for the “finale.” Instead, start going backwards from how we normally battle. Use the weaker ones first. Once their HP is around half (if they are

one of the healers that lets it get that low),

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Unofficial Aion Ranger Guide

use Sleep Arrow. Follow this directly with

When in a group, the one great benefit of

Silence Arrow and then stuns and unleash a

being a Ranger is that generally players will

with the strongest). With any luck, this will

not good for the healers, it allows you to be at

flurry of your attacks like normal (starting end the battle.

If this plan of action does not work, there

is another way to do this. Using the Hide

target the healers before you. Although this is least a little more relaxed when doing PvP.

This also brings about your primary

skill! Healers are unable to view cloaked

concern – saving your healers! If your

players, which allows you to wait until they

healers die, your health and defense are low

them off in (say, if they are attacking a few

after. Being that Rangers are by far one of the

are in a perfect situation for you to finish mobs at once or are already low health).

Without knowing you are around most players are much more relaxed about their health. And then the time it takes to react once you have appeared puts them at a grave disadvantage.

enough that you will probably die very soon

best PvP'ing classes end-game, it is your responsibility to assist your healers in any way possible. Not doing so will not only cost them their experience (or Abyss Points), but you will probably lose yours as well. One of your most helpful abilities in groups is your ability to launch Sleep Arrow.

Group Combat

This makes you invaluable to groups (much

Group combat is drastically changed

during end-game. At this point you are now

playing more as a “glass cannon” rather than a hybrid (somewhat tanking, somewhat damaging) class. Because of this, it is even

like Spiritmasters and Sorcerers) because it allows you to help out with crowd control

while at the same time dealing great damage to the other mobs. The main thing to keep in mind while

more important to watch your health and the

grouping is that although you are a “DPS” or

(in PvE) and to the enemies that are after you

care of whatever the group needs done.

amount of damage you are doing to enemies (in PvP).

“DD” (Damage dealer), your goal is to take

Sometimes they will need you to pull mobs,

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Unofficial Aion Ranger Guide

sometimes they will need you to stun mobs,

The biggest change, and is also one of the

sometimes it will be to sleep them, and others

most positives, is that Rangers are awesome

case, you want to do your best at it!

decent evasion, and the ability to snare

it will be to just deal damage. Whatever the

when it comes to air combat. Fast movement,

enemies in mid-air is an extremely difficult

Abyss

combination to beat.

As we learned in the lower levels, the

Please keep in mind that the air combat

Abyss is far different from normal PvP. What

will only work in PvP. If you attempt to fight

additions to normal combat: Flying and the

fight back, they will just “reset,” taking them

brings about this change are the two Balaur. These significantly change your way of reacting to various situations, however the battle strategy itself is the same. First of all we will view the changes in more detail, then we will look at preparing for

the

battles

ahead,

differences in PvE and PvP.

and

then

the

mobs that are on the ground and can not

back to full health again. Players, on the other hand, will not regain health due to this.

Also, it is important to remember that the Abyss is a pure PvP area. No matter where you go (aside from fortresses your faction owns or your main spawn area) you will risk being attacked by other players. Keep watch of the skies around you and do

General Although it may not seem like a huge change, the addition to “free-flight” will

not try to travel alone! Doing so is much more likely to make you lose Abyss Points.

change the way you respond to situations when it comes to battles.

Preparance To prepare for the Abyss you will need a

few basic essentials. Although some may argue these are not necessarily required, they

will definitely make your life much easier if you do have them.

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Unofficial Aion Ranger Guide •Resurrection

Battling

stones

•Potions ◦Health

Now, when in the Abyss there are some

◦Flying •A

things you will want to do when you are in

party!

both PvE and PvP, however there are also

some differences. First we are going to look at

By having all of these items you are

making yourself much more efficient for the

what is the same between the two and then we will look at what makes them different.

battle that lies ahead.

The first thing you will notice is that since

As for the flying potions, these are an

the area is “PvP-Central,” no matter where

fly even farther than normal. Although the

by other players. Due to this, it does not

essential item because they will allow you to Rangers are the best flying PvP class, they are bound to the same timers as everyone else. If you do not have flying potions and your enemy does, you are just giving them the added benefit instead of yourself.

The health potions are essential because Rangers have no way of healing themselves during combat. Especially against another Ranger, this can be the difference between winning or losing the battle. Having a party is needed because more people gives a better chance of being able to

fight off the oncoming players. Sometimes you may only be against one player, however

you may also run into other parties (or they

may run into you). Being prepared for such

you go you face the chance of being attacked matter if you are just running a quest, killing mobs to grind, or you're exploring, you need to keep a watch out for other players at all times. Luckily for the Ranger, you are able to view cloaked players, so you do not run the

risk of players sneaking up on you like most classes do. Another thing you will sometimes notice,

although this is not always occurring, is a Dreadgion floating in the air. When you see

this prepare for a battle if you are near a fortress, and try to stay as far away from it as possible

if

you

are

alone.

For

more

information about the Dreadgion and what it is for, please refer to our Unofficial Aion Strategy Guide.

an event will help greatly.

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Unofficial Aion Ranger Guide

Last but not least, whether you are killing

only be farmed in the Abyss. That helps make

mobs or players while in the Abyss, you will

the area even more desirable for many

where even if you do not see other players,

purchasing the shards from other players)

be earning Abyss Points. This makes it to you will still be able to level up your Abyss Rank (although quite slow compared to PvP'ing).

players

because

without

farming

(or

shards you can not equip your stigma skills. PvP

PvE

In terms of the PvP, you will usually find

During PvE the biggest difference you will

“higher leveled” (the Abyss ranks count

are all easily countered. They act the same in

kill for points. Usually the lower leveled ones

notice between it and PvP is that the mobs every situation, they use the same skills, etc. This makes killing them quite easy once you

start learning their spawn patterns, which ones are social with which, and which ones are grouped together. Another difference is that the amount of Abyss Points you earn is pretty small compared to that of PvP. If you are soloing mobs in the Abyss the Abyss Points earned is decent, but once you get into a group of 3 or

down, not up) Abyss Ranked players you can are busy rifting or trying to level up. One thing some players dislike but others like is that the PvP in the Abyss is fully open. This means if you find an enemy player (from the opposite faction) you are able to

kill them as many times as you want and there is absolutely no penalty. On the same token, this means they can do the same to you!

more the amount you earn starts to drop rapidly.

Finally, there are many great materials that can only be obtained in the Abyss. A general

rule of thumb is that any materials you get there (especially those such as various Draconic materials) you should keep or sell

to other players. Stigma shards, aside from the few you get at your level 20 quest, may

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Unofficial Aion Ranger Guide

Weapon Swap -> Surprise Attack ->

MACROS

M

Weapon Swap

acros play an important role during battles for some players,

but others find them to be more

obtrusive than anything. This section will discuss some of the macros Rangers can use

for various tasks. If you feel macros are not for you, feel free to skip this section. If you

feel you would like to use macros, or at least

/delay 0.2

/skill Change Weapon /delay 1

/skill Surprise Attack II /delay 1.5

/skill Change Weapon

would like more information about how a Ranger can use them effectively, this section is one you do not want to miss!

Weapon Swap -> Swift Edge -> Soul Slash

Below are some great macros to put into

-> Weapon Swap effect in your gaming to more efficiently

/changeweaponset

from being forced to “button mash” and

/skill Swift Edge I

play. This helps out a lot because it keeps you

instead you can use one key to automatically launch your flurry of attacks. Weapon Swap -> Counterattack -> Weapon Swap

/delay 1 /delay 2

/skill Soul Slash I /delay 2

/changeweaponset

/delay 0.2

Devotion -> Entangling Shot -> Swift Shot

/delay 1

/delay 0.5

/delay 1

/delay 2

/skill Change Weapon /skill Counterattack (skill level here) /skill Change Weapon

/skill Devotion I /skill Entangling Shot I

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Unofficial Aion Ranger Guide

/delay 3 /skill Swift Shot I

Reading the above macros will hopefully

help explain how to create your own effectively. You will need to swap out skill

names and levels as needed. For example, “/skill Soul Slash I” and “/skill Soul Slash II”

are different skills. It is important to distinguish this difference.

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Unofficial Aion Ranger Guide

APPENDIX I FULL SKILL LIST

F

or the purpose of this section there is only one skill list. In this list, you will find the

differences in the skills. Alternatively, at the end of the skill list there will be a second (shorter) list showing nothing but the differences between the Elyos and

Asmodian skills. As you look at the list it is split by the levels. The first section is for the pre-class change skills

and the second one is for after you have already completed your ascension. Note that before you finish your ascension there are no skill differences between the Elyos and Asmodian factions. The only changes come out afterwards.

Before Class Change Skill Name

Level

Effect

Basic Sword Training

1

Allows you to use swords

Basic Dagger Training

1

Allows you to use daggers

Basic Leather Armor Proficiency

1

Allows you to use leather armor

Basic Clothing Proficiency

1

Allows you to wear clothing

Basic Cloth Armor Proficiency

1

Allows you to wear cloth armor

Swift Edge I

1

Inflicts 61-65 physical damage on the target

Focused Evasion I

1

Dodges physical attacks 1 time during 5 seconds and resists magical attacks once

Surprise Attack I

3

Inflicts 16-20 physical damage on the target and causes an additional 87 physical damage if used on the target's back

Counterattack I

5

Upon success of evasion, inflicts 59-63 physical damage on the target and has a chance to stun it

Hide I

5

Enters the basic hide mode for 20-50 seconds. This

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Unofficial Aion Ranger Guide decreases movement speed by 30% while in effect. Unable to use during battle Advanced Dual Wielding

5

Allows you to use two-handed weapons effectively

Boost Accuracy I

5

Boosts your accuracy

Soul Slash I

7

Inflicts 61-71 physical damage to the target

Evasion Rate Increase I

9

Boosts the evasion rate

Devotion I

9

Increases your physical attack by 40% for 5 seconds

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Unofficial Aion Ranger Guide

After Class Change Skill Name

Lev

Advanced Dagger Training I

9

Allows you to use daggers skillfully

Advanced Archery Training I

9

Allows you to use bows skillfully

Advanced Dual-Wielding II

9

Allows you to use dual weapons skillfully

Advanced Sword Training I

9

Allows you to use swords skillfully

Advanced Leather Armor

9

Allows you to use leather armor skillfully

Entangling Shot I

10

Attacks the legs of a target to inflict 84-88 physical

Proficiency I

el

Race

Effect

damage. Target's movement speed is decreased for 8-16 seconds

Swift Shot I

10

Fires an arrow at a target to inflict 166-170 physical damage

Winged Range I

10

While flying, attack range of bow is increased by 10%

Swift Edge II

10

Mau Form I

10

Inflicts 85-89 physical damage on the target Asmo

Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack and attack speed

are increased by 20% and speed is increased by 30% Mau Form I

10

Elyos

Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack is increased by 10%, attack speed by 30%, and speed by 33%

Herb Treatment I

10

Uses 1 Lesser Odella Powder to restore your HP by

Mana Treatment I

10

Uses 2 Lesser Odella Powders to recover 103 MP

262

instantly and another 29 MP every 3 seconds for 10

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Unofficial Aion Ranger Guide seconds Dodging I

13

Spike Trap I

13

For 60 seconds your evasion increases by 200 Elyos

Uses 1 Tripeed to set up a trap around you that lasts 60 seconds. When an enemy approaches it explodes to immobilize the enemy and lower its evasion rate

Spike Trap I

13

Asmo

Uses 1 Tripeed to set up a trap around you that lasts

60 seconds. When an enemy approaches it explodes to immobilize the enemy and lower its evasion rate

Surprise Attack II

13

Inflicts 16-20 physical damage on the target and causes an additional 177 damage if used on the target's back

Boost Parry I

16

Counterattack II

16

Increases your parry rate Upon success of evasion, inflicts 100-104 physical damage on the target and has a chance to stun them

Soul Slash II

16

Inflicts 107-111 physical damage on the target

Arrow Strike I

16

Fires an arrow at a target that inflicts 169-173

Poisoning Trap I

16

physical damage

Elyos

Uses 1 Tripeed to set up a trap around you that lasts

60 seconds. When an enemy approaches it explodes to poison them

Poisoning Trap I

16

Asmo

Uses 1 Tripeed to set up a trap around you that lasts 60 seconds. When an enemy approaches it explodes to poison them

Aiming I

19

For 60 seconds your physical accuracy increases by

Stunning Shot I

19

Fires an arrow at a target that deals between

Boost Accuracy II

19

Boosts your accuracy

200

253-257 damage and stuns them

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Unofficial Aion Ranger Guide Sleep Arrow I

20

STIGMA

Forces a target to fall asleep for 12 seconds. Target's elemental defense increases by 500. Gains stigma

Arrow Deluge I

20

STIGMA

Inflicts 122-126 physical damage on a target and other enemies within 5 meters of them. Gains stigma

Swift Shot II

22

Fires an Arrow at a target inflicting 175-179

Swift Edge III

22

Inflicts 128-132 physical damage on the target

Entangling Shot II

22

Attacks the legs of a target inflicting 105-109

physical damage

physical damage and reducing their speed for 6-16 seconds

Retreating Slash I

22

Inflicts 16-20 physical damage on the target and

pushes you back 25 meters. Target has a chance to become stunned for 3 seconds. Gains stigma

Calming Whisper I

22

Decreases the enmity of a target

Poison Arrow I

22

Fires arrows inflicting 129-133 physical damage on

Mau Form II

22

a target and poisons them for 12 seconds

Asmo

Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack and attack speed

are increased by 22% and speed is increased by 30% Mau Form II

22

Elyos

Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack is increased by 11%, attack speed by 33%, and speed by 36%

Herb Treatment II

22

Mana Treatment II

22

Uses 1 Regular Odella Powder to restore your HP by 366

Uses 2 Regular Odella Powders to recover 185 MP

instantly and another 37 MP every 3 seconds for 10 seconds

Silence Arrow I

25

STIGMA

Fires an arrow at a target inflicting 63-67 physical

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Unofficial Aion Ranger Guide damage and silences them for 2-6 seconds Strong Shots I

25

Increases physical attack of bows by 5% for 60

Winged Avenger

25

While flying, strength and dexterity are increased

Explosion Trap I

25

seconds

by 10 and fly speed is increased by 33%

Asmo

Uses 1 Tripeed to set up a trap around you for 60

seconds. Explodes when an enemy approaches and does area-of-effect damage

Boost Bow Range I

25

Increases attack range when equipped with a bow

Rupture Arrow I

25

Fires an arrow at a target inflicting 296-300

Spike Trap II

25

damage and puts them in a stagger state

Asmo

Uses 3 Tripeed to set up a trap around you for 60

seconds. Explodes to immobilize enemy and lower their evasion rate

Explosion Trap I

25

Elyos

Uses 1 Tripeed to set up a trap around you for 60 seconds. Explodes when an enemy approaches and does area-of-effect damage

Spike Trap II

25

Elyos

Uses 3 Tripeed to set up a trap around you for 60

seconds. Explodes to immobilize enemy and lower their evasion rate

Surprise Attack III

25

Inflicts 16-20 physical damage on the target. If used from behind, causes an additional 303 physical damage

Advanced Dagger Training II

25

Allows you to use daggers skillfully

Advanced Archery Training II

25

Allows you to use bows skillfully

Advanced Sword Training II

25

Allows you to use swords skillfully

Arrow Deluge II

25

STIGMA

Inflicts 154-158 physical damage on a target within 15m and other enemies within 5m of them

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Unofficial Aion Ranger Guide Spiral Arrow I

28

Fires an arrow at a target inflicting 322-326 physical damage

Snare Trap I

28

Elyos

Uses 3 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Snare Trap I

28

Asmo

Uses 3 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Arrow Strike II

28

Fires an arrow at a target inflicting 225-229 physical damage

Tactical Retreat I

28

For 30 seconds your movement speed increases with every hit you receive

Poisoning Trap II

28

Asmo

Uses 1 Tripeed to set up a trap around you that lasts 60 seconds. When an enemy approaches it explodes to poison them

Poisoning Trap II

28

Elyos

Uses 1 Tripeed to set up a trap around you that lasts

60 seconds. When an enemy approaches it explodes to poison them

Counterattack III

28

Upon success of Evasion, inflicts 153-157 physical damage to the target with the possibility of stunning them

Soul Slash III

28

Silence Arrow II

31

Inflicts 164-168 physical damage on the target STIGMA

Fires an arrow at a target inflicting 72-76 physical damage and silences them for 1-6 seconds. Gains stigma

Destruction Trap I

31

Elyos

Sets up a ranged trap around you for 60 seconds.

Destruction Trap I

31

Asmo

Sets up a ranged trap around you for 60 seconds.

Explodes when an enemy approaches

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Explodes when an enemy approaches

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Unofficial Aion Ranger Guide Trap of Clairvoyance I

Trap of Clairvoyance I

Stunning Shot II

31

31

Asmo

Sets up a ranged trap around you for 60 seconds.

STIGMA

Explodes to reveal cloaked enemy. Gains stigma

Elyos

Sets up a ranged trap around you for 60 seconds.

STIGMA

Explodes to reveal cloaked enemy. Gains stigma

31

Fires an arrow at target inflicting 420-424 physical damage. Target becomes temporarily stunned

Aerial Wild Shot I

31

Inflicts 71-75 physical damage on a target that is immobilized in mid-air

Hunter's Eye I

31

For 60 seconds you can see a target in basic hide mode

Evasion Rate Increase II

31

Snare Trap II

34

Boosts your evasion rate Asmo

STIGMA

Uses 5 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Snare Trap II

34

Elyos

Uses 5 Tripeed to set up a trap around you for 60

STIGMA

seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Swift Shot III

34

Fires an arrow at a target inflicting 268-272

Arrow Flurry I

34

Increases attack speed of bow by 40% for 30

physical damage

seconds. You randomly become stunned for 2 seconds when attacked by enemies while the skill is in effect

Entangling Shot III

34

Attacks the legs of a target inflicting 154-158

physical damage and reducing target's speed for 4-16 seconds

Calming Whisper II

34

Breath of Nature I

34

Decreases the enmity of a target STIGMA

Increases your health regeneration speed by 50 for

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300 seconds. Gains stigma

Unofficial Aion Ranger Guide Mau Form III

34

Asmo

Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack and attack speed

are increased by 24% and speed is increased by 33% Mau Form III

34

Elyos

Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack is increased by 12%, attack speed by 36%, and speed by 36%

Poison Arrow II

34

Fires arrows that inflict 197-201 physical damage and poison target for 12 seconds

Swift Edge IV

34

Inflicts 188-192 physical damage on the target

Herb Treatment III

34

Uses 1 Greater Odella Powder to recover your HP by

Mana Treatment III

34

Uses 2 Greater Odella Powders to recover 274 MP

485

instantly and another 45 MP every 3 seconds for 10 seconds

Fleshcutter Arrow I

37

Inflicts 208-212 physical damage on target, decreases their physical defense by 10% for 4-8

seconds, and decreases the effect of recovery magic the target receives by 50% Silence Arrow III

37

STIGMA

Fires an arrow inflicting 81-85 physical damage and silences target for 2-7 seconds

Arrow Deluge IV

37

STIGMA

Inflicts 203-207 physical damage on target and all other enemies within 5 meters of them

Rupture Arrow II

37

Fires an arrow inflicting 413-417 physical damage and puts enemy in a stagger state

Surprise Attack IV

37

Inflicts 16-20 physical damage on target and an additional 409 damage if used against target's back

Boost Accuracy III

37

Spike Bite Trap I

37

Boosts your accuracy Elyos

Uses 3 Tripeed to create a trap around you for 60

seconds. Explodes to immobilize enemy as well as

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Unofficial Aion Ranger Guide lower their evasion Sniper Stance I

37

STIGMA

Attack range of bow increases by 10%. Slows run

Spike Trap III

37

Elyos

Uses 5 Tripeed to set up a trap around you for 60

speed while in effect

seconds. Explodes to immobilize enemy as well as lower their evasion

Spike Bite Trap I

37

Asmo

Uses 3 Tripeed to create a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion

Explosion Trap II

37

Elyos

Uses 3 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect

Explosion Trap II

37

Asmo

Uses 3 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect

Spike Trap III

37

Asmo

Uses 5 Tripeed to set up a trap around you for 60

seconds. Explodes to immobilize enemy as well as lower their evasion

Sandstorm Trap I

40

Asmo

Uses 3 Tripeed to set up a trap around you for 60 seconds. Blinds target and lengthens the time of

casting magical spells. Target gradually loses health while trap is active Sandstorm Trap I

40

Elyos

Uses 3 Tripeed to set up a trap around you for 60 seconds. Blinds target and lengthens the time of

casting magical spells. Target gradually loses health while trap is active Counterattack IV

40

Upon success of evasion, inflicts 210-214 physical damage on the target and has the possibility of stunning them

Breath of Nature II

40

Increases your health regeneration for 300 seconds. Gains stigma

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Unofficial Aion Ranger Guide Arrow Strike III

40

Fires an arrow at a target inflicting 308-312 physical damage

Arrow Storm I

40

Inflicts 437-441 physical damage on a target and all other enemies within 5 meters of them

Soul Slash IV

40

Inflicts 225-229 physical damage on the target

Poisoning Trap III

40

Asmo

Uses 5 Tripeed to set up a trap around you for 60

Poisoning Trap III

40

Elyos

Uses 5 Tripeed to set up a trap around you for 60

Aether Arrow I

40

Snare Trap III

40

seconds. Explodes to poison the enemy

seconds. Explodes to poison the enemy

Inflicts 717-721 physical damage on the target and decreases their maximum mana by 75%

Asmo

STIGMA

Uses 5 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Snare Trap III

40

Elyos

Uses 5 Tripeed to set up a trap around you for 60

STIGMA

seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Spiral Arrow II

40

Fires an arrow at a target inflicting 454-458

All-Seeing Eye I

40

For 60 seconds you can see through advanced

Advanced Sword Training III

40

Allows you to use swords skillfully

Advanced Dagger Training III

40

Allows you to use daggers skillfully

Advanced Archery Training III

40

Allows you to use bows skillfully

Evasion Rate Increase III

41

Boosts the evasion rate

Stunning Shot III

41

Fires an arrow at a target inflicting 520-524

physical damage

stealth

physical damage. Target becomes temporarily stunned

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Unofficial Aion Ranger Guide Silence Arrow IV

42

Fires an arrow at a target inflicting 90-94 physical damage and silences them for 1-7 seconds

Shock Arrow I

42

Elyos

Inflicts 600-604 physical damage on a target and stuns them for 1-3 seconds

Shackle Arrow I

42

Asmo

Inflicts 600-604 physical damage on a target and immobilizes them for 10 seconds while decreasing their evasion by 1000

Arrow Deluge V

43

STIGMA

Inflicts 243-247 physical damage on a target and all other enemies within 5 meters of them. Gains stigma

Destruction Trap II

43

Asmo

Sets up a trap around you for 60 seconds. Explodes to damage enemy

Destruction Trap II

43

Elyos

Sets up a trap around you for 60 seconds. Explodes to damage enemy

Focused Shots I

44

Boosts the effect of physical attacks by 30% 5 times for 60 seconds. Also decreases your physical defense by 50%

Swift Edge V

44

Ancestral Brightwing Arrow I

45

Ancestral Darkwing Arrow I

Mau Form IV

45

45

Inflicts 245-249 physical damage on the target Elyos

Fires an arrow at a target inflicting 1034-1038

STIGMA

physical damage but with low accuracy

Asmo

Fires an arrow at a target inflicting 728-732

STIGMA

physical damage that has low accuracy but high

Elyos

Transforms you into a Mau Templar for 60 seconds

critical success rate

by using your DP. Physical attack, attack speed, and speed are increased

Mau Form IV

45

Asmo

Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack, attack speed, and speed are increased

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Unofficial Aion Ranger Guide Poison Arrow III

45

Fires arrows inflicting 244-248 physical damage and poisons the target for 12 seconds

Swift Shot IV

45

Fires an arrow at a target to inflict 325-329 physical damage

Entangling Shot IV

45

Attacks the legs of a target inflicting 177-181 physical damage and reducing their movement speed for 4-16 seconds

Calming Whisper III

45

Bestial Fury I

45

Decreases the enmity of a target STIGMA

For 60 seconds, increases bow attack power by 50% and attack speed by 20% while lowering range by 15m

Breath of Nature III

46

Snare Trap IV

46

Increases your health regeneration for 300 seconds. Gains stigma

Elyos

Uses 5 Tripeed to set up a trap around you for 60

STIGMA

seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Snare Trap IV

46

Asmo

Uses 5 Tripeed to set up a trap around you for 60

STIGMA

seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma

Heal Wings I

46

Increases your flight time by 33%.

Herb Treatment IV

46

Uses 1 Fine Odella Powder to heal you for 613

Mana Treatment IV

46

Uses 2 Fine Odella Powders to instantly recover 369 MP and then another 51 every 3 seconds for 10 seconds

Surprise Attack V

47

Inflicts 16-20 physical damage on the target and an additional 524 if used against the target's back

Spike Trap IV

47

Asmo

Uses 7 Tripeed to set up a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion

- 191 -

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Unofficial Aion Ranger Guide Spike Trap IV

47

Elyos

Uses 7 Tripeed to set up a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion

Boost Accuracy IV

47

Boosts your accuracy

Rupture Arrow III

48

Fires an arrow at a target inflicting 504-508 physical damage and putting them in a stagger state

Silence Arrow V

48

STIGMA

Fires an arrow at a target inflicting 99-103 physical damage and silencing them for 2-8 seconds

Explosion Trap III

48

Elyos

Uses 11 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect

Explosion Trap III

48

Asmo

Uses 11 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect

Nature's Resolve I

48

STIGMA

Removes 1 physical debuff on you and enables you to evade one magical attack within 10 seconds

Arrow Deluge VI

49

STIGMA

Inflicts 259-263 physical damage and all other enemies within 5 meters of them

Fleshcutter Arrow II

49

Inflicts 268-272 physical damage on a target, decreases their physical defense by 10% for 4-8

seconds, and decreases the effect of recovery magic they receive by 50% Spike Bite Trap II

49

Elyos

Uses 9 Tripeed to create a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion

Spike Bite Trap II

49

Asmo

Uses 9 Tripeed to create a trap around you for 60

seconds. Explodes to immobilize enemy as well as lower their evasion

Brightwing Arrow I

50

Elyos

Fires an arrow at a target dealing 1034-1038 physical damage with low accuracy

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Unofficial Aion Ranger Guide Darkwing Arrow I

50

Asmo

Fires an arrow at a target dealing 1034-1038 physical damage with low accuracy

Vaizel's Arrow I

50

Elyos

Inflicts 865-869 physical damage on target and all other enemies within 15 meters of them

Triniel's Arrow I

50

Asmo

Inflicts 865-869 physical damage on target and all other enemies within 15 meters of them

Soul Slash V

50

Inflicts 271-275 physical damage on the target

Counterattack V

50

Upon success of evasion, inflicts 253-257 physical damage on target and has a possibility of stunning them

Advanced Dagger Training IV

50

Allows you to use daggers skillfully

Advanced Archery Training IV

50

Allows you to use bows skillfully

Advanced Sword Training IV

50

Allows you to use swords skillfully

Holy Arrow I

50

Deadly Arrow I

50

Elyos

Fires an arrow at a target inflicting 1325-1329

STIGMA

damage. This has low accuracy

Asmo

Fires an arrow at a target inflicting 1325-1329

STIGMA

damage. This has low accuracy

- 193 -

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The Unofficial Aion Ranger Guide.pdf

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