Unofficial Aion Ranger Guide
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Unofficial Aion Ranger Guide
Table of Contents Important.....................................................................2
Level 24..............................................25
The Long Version ...............................................2
Level 27..............................................26
Positives and Negatives...........................................9
Level 29..............................................27
The Short Version ..............................................2
Level 25-26......................................25
Introduction................................................................8
Level 28..............................................26
The Good................................................................9
Levels 30-40..........................................27
Differences Between Elyos and Asmodian...10
Level 31..............................................27
The Bad...................................................................9
Level 30..............................................27
Leveling......................................................................11
Level 32..............................................27
General.................................................................11
Level 33..............................................27
Power Shards...............................................11
Level 34 - 35....................................27
Break Point – The Cities.................................12
Level 36..............................................28
Coliseums................................................12
level 37...............................................28
Questing...............................................................13
level 38...............................................28
Grinding..............................................................14
Levels 39-45..........................................28
Leveling Guide from 1-10......................15
Levels 43-45.....................................29
Asmodians...........................................................15 Questing.........................................................22
Levels 39-43.....................................28 Levels 45-50.....................................29
Levels 1-9................................................22
Grinding.........................................................29
Level 10-11......................................22
Levels 10-13..........................................29
Levels 10-20..........................................22 Level 12..............................................23 Level 13-16......................................23 Level 17..............................................23 Level 18-20......................................24 Levels 20-30..........................................24
Levels 1-9................................................29 Levels 13-14..........................................30 Levels 15-17..........................................30 Levels 17-19..........................................30 Solo.......................................................30 Grouping............................................30
Level 20..............................................24
Levels 20-22..........................................30
Level 22..............................................25
Levels 24-27..........................................31
Level 21..............................................25 Level 23..............................................25
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Levels 22-24..........................................30 Levels 27-30..........................................31
Unofficial Aion Ranger Guide
Solo.......................................................31
Levels 31-32..........................................42
Grouping............................................31
Levels 32-33..........................................42
Levels 33-36..........................................31
Levels 34-35..........................................43
Levels 39-41..........................................32
Levels 36-37..........................................43
Levels 30-33..........................................31
Levels 33-34..........................................42
Levels 36-39..........................................32
Levels 35-36..........................................43
Levels 41-45..........................................32
Levels 37-38..........................................43
Elyos.......................................................................32
Levels 43-45..........................................43
Questing.........................................................39
Grinding.........................................................44
Levels 3-5................................................39
Levels 3-5................................................44
Levels 45-50..........................................32 Leveling guide from 1-10......................32 Levels 1-3................................................39
Levels 38-43..........................................43 Levels 45-50..........................................44
Levels 5-7................................................39 Levels 7-9................................................39 Levels 10-12..........................................40 Levels 12-13..........................................40 Levels 13-16..........................................40 Levels 16-19..........................................40 Solo.......................................................40 Grouping............................................40
Levels 1-3................................................44 Levels 5-7................................................44 Levels 7-9................................................44 Levels 10-13..........................................45 Levels 13-15..........................................45 Levels 15-17..........................................45 Levels 17-20..........................................45 Solo.......................................................45 Grouping............................................45
Levels 19-20..........................................40
Levels 20-22..........................................45
Levels 22-23..........................................41
Levels 24-26..........................................46
Levels 20-22..........................................40 Levels 23-24..........................................41 Levels 24-25..........................................41 Levels 25-26..........................................41 Levels 26-27..........................................41
Levels 22-24..........................................45 Levels 26-28..........................................46 Levels 28-30..........................................46 Solo.......................................................46 Grouping............................................46
Levels 27-28..........................................41
Levels 30-33..........................................46
Levels 29-30..........................................42
Levels 36-40..........................................46
Levels 28-29..........................................42 Levels 30-31..........................................42
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Levels 33-36..........................................46 Levels 40-45..........................................46
Unofficial Aion Ranger Guide
Levels 45-50..........................................47
Aiming....................................................115
Level 51 and Assault on Balaurea...................48
Stunning Shot......................................116
Elyos.......................................................................49
Levels 20-30...................................................117
Battle Skills and Usage......................................109
Arrow Deluge......................................117
Pets!..................................................................48
Asmodian.............................................................82
Sleep Arrow.........................................116 Level 20.......................................................117
Levels 1-10......................................................109
Level 22.......................................................117
Swift Edge.............................................109
Calming Whisper..............................117
Level 3..........................................................110
Level 25.......................................................118
Level 5..........................................................110
Strong Shots.........................................118
Level 1..........................................................109 Focused Evasion..................................109 Surprise Attack...................................110
Retreating Slash..................................117 Poison Arrow.......................................117 Silence Arrow......................................118
Counterattack.....................................110
Winged Avenger................................118
Hide.........................................................110
Explosion Trap....................................118
Level 7..........................................................111 Soul Slash..............................................111
Boost Bow Range................................118 Rupture Arrow....................................118
Level 9..........................................................111
Level 28.......................................................119
Levels 10-20...................................................112
Snare Trap............................................119
Devotion................................................111 Level 10.......................................................112
Spiral Arrow........................................119 Tactical Retreat...................................119
Entangling Shot..................................112
Level 31.......................................................119
Flight : Boost Attack Speed.............113
Trap of Clairvoyance........................119
Snipe.......................................................113
Destruction Trap................................119
Mau Form.............................................113
Level 13.......................................................114
Aerial Wild Shot.................................119 Hunter's Eye.........................................120
Dodging.................................................114
Level 34.......................................................120
Level 16.......................................................114
Breath of Nature.................................120
Spike Trap.............................................114
Arrow Flurry........................................120
Arrow Strike........................................114
Level 37.......................................................120
Level 19.......................................................115
Spike Bite Trap....................................121
Poisoning Trap....................................115
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Fleshcutter Arrow..............................120
Unofficial Aion Ranger Guide
Level 40.......................................................121
Equipment..............................................................134
Sandstorm Trap..................................121
Tricks to Abyss Items....................................134
Aether Arrow.......................................121
Armor...........................................................135
Shock Arrow (Elyos).........................121
Pauldrons..............................................135
Arrow Storm........................................121
Abyss Set ..........................................................135
Level 42.......................................................121
Archon
Tribunus's
Leather
Shackle Arrow (Asmo).....................122
Archon Tribunus's Leather Shoes135
Focused Shots......................................122
...................................................................135
Ancestral Brightwing Arrow (Elyos)
Archon Tribunus's Leather Leggings
Level 44.......................................................122
Archon Tribunus's Leather Gloves
Level 45.......................................................122
Archon Tribunus's Jerkin...............135
...................................................................122
...................................................................135
...................................................................122
Jewelry.........................................................136
Heal Wings...........................................122
...................................................................136
Resolution of Resistance..................123
Archon Tribunus's Ruby Earrings
Ancestral Darkwing Arrow (Asmo)
Total Statistics......................................135
Level 46.......................................................122
Archon Tribunus's Ruby Necklace
Level 48.......................................................123
Archon Tribunus's Ruby Ring.......136
Equipment..............................................................124
...................................................................136
Enhancements...........................................124
Weapons.....................................................136
Enhancements...........................................126
Archon Tribunus's Dagger.............137
Levels 1-10......................................................124
Total Statistics......................................136
Levels 10-20...................................................125 Levels 20-30...................................................126
Archon Tribunus's Sword...............136 Archon Tribunus's Longbow.........137
Enhancements...........................................127
Farming ..................................................................138
Enhancements...........................................128
Auction House..........................................139
Levels 30-40...................................................127
Alternative........................................................139
Levels 40-50(End-game)...........................128 Enhancements...........................................128
Crafting.......................................................140 Collecting....................................................141
Stigma Stones........................................................129
Battle Strategies....................................................142
Advanced..........................................................133
Hot Bar.........................................................142
Normal...............................................................129
Level 9................................................................142
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Unofficial Aion Ranger Guide
Solo Combat...............................................143
New Skills...................................................162
Group Combat..........................................144
Hot Bars.......................................................162
Level 10.............................................................146
Bottom Hot Bar...................................163
Overview.....................................................145
Top Hot Bar..........................................163
Hot Bar.........................................................146
Level 50 (End-Game)...................................163
Level 20.............................................................148
Top Hot Bar..........................................165
Top Hot Bar..........................................149
Solo Play............................................................169
Solo Combat...............................................150
Rangers........................................................170
Solo Combat...............................................146
Hot Bars.......................................................164
Hot Bar.........................................................148
Bottom Hot Bar...................................167
Bottom Hot Bar...................................149
Spiritmaster/Sorcerer.............................169
Group Combat..........................................151
Assassins......................................................171
Level 30.............................................................152
Templars/Gladiators...............................171
Hot Bars.......................................................152
Clerics/Chanters.......................................172
Top Hot Bar..........................................153
Group Combat................................................173
Solo Play......................................................154
General........................................................174
Bottom Hot Bar...................................153
Abyss...................................................................174
Group Combat..........................................154
Preparance.................................................174
Player Versus Player...............................154
Battling........................................................175
Abyss.......................................................155 General............................................155
PvE...........................................................176 PvP...........................................................176
Preparation.....................................155
Macros.....................................................................177
PvE................................................156
Before Class Change.....................................179
Battling.............................................156
Appendix I Full Skill List...................................179
PvP................................................157
Level 40.............................................................161
After Class Change........................................181
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Unofficial Aion Ranger Guide
INTRODUCTION
T
his guide is designed to help you
learn the proper ways to play a Ranger in Aion, as well as all of
the steps for leveling, PvP'ing, obtaining the
various skills you want, and everything else related to playing as one of the game's most lethal characters. Also, we will be covering both races (Elyos and Asmodian) in this guide! By the end of this guide, you should fully understand everything there is to know about the Ranger and also have a good understanding of the differences between Asmodian and Elyos Rangers (although there is not much difference between the two). Please keep in mind that although you may already know a lot about the class and the game, this guide is going to have a lot of “newbie” information in it as well. This guide
has been written for both new players and
experienced players, allowing everyone to benefit from the information contained within!
Now let's begin.
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Unofficial Aion Ranger Guide
POSITIVES AND NEGATIVES
I
n this section we will look at both the positive and negative aspects of the Ranger. Sadly, where there
is a good aspect there is always usually going
to be a bad one to go along with it. Although you may know some of these (being that you chose to play the Ranger), some you also may not. Feel free to skip this section if you desire.
Please note that these are in no particular order.
The Good •Able
to kite (more information located
•Good
damage on skills
throughout the guide) •Both
snares and damaging skills
•Ability
to attack from a distance
The Bad •Somewhat •Must •Low •In
low damage with normal attacks
purchase and carry arrows
defense
the beginning you are stuck with melee!
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Unofficial Aion Ranger Guide
DIFFERENCES BETWEEN ELYOS AND ASMODIAN
T
here
really
differences
are
between
not
the
many two
available factions in terms of
skills. There are only a few skills that are not
the same between the two, and of course there are two different leveling areas and worlds they come from. As we go along we will ensure that the differences are noted. If you see the text that looks like [Difference] it will let you know there is a difference between the two races. In this area, it will explain the two races and how they differ from one another.
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Unofficial Aion Ranger Guide
LEVELING
I
General
felt leveling would be a great
area to start with on the Ranger, being that you are looking for not
only information on the class in general, but
also in progression. This section will be split where necessary to reflect the differences
between the Elyos and Asmodian factions. Later (in the Abyss) they will merge together
One of the hardest parts of getting to level 10 and becoming a Ranger is that you start
out having to play as an Assassin. You do not obtain any of the Ranger (bow) skills until
level 10, after your ascension. This first section is going to deal with the Assassin
techniques since there is no other choice at this point.
for a more “mixed” leveling perspective, but for now we must split them up. To do so, we
will go based on levels, and then split based
Before we start, let us take a look at power
shards.
Power Shards
on the faction. Of course, the first area we will discuss is
Power Shards, while useless to some
going to be the starting areas for levels one
classes, are of a great help to the Scouts at
beginner levels we will start listing only the
additional damage to each of your hits, and
through ten. Please notice that after these areas and quests themselves and will not go in as great of detail as we are in the beginning. This beginning section is here to let you get a better feel for how to progress
through the game. We will, however, list the
low levels. The Power Shards add 10 this can be seen as priceless, especially during the questing or killing high level mobs. A very important thing to keep in mind
various areas you should end up at and what
when using Power Shards is that you will not
get to higher levels you will be running back
cheap and should be used only when
levels you should be at those points. As you
and forth between areas a little (or a lot) so
we will be going based on the quest starting
be able to afford to spam them. They are not necessary.
locations rather than the ending locations.
This should greatly assist with giving you the information you need.
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Unofficial Aion Ranger Guide
If you are playing this scout as an alt character and have a lot of Kinah on your
Coliseums The coliseums in the two cities have
main already, feel free to go Power Shard
different names but essentially the same
spamming. It does boost your attack power
exact function. Their goal is to assist you
progress significantly faster than if you were
experience loss or anything else. When
by quite a bit, allowing you to level and not using them. The only downside is the cost.
with learning how to PvP, without the risk of organized, this can be of great help to your
team, and can also be used to better prepare yourself (and your allies) for sieges and mass
Break Point – The Cities
PvP's against your enemy factions (Balaur
Once you have hit level 10 and have
ascended, you will be in your “capital city.”
included). How this area works is that it is pretty
There are many things you will want to do
much a flat out free-for-all PvP zone. When
want to visit. It is a very good idea to get to
not in your party or alliance (this means
while you are here, and many places you will know the area before moving on with your leveling. Not to mention there are many
quests you can take part in while you are here! Note : Elyos goes to Sanctum and
Asmodians go to Pandaemonium. They do
you are inside, you are against anyone that is Legion members are also your enemies,
unless grouped with you). Anyone who is an enemy will be seen with a red name, making the organization of group-versus-group PvP extremely easy. While you are in the coliseum you are also
have pretty much the same areas, but they
able to use the same PvP markers you are
different names.
main target, sleeper, etc.), giving a true sense
are in different locations and they have
Before we move on, let's take a look at the
able to use out in the general world (such as of real PvP without any risk involved.
coliseum and how it works, as well as the benefit of it.
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Unofficial Aion Ranger Guide
In order to enter the coliseum you must
Questing
speak to the NPC outside the gate. He will
then teleport you in and you may be
Questing is a great way to level because
attacked. Note that there is absolutely no
you get guaranteed rewards after the quest(s)
are already in combat with your enemies.
have an item you wish to obtain, or maybe
“spawn timer,” and as soon as you enter you
Flying is allowed in the coliseum, so you are able to practice flying while PvP'ing. It has the same rules as outside, however, where you are unable to fly for more than 60
are complete. This helps because one may
you just enjoy the story line associated with
the quests. This is by far one of the most popular ways to level up. The problem with questing comes in after
seconds (without special items) and it must
you run into an area with many others
mind that the coliseum is a closed arena, so
will run into other players who need the
regenerate before using it again. Just keep in there is not a lot of room to fight in. Regardless, it will help learn control of your character during flight. Especially as a Ranger, this is extremely useful.
Upon dying you will be teleported out of the coliseum and put right back next to the NPC that you entered through. Speak to him
again and you can teleport straight back into
working on the same quests. Many times you same mob as you do, the same quest items, etc. and do not wish to share. The game does have a system set up for players who wish to quest with other players, however many people would rather go solo (at least at the lower levels) due to wishing to complete their levels as fast as possible.
If you do wish to group with others and
the coliseum again. Note that you spawn
they agree, items will be shared on a 50/50
(even if you were at full mana when you
33/33/34 basis with three, etc.). This makes
with around 30% of your health and mana died), so you may want to regenerate some
before re-entering (if you plan on actually trying to PvP).
basis (assuming there are two players, everything go very smooth when questing because it allows all players to be finished within one mob of each other.
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Unofficial Aion Ranger Guide
An example to better illustrate this is if you
Grinding
have two players who each need 5 items from Mob A. You are both grouped and so
Grinding is going to be an inevitable part
you assist each other on killing Mob A to
of playing Aion. No matter how many quests
first item, Player 2 gets the second item,
have, you will at multiple points be forced to
speed up the killing process. Player 1 gets the Player 3 gets the third item, and on until everyone has all of their quests items. The
reason
this
system
you do, and no matter what other plans you grind.
During grinding (for experience or items)
works
you will want to drown out the dullness by
player from “ninja stealing” off everyone
Watching a movie while you go into “zombie
exceptionally well is because it keeps one else's work and then moving on without them. With this system in place it helps keep everything organized, friendly, and smooth. But this is also the system's downfall. Once
you get to an area with people who do not
doing something else at the same time. mode” seems to help quite a bit. By the time your movie is over you will have already made (hopefully) quite a bit of progress, and it keeps you from being burned out too fast. An alternative to doing the grinding is to
wish to share their quest items, you will be
make an alternate character and swap
quest mobs or you will have to just sit back
example, when you get to a grind-only area
forced to either compete with them for the and allow them to complete their quest first. As a personal recommendation, in cases
like this it is best to take a small break (say for a drink of water, or to use the restroom)
while you wait for them to finish their quest. This helps everything run much smoother
because it keeps one player from getting aggravated and griefing another (read the
between them every once in a while. For on your main, make an alt and play one hour
on each and keep swapping off. This will allow you to break from the grind by doing
quests (on the alt) and still be progressing on
the main. The only real issue with this is that you level slower than normally, but to some it keeps them from playing for 30 minutes and quitting for the day due to boredom.
section about “griefing” for more details).
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Unofficial Aion Ranger Guide
Another alternative choice you can make
When you are familiar with what is going
is to find others who are also on the grinding
on, you will want to look at your hot bar. The
off who is playing at the time. This does not
especially being that there are not many
the other player and let one follow the other
need to move things around, I prefer to put
part you are on, and work out a deal to swap require account sharing. You can group with
default setup is okay for most players, things on it at the time. If you do feel the
while they do the killing. This is especially
my best (strongest) skills on the left side of
the time equally. For example, A, B, and C are
like Bandage on the right side of it. This
for an hour while he kills mobs. Then A and
with a keypad!
useful if you have two others as you can split all grouped together. B and C auto follow A
C follow B for an hour while he kills, and on
the bar, the buffs on the top bar, and things
makes it much easier when playing the game
and on. This is highly effective because there
Now you're ready to start the journey!
groups with other players, and it allows you
Your first step here is to speak to Asak to
is an experience bonus while playing in to all keep leveling nonstop. Not to mention
start the quest "Loyalty of the Raiders." Next,
account stolen because you are not sharing
to him to complete the quest "Loyalty of the
there is absolutely no risk of having your the information with them!
move north west to speak to Vandarnt. Speak Raiders" and then pick up the quest "The Sprigg's Revenge." The mobs you need are the Sprigg types just to the west of the NPC. Slay
Asmodians
4 of these and return to Vandarnt to complete "The Sprigg's Revenge." You should
Leveling Guide from 1-10
now be level 2! Vandarnt also gives you a
From the Asmodian starting position your first step is going to be familiarizing yourself
new quest - "The Sprigg Report."
Continue along the road until you reach
with your user interface. If you have any
Guheitun's Tent. Here you will want to speak
please look in the appendix of this guide.
Sprigg Report" and then speak to Vanar to get
confusion or want more details about the UI,
to Guheitun to complete the quest "The the quest "For the Love of Fruit." Go directly
north of the NPC's to find a small area with
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Unofficial Aion Ranger Guide
many Spriggs. In this area (inside the gates)
Head over to your skill master (depending
you will also see Fruit Baskets. Grab 5 of
on your class) and speak to them to obtain
the Love of Fruit." He will then give you the
your new skills. Buy the book(s) for the
again to find the Hill Sparky's for this quest.
them while they are in your inventory to
these and return to Vanar to complete "For
quest "Sight for Sore Eyes." Go straight north
250 experience. Speak to them again to learn skill(s) you are able to learn and double click
Slay these and loot them until you have 3
learn them. Then open your skill menu
complete "Sight for Sore Eyes."
hot bar.
Glowing Spheres. Then return to Vanar to
Vanar now gives a new quest named
(Default button is K) and drag them to your
Also, if you have not done so already,
"Vanar's Flattery" and you also receive "A
speak to the Obelisk and choose to bind to
Continue along the main path towards the
When you are finished with all of the
New Skill" automatically.
this location.
south west. When you go across the bridge
above steps, go out the north west gate of the
receive a new Campaign, "Captain's Orders."
of the quest "The Search for Rae" and also
you will be in Adelle Village. You will also Your first step here is to speak to Ulgorn to complete
"Captain's
Orders."
This
also
unlocks more quests: "Thinking Ahead," "The Search for Rae," and "Memento Mori." Speak to Tobu now to complete the quest "Vanar's Flattery."
town and speak to Nobekk. Get the next part
pick up "Angelica for Health and Wellbeing." Exit the town and go north west. You will end up seeing a NPC named Bolir with a blue arrow over his head. Speak to him to start the quest "Love in Bloom."
The Ampreh Flowers can be found right by
Speak to Kaindal (he wanders around) to
the NPC, in the water. Pick up 6 of these. Also
west part of the village and speak to Bacorerk
kill these until you loot 6 feathers. As you
get the quest "Idle Hands." Go to the south to pick up "The Shinier the Better." Go north to Urd to pick up "Urd's Request." Go north and speak to Boromer to continue "Thinking Ahead."
slay the Airons (birds) in the water. You must wander around, also pick up the Angelicas you find. Keep picking them until you are at Collecting level 15. You also need to slay the
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Unofficial Aion Ranger Guide
Web Slinks and loot them until you get 5
Get on the main path of the area and
Slink Oils. You will see Sprigg pens here too.
follow it south west. Keep along the path and
Sacks." You need to pick up 4 of these.
seeing NPC's. First speak to Motgar to
In them you will find bags of "Sprigg Grain
When you have finished all of the above
you will end up entering the forest and complete "Idle Hands." Speak to him again to pick up "The Insect Problem." Speak to Dabi
steps, go back to Bolir to complete the quest
to get the next part of the quest "The Search
get "A Heartfelt Confession." Move to Negi,
"Token of a Lost Love" and then again for "Sap
to get to the next part of "A Heartfelt
5!
"Love in Bloom." Then speak to him again to right beside him on the pier, and talk to her
Confession." Return to Bolir and speak to him to complete "A Heartfelt Confession."
Head back towards Aldelle Village. On your way, stop by Nobekk outside and speak to him to complete "Angelica for Health and
Wellbeing." Up the hill from him, speak to Boromer to start the next step of "Thinking Ahead." Go north west and speak to Urd to complete the quest "Urd's Request." Continue south to speak to Bacorerk to complete the quest "The Shinier the Better."
Exit the village and head back out to
where you got the Sprigg bags from. Now you want to slay Sprigg Gatherers. You need to kill 6 of these.
for Rae." Speak to him again to get the quest
for Leather." At this point you should be level
From the NPC's head directly south west to find Grove Sparkys or west to find Sylphens (depending on which you chose for "The Insect Problem." You need to kill 10 of whichever you chose. When you have all 10
return to Motgar to complete "The Insect Problem." Directly south east you will find Shell Snufflers (you can target them from the
NPC's). Kill these and loot them until you get a "Shiny Silver Ring." Return to Dabi to complete the quest "Token of Lost Love."
Go south west of the NPC's to find a small
area with many Strange Rabbits. Speak to Verdandi here to continue "The Search for Rae." Next, head to the north west and slay
the White Foot Darus until you have killed 7. Return to Verdandi and speak to her. Go
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Unofficial Aion Ranger Guide
straight south of her and you will see a Sticky
get the quest "Up to No Good." Speak to
Mushroom by a tree. Grab this and speak to
Denma to complete the quest "A Delivery of
you somewhere else. Go straight ahead and
Rug."
Verdandi again. This time she will teleport speak to Hagen. You will fly around and then
Leather" and again to pick up "Brax Skin
land and be brought back. Speak to Verdandi
Straight north west (right across the path)
again. Talk to the Cute Ribbit on the ground
are Fang Karnifs. Slay 9 of these. Return to
next to where you are to continue this quest.
Mijou to complete "Food Thieves."
Speak to Rae (she spawns after you speak to the frog).
Now use Return to go back to Adelle
Village. Speak to Boromer to complete "Thinking Ahead." Speak to Ulgorn to complete "The Search for Rae." Speak to Dalor to complete "Sap for Leather." Speak to him again to pick up "A Delivery of Leather." While you are in town, it is a good idea to get any spellbooks you may need (up to level 9) as well as empty your inventory of useless items (to the NPC) or shop if you need to. When you are ready to continue, go to the
Flight Transporter (Sheofin) and choose to fly to Anturoon Crossing.
Your first goal here is to speak to Mijou to continue "Teaching a Lesson." Speak to Mijou again to get "Food Thieves" and then again for "Checking on a Friend." Speak to Derot to
Go straight south of the NPC's to find the Brax's. Slay these and loot them until you get 8 Brax Skins. Also, move south to slay the Eyvindr Peons and Sailors until you get the
Logbook of Eyvindr. After you are done with both of these, return to Denma to complete "Brax Skin Rug." Speak to Derot to complete "Up to No Good." He will now give you "Delivering the Pirate's Journal." Speak to
Lidun to complete this quest. He will then give you "Treasure Map." Travel to the very south area of where the pirates were and you will see a ship. Follow the path to it and go to
the middle. On the small square platform on the ship you will find the Map of Eyvindr. Use this to obtain the Treasure Map. Return
to Lidun to complete this quest. He will now give the quest "Black Opal." Go south west from the NPC's and you will see a cave in the
ground. Go into this and slay Carak
Steeltooth if he is up and then loot the purple
continue "Memento Mori" and then again to
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Unofficial Aion Ranger Guide
Jewel Box. If you do not see it, wait for it to
Make your way back to the plantation.
spawn. Return to Lidun to complete this
When you pass under the very first walk-
Hunter" title after completing this.
you will see Iron Ore. Collect this until you
quest. You are rewarded with the "Treasure
From the NPC's, follow the path west. You
through area, look directly to your west and have 5 of them. Now head into the plantation and obtain 7 Mau Grain Sacks from the same
will be going up a large hill and you will run
area you got the Odella Juices. Go back out of
the quest "Alfrigh's Request" and then speak
Alfrigh to complete "Alfrigh's Request." Then
Carry."
next part of "Hit Them Where it Hurts."
into some NPC's. Speak to Alfrigh to pick up
to Devalin to obtain "As Much as You Can
Continue along the path to the north and
the plantation to the south and speak to go back east and speak to Mijou to get the
From the NPC's, this time follow the path
you will end up in a large plantation. Keep
to the north. Stay on the path and straight
a ridge ahead of you. You must choose to go
obtain "Captain's Secret." Continue along the
along the path and you will hit an area with right or left here. Go to the right. Just up
ahead you will start finding Gray Mane Sentinels. Slay these and loot them until you obtain 5 Odella. You will also find Dandun Pails here. Loot these until you obtain 7 Odella Juices. When you have both of these
item types, go out of the plantation back to the south and speak to Devalin to complete "As Much as You Can Carry." Then go back
east to Mijou to complete "Teaching a Lesson." Speak to him again to get "Hit Them Where it Hurts."
ahead you will see Jephani. Speak to her to path to find Ere and speak to him to complete
"Checking on a Friend." When you enter the Prison Camp you will find lots of beetles, "Grave Sparkles." Slay these and loot them until you get 5 legs. Next, venture farther in and slay the Vengeful Ghosts and loot them
until you receive 4 Treasures of the Deceased. In the same area you also need to slay Thorny Hair Amphis' until you get 3 thorns. It is easiest to target these by using
[Tab] because they are hidden in the ground. When you have all of these return to the entrance of the Prison Camp and speak to
Jephani to complete "Captain's Secret." Now return to Anturoon Crossing and speak to
Derot to complete "Memento Mori." Speak to
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Unofficial Aion Ranger Guide
Derot to move to the next step of "Treasures
Prison Camp and kill Woods Sparkys until
Within
you loot Sparky Eggs. Then return to Munin
Treasures"
(you
obtain
this
automatically after you reach level 8). Speak to Mijou to start the quest "The Robbery Plot."
(Note : If you are not already level 8 you need
and choose "Here are some Sparky Eggs." to complete "A Demanding Request."
to grind some mobs to level up so you can accept these two quests!)
Return to Anturoon Crossing and speak to Derot
to
complete
"Treasures
Within
Treasures." Use the Flight Transporter to fly
Make your way back up to the Prison
to Aldelle Village. Speak to Ulgorn to
will find many tombstones. Open them to
will automatically start "The Abyss Gate."
Camp and go inside. As you look around you make ghosts appear and slay them until you
loot a Cube of Magic Power from one of them. This drop is random so keep killing until you get it. When you get it return to Anturoon Crossing and speak to Derot to get the next part of this quest. Return to the Prison Camp and this time follow the path to the farthest north you can
complete "Hit Them Where it Hurts." This
Speak to Ulgorn again to continue with that quest. Go just south west of him to speak to
Hephe to get the next step of "The Robbery Plot." Now go to the far north part of town and speak to Nobekk to continue "The Abyss Gate." From here, either fly back to Anturoon Crossing or use Return (if it is ready).
When you get back to Anturoon Crossing
go. As you continue you will end up in an
speak to Derot to continue "The Abyss Gate."
hill here. At the top, in the glowing pink orb
Alfrigh to complete "The Robbery Plot." Also
area with walls. Continue north and up the thing, speak to Munin. This will continue "Treasures Within Treasures." Speak to them again to start "A Demanding Request" as well.
The Grave Sparkles can be found just below where Munin is, so you do not need to go far
for those. Return to Munin after you obtain
3. Afterwards, go to the entrance of the
Go west of the NPC's now and speak to pick up the quest "A Good Tonic" from him and then speak to Devalin to pick up "Pearls
Before Swine." Hear north into the plantation and go to the end of the path and take a right
again (like you did before). Here you want to hunt Gray Mane Fighters (to loot for Mau Adornments),
Dundun
Farmers
(Dried
Ginseng Roots) and Dundun Sentrys (Dried Ginseng Roots) until you get 8 of each of the
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Unofficial Aion Ranger Guide
two items. When you have them all, exit the
speak to Munin. You are now sent back to
plantation and go back to the NPC's south of
Aldelle Village so make your way back to
Tonic" and speak to Devalin to complete
you are sent to Verdandi. Follow the path
it. Speak to Alfrigh to complete "A Good "Pearls Before Swine."
Anturoon and fly there. Speak to Urd and north west out of the village and stay on the
path as it goes south west. When you reach
Time for the last trip to the plantation!
Motgar and Dabi go straight south east to the
instead of choosing to go to the right, take
to continue "Ascension." Go back to Anturoon
end and you will end up in a cave. Continue
south from here (towards the ship you got
Make your way up there and this time
the left path instead. Follow this to the very until you find Nalto and speak to him to
continue the quest. Follow the path and you will run into a split in the road. Go north (not to the right). You will end up in a cave. On your left right after you enter you will see
small fenced in area. Speak to Verdandi here Crossing now (use Return or just run). Head the map from earlier) and you will run into
Skuld. Speak to her and then head back to Munin at the back of the Prison Camp. You are now teleported to a new area.
Rae. Speak to her. Go in and move left to talk
Speak to Hagen up ahead of you to fly a little
behind you for the Blue one, and then up the
mobs and then another afterwards. These are
to the Green Power Generator, then back hill to your west for the violet generator (there may be a mob here. If there is, slay him before getting it). Then speak to the
Ishalgen Abyss Gate. You will go through a cutscene and then return. Run back to Rae
and speak to her again, and then use Return afterwards. Now fly to Aldelle Village. Speak to Ulgorn here to complete "The Abyss Gate."
and when you land you will be attacked by 4 all very easy, so they are not an issue. After you kill them, speak to Munin and choose your class. When you are teleported back kill one mob and you are now level 10!
Speak to Munin again and choose to do
"Daeva's Ceremony" to be transferred to the main land, Pandaemonium!
As soon as you turn in the quest and level
to 9 you will obtain "Ascension." Go back to Anturoon Crossing and go north and back through to the back of the Prison Camp to
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Unofficial Aion Ranger Guide
Questing
Ascension – This quest will be given to you automatically once you have reached level 9.
Levels 1-9
Completing this will automatically bring
Levels 1-9 will keep you in one specific
zone (Ishalgen) as you will be unable to go elsewhere at this point. This helps out some
your level to 9 and maximum experience, so once you have it you can skip any remaining quests if you wish.
because you will always be in the same zone, so here is where to go for various questing
Levels 10-20
levels.
Level 10-11
Levels 1-3 will be finished around Aldelle Basin. This is pretty easy and quick because all of the quests are centered around the
mobs here and earning enough experience to level up here is fairly fast. Levels 4-6 you will be picking up in and
around Aldelle Village. There are quests here for before and after level 6 as well, just work on them as you are able to. Levels 4-9 will be completed around Anturoon Crossing. There are others you will be picking up along your journey to complete these quests as well, however the bulk of them are going to be found at the Crossing.
Starting with level 10 (technically level 9 and maxed out experience) you will have a couple of different places you can find quests at.
The first place to quest at level 10 is in Pandaemonium, the main village. There are not a lot of quests here but you will need to
do the Daeva's Ceremony quest at the very least (this is given automatically after doing Ascension). It is highly recommended that you explore this town while you are here because there are a lot of useful NPC's around that can help you with your journey. Also, don't forget to get your new skills! After you are done with Pandaemonium you are ready to move off into your next zone, Altgard.
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In Altgard Fortress you will find enough
you should have no problems reaching level
quests to get you from level 10 to around 12
17. If you do find that you need more quests
in this area you will want to spend some time
Fortress (you can fly there) and you will find
if you do all of the available quests here. Also, to start doing Aether extraction, as it is very helpful for the future.
to reach 17, make your way back to Altgard some new quests available there for you.
In the condition that you complete the
quests in all three areas and still are not 17
Level 12
At level 12 you will be ready to move west
from the fortress which brings you to Moslan Forest. Here you will find many quests that range from the requirement of level 11 to 12.
yet, collect materials and grind mobs until you reach 17.
Level 17
At level 17 there are three major quest
You will be able to get all of these quests as
hubs to go to, and both of them are highly
that a few of these are much easier to do with
do them in the following order:
you are already (presumably) level 12. Note a partner or a group than they are solo, however everything in this area can be done alone.
recommended. It is recommended that you
First go back to Altgard Fortress, if you are
not already there. Go out the east gate and you will find NPC's with a lot of quests. These
Level 13-16
At this point you are ready to move even more west to the Basfelt Village. Here you
are going to be your first questing area. When you have completed the above
will find some quests, although not a lot, to
quests, go farther east, to the north east
out and you should be level 15 or so.
Hill. Here you will find a lot more level 17
take part in. Do the quests here until you run
When you have reached level 15 and have
corner of the map and you will find Calderon quests you are able to complete.
completed all quests in Basfelt Village, head north of there to the Mosbear Habitat. This is
where you will find your level 15-16 quests at. Mixed between this and the village (it will
require a bit of traveling between the two)
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When you are finished with these go back
The easiest way to finish the leveling is to
to Basfelt Village (fly) and then go south to
join “epic” groups who are venturing into
and in the south entrance to the lake you will
grant you with the ability to do material
are level 17 but a couple are for lower levels.
long as you are able to find groups.
Gribade Crater Lake. In the north part of it find quests you can pick up. Most of these
Black Claw Outpost or Village. This will not
farming but it will assist you with leveling, as
You will want to go ahead and do them all.
Levels 20-30
Upon completion of this you should
already be level 18 or maybe even partially finished with 18.
Level 20
At level 20 you will want to return to Pandaemonium to take care of any quests or anything else you wish to do there. When
Level 18-20
Now you want to go farther east to Traders Berth. Here you will find quite a few quests to take part in. As you run through those you will also be taken near Impetusium which is the next area of quests for you. Once you have completed these quests you
you are ready to move on there are now two zones for leveling up in: Brusthonin and Morheim. The first zone you will want to make your
way to is Morheim, as Brusthonin quests start at level 21 and above. You will be starting on the level 20 quests in Morheim. When you get to Morheim you will notice
will want to fly to Altgard Fortress again to
the map is quite large, however only half of it
When you have finished these you will be
for levels 30 and above.
pick up any remaining quests you have there. done questing in Altgard and your goal at that point is to level up your collecting (both
Vitality and Aether) and grind mobs to finish leveling up to 20.
is for your current level. Most of the map is
At Morheim Fortress you will find some
quests, although not a ton, that you can
complete. If you go through these you should be able to reach level 21 quite easily.
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Unofficial Aion Ranger Guide
now to the west (do not go south when it
Level 21
At the beginning to half or maybe even
splits!) and off on your left you will find a
remain in Morheim Fortress. Once you have
these and you should be part way into level
more than half of level 21 you will want to reached 21 you will be unlocking many new quests there.
small building with more quests outside. Do 24.
Level 24
When you are out of quests in Morheim
At level 24 there are going to be two
Fortress, head south along the path. As you
questing areas you will want to visit. The first
into NPC's (76,26) is their location. These
level 23 quests. Here you will find another
go along the path you will eventually run will give you many new quests and you should be past level 22 when you complete them.
one is back to the east where you were for NPC with multiple level 24 quests. Also, head back west and this time take the road to the south. This will lead you to more
Level 22
At level 22 you will want to finish up the
quests available at the two NPC's and then you will want to finish level 22 by grinding. There are a few more quests available at this level but it is better to get out some of the
grind now than to let it all pile up for the higher levels!
NPC's with yet more quests for you to partake in. To get here you will need to take the first
road that goes south. Follow this until you get to a split and follow it east. Then just follow the road to find the NPC's. These quests should be good enough to get
you all the way to 25.
Level 23
Level 25-26
From the level 22 quests get back on the
road and head east. You will run into a small area with one NPC who has a couple quests
for you and farther east down the road still
At this point we're going to do sort of a back-track. Go back to Morheim Fortress and choose to use the teleporter (not flight) to teleport over to the zone Brusthonin.
you will run into more. When you have completed those continue along the path
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In here you will have a lot of quests to take
Teleport back to Morheim. Once there, use
part in and they are all already unlocked
the flight teleporter to go to west area. Here
this long to come here because it is much
you have done the available ones you will be
all in one go.
You can do so in this same area, however if
(they range from level 22-24). We waited more efficient to knock out this entire zone
The areas your quests will be located at are
you will find some quests to complete. Once forced to grind the rest of the experience. you venture off into the desert (south east) ensure you do not get within a close range of
the following:
the large bird flying around. He is a high
1)The hub you start out in
killing you!
level epic boss and will have no problems
2)If you follow the path out and to the north
you will see on your map a structure south of the farm. There is a NPC here.
Level 28
At level 28 there are many, many quests
3)From the marker 2 head north along the
available for you to complete. The first ones
west of the cemetary.
you (in the west area of the map).
north east path and you will run into a NPC 4)Your final NPC is almost straight west (but a little south) from number 3. Once these quests are all completed you will be at or around level 27. If you are not quite there yet, grind the mobs in this area until you are.
you will want to clear out are the ones near
Once you are finished with those, you will want to go near the middle of the map, where the lava is. At the point (62, 56) on your map you will find a NPC with many quests available for you to complete.
By the time you have finished all of these
Level 27
At level 27 there are not many quests to complete so you will be forced to grind some. Before doing so, however, go do these quests:
you should be a little into level 29. If you are
not quite there yet, you will want to grind the rest of the experience.
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Unofficial Aion Ranger Guide Level 29
Level 31
There are not a lot of level 29 quests
At level 31 you will only find quests in two
available, and they are in two completely
locations: the quest hub and Sararinirerk
different areas. The first area is back north
from level 30. Note that the ones from
is to the south (you can fly there from
need a group in order to complete them.
west where you were previously. The second Morheim).
Sararinirerk are group quests, so you will Much like previously, you will want to look for a group while working on the solo quests.
After completing all available quests in
these areas you should already be level 30.
Level 32
At level 32 there are almost no new quests, Levels 30-40
and they are only available at the quest hub.
Level 30
The level 30 quests are spread out across many different areas. The first quests you will want to do are at the quest hub near you. Afterwards, visit the following NPC's:
Once you have completed these there are two options for leveling up: You can grind solo or you can go with a group to the epic mobs from your earlier quests. The epics are much better experience and drops but if you are unable to find a group, grinding alone is fine.
Magni (78,67) Sararinirerk (55, 60)
Level 33
Paepaeronerk (45, 51) Please note that the quest Paepaeronerk
gives you is a group quest. Save this for last and look for a group for it while you are completing the others. If you find a group for
At level 33 there are a few quests available in the quest hub and the other ones are
group quests. These are available from the following NPC's:
it do it as soon as possible to get it over with.
Bulagan (48,54) and Paepaeronerk (45,51) Level 34 - 35
At level 34 there are quests available in the
quest hub and at the following NPC's:
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Bulagan (48,54)
level 38
Magni (78,67)
At level 38 the quests are pretty much
Once you have completed these you will
centralized. You will find a few in the main
likely have a bit of leveling left to do. At this
quest hub and then more at the following
point go back to Morheim and choose to teleport to Belusian. Here you can start
NPC's:
working on the main quests and they should
Modgud (76,74)
last you until around level 36.
Chaomirk (40, 85) Taisan and Temoji (32,89)
Level 36
At level 36 you start obtaining more quests
Levels 39-45
back in Morheim. Choose to teleport back
there and then fly to the southern area again. Here you have quests in the quest hub and at the following NPC's:
Levels 39-43
At level 39 you will only find new quests in the main quest hub and the one at (58,71). When you have finished those you will want to teleport back to Beluslan again.
Magni ( 78,67)
Bubu Kong (56, 71)
In Beluslan you will need to do quests at
There is also another small quest hub west
all of the following locations: at the point (48, 88) that has some more
Spawn point
quests to take part in at this level.
(601,795)
(304,1167)
level 37
(1277,833)
At 37 there are quite a few quests to do.
(1447,1288)
They are at the main quest hub and at the
(1910,476)
following locations: Modgud and Mothir (76,76)
Bubu Kong's quest hub (56, 71) Gullveig (48, 88)
(490,2223) After completing all of these you should be
level 43.
Chaomirk (40, 85)
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Grinding
Levels 43-45
There are quite a few quests available for
Levels 1-9
these levels. These are located in the following areas:
Levels 1-3 will be grinded between Aldelle
Village and the Aldelle Basin. These are very
(2234,1251)
easy mobs so it will be quick to level.
(2427,2095) (2742,2081)
Levels 4-6 you will want to grind near
(1873,2238) – Grouping quests
Munihele Forest.
(573,2693) (582,1935)
Levels 7-9 will be in two areas depending
You will need to go back and forth between the first three locations as the quests require a few different levels. Once you are finished with all of this, you should be level 45!
on which one you wish to go to. Both of these are about the same, the only difference being
that sometimes one is more full of players than the other, and the scenery is different. These two areas are the Odella Plantation and Ishalgen Prison Camp area. Alternatively, you are also able to grind
Levels 45-50
At this point you will be in an almost pure
8-9 in the Dubaro Vine Canyon. This area is
at this time. These are located around the
however this usually means the drops are
grind. There are only a few quests available Chaos Brambles and Alukina's Palace.
a little tougher than the other two areas, better as well. It is best to go there as a group
as the mobs have a fairly fast respawn rate and there are many social mobs.
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Levels 10-13
Levels 17-19
From levels 10-13 you can hunt the mobs
At this point you need to decide whether
around Altgard Fortress. These mobs are
you want to do solo or grouping for the rest
pretty slow at running and are easily killed.
of your levels in this zone.
Along with this, they are close to the city so it is very easy to sell the unwanted drops (“Misc.” items) and list things on the Trader if needed.
Solo
If you are going to solo, you will want to
go to Trader's Berth. Going north along the road here and then following it to the
Levels 13-14 Levels 13-14 can easily be done as you travel west from Altgard. Here you will find the Mumu Farmland and inside are a lot of
Impetusium will lead you to great mobs to finish up your leveling on. Grouping
If you are in a group or are interested in
closely grouped mobs. This area is great just
grouping your best area is going to be east of
comes from running from one mob to
straight east of the city you will find a path
because there is little downtime when it another. The downside is there is not a shop nearby!
Altgard at the Black Claw areas. If you go leading up to the Black Claws. Outside here
you will want to find your group or organize your group if you already have one.
Levels 15-17 From levels 15-17 you will want to go to
This area is the best for your leveling
Basfelt Village. Going north of here you will
because of the drops from bosses you will kill
things. Just travel to the north west and you
group which is not always possible to get
find various mobs like bears and other will find plenty of great mobs to slay for experience.
Along with this, you are again near a town so it is easy to sell your drops when needed.
along your way. The downside is it requires a ahold of!
Levels 20-22
From levels 20-22 you will want to hunt around the outskirts of the city. These are quite easy mobs and you are near the city so
you can sell your drops to the NPC's or trader.
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Levels 22-24
In the desert you will most likely want to
From levels 22-24 you will want to go
go up towards the fortress rather than
can see the snow on your map). Here you
ranged mobs on the path up but you can pull
Nothing here is ranged, which is excellent
short aggression-follow range so if you do
south of the city to where the snow is (you will find wolves and other mobs you can kill. for classes such as the Ranger or Sorcerer.
hanging out at the bottom. There are some
most things one by one. Also, they have a over-pull you can just run away.
Levels 24-27
If you choose to hunt at the bottom in the
At this point you will want to head down
actual desert (which is not recommended)
map. If you are in Morheim you can actually
He is a high level elite boss and will kill you
to the Spriggs. You can see this area on your just fly to the quest hub located there and it will put you in the central area of the mobs
you need to watch out for the giant Condor. very quick if you get within range.
you want.
Grouping
If you choose to group the best plan here is Levels 27-30
to go up to the solo area and hunt there
going solo or grouping for the epic mobs.
group. When you do, you all will want to go
At this point you have another choice of Again, grouping is harder to do than solo, but the bosses you kill in the epic area are great drops compared to what you will be obtaining alone.
while waiting until you actually have a towards the far north west of the map and then follow the path south. Here you will find many epic mobs and also some bosses. These are awesome to farm for their drops. Levels 30-33
Solo
If you are solo you will want to use the
South east of the spawn point in Beluslan
Morheim flight path to head to the west
you will find mobs to kill to reach 33 off of.
different mobs. The ones you will want are
kill without the worry of accidentally pulling
quest hub. Outside here you will find many the ones in the actual desert. The ones near the quest hub have too many snares.
These are spread out making them easy to too many.
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Levels 33-36
Elyos
Follow along the path to the east from
where you are hunting and you will find a
Leveling guide from 1-10
quest about Spriggs. In this area you will be able to grind to level 36.
From the Elyos starting position your first
step is going to be familiarizing yourself with
Levels 36-39
At this point you will want to go to the area (1277,833) on your map. This is south
of the main spawn point and will last you until level 39.
your user interface. If you have any
confusion or want more details about the UI, please look in the appendix of this guide. When you are familiar with what is going on, you will want to look at your hot bar. The
Levels 39-41 At this point you will want to go way south. Around point (2234,1251) on your map you will find a quest hub, however near this area you will also find great mobs for leveling up to 41 on.
default setup is okay for most players, especially being that there are not many things on it at the time. If you do feel the need to move things around, I prefer to put my best (strongest) skills on the left side of the bar, the buffs on the top bar, and things
like Bandage on the right side of it. This Levels 41-45 In the south eastern quadrant of the map (quarter), you will find the mobs you want to
makes it much easier when playing the game with a keypad!
grind until you reach 45.
Levels 45-50
Now you're ready to start the journey! First speak to Elpas, right by where you
For these levels you will want to grind in
start out at, and pick up the quest Sleeping
Stronghold, or in the north east, at Alukina's
north to speak to Mires. Speak to Mires to
the south east area of the map, at the Palace.
on the Job. He sends you almost straight complete this quest and obtain the rewards.
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Accept the quest Kerubim Hunt from
Note : As soon as you enter the village you
Mires, which wants you to slay 3 Striped
will have a quest pop up in your log called
go slay 3 of them. Now return to Mires. You
and we will be doing this one as well. Click
Kerubs. These are located just by the NPC, so should now be level 2!
"Mercenary Captain's Call." This is normal, the check-box beside it and close the quest screen.
Accept the quest Grain Thieves from
Mires, which requires you to get Kerub Grain
Note 2 : Go to the Obelisk to your left after
Sacks. Right where you were killing Kerubs
you enter and bind yourself to this village. If
where the sacks are located. Get 4 of these
you do. It will help greatly reduce your run
you will see a small fenced in area. This is and return to Mires. Turn in the quest and accept "Report to the Priest."
The quest "Report to the Priest" will send you to Akarios Village, to the north east. Get on the road and follow it in that direction and you will run into Kales. Speak to him and
grab the quest "The Snuffler Headache." This quest has you obtain 4 tails from Grain Snufflers, located just south east of the NPC. Return to Kales to turn in "The Snuffler Headache" and pick up "Kale's Request" by speaking to him again. Now continue along
the path towards Akarios Village again (to the north east).
you don't have enough yet, bind as soon as time if you die. Go to Uno in the village and turn in "Kale's Request." Then pick up the quest "Uno's Ingredients." Speak to Polinia and turn in the quest "Report to the Priest" and pick up "Collecting Angelica." This will boost you to level 3! Speak to Kalio and turn in the quest
"Mercenary Captain's Call" and you will see more quests open in your campaign. Head over to your skill master (depending on your class) and speak to them to obtain
250 experience. Speak to them again to learn your new skills. Buy the book(s) for the
skill(s) you are able to learn and double click
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Unofficial Aion Ranger Guide
them while they are in your inventory to
After you obtain the fangs, or on your way
learn them. Then open your skill menu
to Agar's Farm, slay the various Airons in the
hot bar.
these and loot them for their meat.
(Default button is K) and drag them to your
pond (they are birds). You must kill 6 of
After you have done this, speak to
When you have all of these items, head
Minalinerk to pick up the quest “Abandoned
back to Muranes to turn in the quest "The
Goods.”
Exit the village to the north west and follow the path until you run into Muranes. Speak to him to get the next part of "The
Kerub Threat." Now you must kill Small Horned Kerubs, located just north of him. Slay 5 of these and return to him. Note : While you are doing this quest it is a
good idea to farm the Angelica you see on the
ground. They are small flowers you are able to click on. You need 10 of these. When you have the 5 Kerubs, return to
Muranes and he will send you to Agar's Farm. Head almost straight west from Muranes and you will run into the farm. Slay Big Foot Kerubs here and loot them until you
obtain 5 fangs. Also obtain 5 wine bottles from the barrels.
Kerub Threat." He will now send you back to Kalio to complete the quest "The Kerub
Threat." Before you go, farm more of the Angelicas until you have 15 collecting skill. This will aid you in the future. When your collecting is level 15, head back to Akarios Village. On your way, stop by Melampus and pick up the quest "A Book for Namus." In the village, speak to Kalios to complete "The Kerub Threat" and choose your reward. Then speak to Polinia and complete the quest "Collecting Angelica." Speak to Uno to
complete the quest "Uno's Ingredients." Speak to Minalinerk to complete “Abandoned Goods.”
Note : By this point you should be level 4,
so get any skills you have not already learned. Also empty your inventory (to the NPC) of any items you do not need or want.
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Go north west out of the village again and
Now return to the NPC's at the beginning
head along the normal path up to the north
of the forest. Speak to Forest Protector Noah
and around to the east.
When you get into the forest speak to
Ampeis to get the next step of "Request of the
Elim." Also, pick up "Mushroom Thief" from him.
Follow along the path a little more and speak to Forest Protector Noah (the big tree) to get the next part of "Request of the Elim." He will give you a flute, but ignore it.
Afterwards, speak to Namus to complete "A Book for Namus." Then speak to him again to pick up the quests "Insomnia Medicine" and "The Elim's Mysterious Message."
to get the next part of "Request of the Elim"
and speak to Ampeis to complete "Mushroom Thief."
Head back towards the lake now (Cliona)
and go directly north of the "na" in Cliona on your map. Here you will find Feira. Speak to her to get the next part of "The Elim's
Mysterious Message." Then speak to her again to pick up "To Fish in Peace." Slay 5 Brown Bristle Brax's and 5 Rake Claw Slinks near her and return to her to complete the quest. Return to Akarios Village now, along the
Go almost straight north of these NPC's to
path (or use Return). In the village first speak
Mepiguses you need. You will need 8
Mysterious Message." Now speak to Uno to
find the Sylphens and east of there to find the Mepiguses and to loot 5 Sylphen wings. When you have the Mepiguses and
to Asteros to complete the quest "The Elim's turn in "Insomnia Medicine." Now that you are done here, go get the rest
Sylphens head to the south east part of the
of the spellbooks you will need for your skills
two of these by right clicking on them. You
Transporter
forest to find the Sleeping Elders. Wake up must speak to them when they are awake to get credit!
up through level 8. After, go to the Flight (Kustanon)
and
fly
to
Melponeh's Campsite. Your first step here is to bind to this new location.
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Now speak to Tula to get the next part of
Go almost straight south west from the
the quest "Neutralization" and Oz to get the
camp and you will find the Gray Zaifs. Slay 9
to kill Dukaki Woodcutters and Lumberjacks.
the south west to the forest where the NPC's
When you have the 6 Dukaki items, head
Speak to Forest Protector Noah to get the
next part of "Illegal Logging." After, go south You need 6 quest items from them.
of these. After this, follow along the path to are from earlier.
east of the campsite towards the Mine. Slay
next step of "Request of the Elim" and speak
12 Dukaki's over here as well. Just to the
to Namus to complete the quest "Insomnia
cauldron you need for "Neutralization." It is
pick up the quest "A Taste of Namus'
right of the "e" in Mine you will see the
easiest to kill the mobs on your way to this cauldron and then finish up the ones you are missing. When you have done both steps above, return to the campsite and speak to Oz to get
the next step of the quest "Illegal Logging." Also, speak to him again to pick up the quest "Oz's Prayer Beads." Lastly, speak to Tula to pick up the quest "Mopping Up Zaifs." Head back to the Mine and kill the large mobs now, called Tursin Overseers. Slay 3 of
Medicine." Then speak to Namus again to Medicine."
Follow the path back towards the campsite and you will see Daminu off on your left. He is just below the "n" in "Daminu Forest." Speak to the NPC directly ahead of you when you are teleported to fly around and learn about your past. After flying you will land and will be taken back to the forest. Speak to Daminu again to get the next step of "Request of the Elim." Continue running along the path to the
these. Afterwards, return to the campsite and
north east until you get to the campsite.
Logging."
of Namus' Medicine" and then Tula to
speak to Oz to complete the quest "Illegal
Speak to Lonia to complete the quest "A Taste complete "Mopping Up Zaifs." By this point you should be level 7!
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Speak to Tula and pick up the quest "Tula's
Return to the campsite and speak to Tula
Music Box." Then speak to Melponeh to pick
to
Research." After, head along the north path
Transporter and choose to fly to Akarios
Road (north). While you are here you will
"Request of the Elim." Then speak to him
up
the
quest
"Melponeh's
Mushroom
from the campsite towards the Agaric Spore want to slay Three-Day Sparkys until you get
3 quest items and Fearless Fungi until you obtain 5 quest items from them. Then speak to
Pernos
to
get
the
next
step
of
"Neutralization." After this, head deeper into the Spore area and you will find Spore Shade
Fungus (the large ones). Slay these and loot them until you obtain 3 Mushroom Spores, and then return to Pernos. Head back to the campsite now and speak
to Oz to complete the quest "Oz's Prayer
Beads" and then Melponeh to complete “Melponeh's Mushroom Research.” Head back to the Mine from earlier where
the cauldron is and go speak to the cauldron again. While you are in this area, it would
get
the
next
part
of
the
quest
"Neutralization." Now speak to the Flight Village. Speak to Kalio to complete the quest again to complete "Neutralization." Note : While you are in town, get any skills
you are missing (if there are any) and sell your trash items to the NPC's.
Before you leave, speak to Kalio to pick up the quest "No Entry." Speak to Polinia to pick up the quest "Polinia's Ointment," and speak to Baevrunerk to pick up the quest "Ancient Cube." Then speak to the Flight Transporter and fly back to the campsite.
Speak to Oz here to get the next step of "No Entry" and then speak to Melponeh to complete "Polinia's Ointment." Now it is time to make a final trip to the
also be a good idea to get the 7 Iron Ores you
Mine. North of the "a" in "Kabarah" you will
scattered all over the area.
the Ancient Cube, so speak to it.
need for Tula's quest. These can be found
see a small white box on the ground. This is
Head back into the Spore area again to
where Pernos is. Speak to Pernos to get the
next part of the quest "No Entry." Next, open your map (press N for overlay) and follow
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Unofficial Aion Ranger Guide
the path all the way to the end. You will run
When you turn in "Suspicious Ore" pick up
into Poa here. Speak to him to complete the
the quest "Scouting the Timolia Mine." This
next part of "No Entry." Also, pick up the new
the mine and bring back 5 quest items to Poa
quest "Tula's Music Box" and then pick up the quest "Suspicious Ore" from him.
one is pretty easy. Slay any of the mobs inside to complete the quest (note : the outside mobs also count). After you turn in this quest use
Continue along the path to the mine and
enter it. As you go deeper you will find boxes
around. Open them and grab the quest items;
Return to go back to the campsite. When you are finished with all of this, fly
you will need 6. As you continue you will
over to Akarios Village again. Speak to Kalio
continue "No Entry." Continue through the
Baevrunerk to complete "Ancient Cube."
find Ino on your right. Speak to him to cave until you get to the very large room (not the first one) and to the left will be the green
here to complete "No Entry." Then speak to
Fly back to the campsite and go back to the
power generator. The blue one is to the right
Spore area. Here, you will need to grind
hill in front of you. There may be a named
fine, being that they start out at level 7.
of the entrance, and the violet one is up the mob in front of it, so you might need to kill him. After you have talked to all 3 generators
mobs until you reach level 9. Any of them are
As soon as you hit level 9 you will
(to destroy them) use the Poeta Abyss Gate.
automatically gain the quest "Ascension." You
You can use Return now, if you wish. If the
speak to him to continue it. Go back to the
You are now almost done with this quest! area is still clear you can also run back out to where
Poa
is
to
complete
the
quest
"Suspicious Ore." Otherwise, you will need to run back through the Spore road to Poa.
are already near Pernos, so go to him and campsite and fly over to Akarios Village. Go
out the north west exit that goes towards Cliona Lake. Go into the water just next to
the island in the middle of the lake (with the glowing trees) and use "Pernos' Potion Bottle" that is in your inventory. Note that you may
need to move around the water some in order to use the bottle.
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Questing
Continue up the path towards the forest and keep running until you get to Daminu.
Levels 1-3
Speak to him to continue the quest. He will now send you back to Pernos so run up to the
From levels 1-3 you will find quests all
Spore area. Once you are teleported, speak to
linked together on your way to Akarios
up ahead. Here you will have to fight 4
up all the quests you pick up along the way.
Belpartan directly ahead to fly to the island
normal mobs and a boss, but they are very
Village. Just follow the normal path and pick
easy. You will go through a cut-scene after and you will see Pernos next to you. Speak to
Levels 3-5
From levels 3-5 just do the quests located
him and choose your class. You will then be
in the village (pick them up) and head north.
able to either keep hunting where you are or
find more quests to do.
taken back to the Spore road where you are speak to Pernos to move to the Sanctum, the
On your way to Cliona Lake. Here you will
main land. Note that your experience is enough that one kill and you will hit level
Levels 5-7 From levels 5-7 you will be doing quests
10. So kill one mob and decide whether or
located at the entrance and inside the forest
wish, or speak to Pernos to go to Sanctum!
to the north east.
not you are ready to move on. Explore if you (To enter Sanctum you must choose the quest
area. Afterwards, head along the path again
"Daeva's Ceremony." It will teleport you there for free) Congratulations! You've made it to level
10!
Levels 7-9 From levels 7-9 do the quests at the camp
near the Deforested Area. You can fly straight there from Akarios Village if you wish. You will then find more quests at the
entrance of the Agaric Spore Road. After completing all of this you should be level 9 at
which you will then do your ascension quest and will reach level 10.
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Levels 10-12
lot of quests on your way to Pilgrim's Respite.
In Verteron Citadel you will find many
quests to do. If you do all of these you should easily reach level 12. If you do not quite
make it, grind the mobs outside to finish the
After you finish all of those continue west
from the Respite and you will find even more quests at the Holy Ground.
remaining experience.
Grouping
For your grouping quests they will take
Levels 12-13
place in Tursin Outpost and Tursin Garrison.
East of the citadel along the path you will
The quests are obtained from your Missions
these will give you quests and they will send
Citadel. It is somewhat important to do these,
see some NPC's off on your left. Speaking to
you north-bound where you will find more quests. These quests combined will get you to level 13.
and also from the Holy Ground and the
however you can do the solo quests while you wait for or form a group.
Levels 13-16 In Tolbas Village you will find a lot of
Levels 19-20 From level 19-20 you can do the quests at
quests to do. These will force you to travel to
the coast (you can fly there from the citadel).
way from one location to another you should
but they do require a lot of killing so the
many areas but if you kill mobs along your have no issues reaching level 16 before you finish with the quests available.
There are not a lot of quests available here experience gained while working on them helps out a lot.
Levels 16-19 At this point there are many group quests
and many solo quests. These are located in different areas.
Levels 20-22 At this time you will be in the zone Eltnen.
At Eltnen you will find a lot of different
quests for level 20, and then a lot more when you reach 21. Between these combined you
Solo
For the solo quests you will be going north
east along the path from Tolbas Village and
then south east along the path that connects
should hit level 22 pretty easily, mostly due
to the number of mobs you must kill while doing them.
to it. As you follow this path you will find a
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Levels 22-23
Levels 25-26
At this point you want to fly over to
At this point you need to go back north
Theobomos. Here you will find a lot of quests
along the path (act as if you are going back
already unlocked, and as you complete them
to Eltnen). When you get to the split that goes
even more are unlocked. Once you have
the Eiron Desert. When you get here you will
you will reach level 23 and will find that
off to the west, follow it. This will lead you to
finished all of them in the quest hub you
find NPC's off on your left. Do all of these
follow the path south east and as you walk
25.
spawned in, go to the Red Wasteland and
you will run into another NPC. Here you will pick up more quests to do. After doing all of these you should be part-way through level 23.
quests and you will knock out some of level
At this point you will want to go to the Eastern Eracus Desert. Just below the name on the map you will find NPC's. There will
not be a lot of quests available if you are still Levels 23-24 Now you will want to return to Eltnen to do the rest of your questing. When you fly
just level 25, but do the ones there are and grind the rest of the level (if you need to).
there, go south west along the path and you will run into NPC's with level 23 quests. Upon completing these you should finish up level 23 and become 24.
Levels 26-27 At this point you need to do a little bit of running again. This time you are traveling to the Manduri Forest (east of your location). When you get here follow the path south and
Levels 24-25 Go south east from the last NPC's and you
will run into more NPC's with quests. These
are for a level or two below you but that is
you will find NPC's. These quests will get you to level 27, or at least around it. You will need to grind the remaining experience.
not a problem – it just means you will complete them faster. Due to the number of
new quests you will hit 25 after finishing them.
Levels 27-28
Back to the Eastern Eracus Desert, there are now many new quests opened up. Do the
ones that are available and they will level you.
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Levels 28-29
Levels 31-32
Do the available quests at the desert for
Now is when all of the group quests really
your current level and then head north of the
start to kick in. The list of where your quests
desert to the Grave of Sataloca to do those
are is as follows:
quests. Any experience you still need after this point you will need to grind.
West area of Eastern Eracus Temple Entrance of Eastern Eracus Temple
Levels 29-30
Golden Bough Garrison
At this point your quests are going to be
South of Prellus Wasteland
pretty spread out. The locations are as
Drake Habitat
follows: Upon finishing these you should level. If
Eastern Eracus Desert
not, you will need to grind some mobs to
Mystic Spring of Ananthe
finish up the level.
South along the path of Ananthe Drake Habitat
Levels 32-33
After doing all of these quests available you will be at or around level 30. If you do not reach it, just grind out the rest. There
The quests available at 32 are in Agairon
Village. There are not enough to level up, so you will be forced to grind a bit at this level.
won't be much more to go at this point.
Levels 33-34 At this point you will find quests at the
Levels 30-31
following locations:
same areas as before, but add in Eltnen
Agairon Village
there are lower level but having saved them
South east of Kurillu Mountain
At this point the quests are located in the
Fortress to the mix. A lot of quests available
for this level helps out a lot with spreading
Drake Habitat
out the required grind.
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Levels 34-35
Levels 38-43
There are a few quests available at Drake
At this point you will want to make the
Habitat and Agairon Village, but not near
move to Heiron. Here you will find a lot of
enough to level up off of. This will be a
quests that will help you reach level 43
Levels 35-36
The locations of the quests are as follows:
moderate-high grinding period.
There are a few quests available in
pretty easily.
Agairon Village and also at (2014, 1392) but
The main spawn area
is highly recommended that you use the epic
(704,641)
this will be a much longer grinding period. It
zones (with groups) to do the grinding if possible. If nothing else, it will help relieve
some of the stress and allow you to (hopefully) get great drops along the way.
(153,1611) (982,693)
(2245,607) (1442,1352) (1326,1449) (1116,1695)
Levels 36-37
Here you will want to do the quests at the (2014, 1392) location as well as Lankusis Plateau. Afterwards, you will need to grind the rest.
(1785,1350) (2036,1403) (2755,1401) There are many areas here for quests and they are almost all already unlocked at this
Levels 37-38 At the same locations as above you will
now unlock more quests. Most of these are
going to be group quests, which is good because you want to farm those areas for the experience anyways (due to great drops).
point. As you go between them, ensure you do a little back-tracking to make sure you did all of the quests.
Levels 43-45
At this point there are only a few more areas left to go, however there are many quests when they are locations are as follows:
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combined. The
Unofficial Aion Ranger Guide
Grinding
(2876,2227) (902,2245)
Levels 1-3
And the town at (1608,2696)
From your starting area hunt the mobs
Levels 45-50
With even fewer quests left you will be relying more on gathering materials or Aether, as well as grinding on mobs to level
around you until you are level 3. These are very fast kills and they do little damage so it should be a quick level up.
up. Regardless, there are a few quests in the following locations:
At this point you will want to progress to Arkarios Village and go north up the path
Jeiapiron Village
from here. In this area you will find many
Orton Farm
more mobs around your level. As you kill the
Aside from these few quests you will be grinding a lot.
Levels 3-5
mobs here make your way to the west and into the water. Here you will find birds and other beasts. Levels 5-7
At level 5 you should be ready to venture off into the forest. Go north east along the path from where you are now and into the forest. Kill the mobs here (Sparkies and others) until you reach level 7. Levels 7-9
At this point you will want to start killing
the mobs in the mine strip to the north east.
There are many mobs close together here so it is quite easy to do. The alternative to this is
to go to the far west, but that area has less mobs and generally has a lot of people
questing. It is highly recommended to just level up in the mines.
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Once you are level 9 do your Ascension quest and then kill one more mob and move
Levels 17-20 At this point you need to choose whether
on to Sanctum. Here, you will want to go off
you wish to go solo or grouped. Solo is easier
to the next town, Verteron.
because you are not bound to finding a
group, however grouping will allow you to
Levels 10-13
go farm mobs that give better drops.
For levels 10-13 you will want to hunt
around the outside of Verteron Citadel. These
mobs are pretty easy to kill and will give
Solo
For solo leveling you will want to go back
decent experience. This is also close to the
to Verteron Citadel and fly to the coast. Here
Levels 13-15
Grouping
NPC's so you can sell items as needed.
At this point you will want to go to the
you will find many different mobs to kill.
If you group you will also want to go to
Northern Tolbas Forest. Here you will find a
the coast, however you will want to go north
together. You will not be near NPC's, though,
mobs but they give great experience and
lot of mobs that are very closely packed so in terms of selling you will be at a disadvantage.
to the Tursin Garrison. In this area are epic awesome drops (including weapons, armor, and occasionally stigma stones!). Levels 20-22
Levels 15-17
At this point you are ready to move to
For levels 15 through 17 the best places to
Eltnen. When you get there, hunt the mobs
Mine. These mobs are great experience, they
There are many types of mobs around here
go are the Dukaki Settlement and the Dukaki give decent drops, and there are materials found all over their area in case you need to
around the fortress until you are level 22. and none of them are ranged.
do some collecting. Along with this, the mobs are very tightly packed.
Levels 22-24
If you go south west from the fortress and then follow the path south you will end up in a forest. Here you will find mobs that will last you until level 24.
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Levels 24-26
Grouping
At this point you want to go north west to
If you group the area you will want to go
the Eiron Desert. These mobs will last you
is the Kaiden Mine. This area boasts elite
until 26.
mobs but as long as you can keep away from the other groups it should not be an issue.
Levels 26-28
The drops here make it well worth the travel
For these levels you will want to go farther
west into the real desert. While you are here
(Stigma Stones, weapons, and armor).
watch out for the huge boss. It seems to have a small aggression range, but it is big so you
should have no problems seeing it before you are even near it.
Levels 30-33
From the spawn point in Heiron you will want to just follow the path towards the north east. Here you will start to find mobs that will get you to level 43. These are spread
Levels 28-30 At this point you will need to decide again whether you wish to solo or group. It is
out, making them easy to kill even for kiting classes.
highly recommended to just solo this part, as
the grouping area is quite dangerous (due to people running back and forth with trains all the time).
Levels 33-36
Continue up the path towards the north east and as you go you will start to find mobs a little higher level. The ones you want to grind to 36 off of are the level 33-34 ones.
Solo
If you are solo the Drake Habitat (middle – south area) is the best area for you. These are drakes that deal a moderate amount of
damage but they are dealt with easily. Along with this, continuing a little east from here
Levels 36-40 Near the middle of the map (in terms of
both horizontal and vertical) you will find mobs. Kill these until you reach level 40.
brings about other mobs to kill.
Levels 40-45 The north east part of the map is where
you want to go to finish your trek up to level 45.
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Levels 45-50 The best place to grind these levels out is
either in the Upper Abyss or at Orton Farm's area.
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Unofficial Aion Ranger Guide
taking it back to a Vendor and selling it, let
LEVEL 51 AND
alone selling it at Auction, but it saves you the trip of running back home!) Sadly, there
ASSAULT ON
are no combat pets—YET!
BALAUREA
A
Getting a pet is fairly straightforward. As
ION has come out with a free add-on
called
Assault
on
Balaurea. You finally get to take
the fight to the enemy, whether Elyos or Asmodian. The Balaurean monsters are bigger, stronger, and nastier, plus you have more run-ins with enemy PLAYERS!
Elyos:
1.)Buy a Pet Egg from Pet Vendor in Sanctum, or if you have one already from Boss Monster Loot, skip this step.
2.)Take the egg to Amis to hatch it. 3.)Give it a name and customize its look. As Asmodian:
1.)Buy Pet Egg from Katin in Pandemonium. If you have one already from Boss Monster Loot, skip this step.
Pets! AION finally added pets. Most are cute and cuddly, some are ugly. Some require Daily Quest Tokens, some only drop from HighLevel Bosses, and still others require you to
2.)She'll tell you where to put it to hatch it...Get your mind out of the gutter! And get mine too, while you're down there! 3.)Give it a name and customize its look.
BUY the add-on at your favorite retail outlet. Most pets are useless decorative animals,
but some bring a function. Some have
“alarm” systems, alerting you to nearby enemies, providing extra storage (i.e., literal
“mules”), or even converting items you don't want into a random item, or even directly into Gold! (They give less Gold than actually
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This is a simple “Meet&Greet” Quest. Talk
Elyos
to Steropes, who will refer you to Nydrea. Talk to Nydrea twice to win!
Balaurea is the home of your common
enemy, and if there's one thing more
Next,
do
“Proving
Yourself
to
important than killing Asmodians, it's killing
Outremus”. Outremus sends you to talk to
Balaureans! As befits the Elyos, you are on
Yulia, who wants you to repair 3 Obelisks,
Balaureans are part Dragon, they have STILL
Armored Spallers, who are supposedly
you hit Level 51, a new Quest magically
Report back to Yulia, who will send you to
the sun-drenched side of it, but since the
taken a literal policy of Scorched Earth! Once appears
in
your
Quest
Journal,
“Lavirintos’s Call”. It is a simple two-step quest for the sun-blessed Elyos. Go to Sanctum and talk to Lavirintos. He'll send you to Eremetia in the Cloister of Kaisinel, a “Secret” monastery set apart from the rest of Sanctum. Eremetia will have you talk to the rest of the Priests, running a couple key items back and forth between them, and finally, your journey to Inggison will be launched— literally! You'll be aboard an airship, with a truly
AMAZING
cutscene,
better
than
anything in the original AION, and before
you can say “Holy Final Fantasy Ripoff”, you'll
and kill 23 Hikiron Farm Balaur and 4 responsible for damaging the Obelisks! talk to Versetti, who will in turn send you to
Centurion Marica. Marica gives you 3 replacement Obelisks, and tells you where to put them! All jokes aside, install the three Obelisks, then report back to Versetti. Report the end results to Outremus, for 8,870,800 EXP and your choice of Kynus's Malevite
Ring or Kynus's Corundum Ring. The Malevite version is better for Warrior-types like yourself, giving physical Accuracy instead of Magical Accuracy, but the choice is yours.
Now that you've “Proven Yourself To
be engaged in an aerial dogfight with the
Outremus” (Hence the title), you can take the
you'll be sent to an Abyss island called
“Friends For Life”.
dragon-like Balaureans. Once you land, “Reshanta” to talk to Barono. Now that you're
Taloc's
in Inggison, your first priority should be to complete the Quest “Secret of Inggison”.
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Hollow
introductory
Mission,
Unofficial Aion Ranger Guide
Talk with General Versetti again, then talk to Lania and Lothas. Kill 34 Ruthless
Angel to the Wounded Gamedes has a job for you: Help the local
Brohums, then report back to Lothas. Lothas
Medic, Naiting. Naiting lost the medicines, so
gives you a Taloc Fruit. Eat it to “Maximize
tells you to ask Lionel about it. Lionel says the
“Purify” the inside of Taloc. Kill Celestius,
wilderness. (Unfortunately, the location is
Your Power”, then use 20 Taloc's Tears to
meds
are
somewhere
in
the
nearby
then bring its heart back to Lothas. Report
randomized each time, so I can't tell exactly
Daminu, Lodas, Trajanus, and Lothas again,
back to Naiting. Then return to Gamedes for
back to Lania, then back to Versetti. Talk to in that order. You'll get 10203200 XP—that's
right, 10 MILLION EXP—and your choice of
WHERE!) Find the Medicine Box and bring it your rewards: 437,500 EXP and 5,690 Gold.
Leg Armor. Choose the Plate Armor, because
Crafty Messenger
ONLY ones who can use Plate, so show it off
LITERALLY a FedEx Quest!
restrictive type of Armor! Still, the choice is
•Deliver
you're a Warrior-Type, and Warriors are the —oh, and Plate is the most protective, if most yours! Now you can access “Taloc's Hollow”, which is the best place to grind Levels until
Meiria wants you to deliver parcels. This is •Deliver
a parcel to Nonos.
•Deliver
a parcel to Secundila.
Return to Meiria for your rewards:
454,100 EXP and 2,370 Gold.
53. Other Quests in Inggison include:
Kind Meiria Continuing
your
tradition
of
being
Meiria's Messenger Boy, now you have to
Alchemical Solution
Phailos needs some replacement parts
from local monsters. Kill monsters and bring
back their Thick Silk Pouches and Greater
Magic Crystals. Once you have enough, bring them back to Phailos for 1,339,200 EXP and 101,970 Gold.
a parcel to Mesalina.
deliver 3 letters. •Deliver
a letter to Pilipides.
•Deliver
a letter to Nonnos.
•Deliver
a letter to Kailaus.
Return to Meiria for your rewards:
818,700 EXP and 2,830 Gold.
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Unofficial Aion Ranger Guide
Maintaining the Illusion
Then return to General Versetti for your
Harknes has a Loot Quest for you: Gather
Seafoam Energy and Excura Energy, then
rewards: 818,700 EXP and 930 Gold.
bring them back to Harknes, so he can restore the illusion of the Fortress. Harknes
A Pack of Plumas
Marica needs you to thin the herds of
will give you 1,922,600 EXP and 101,020
Plumas who keep attacking the Obelisk. Kill
Gold.
15 Arbor Plumas and their Boss, Soba Alula Lunini. Once you've bagged your limit,
Oppressed! All Right, Ignored!
Opilius is feeling “Oppressed” by the monsters in Calmheart Grove, and wants you to thin their numbers. Kill 15 Baby Big Belly Cellatu, and 20 Mountain Murmurs, then return
to
Opilius
for
your
return
Life Serums (INSTANT HP healing!)
Marica
for
your
rewards:
2,217,700 EXP and 18,720 Gold, PLUS 2 Life Crystals
(5,000
healing EACH!)
rewards:
1,955,700 EXP, 91,300 Gold, PLUS 10 Fine
to
points
of
IMMEDIATE
Adias's Report Adias has a report for Fasimedes, but can't leave his post. So you are elected Messenger Boy! Fasimedes is in the southwest corner of
The Limits of Genius Harknes wants you to talk to some friends of his. Talk with Veloso and Ambred, both of whom are along the road south of Calmheart Grove. Then return to Harknes for your rewards: 934,800 EXP and 105,530 Gold.
Sanctum. Deliver the Research Report, then return to Adias for your reward: 550500 XP AND your choice of Boots! Since you're a Warrior-Type, pick the Eremetia's Plate Mail Boots. Best protection and shows off that you're a Warrior!
Wisplight Chat Tour
(Sounds like a medieval talk-show, doesn't
Uncommon Recipe
Marika's hankering for a special meal.
it?) General Versetti wants you to make the
Talk to Armond, the cook, to get it. Armond
•Talk
with Gellius
the attempt anyways!
•Talk
with Phailos
rounds, talking to others in the Fortress. •Talk
with Teressa
doesn't have it, but you get 2,147,300 EXP for
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Unofficial Aion Ranger Guide
An
Amoral
Meal
“Uncommon Recipe” Quest) Armond
wants
YOU
to
(Requires gather
the
ingredients for the special meal Marika asked for. Some just need Harvesting, some you
Medication “Uncommon
for
Setzkiki
Recipe”,
“An
(Requires Amoral
Meal”, and “Munching Mookie Pickles” Quests.)
need to kill for. Once you have all the
Apparently, those Mookie Pickles didn't
ingredients, bring them back to Armond for
agree with Setzkiki. Talk to his friend Selkin
AND 10 Perer Aether Jelly (Looks like a
Cinisca in the Soteria Sanctuary (Bottom-
4,000 DP!)
Meninerk up in Weeping Valley, who gives
your rewards: 2,474,300 EXP, 159,180 Gold, useless Jello Mold, but each one restores
Munching Mookie Pickles (Requires “Uncommon Recipe” and “An Amoral Meal” Quests. Also requires your character to be Level 53!) Setzkiki (Questgiver NPC in the Wretched Garden, center of Inggison) wants some “Mookie Pickles”. Talk to Fabius in the Soteria Sanctuary (Bottom-middle of Inggison) Get the ingredients for Mookie Pickles, by
to start this Quest. Selkin refers you to middle of Inggison) Cinisca refers you to
you the medication you need. Return to Selkin for your rewards: 1,506,800 EXP and 20,970 Gold. Making “Uncommon
Setzkiki
Laugh
Recipe”,
“An
(Requires Amoral
Meal”, “Munching Mookie Pickles” and “Medication for Setzkiki” Quests. Also requires your character to be Level 54!) Setzkiki is understandably humiliated by
Harvesting and killing, as necessary. Talk to
the recent medication ordeal, and isn't
and you'll be referred to Luelas for a little
to begin this Quest. Selkin again sends you to
Hestia (In Sanctum) when you have them all, something extra. Bring the whole mess back
to Setzkiki for your rewards: 3,161,200 EXP and 5 Omblic Petals (Coral Red Dye, use it yourself or sell it for a great sum in the Auction!)
laughing anymore. Talk to his friend Selkin Cinisca for “advice”. Cinisca tells you to fight Icy Seafoams, bottle them (This is a Loot Quest), and bring them back once you
gathered enough. Cinisca shows you how to make them glow. Bring them to Setzkiki and
show Setzkiki how they glow. Talk to Setzkiki
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Unofficial Aion Ranger Guide
again, then return to Selkin for your rewards:
2,236,000 EXP and 145,780 Gold. That's
3,608,800 EXP and 2 Lesser Supplements
almost double the Gold reward of the
or Socketing on up to Fabled items!)
tester, is it?
(Fabled) (Increases Successful Enchantment
previous Quest! Not bad for being a taste-
Can I Eat It?
You Make Me Sick (Requires “Can I
Doria wants your help cooking. First she
needs Poisonthorn Moonflower Petals. In any
Eat It?” and “Everything's Better With Tentacles” Quests)
other game, this would be a Harvesting Quest, but here this is a LOOT Quest, you
You did so well with the previous two
have to kill the shrubbery with attitude, and
cooking Quests, Doria needs MORE help!
you've gathered enough Petals, bring them
Vortiles and bring back their Fins. Don't
collect Petals from their carcasses. Once
back to Doria. Talk to Doria again. Eat the food Doria makes for you, then talk to her again to tell her how it tasted. She'll reward you with 2,236,000 EXP and 75,130 Gold. Not bad for being a taste-tester, is it?
Everything's Better With Tentacles (Requires “Can I Eat It?” Quest) You did so well with the previous cooking
This time, she sends you to kill Swamp worry, you're being completely humane, killing them before harvesting their Fins! Once you have enough Fins, bring them back to Doria. Talk to Doria again, taste what she
cooks for you, then talk to her AGAIN to tell her how it tasted. She'll reward you with 2,236,000 EXP and 145,780 Gold. Being a taste-tester pays pretty well!
Quest, Doria needs MORE help! This time, she sends you to kill Tentacled Ksellids and bring back their Tentacles. Once you have
gathered enough Tentacles, bring them back
Fish With Feet (This is NOT a reference to the DARWIN
bumper-stickers!)
to Doria. Talk to Doria again. Taste what she
cooks for you, then talk to her again to tell her how it tasted. She'll reward you with
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Nonnos needs you to thin the herds of Swamp Vortiles. Kill 25, then report back to
Nonnos for your rewards: 2,291,000 EXP
For What Ails You Talk to Phailos twice for an easy 550,500
EXP and 28,090 Gold!
and 71,610 Gold. (I recommend doing this Quest in tandem with “You Make Me Sick”,
Fruit of My Labor
since both of them involve killing Mass Quantities of Swamp Vortiles.)
Talk with Tramis twice for 550,500 EXP and your choice of either Life Crystal or Mind Crystal. I recommend Life Crystal, as a
Sampling Life
Ambred sends you on a “Diversionary
Warrior-Type doesn't use Mana!
Raid” against the Balaur at Hikiron Farm. Kill 7 Basrasa Ambushers, and 8 Basrasa Raiders.
High Flying Shugo Ambrinerk wants you to kill monsters,
Then return to Ambred for your rewards:
collect Progress Tokens, and bring them back
Plindit Bulgogi (Some kind of food that boosts
Fortuneers Token, depending which Faction
1,957,400 EXP and 65,370 Gold, PLUS 5 Physical Attack by 12, and Magical Skill by by 60 for 30 minutes. The Magical Skill boost
won't help, but Physical Attack will help you
to Ambrinerk for either a Radiant Token or a you want to back. This Quest is repeatable up to 255 times!
hit harder!)
Lapide Preservation Shaluks
and
Neokins
are
hindering
Fluid Nature of Evolution (Requires
Ambred's research. (I told you he was a Mad
Ambred must be part Mad Scientist,
Sheluks and 20 Steelback Neokins, then
“Sampling Life” Quest)
because he wants you to collect “Fluid” from
a Rubyback Neokin, Vudu Crestlich, and Highland Murmur. (Yes, you'll have to kill them to collect it!) Once you have all the
Fluids you need, bring them back to Ambred for 1,159,000 EXP!
Scientist!) He wants you to kill 10 Thornsack report back once you've bagged your quota.
He'll reward you with 2,236,000 EXP, 93,160 Gold, PLUS 5 Beshu Cocktails (Increases
healing
by
12
and
Mana
Regeneration by 18 for 30 minutes...Quite useful for what looks like an ordinary mixed drink!)
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Last Part of the Cure
Poor, Poor Delus
Phailos is missing one key ingredient for a
Delus wants you to kill 20 Bloodsap
new medication. You are tasked to kill a
Wraithlings. Kill them and report back for
Queen Mosqua and bring the needed
2,236,000 EXP and 97,610 Gold.
“ingredient” to Phailos. Since the Queen
Mosqua IS a Boss, and will be surrounded by
Murder the Mosswing
swarms of lesser Mosquas, you might want to
(Requires “Poor, Poor Delus” Quest)
bring a Party with you, but it's not strictly
Delus wants you to kill Mosswing.
necessary. When you bring it back, Phailos
Mosswing is a Level 52 Boss, so while you
96,660 Gold.
Resistance Scrolls, it would be much cheaper
will reward you with 3,566,600 EXP and
CAN beat him with lots of Potions and Shock to:
Mookie Travel Tips Armond wants to know more about Mookies. He'll send you to talk to Squip, just a little bit southwest of Armond. Once you have the requested information, go back and tell Armond. Armond will give you 532,200 EXP and 2,340 Gold.
•Bring •Bring
you •Wait
a Party a High-Level friend to kill it with/for until you are higher Level to tackle
this Boss
Or any combination of the above. Once
you successfully kill the Boss, though, return to Delus for 1,847,400 XP and 2 Level 65
Night Hunter Phryne wants you to thin out the
Enchantment Stones!
Moonflowers and Ksellids north of the Fortress. Kill 11 Poisonthorn Moonflowers
Ride the Wind Talk to Laokon twice to learn about Wind
and 20 Tentacled Ksellids, then return to
Streams. Since those wings on your back
your rewards: 2,291,000 EXP and 59,680
you to learn more about how wind currents
Phryne when you've bagged your limit for Gold. I recommend you do this Quest in
tandem with Doria's first two Quests, since both involve killing Mass Quantities of
Poisonthorn Moonflowers and Tentacled
make you a living hang-glider, it behooves
can affect your movement and flight time! When you're done with the lecture, you get 532,200 EXP and 25,910 Gold!
Ksellids.
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Unofficial Aion Ranger Guide
Sake of Balance
Clodia with your Sample. Clodia gives you
Mairunerk lets you give him Fortuneers
ANOTHER Empty Glass Bottle, and tells you
Tokens in exchange for Radiant Tokens.
to fill it at the Dimaia Fountain waterfalls. (Near where you met Armond). Once you
Sake of Beauty
Mairunerk lets you kill local monsters, collect their Progress Tokens, and trade them
for their Fortuneer Tokens or Radiant Tokens,
have your sample, return to Clodia again for your rewards: 2,401,000 EXP and 103,680 Gold.
your choice. This Quest is repeatable up to 255 times!
Stelvia's Sanctum Support Structure (Try saying THAT 5 times fast!) Stelvia—back
in
Eltnen—needs
help
securing the installation site for an Obelisk. Kill 12 Sawtooth Alitaurs and 10 Tentacled Ksellids. Once you've killed your quota,
return to Stelvia for your rewards: 2,236,000 EXP, 69,980 Gold, PLUS 5 Fine Life Potions (Large, but gradual, healing). Also note with some amusement how enemies that once terrified you are now terrified OF you and
either ignore/avoid you or else suffer the consequences!
Turn
your
old
farming
grounds into your new stomping grounds!
The Balance
Crosia wants you to “Restore Balance” by killing 40 of the insect monsters in Taloc's Boughs. Once you've bagged your limit, return to Crosia for your rewards: 2,324,700
EXP, 32,800 Gold, a Suspicious Red Sack (Contains random Enchantment Stones), AND your choice of: •3
Greater Courage Scrolls (Attack Speed
•3
Greater Running Scrolls (Run Speed
increased by 9% for 5 minutes)
increased by 30% for 5 minutes) •Greater
Raging Wind Scroll (Flight Speed
increased by 30% for 5 minutes) Since you're a Warrior-Type, I would
recommend the Greater Courage Scrolls, but it's up to you. You can repeat this Quest up to
Testing the Waters
Clodia gives you an Empty Glass Bottle. Take it to the Obelisk Valley and fill it up.
20 times, and experiment with the other Scroll rewards, if you like.
(Back in Eltnen, at the spot marked “Kuriullu
Outpost” on the AutoMap. Again, stomp anything that gets in your way!) Return to
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Unofficial Aion Ranger Guide
The Exterminator
The Shulack of Taloc
Lania sends you to kill 100 monsters in
Seikin sends you to find Dorkin, and bring
Taloc's
Roots.
This
is
the
most
back his Sack of Supplies. You might have to
straightforward and least pretentious Quest
kill Dorkin to get it from him, though! Seikin
about “balance” or “taking samples”, just be
Hatchet on delivery. By now, you have
in the game, down to its title! No pretensions the Exterminator, and get paid well for it! Of
course, killing 100 gets a little tedious, even
gives you 1437600 EXP and the Shulack MUCH better weapons, so either sell it or put it in your Warehouse for bragging rights.
if these are fairly easy monsters, so you might want to bring a Party with you. Either way, once you've bagged your limit, return to Lania for your rewards: 3,566,600 EXP and 88,470 Gold!
Token Shugo Ambrinerk lets you trade your Fortuneers Tokens in and get Radiant Tokens instead, if you feel you backed the wrong Faction.
The Netherworld Breathes Talk to Jienia twice to hear about the Geysers. You get 532,200 EXP and 25,910 Gold for this bit of exposition!
Marica's lost her Recorded Booklet. Find it and bring it back to her! (You'll have to kill monsters to get it!) Once you deliver, she
gives you 2,413,400 EXP, 131,540 AND your The Ripe Stuff Tramis needs special help growing his crops. Kill a Nature's Defender, take its sap, and Harvest Special Fertilizer. Once you have both, bring them back to Tramis for 3,566,600 EXP!
What Book?
choice of either 10 Concentrated Cellatu Sap (Super-fast healing for 20 seconds each) or 10 Concentrated Cellatu Bile (Super-fast Mana Regeneration for 20 seconds each) Since you're a Warrior-Type, the Sap variant
will probably be more useful, but it's up to you.
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When The Time Is Ripe
[Coin] For the Scholars
Kailaus has a time-sensitive delivering job
Eduardo needs you to kill monsters and
for you. He gives you an Elim Fruit and tells
loot Sticky Fluids and a Portable Aether
you to bring it to Phailos before it rots. Once
Refiner. Once you have those, bring them
your rewards: 550,500 EXP and 38,140
Coin, and Mithril Coin Chest. Collect the
you've delivered it, report back to Kailaus for Gold, PLUS your choice of Gloves. Choose the
Plate Gauntlets, best protection, and shows
back to Eduardo for 1,440,600 EXP, a Mithril
Mithril Coins for special rewards. This Quest is repeatable up to 255 times!
off that you're a Warrior-Type, the ONLY ones that can use Plate!
Caicedo wants a certain set of Manastones. Wood-n't You Know It?
(Great Quest, despite the painful pun in the title!) Adias
needs
some
special
[Manastone Exchange] For Ribbits
wood.
Once you have the ones he wants, bring
them to him, in exchange for one better one and 17,700 EXP. This Quest is repeatable up to 255 times!
Specifically, you are tasked to Harvest wood
[Manastone Exchange] Trading Up
special wood, bring it back to Adias for your
Manastones. Once you have the ones he
your choice of 10 Major Life Potions or 10
one better one and 17,700 EXP. This Quest is
from Taloc's Knots. Once you have that rewards: 2,413,400 EXP, 39,550 Gold, and Major Potions of Mana. Since you're a
Warrior-Type, the Life Potions will be more
Caicedo
wants
a
different
set
of
wants, bring them to him, in exchange for repeatable up to 255 times!
useful, but the choice is yours.
A Jewel to Quiet Her
Oconerk has a letter for your to deliver.
Bring it to Meininerk, who will give you a
Diamond (No, it's a Quest Item, NOT sellable, besides, you're the Hero, you'd never do that anyways,
would
you?)
to
bring
to
Everinrinerk. Tell Oconerk what she said, and collect your rewards: 1,394,900 EXP and 55,440 Gold.
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Unofficial Aion Ranger Guide
Axe A Favor
Pompous Adias
(Another painful pun, starting a Quest
(Requires “Core of the Problem” Quest)
Chain with equally painful puns!)
Adias has a bigger demand of you now.
Talk to Sueros twice for 767900 EXP!
Kill Vined Dionaes and Kingtree Rotons to get
[Group] Axe Another Favor
collected enough. This is a LOOT Quest, not a
Aether, then give it to Adias when you have
(Requires “Axe A Favor” Quest and Level
KILL Quest, so you'll have to kill quite a lot!
Kill enemies, collect their Heavy Picks, and
126,370 Gold, and 5 Fine Recovery Potions
53 character.)
bring them back to Sueros for 4,892,300 EXP and 53,570 Gold! This IS a Group Quest, and
Adias will reward you with 2,570,200 EXP, (Heals both HP AND Mana!)
a Party WILL be necessary, as the enemies swarm hot&heavy here!
Crosia's Circumstances
Crosia sends you to kill 22 Icy Seafoams. Once you've bagged your limit, return to
[Group] A Reian In The Sun (Requires “Axe A Favor” Quest and
Crosia for 2,570,200 EXP and 106,960 Gold.
“[Group] Axe Another Favor” Quests)
Kill MORE enemies, collect MORE Heavy
Talking Crestlich
Veloso (Quest-Giver NPC along the road
Picks, and bring them back to Sueros for
south of Calmheart Grove) has a job for you:
Party WILL be necessary, as the enemies
back as proof when you have enough. Veloso
4,372,400 EXP and 23,500 Gold! Again, a swarm hot&heavy here!
Kill Bluetail Crestliches and bring their beaks rewards you with 2,236,000 EXP and 70,920 Gold.
Building Trust
Talk to Honeus (Quest-Giver NPC on the
Do Bocos Tell Bawk-Bawk Jokes?
road to the Undirborg Observation Post) twice for 767,900 EXP. Core of the Problem Adias
sends
you to Harvest
(Requires “Talking Crestlich” Quest) Veloso has ANOTHER job for you. Kill
Bocos and bring back their beaks as evidence. Aether
Collecting Plates. Once you have enough, bring them back to Adias for 1,851,300 EXP.
When you succeed, Veloso rewards you with 1,792,400 EXP and 56,360 Gold. (Why did the Boco cross the road? To avoid getting slaughtered by you!)
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Solid Evidence
9,270 Gold, and an Old Yellow Sack. The Old
(Requires “Talking Crestlich” Quest and
Yellow Sack gives you one or more
“Do Bocos Tell Bawk-Bawk Jokes?” Quest)
randomized Manastones when you open it. Not necessarily GOOD ones, mind you!
Veloso gives you a box! Take it to Pilomenes, who orders you to take it to
Savinus's Torn Sack Savinus has a job for you. Once again, you
Creusa. Creusa rewards you with 1,602,600
have to deal with wild animals that took
EXP and 222,710 Gold.
what wasn't theirs. Kill Crackled Crestliches and Smiling Pucas until you have all the
Sword of the Reians
stolen items, then bring the items back to
Talk with Gefeios twice for 767,900 EXP.
Savinus. Your rewards are 2,628,600 EXP,
12,230 Gold, and 10 Fine Life Serums(Instant
Greatsword of the Reians
Healing!)!
Talk with Gefeios twice for 767,900 EXP. Rewriting History Healing Elixir
Naiting needs ingredients for a Healing Elixir. Kill enemies and gather Taloc's Root Herbs and Fess Textiles, and bring them back to Naiting for 2,856,900 EXP and 3,950 Gold.
(Requires “Savinus's Torn Sack” Quest
and Level 53 character.)
This is simple, you just have to convince people that what happened didn't happen that way! Talk to Savinus, talk to Gelon, then
run to Sanctum and talk to Dimos, for your
Practical Nursing
Naiting needs you to help treat patients.
reward of 1,589,600 EXP and 33,050 Gold!
Treat the Limping Daeva, then the Concussed
Daeva, then the Backache Daeva (Primitive
Triage!), then tell Naiting the good news! You'll get rewarded with 2,040,600 EXP,
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Squamp On The Cooking Plate
Gold) and bring the Sack back to Meininerk
(Squamp is the name of an NPC, not some
for 835,700 EXP and 13,500 Gold. Easy
kind of euphemism!)
Talk to Squip, who wants you to save
money for both of you! Even better, this Quest is repeatable up to 10 times!
Squamp. (Squamp is hiding. On the map at
Pixiebelle's Gold
about the K of Rokoros Village) Talk to
(Requires “There's Gold In That Thar
Squamp, and he'll start toward the waterfalls.
Valley” Quest and Level 53 character.)
You have to keep him alive until he gets there! (If you fail, just drop the Quest, wait
Meininerk wants you to kill Pixiebelle
for him to respawn, then restart the Quest!)
(Boss Monster) and take its Gold Ingot. Once
waterfall, you'll get a message that your
Meininerk for 2,974,900 EXP and 145,920
Once he reaches a certain point of the Quest is complete. Return to Squip for your rewards:
2,706,500 XP and 20 Healing
Roots (Heals abnormal Status Conditions, not
you have the Gold Ingot, bring it back to
Gold. Sadly, unlike its predecessor, this Quest is NOT repeatable!
HP)
[Coin/Group] Example: Shulacks
Stelvia has a much bigger job for you this
That Pretty Box Sometime during your kills, you'll find a Pretty Box. Bring it back to Lania for 2,468,200 EXP and 12,000 Gold. (Lania is in Silentera Canyon)
time. Kill tons of Shulacks to get Shulack Beards and a Portable Aether Refiner. Once you have them all, bring them back to Stelvia for 2,235,300 EXP, PLUS 2 Mithril Coins and
a Mithril Coin Chest! (Mithril Coins are collectible for special rewards.) Although the
There's Gold In That Thar Valley
Meininerk has discovered a novel way to mine for Gold: Kill Pucas for it—Or at least
have YOU kill Pucas for it! Kill Pucas until one of them coughs up the Puca's Sack (Of
descriptor says you'll need a Party, this Quest IS soloable, but a Party is recommended to
get it done in a reasonable amount of time. This Quest is repeatable up to 255 times!
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[Coin] What's Up, Brohum?
[Group] Undying Sorrow
Crosia needs Brohum Furs. Kill Brohums
(Requires
until you collect your quota of Brohum Fur
Lamentation” Quest)
and a Portable Aether Refiner, then bring
them back to Crosia for your rewards:
“[Group]
Squip's
Squip wants you to kill another Mookie-
1,549,900 EXP, PLUS a Mithril Coin and
eating Shulack. This time, the Boss Mookie-
Mithril Coin Chest. (Mithril Coins are
Eater Chieftain Josefin. As proof, you have to
repeatable up to 255 times!
a Party for this one, the Boss is super-tough!
collectible for special rewards.) This Quest is
bring Squip Josefin's Helmet! You WILL need
Once you bring Squip the Boss's Helmet, he
[Group] Squip's Lamentation Squip is upset that Shulacks eat Mookies.
He contracts you to kill 13 Shulack
gives you 3333500 EXP, PLUS your choice of Manastones:
Necksnappers and 10 Shulack Shamans. The
•Manastone:
HP +95
while this IS TECHNICALLY soloable, a Party
•Manastone:
Attack +5
Quest descriptor says you'll need a Party, and will be invaluable to prevent the Shamans
from getting off some of their nastier Spells! Once you've bagged your limit, report back to Squip for your rewards: 3,255,600 EXP, 93,790 Gold, PLUS 10 Poco Mookie Candies (Transforms you into a Poco Mookie for 10 minutes.
You
can't
use
Skills
while
Transformed, so this is best used to hide BEFORE combat, not to ESCAPE combat!)
•Manastone: •Manastone: •Manastone: •Manastone: •Manastone •Manastone:
MP +95 Crit Strike +17
Magic Boost +27 Evasion +17 Magic Accuracy +14 Resist Magic +14
Since you're a Warrior-Type, the HP +95, Attack +5, and Crit Strike +17 Manastones
will benefit you most. Resist Magic and
Evasion +17 will be a close second, getting MUCH more important in PVP! The choice is
yours. Whichever one you choose, Squip gives you 2 of them!
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Good thing you didn't tell him about the Mookie Pickles, huh?
A Worthy Adversary Sarapion (Quest-Giver NPC in Inggison
Outpost) has a job for you. Kill 17 Supraklaw
In Our Hour of Need
In your kills, you'll come upon a Relief
Package. Bring it to Selkin for 3,161,200 EXP,
Laborers and 15 Supraklaw Outlaws, then
report back to Sarapion for your rewards: 3,037,000 EXP and 151,610 Gold.
215,910 Gold, PLUS 10 Fine Mana Serums! (Instant
Mana
Regeneration)
I recommend selling the Mana Serums, but it's up to you.
Allergic to What? Vrius (Quest-Giver NPC in Scar Canyon)
has an allergy to enemies, and does the obvious thing about it: Hires you to kill some!
A Mother's Revenge
(Requires “In Our Hour of Need” Quest)
Kill 20 Hoodwink Guards, then report back to Vrius for 2,974,900 EXP and 98,950 Gold. Finite for a Walk
Selkin wants you to exact revenge. Kill 12 Mephistis Farm Shulacks, then report back to
(Requires “Allergic to What?” Quest) Another bad pun! Vrius needs you to talk
Selkin for your rewards: 3669200 EXP,
to some other NPCs. Talk to Cinisca, then
Serums or 5 Fine Mana Serums. (Instant
rewards: 1,465,400 EXP and 10,700 Gold.
21140 Gold, PLUS your choice of 5 Fine Life Healing
or
Instant
Mana
Recharging,
Maisa, then report back to Vrius for your
respectively) Since you're a Warrior-Type, I
recommend the Fine Life Serums, but the choice is yours.
Auralia (Quest-Giver NPC in Inggison Outpost) is angry, and wants you to kill 12 Greentail
A Mysterious Wind Laokon sends you to talk to Lausus. Return
to Laokon with the information for 729,700 EXP and 2,280 Gold.
Auralia's Been Angry
Neokins,
and
8
Ferocious
Barghests. Once you've bagged your limit,
report back for your rewards: 3,037,000 EXP, 16,410, PLUS 8 Fine Recovery Potions. (Gradual HP AND Mana recovery in one Potion!)
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Comfort is a Box
Once you've killed all three of them (Since
Cinisca sends you to talk to Nobles in the
they're Bosses, a Party would be advisable),
Lady Eiros, then Lady Pasiphae. Even better,
Stigma Shards (Necessary to equip a Stigma
talked to all 3, report back to Cinisca for
(Once equipped with the help of a Stigma
neighboring areas. Talk to Lord Agios, then they're all along the roadways! Once you've 1,589,600 EXP and 57,900 Gold.
report back to Philon for 3,078,400 EXP, 300
Stone), and the Stigma Stone Second Wind I.
Master, allows you to use the Second Wind I Skill!)
Death Comes With A Smile
Philon wants you to wipe the smiles off of some of the local monsters. Namely, kill 15
Enter the Dragonbound Barus (Quest-Giver NPC in the Undirborg
Smiling Pucas. Once you've bagged your
Observation Post) wants you to kill some of
EXP and 3,400 Gold. This Quest is repeatable
Post. Kill 7 Apostate Assaulters, 7 Apostate
limit, report back to Philon for 1,320,500 up to 10 times!
Philon has a little collecting for you to do. Kill Longhorn Rynoces and collect their Epidermises. Philon will reward you with 2,974,900 EXP and 123,800 Gold.
(Requires “Dragon's Breath” Quest and are
interrupting
Philon's
research, and he wants them killed. The targets are 3 Boss Monsters:
Barus for your rewards: 2,974,900 EXP, 76,600 Gold, PLUS your choice of 10 Major Crit Strike Scrolls or 10 Major Crit Spell Scrolls. Since you're a Warrior-Type, the Crit Spell Scrolls will be near-useless, but it's up to you.
Petrified Sampling
Monsters
Ambushers, and 7 Apostate Friars. Once you've bagged your limit, report back to
Dragon's Breath
Level 54 character)
the Dragonbound around the Observation
[Group] A Hard Reian's Gonna Fall
(Requires Quest)
“Enter
the
Dragonbound”
Wince at the pun, then continue on. Titus
•Thunderhoof
wants you to kill some Balaur Bosses, namely
•Claypool
are Balaur and Bosses to boot, you WILL need
•Stilts
Herefodus and The Dragonkissed. Since they a Party, as mentioned in the descriptor! Once
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you've killed them both, report back to Titus
Me Jewels Be Stoled!
for your rewards: 4,286,800 EXP, 147,820
Tassinerk's jewels were stolen by monsters,
Gold, PLUS 40 Fine Anti-Shock Scrolls! That's
and he wants revenge. Oddly, this is a KILL
right, FORTY temporary Force-Fields!
Quest, not a LOOT Quest! You have to kill 20
—and ONLY 20—Valley Hornskulls, then
Leaking Drana
report back to Tassinerk for your rewards:
Iaetia needs you to collect body tissues of
various monsters: •Wandering •Infused
Shrub Dragrints
Inggison Illusion Fortress Scrolls (Warps you immediately
Crestliches
•Plateback
3,565,700 EXP, 13,590 Gold, PLUS 3 back
to
Inggison
Illusion
Fortress!) Again, odd that all he wanted was
Neokins
(Yes, you'll have to KILL them to get the
revenge, not for you to loot the jewels back!
tissues!) Once you have enough, bring them back to Iaetia for 3,078,400 EXP and 146,150 Gold.
Menacing Creature Yes, you're being hired to prune back the local wildlife again, this time by Corocota. Kill 15 Highland Caprex, and 13 Prowling
Letter of Encouragement
Rollia needs a Letter of Encouragement. Talk to Teressa, then talk to Versetti, then take the Letter back to Rollia for 2,180,500
Manticores, then report back to Corocota for your rewards: 2,954,200 EXP and 138,160 Gold.
EXP and 25,760 Gold.
Not For You! Meininerk has a Loot Quest for you. Kill
Levilus and His Leather Levilus needs you to tan some hides.
Namely, kill Wildgrove Bakus, and bring their hides back to Levilus to be tanned into
Burrowing Laupedes, and bring back their skins for 1,320,500 EXP and 25,200 Gold. This Quest is repeatable up to 10 times!
leather. Once you've brought back the hides, Levilus gives you 3,545,000 EXP, 31,100
Perfect Killing Machines
Sarapion admires Supraklaw Lookers. So
Gold, PLUS your choice of 10 Major Crit
much so, in fact, that you're hired to kill
Since you're a Warrior-Type, the Crit Spell
3,037,000 EXP and 158,230 Gold!
Strike Scrolls or 10 Major Crit Spell Scrolls. Scrolls will be near-useless, but it's up to you.
some, and bring back their shells for
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Dead In Three Breaths
Reian Future
(Requires “Perfect Killing Machines”
Zaniah wants you to kill monsters, collect
Quest and Level 54 character.)
Sarapion has another Loot Quest for you.
Kill the Boss, King Tranti, and bring his Jewel
of Wisdom back to Sarapion for 3,608,800 EXP and 178,650 Gold. Since it's a Boss, you
Old Weathered Seals, and bring them back. In exchange, he'll give you 4,254,000 EXP PLUS your choice of Zaniah's Jewel Ring or
Zaniah's Crystal Ring. The Jewel version is better for Warrior-Types like you!
might need a Party, although TECHNICALLY, he's soloable!
Sueros's Headache
Wargs (Mutant wolf-like creatures) are attacking Sueros's patrols. Sueros hires you to
Reian History
Zaniah wants you to kill monsters, collect Old Weathered Seals, and bring them back. In exchange, he'll give you 4,254,000 EXP PLUS your choice of Zaniah's Jewel Necklace or Zaniah's Crystal Necklace. The Jewel version is better for Warrior-Types like you!
kill 10 Shortmane Grumals and 7 Longmane
Grumals. Once you've bagged your limit, report back to Sueros for your rewards: 3,627,800 EXP and 19,170 Gold, PLUS 10 Major Anti-Shock Scrolls (Powerful, but temporary force-field blocking up to 421 damage!)
Reian Present
Undirborg Enterprise
Zaniah wants you to kill monsters, collect Old Weathered Seals, and bring them back.
(Requires “Sueros's Headache” Quest) Sueros
now
tasks
you
to
kill
the
In exchange, he'll give you 4,254,000 EXP
Dragonbound attacking Undirborg. Kill 10
or Zaniah's Crystal Earrings. The Jewel
Once you've killed your quota, report back to
PLUS your choice of Zaniah's Jewel Earrings version is better for Warrior-Types like you!
Undirborg Soldiers and 10 Undirborg Mages. Sueros for your rewards: 1,382,600 EXP, 25,300 Gold, PLUS 2 Greater Running Scrolls (Increases Run Speed by 30% for 5 minutes)!
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Suleion's Treasure
Support the Inggison Outpost
Oconerk wants to know about Suleion's
Outremus has another long Quest for you.
Treasure. Talk with Suleion, then talk to Geta,
Talk
then report back to Oconerk. Oconerk will
Centurion Iaetia. Iaetia will assign you to kill
Gold, PLUS an Old Weathered Seal! This
Draconutes. These are Balaur, so you might
reward you with 880,600 EXP and 10,000
20
to
Centurion
Basrasa
Secundila,
Workers
and
20
then
to
Basrasa
Quest is repeatable up to 20 times!
want to bring a Party, if you're not sure of
Sulla's Startling Discovery
you've bagged your limit, report back to
your own fighting skills and/or limits. Once
Yulia has an insanely long Quest for you. Talk to Yulia, then Sulla, to get news of the “Startling Discovery”, then talk to Philon.
Philon will assign you to get Samples from the Western Petrified Mass, Eastern Petrified Mass, and Southern Petrified Mass. Once you've gathered the samples, talk to Sulla. Then talk to Machia and Pyrrha. Talk to Sulla
again. Talk to Gelon, then talk to Titus. Titus gives you a Bloody Great Hammer. Put this Hammer into the hands of the Drakan Statue to open the Hidden Library. Go on in, then activate the Hidden Switch. Kill Zhanim the Librarian.
Examine
(Right-Click)
the
Traveler's Bag. Read Udas' Research Diary.
Iaetia. Iaetia will task you to kill Klaws and
get their Digestive Glands. Once you have the Glands, bring them to Diana. Talk to Maloren, talk to Jamanok, talk to Diana
twice, and she'll give you a special Poison. Destroy 10 Inggison Drana with Diana's Poison. Report the results to Iaetia, then report to Secundia, then report back to
Outremus for your rewards. 10,203,200 EXP —that's right, TEN MILLION EXP!—And your choice of Kynus's Corundum Earrings or Kynus's Turquoise Earrings. The Corundum version is better for a Warrior-Type like yourself, but the choice is yours.
Report the results to Yulia. Yulia will reward you with 11,816,800 EXP—That's right,
Suspicious Book
Sometime during your kills, you'll come
almost TWELVE MILLION EXP!—PLUS your
across a Suspicious Book. Bring it to Barus,
choose
Zenobia will reward you with 2,535,000 EXP
choice of Helmets. As with all Armor choices, the
Plate
one,
for
maximum
protection and to show off that you're a big, tough Warrior-Type!
who will tell you to bring it to Zenobia.
and 79,330 Gold! It pays to bring things back to their owners!
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Warm Love
Allergic Reaction
Setzkiki needs more help. Collect Bed
Lady Pasiphae has a fairly peaceful Quest
Materials and bring them back to Setzkiki.
for you. Harvest Wind Mushrooms and bring
Setzkiki will reward you with 3,565,700 EXP,
them to Lady Pasiphae once you have
(Right-click the Sack for a selection of
520,100 EXP, 10,000 Gold, PLUS an Old
13,130 Gold, and an Old Yellow Sack.
random Manastones—not necessarily GOOD ones!)
enough. Lady Pasiphae will reward you with
Weathered Seal! This Quest is repeatable up to 20 times.
[Coin] Tiamat's Mark Iaetia wants you to kill local monsters and
Baby Shulack's Journey Oconerk wants you to check with some of
bring back their Tiamat's Marks and a
the other NPCs, in sort of the primitive
that, bring it back to Iaetia for 1,647,300
then Meininerk, then Geta. Report back to
Portable Aether Refiner. Once you have all
EXP, a Mithril Coin, and Mithril Coin Chest. Mithril Coins are collectible to exchange for special loot. This Quest can repeated up to 255 times!
version of a documentary. Talk with Selkin, Oconerk for 2117100 XP and your choice of either 3 Greater Awakening Scrolls or 3 Greater Courage Scrolls. Since you're a
Warrior-Type, the Greater Courage Scrolls will be more useful, but the choice is yours.
[Group] Lost Symbols Barus has a job for you. Kill Apostate
Who says documentaries aren't rewarding?
Warmongers and Apostate Conjurers, and bring back their items to Barus. Barus will
What Rollia Likes
Rollia wants a new pet! Namely, she wants
reward you with 833,200 EXP. This Quest is
you to gather some Wriggling Klaw Eggs and
Dragonbound, so bring a Party or not at your
for them, they won't exactly hand them over
repeatable up to 10 times! The Apostates are discretion.
bring them to her. You'll have to kill Klaws peacefully! Rollia will reward your efforts with 2,436,400 EXP and 27,600 Gold.
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Cute Beady Eyes?
Tassinerk for 1,973,500 EXP, 10,000 Gold,
(Requires “What Rollia Likes” Quest)
PLUS an Old Weathered Seal. Oddly, this
pets. Talk to Rollia twice, read Rollia's
your own “They Just Won't Stay Dead!” Joke.
Rollia wants you to babysit her newfound Care&Feeding instructions, then care for the
Quest is repeatable up to 20 times! Make
Cute Klaw Hatchling, then the Adorable Klaw
Essence of Sulfur
Hatchling, then take the Klaw Larvae to
Totus needs you to kill Sulfur Dragrints
Klawnickt's Cave. (Guess she doesn't want
and bring back their Essences. He'll reward
them once they're not cute anymore?) Once
your efforts with 5,124,700 EXP, 20,550
3,477,500 EXP, 18,150 Gold, PLUS your
healing of HP AND Mana in one Potion!)
all that's done, report back to Rollia for choice of 5 Fine Life Potions or 5 Fine Mana
Gold, PLUS 3 Fine Recovery Potions! (Gradual
Potions. (Gradual healing of the respective
For The Crater Good
recommend the Life Potions, but the choice is
Once you've recovered from yet another
bar)
Since
you're
a
Warrior-Type,
I
yours.
Once again, you're called upon to cull outof-control wildlife. This time, Yereos assigns you to kill Crettins. Namely, 20 BeyBey Crettins and 10 Lagaga Crettins. Once you've bagged your limit, report back to Yereos for 3,411,900 EXP and 182,250 Gold.
Tassinerk
needs
you
painful pun, Totus needs you to Harvest Sulfur from Craters. Once you have enough,
Damn Tree Creatures
Easy as 4,3,2,1
(Requires “Essence of Sulfur” Quest)
to
bring it back to Totus for 2,305,200 EXP,
2,700 Gold, PLUS 5 Fine Fireproof Scrolls! (100 Fire Resistance for 10 minutes, so it DOES essentially make you fireproof, but only temporarily!) How Many Draks Does It Take To
Map?
perform
This sounds like the setup to a really bad
a
joke, but it's another retrieving Quest. Sulinia
Fourth, Basalki the Third, Susalki the Second,
Southern Star, and Northern Star, and bring
quadruple assassination: Kill Esalki the
and Disalki the Elder. These ARE Bosses, but they're wimpy Bosses, so a Party is optional.
Once all the killings are done, report back to
sends you to find Eastern Star, Western Star, their Direction Symbols back to Sulinia. Sulinia rewards your efforts with 3,608,800 EXP and 74,250 Gold.
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Local Delicacies
PVP, even though it's not, PLUS it's repeatable
Enoitia sends you to gather ingredients.
up to 20 times! The Basrasa, though, are
Kill and Harvest as necessary. Once you have all the ingredients, bring them back to Enoitia for 5,012,900 EXP, 7,800 Gold, PLUS
Balaur, which MIGHT need a Party, unless you're feeling extremely lucky!
5 Fine Wind Serums (Increases Flight Time
Pudding It Together
by 60 seconds), 5 Greater Raging Wind
(Subtler pun than most!)
Scrolls (Increases Flight Speed by 30% for 5
Cicero tasks you to kill Greesees (A fairly
minutes), AND 100 Stigma Shards! This
wimpy Boss), and bring back a Tentacle to
has the best Reward-To-Effort ratio of ANY
Tentacle, Cicero grants 1,589,600 EXP and
Quest isn't repeatable, which is sad because it of the Inggison Quests!
make pudding from. In return for the
10,000 Gold, PLUS an Old Withered Seal!
This Quest is repeatable up to 20 times—
Meiria's Friendly Suggestion Meiria “suggests” you should get into the parcel-post business again! Bring a Heavy
that's quite some Regeneration on Greesees's part!
Package to Totus. Bring a Heavy Package to Sulinia (Aren't you glad this game's inventory
The Lady's Layout
Lady Pasiphae wants you to investigate
goes by SLOTS, rather than WEIGHT?) Bring
Geysers in the Inggison Gravepit. Investigate
Meiria for your rewards: 2,475,800 EXP and
the Rock Geyser. Report your “findings” back
Sulinia's Report to Pilomenes. Report back to 76,950 Gold. Oddly, this Quest is NOT repeatable.
the Sulfur Geyser, then the Pool Geyser, then to Lady Pasiphae for 4,199,300 EXP and 6,000 Gold.
Protect What's Ours
Keios sends you to kill Basrasa Remnants
Will The Aether Rain?
Pomponia has another long Quest for you.
and Crater Gathering Worms, then bring
Since this is a “disguise” Quest, you'll have to
for your rewards: 1,579,100 EXP, 200 Abyss
Talk to Pomponia, then talk to Gelon. Search
“evidence” from the carcasses back to Keios
Points (Special collectible PVP points for
exclusive rewards!) PLUS 40 Stigma Shards and a Platinum Medal! This Quest counts for
go solo, lest your friends blow your cover. for the Parchment Map, then bring it back to
Gelon. Talk to Pomponia again. Kill Balaur until they cough up a Balaur Jacket, Balaur
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Pants, and Balaur Helmet, then take those to
A Safer Crater
Daphnis. Talk to her, then report back to
Biahios wants you to help make the
Pomponia. Go to Hanarkand Prison Entrance,
Angrief Wastes safer. Namely, he wants you
and make sure you're out of sight of all
to kill 10 Sulfur Petrahulks and 12 Sourwind
While “transformed”, talk to Warden Angasa.
report back to Biahios for 1,902,500 EXP and
monsters before using the Balaur Disguise.
He'll assume you're there to relieve him, and he'll leave. Talk to Donikia. Report back to
Wraithlings. When you've bagged your limit, 52,900 Gold. This Quest is repeatable up to 10 times!
Pomponia with what you've learned. Use the
Balaur Disguise one more time to show off for Pomponia (Her idea, not yours!) Talk to Pomponia
again
for
your
rewards:
13,560,400 EXP—That's right, over 13 MILLION
EXP!—PLUS
your
choice
of
Shoulder Armor. Pick the Plate Pauldrons, as Perk of being Warrior-Type, plus the most protection!
Sulinia wants you to kill Drakan Elite Kill
20
Hanarkand
Drakan
Destroyers, and 10 Hanarkand Legatus monsters, then report back for your rewards: 2,388,300 EXP, 50,000 Gold, PLUS 10 Greater
Running
Scrolls
(Run
Ingnie has come up with an idea to make Armor Acid-proof! But she needs you to
gather some “ingredients”. Namely, kill Madshelled Ksellids, Steelscale Ksellids, and Steel Scale Ksellids (Is there a difference?), and bring the carcasses back to Ingnie for your rewards: 1902500 XP, PLUS 200 Abyss
Points (PVP Points collectible to exchange for
[Group] Seat of Civilization? Monsters.
Acidproof Armor
Speed
special, exclusive rewards!), AND 40 Stigma Shards, AND a Platinum Medal (No use yet, stow it in your Personal Warehouse, until they implement some use for these, but they
ARE collectible!)! Even better, this Quest is repeatable up to 20 times!
increased by 30% for 5 minutes)! This Quest is repeatable up to 10 times! Since these are
Balaur Records Kerus needs you to go retrieve some
Elite Monsters, you WILL need a Party, as
records about Balaur in the past. Talk to
descriptor!
to Kerus for your rewards: 3,339,700 EXP,
indicated by [Group] tag in the Quest's
Wivius, get the Records, and bring them back 103,050 Gold, PLUS 10 Sky Dragon King's Roast Meats! (Sky Dragon King Roast Meat is
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an AMAZING meal that increases Physical
return to Laestrygos for your rewards:
Attack by 12, all Elemental Defenses by 60,
5,795,600 EXP. This Quest is repeatable up to
Time for 30 minutes!) Sadly, this Quest is
PVP!
and gives you 15 seconds of extra Flight NOT repeatable!
30 times, for you to get practice in high-end
Sword/Greatsowrd Predilection
Blessings to the Agent
(Sounds like Blessings to the Phoenix, from the game “Majesty”)
(Requires “Blessings to the Agent” and
“[Spy/League]
Agency's
Aftermath”
Quests)
Laestrygos has a “simple” job for you. He
You have to choose Sword or Greatsword,
gives you Blessings of Concentration, and
and talk to Laestrygos. He'll give you a
Blessings on her Aether Concentrator, to
to Anusis (Anusis is back in Sanctum), to
sends you to Veille, with orders to use the
“give power to the Agent”. Once you do this 10 times, report your findings back to Laestrygos for your rewards: 2,264,100 EXP. [Spy/League] Agency's Aftermath (Requires “Blessings to the Agent” Quest) I told you, nothing is EVER that simple!
Sword/Greatsword and Piece of Aegis to take
forge a formidable new Weapon for you! Talk to Anusis twice when you reach him, and
you'll
get
3,510,500
EXP,
PLUS
Laestrygos' Mirage Sword or Greatsword, depending which you chose. Siel's
Supreme
Noble
Sword/Greatsword
Gefeios wants to offer you an even
Laestrygos sends you to kill Guardian
mightier
are Super-Elite Bosses, so you'll NEED a full
the components on his long “shopping-list”,
Generals of the Asmodian Fortresses. These
League of players, to ward off hostile players, if nothing else! Kill Guardian General of
Vorgaltem Citadel, then Guardian General of
Crimson Temple. Once those two are dead,
weapon,
if
you'll
do
some
Harvesting/killing for him. Once you have all
bring them to Gefeios for 4,372,400 XP PLUS
Siel's Supreme Noble Sword or Greatsword, depending which you chose.
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Unofficial Aion Ranger Guide
[Group] New Sword/Greatsword
Favor Feud
(Requires
Veille doesn't WANT a Favor, she wants
“Siel's
Supreme
Sword/Greatsword” Quest)
Noble
The Weapon from the previous Quest isn't
at max power yet. Gefeios has ANOTHER
you to COLLECT her Favors from the local wilderness and monsters! Once you have enough of her Favors, bring them back to
Veille for 5,124,700 EXP, 25,350 Gold, PLUS
“shopping-list” of components for you to
your choice of Gauntlets. Choose the Plate
use the Furnace at DebilKarim's Forge. You'll
Packing Steel”! After all, you ARE a Warrior-
gather, killing or Harvesting as needed, then
need a Party, both to accelerate the killing and keep the monsters at bay while using the
Gauntlets, so you can be “Full Plate And Type!
Forge! Once you have it done, take the
Essence of Siel back to Gefeios. He'll infuse it
Favors for Veille
(This feels like the same Quest as Favor
into the Weapon you made in the previous
Feud.)
whether this one or the Laestrygos' one is
wilderness and monsters, and bring them
you prefer. Gefeios will also give you
will reward you with 6,149,600 EXP, 25,350
Quest to make it even mightier! It's debatable more powerful. Try both, and use the one 4,372,400 EXP.
Collect Veille's Favors from the local back to Veille once you have enough. Veille Gold, PLUS your choice of Leg Armor! Choose the Plate Greaves, to show off your
Chaser's Backpack Wivius sends you to gather artifacts of a
Warrior-Type Status!
failed previous explorer: Old Sack, Extra Clothing, Leather Notebook, and Emergency
Favors of Fancy Once again, collect Veille's Favors from the
Potion (If he'd used the Emergency Potion,
local wilderness and monsters, and bring
you're not supposed to think about that?)
Veille will reward you with 6,149,600 EXP,
you wouldn't be on this Quest, but I guess
Bring them back to Wivus for your rewards: 3,045,100 EXP and 56,020 Gold.
them back to Veille once you have enough.
25,350 Gold, PLUS your choice of Shoulder Armor! Choose the Plate Pauldrons, to pump
up your protection and show off your Warrior-Type Status!
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Shield Veille
Veilled Weapon
(Requires at least one of the other Favor
(Requires at least one of the other Favor
Quests, and a Level 55 character)
Once again, collect Veille's Favors from the
Quests, and a Level 55 character)
Evenworse pun, but you know what's
local wilderness and monsters and bring
coming! Once again, collect Veille's Favors
them back to Veille once you have enough.
from the local wilderness and monsters and
25,360 Gold, PLUS Veille's Shield!
enough.
Veille will reward you with 6,149,600 EXP,
bring them back to Veille once you have Veille
will
reward
you
with
6,149,600 EXP, 25,360 Gold, PLUS a
Veille's Favor-ite (Requires at least one of the other Favor
Weapon based on your Class!
Quests, and a Level 55 character)
Horrible pun, but you know what's coming! Once again, collect Veille's Favors from the local wilderness and monsters and
Winning Veille's Favor (Requires at least one of the other Favor Quests, and a Level 55 character) Horrible pun, but you know what's
bring them back to Veille once you have
coming! Once again, collect Veille's Favors
6,149,600 EXP, 25,360 Gold, PLUS your
bring them back to Veille once you have
enough.
Veille
will
reward
you
with
choice of Boots! Pick the Veille's Plate Boots, for maximum protection and style, again, exploiting and/or showing off your Warrior Status!
from the local wilderness and monsters and enough.
Veille
will
reward
you
with
6,149,600 EXP, 25,360 Gold, PLUS your
choice of Chest Armors! Pick the Veille's Breastplate, for maximum protection and
style, again, exploiting and/or showing off your Warrior Status!
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It's Better! It's an OBELISK!
The Negotiators
Outremus has another outrageously long
Suleion is getting ready for a big job. Bring
Quest for you. Talk to General Versetti. Talk
a message from him to Gelon, then report
to Centurion Secundila. Talk to Phailos. Talk
back to Suleion for 813,600 EXP and 10,350
to Centurion Thalia. Install the Special Obelisk at the Hanarkand Protection Altar. Talk
to
Centurion
Stonecrafted
Obelisk
Kerus. at
the
Install
Altar
Gold.
the
Killing Time
of
Protection in Angrief. Talk to Kerus again.
(Requires “The Negotiators” Quest) Suleion sends you to kill 10 monsters in
Talk to Yuditio. Enter the Corridor through
the Abandoned Jotun Studio. Kill ANY 10
a Party for this part!) Advance to Beshmundir
for your rewards: 1,491,600 EXP, 6,900
Silentera Westgate. (You might want to bring Temple and destroy the Power WardStone. Destroy the Sorcery WardStone. Steal the Core from the Aetheric Field Generator and use it on the Angrief Bulwark. Report the results to Outremus for your rewards:
17,082,400 EXP—That's right, 17 MILLION —PLUS your choice of Chest Armor. Choose the Plate Mail one, Kynus's Breastplate. Best protection for a Warrior-Type like you, and looks the best too! Just A Taste Gorgias
wants
to
DRINK
a
Water
monsters there, then report back to Suleion Gold, PLUS your choice of either 3 Nenana
Cheese Curries (Boosts Accuracy by 60 for 30 minutes) or 3 Fried Plindits (Boosts Magic Accuracy by 30 for 30 minutes). Since you're a Warrior-Type, the Plindits will be just about useless for you, but it's up to you. This
Quest is repeatable up to 20 times, and I recommend doing so: Good food, easy kills, and fairly god EXP. That's “Food Folks, and Fun”, AION-Style! Kill the Corrupted Sage (Requires
“The
Negotiators”
and
Elemental! In order to do that, you'll have to
“Killing Time” Quests.)
and bring him their Elemental Waters. Once
Aran. Do so, and bring his possessions back
5,124,700 EXP, 36,000 Gold, PLUS 5 Fine
and 18,750 Gold!
run around and kill Vapor Spirits for him, you have enough, bring them back to him for Recovery Serums. (IMMEDIATE Healing, plus
Suleion wants you to assassinate Dark Sage
to Suleion for your rewards: 4,068,100 EXP
Mana Recharging in one Potion!)
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The Bad News
Making Do
(Requires “The Negotiators”, “Killing
Chekius wants you to kill Flametail
Time” and “Kill the Corrupted Sage”
Leowasps and get their Skins. Once you have
Quests)
enough Skins, bring them back to Chekius
Suleion sends you to talk to Cicero then
for 2,827,200 EXP, PLUS 200 Abyss Points
(Special PVP collectible points for exclusive
talk to Gelon, delivering the Bad News. Gelon
rewards! Even though this is NOT a PVP
Tidings with 1,032,300 EXP, 35,250 Gold,
Shards and a Platinum Medal! (Put the
Suspicious Red Sack for random Manastones
until they implement a use for it) Even better,
REWARDS you for being the Bearer of Bad PLUS a Suspicious Red Sack! (Right-click the —not necessarily GOOD Manastones!)
Quest, it still counts as one!), PLUS 40 Stigma
Platinum Medal in your Personal Warehouse this Quest is repeatable up to 20 times!
Living in Obscura-ty
No, He Never Returned
(Another horrible pun!)
Zaniah has a Missing Persons Quest for
Siaqua wants you to kill Sandstorm
you. Talk with Gelon, then talk to Jennathea.
you have enough Dust, bring it back to
northwest corner of the area marked
Obscuras and bring their Dust back. Once Siaqua for 2,827,200 EXP, PLUS 200 Abyss Points (Special PVP collectible points for exclusive rewards! Even though this is NOT a PVP Quest, it still counts as one!), PLUS 40 Stigma Shards and a Platinum Medal! (Put the Platinum Medal in your Personal
Warehouse until they implement a use for it)
Find Alphecca and talk to him. (He's in the
Hanarkand on your map, NOT to be confused with Hanarkand Plains) Report back to Zaniah with the good news. Zaniah will reward you with 998,800 EXP, 40,500
Gold, PLUS two Old Weathered Seals! Sadly, this Quest is NOT repeatable.
Even better, this Quest is repeatable up to 20 times!
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Omega's Fragment
[Spy/League]
Somewhere in your travels, you'll find a
Strange Fragment. Talk to Siaqua twice about it for 6,927,000 EXP and a Violet Orb.. Beware, this starts a LONG Quest Chain!
Gelkmaros (Requires
Expedition
“Omega's
to
Fragment”,
“[League] The Orb's Orders”, and “[Spy/ League] Twilight of Ragnarok” Quests)
Talk to Temenos. He'll assign you to kill
[League] The Orb's Orders
Padmarashka, ANOTHER Super-Elite Boss.
Sounds like a Venture Brothers episode,
but also to keep enemy players off you. Once
Wivius sends you to kill Sematariux. You'll
Temenos for 11,603,600 XP (Why do they
(Requires “Omega's Fragment” Quest)
You'll need a League, not only to kill the Boss,
doesn't it? Siaqua sends you to talk to Wivius. need a whole League to beat him, he's a Super-Elite Boss. Once you kill him, report back to Siaqua for 8,187,200 EXP and get
you've killed Padmarashka, report back to
keep giving EXP when you can't Level anymore?) and your Violet Orb back!
your Violet Orb back.
(Requires [Spy/League] Twilight of Ragnarok (Requires “Omega's
Fragment”
“[League] The Orb's Orders” Quests)
[Spy/League] Quell Mastarius
and
You'll have to go to Gelkmaros—Asmodian territory—for this one! Talk to Stanis. You have to kill Ragnarok, another Super-Elite
“[League]
“Omega's The
Orb's
Fragment”, Orders”,
“[Spy/League] Twilight of Ragnarok”, and
“[Spy/League]
Expedition
Gelkmaros” Quests) Temenos
sends
one
Stanis when you kill Ragnarok for 11603600
the hardest Super-Elite Boss in the game, so
when you pretty much don't need EXP
anymore anyways—PLUS you get your Violet Orb back! Stay in Gelkmaros for the next one, though...
have
to
final
Assassinate
XP—That's right, almost 12 MILLION EXP,
You
on
Boss. You'll need a League to kill him, AND to
hold off the enemy PLAYERS! Report back to
Quest.
you
to
kill
Marchutan's Agent Mastarius. He is arguably you'll need a full League to kill him, let alone ward off enemy players! (That's why this
Quest is Chained with the other 4!) Once you finish him, report your success to Temenos,
and he'll send you to report back to Outremus, finally back in Inggison—Elyos territory!
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Outremus
rewards
you with
Unofficial Aion Ranger Guide
11,603,600 EXP, PLUS Kaisinel's Blessed
[Alliance] An Urgent Mission
Dagger! (The Weapon reward is based on
Ingnie sends you to destroy 20 Altars at
Class!) Either way, you're finally done with
the Avarice Garrison. You'll need a full
THIS Quest Chain!
Alliance to ward off all the aggro enemies of
the Garrison itself! Once you've destroyed the
Swords and Spectacles
Altars—and God knows how many enemies
Yereos tasks you to kill 7 Withered Rotrons
in the way—Report back to Ingnie for your
your limit, report back to him for your
(Collectible PVP Points for exclusive rewards
This Quest is repeatable up to 10 times, and
it”s not!), PLUS a Platinum Medal! (Store it in
and 7 Shortleaf Agrints. Once you've bagged
rewards: 1,902,500 EXP and 38,100 Gold. fairly easy, so go for it!
rewards: 2,628,600 XP, 1,000 Abyss Points —this counts as a PVP Mission, even though your
Personal
Warehouse,
until
they
implement a use for them) This Quest is
Watching the Past Jennathea wants you to kill monsters that
repeatable up to 5 times.
are interfering with Conqueror's Ravine.
[Alliance] Morais's Cool Judgment
Inggison Trico Foals. Once you've bagged
in the Temple of Scales. They are tough
rewards: 3758100 EXP, 23,000 Gold, PLUS
so you WILL need a full Alliance to succeed.
Namely, kill 10 Inggison Tricos, and 15
your limit, report back to Jennathea for your your choice of either 5 Major Strike Resist Scrolls (Resists Physical Criticals for 5
minutes) or 5 Major Spell Resist Scrolls (Resists Magical Criticals for 5 minutes). Both of these are best used in PVP. This Quest is
repeatable up to 10 times, BUT the two Scrolls
are
mutually
exclusive
while
activated, so it's better NOT to mix&match!
Siaqua sends you to kill 20 of the Garrison
bastards, and attack in Zerg-worthy swarms, Once successful, report back to Siaqua for 2,628,600 XP, 1,000 Abyss Points (collectible
PVP Points for exclusive rewards—this counts as a PVP Mission, even though it”s
not!), PLUS a Platinum Medal! (Store it in your
Personal
Warehouse,
until
they
implement a use for them) This Quest is repeatable up to 5 times.
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Unofficial Aion Ranger Guide
[Group] A Stealthy Science
back to Crasus for your rewards: 5,265,800
Sulinia wants you to kill Elder Zanuta and
EXP , PLUS a Suspicious Red Sack! (Right-
bring back his Quartz. He's a tough Boss, so
you WILL need a Party! Once successful,
Sulinia gives you 5359900 EXP, PLUS your
click
it
for
random
Manastones—not
necessarily GOOD Manastones, mind you!)
choice of Sulinia's Corundum Necklace or
[Group]
The
Dramata's
Long
Sulinia's Turquoise Necklace. Since you're a
Shadow
better, but the choice is yours!
Forest of Antiquity. Namely, 10 Basrasa
Warrior-Type, the Corundum Necklace is
Rioters and 3 Basrasa Supervisors. You WILL
[Group] Drakanstaffs At Dawn Sulinia sends you to kill Hanarkand
Drakan
Elite
Medics
and
Wivius wants you to kill Drakans in the
Hanarkand
Curatuses, and steal their Staffs. They're super-tough Drakans, so you WILL need a
need a Party to beat these guys! Once you've bagged your limit, report back to Wivius for 2,827,200 EXP.
[League] Reclaim the Temple of
Party! Once you have enough Staffs, bring
Scales
2968300 EXP, 70000 Gold, PLUS your
General of the Temple of Scales. He's a tough
Greater Awakening Scrolls. Since you're a
to kill him and his bodyguards!. Once
them back to Sulinia for your rewards:
choice of 10 Greater Courage Scrolls or 10 Warrior-Type, the Awakening Scrolls are just about useless, but it's up to you. This Quest is repeatable up to 10 times!
Siaqua sends you to kill the Guardian
Super-Elite Boss, so you'll NEED a full League successful, report back to Siaqua for your rewards: 2,628,600 EXP, 5,000 Abyss Points
(collectible PVP points for exclusive rewards —this isn't a PVP Quest, but it counts as
[Group] Shadows on the Road
Crasus wants you to kill 10 Voyeur Ashulagens. They may be sneaky bastards, but they're still tough, so you WILL need that Party! Once you've bagged your limit, report
one!), PLUS a Platinum Medal (Store it in your
Personal
Warehouse
until
they
implement a use for it.)! This Quest is repeatable up to 5 times!
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Unofficial Aion Ranger Guide
[League] Securing Avarice
[Spy] A Shield Situation
Ingnie wants you to kill the Guardian
Temenos sends you to Asmodian territory
General of the Temple of Avarice. You'll need
again to kill Crawling Serrators and collect
a full League to kill him and his bodyguards!
their Shells. Once you have enough Shells,
your rewards: 2,628,600 EXP, 5,000 Abyss
rewards: 5,319,000 EXP, 400 Abyss Points
Once successful, report back to Ingnie for
bring them back to Temenos for your
Points (collectible PVP points for exclusive
(Special collectible PVP points for exclusive
as one!), PLUS a Platinum Medal (Store it in
Platinum Medal! (Store the Platinum Medal
implement a use for it.)! This Quest is
implement a use for it.) This Quest is
rewards—this isn't a PVP Quest, but it counts your
Personal
Warehouse
until
they
repeatable up to 5 times!
rewards!) PLUS 80 Stigma Shards and a
in your Personal Warehouse until they repeatable up to 20 times!
[Spy/League] Veiled Compliment Laestrygos sends you to kill the Guardian
[Spy] Mudthorn of Viscum Swamp Stanis sends you to Asmodian territory
Generals of Asmodian Fortresses. Kill the
again to kill Deformed Mudthorns and
the Guardian General of Crimson Temple,
Sap, bring them back to Stanis for your
Guardian General of Vorgaltem Citadel, then then report back to Laestrygos for 5,795,600 EXP.
collect their Saps. Once you have enough rewards: 5,319,000 EXP, 400 Abyss Points (Special collectible PVP points for exclusive rewards!) PLUS 80 Stigma Shards and a
[Spy/League] Veiled Reward
Laestrygos sends you to kill the Guardian Generals of Asmodian Fortresses. Kill the
Guardian General of Vorgaltem Citadel, then the Guardian General of Crimson Temple,
Platinum Medal! (Store the Platinum Medal
in your Personal Warehouse until they implement a use for it.) This Quest is repeatable up to 20 times!
then report back to Laestrygos for 5,795,600 EXP. Other than the name, this is a carboncopy of the previous Quest!
[Spy] Stanis's Worry
Stanis sends you to Asmodian territory again to kill Lowland Leowasps and collect their Thorns (I assume that means their
stingers?) Once you have enough “Thorns”, bring them back to Stanis for your rewards:
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Unofficial Aion Ranger Guide
5,319,000 EXP, 400 Abyss Points (Special
[Spy/League] Agency's Prize
collectible PVP points for exclusive rewards!)
Laestrygos sends you to kill the Guardian
PLUS 80 Stigma Shards and a Platinum
Generals of Asmodian Fortresses. Kill the
Medal! (Store the Platinum Medal in your
Guardian General of Vorgaltem Citadel, then
use for it.) This Quest is repeatable up to 20
then report back to Laestrygos for 5,795,600
Personal Warehouse until they implement a times!
the Guardian General of Crimson Temple, EXP. This Quest is repeatable up to 30 times!
[Spy] Temenos's Request
Temenos sends you to Asmodian territory
[Spy/League] Agency's Toll
Laestrygos sends you to kill the Guardian
again to kill Golden Gaze Scolopen and
Generals of Asmodian Fortresses. Kill the
enough Poison Stings, bring them back to
the Guardian General of Crimson Temple,
collect their Poison Stings. Once you have
Temenos for your rewards: 5,319,000 EXP, 400 Abyss Points (Special collectible PVP points for exclusive rewards!) PLUS 80
Guardian General of Vorgaltem Citadel, then
then report back to Laestrygos for 5,795,600 EXP. This Quest is repeatable up to 30 times!
Stigma Shards and a Platinum Medal! (Store
the Platinum Medal in your Personal Warehouse until they implement a use for it.) This Quest is repeatable up to 20 times!
[Spy/Alliance] Elimination Order
Stanis sends you to Gelkmaros—Asmodian territory—to
kill
Sillbarum,
Revolver
Blackhands, and Hora Akacha. All of these are Super-Elite Bosses, so you'll NEED a full
[Spy/League] Agency's Effect
Laestrygos sends you to kill the Guardian Generals of Asmodian Fortresses. Kill the
Guardian General of Vorgaltem Citadel, then the Guardian General of Crimson Temple,
then report back to Laestrygos for 5,795,600 EXP. This Quest is repeatable up to 30 times!
Alliance to kill them, as well as ward off
hostile players. Once you're done, prepare 10 MILLION Kinah, and let Stanis know your
success. Stanis will give you 11,603,600 EXP, PLUS
your
Corundum
choice
Necklace
of
or
Utsida's
Utsida's
Noble
Noble
Turquoise Necklace. Since you're a WarriorType, the Corundum Necklace is better, but it's up to you.
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Unofficial Aion Ranger Guide
[Spy/Alliance] Stanis's Secret Order
Asmodian
Stanis sends you to Gelkmaros—Asmodian
territory—to
kill
Sillbarum,
Revolver
Balaurea is the home of your hated enemy
Blackhands, and Hora Akacha. All of these
the Balaureans, and as befitting Asmodians,
Alliance to kill them, as well as ward off
Level 51, a new Quest magically appears in
are Super-Elite Bosses, so you'll NEED a full
you land in the dark part of it. Once you hit
hostile players. Once you're done, prepare 15
your Quest Journal, “Vidar's Call”. Go to
success. Stanis will give you 11,603,600 EXP,
you to the Convent of Marchutan, an
Corundum
AMAZING cutscene, better than anything the
MILLION Kinah, and let Stanis know your PLUS
your
choice
Earrings
of
or
Utsida's
Utsida's
Noble
Noble
Turquoise Earrings. Since you're a WarriorType, the Corundum Earrings are better, but it's up to you. [Spy/Alliance] Order
Temenos
Asmodian
sends
Temenos's you
territory—to
to kill
Secret
Gelkmaros— Sillbarum,
Revolver Blackhands, and Hora Akacha. All of these are Super-Elite Bosses, so you'll NEED a full Alliance to kill them, as well as
ward off hostile players. Once you're done,
Pandemonium, and talk to Vidar. He'll send underground
Monastery.
There's
an
original AION, worthy of Final Fantasy series! You'll board a bat-winged glider, and have
an underground dogfight with the Chantra Dredgion, one of the new enemy factions you'll be fighting down here. (Although with the world resembling a cracked egg, “up” and “down” are highly relative!)
Once you arrive, talk to the High Priest. In fact, talk to everyone here. Your next main Quest will be “Traveling
prepare 20 MILLION Kinah, and let Temenos
to Gelkmaros”. Talk to Agehia, who will
11603600 EXP, PLUS your choice of Utsida's
message, to take to Nekai. Then deliver the
know your success. Temenos will give you Noble Corundum Ring or Utsida's Noble
Turquoise Ring. Since you're a Warrior-Type, the Corundum Ring is better, but it's up to you.
send you to Tigrina. Tigrina will give you a
message to Grer. Then deliver the message to Moorinerk. Return to Tigrina. She will send you to talk to Richelle in a new place called
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Unofficial Aion Ranger Guide
Gelkmaros Fortress, who will FINALLY give
A Fruitful Endeavor
you your reward. Your reward is 1,326,100
Anoramas needs you to bring Growth
EXP and 22,760 Gold! Not bad for being a
Accelerant and Special Fertilizer to Miener.
serial messenger boy!
Miener is along the road northwest of
This new area is called Gelkmaros. The first few Quests will help you learn this new area.
The most important Quest here is “Visiting
Gelkmaros Falls. Take the south branch at the
first fork in the road, then the north branch at the second. He's right along the road. Talk
to him, then return to Anoramas for your reward of 3,566,600 EXP!
Vare”. One of the NPCs in Gelkomaros will send you to a floating island in the Abyss,
A Shulack's Story Talk to Chenkiki, in the Refugee Village
called Reshanta. Talk to Vare when you get
due west of Gelkmaros Falls. (Take the
and monsters in the way. Your reward is
times.)
there, avoiding or fighting enemy players 642,200 EXP and 43,080 Gold.
northwest road, then take the south fork both
This one is INSIDE Taloc's Hollow. If you
Once you finish “Visiting Vare”, it'll unlock
find the named Shulack, Dorkin, it'll give you
Hollow”. However, UNLIKE other Instances,
and take the Sack Of Food anyways.) Bring
a REPEATABLE Instance Quest called “Taloc's there are Quest NPCs inside. The Quests they give are about Gathering (Easy) and Stigmas (You can earn an extra Stigma Slot, but it's
a Sack Of Food (If he aggros on you, kill him the Sack Of Food to Chenkiki for 1,437,600 EXP, and the Shulack Hatchet!
hard). Taloc's Hollow is the best place to Level, at least until 53.
Other Quests in the area include:
An Excellent Opportunity
Talk to Carabel in Sunken Canyon, due
south of Gelkmaros Fortress. She will send you
to
kill
20
Carnal
Condors
in
DragonSpine Rise, due south of the Canyon.
Once you've killed all 20, talk to her again, she'll give you 5 Fine Life Serums (Instant Heal Potions), 1,049,100 EXP, and 16,100 Gold.
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Unofficial Aion Ranger Guide
Breaking Out In Hives
Concentrated Antimoni
Just barely south of Gelkmaros Fortress,
This is a LOOT Quest, given by Carabel in
but west of the road itself, is an NPC called
the Sunken Canyon. Kill Giggling Pucas and
Vyuin. He wants you to find and smash 3
collect Antimoni and Ore Caltrops. Once you
Pathfinding
Carabel for your reward: 2,236,000 EXP
Gelkmaros Beehives. To find them, use the command,
“/pathfinding
Gelkmaros Beehive”
collect your quote, bring them back to (Odd, nothing in the hundreds place!), and 124,750 Gold.
(Maybe it should have been called just
“Breaking Hives”, but then no painful pun)
Crash of the Dredgion Valetta has a job for you. This is going to
Not surprisingly, you will be attacked
be a long one. First talk to Richelle, then
required 3, return to Vyuin for your reward,
out to collect belongings of Runaway Balaur
when you do so. Once you break the 994,100 EXP, and 2,500 Gold!
Soldiers. Some of them, though, don't quite “get” the concept of running away, and will
Cleaning Out Leftovers
Hnikar needs you to clean out some leftover Balaur around Gelkmaros Fortress. Kill 10 Naduka Legionaries, and 10 Naduka Assassins. When you have killed your quota or better, return to Hnika for your reward:
2,327,600 EXP, and 128,740 Gold. Sadly, this Quest is NOT repeatable.
report back to Valetta. Valetta will send you
fight you for them instead. Crush them,
gather your limit of the belongings, then return to Valetta. Valetta will send you to talk to Vellun. Vellun, in turn, will send you to the Convent of Marchutan to get the Watching Eye. Bring the Watching Eye to
Valetta. Valetta will activate it, and give it back to you, with instructions to plant it on the Dredgion Crash Site. (Essentially, you're installing a magic version of a security
camera). Once you have it installed, report
the results to Valetta. Next, go to Cowards' Cove (Aptly named, as it turns out), and chase Kumbanda. Note that your orders are only to CHASE him (to his hideout), not to
KILL him, even though you could probably
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easily beat him by now. Once he “gets away”,
Distract the Balaur
report back to Valetta. Valetta will reward
Hnikar has another Mission for you.
you with 8,870,800 EXP PLUS your choice of
Rather than attack the weaklings around the
Valetta's
Valetta's
fortress as in “Cleanup The Leftovers”, you're
it's better for Warrior-types like you.
Antagor Battlefield. You might want to bring
Malevite
Ring,
or
Corundum Ring. Choose the Malevite Ring, Although
you
may
still
have
found
something better along the trail...If you don't need it, sell it or feed it to your pet.
now tasked to kill fresh enemies in the a party with you for these guys!
You have to kill 10 Naduka Legionaries
and 10 Naduka Assassins. Once you've
Crime Scene Investigation Back at the Refugee Village, talk to
Shorleck. He will ask you to run to the Root
Hollow and collect evidence from the crime
bagged your limit, return to Hnikar for your reward, 1,049,100 EXP and 25,000 Gold! And this was just a “diversionary” attack?
scene, and bring it back to him. Please note that Shorleck is an anagram of
Sherlock, as in Sherlock Holmes, the world's greatest fictional detective! The reward is sweet, too, 1,764,600 EXP, 13,610 Gold.
Vesvola has a job for you. Vesvola is waiting at the bridge just south of Gelkmaros
Falls. You are tasked to cull some Wildspine who have been getting too numerous in the area around Gelkmaros Falls. Once you kill your quota, report back to Vesvola for your reward, 2236000 EXP and 40020 , PLUS 10
Poco Mookie Candy. This Candy turns you
Dangerous Geyser
Jalg has a job for you. Run and ask Ightris
about a geyser. Then run back and relay the information to Jalg. This mundane Quest nets you 550,500 EXP and 25910 Gold.
Ecologist's Advice
into a “harmless” Poco Mookie for 10
minutes each. While in disguise, you can't use any Skills. Best used as a disguise for PVP, or just as a party trick.
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Exorcising Infisto
Heart of Wood
Carabel has another job for you. He'll hand
Irkale wants a sample of Taloc's Knot.
you a Pouch of Tainted Ore. Take the Pouch
Harvest the sample and bring it back to
to Horu and tell him what's wrong. Horu will
Irkale for 2,413,400 EXP, 39,550 Gold, AND
back to Carabel, which will not only cure
Major Potions of Mana.
give you a Tainted Mineral Purifier to take
your choice of 10 Major Life Potions or 10
him and fix the Ore, but all future Ore as
well! Carabel rewards you 1,232,400 EXP
Ingredients for the Antidote
and 55,700 Gold. Not bad for a mining run!
Greeta has a time-sensitive job for you.
Fearsome Condor Carabel needs more help! This time, you
will be tasked to kill 20 Carnal Condors and 1 Skraw at Dragonspine Rise. Once you've bagged your limit, return to Carabel for your reward: 2,291,000 EXP and 123,590 Gold, AND 10 Fine Life Serum (Instant-Heal Potion)!Flip A Coin
Yaminerk needs you to collect Ward Tokens and bring them back to him. Once you collect enough Tokens, bring them back and Yaminerk will reward you with your choice of a Crusader Token or a Daemon
There's a special fruit that will rot within
minutes. You have to bring it to Wistron before it rots. If it didn't rot yet, Wistron will
turn it into an Aether Detoxicant. Bring the Detoxicant back to Greeta for your reward: 550,500 EXP, 38140 Gold, and your choice of Gloves. Since you're a mighty Warrior Type and CAN use Plate Armor, choose those,
they'll give the best protection. And besides, “If you got it, FLAUNT IT!” A Party is not NECESSARY for this Quest, but it WILL help, as they can run interference for you, blocking the enemies, so you can get the fruit to Wistron before it rots!
Token. These are the same as the Daily Quest
Tokens, and you can trade them for equipment of the Faction you choose to back. This Quest is repeatable up to 255 times!
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Intervention
Miener's Fruit
All you have to do for this one is talk to
Anoramas has a simple messenger task for
Wistron twice. Your reward is 550,500 EXP
you. Run to Miener, get some fruit from him,
and 28,090 Gold!
and bring it back to Anoramas for your reward: 550,500 EXP and your choice
Ipses's Ambition
between a Life Crystal and Mana Crystal.
For this Quest, you have to kill Balaur, take
their Armor, and bring it to Ispes to study. When you collect enough, bring it back to
Ipses for your reward: 1,581,300 EXP and
When used, the Life Crystal heals 5,000 HP INSTANTLY, and the Mana Crystal recharges 5,000 Mana INSTANTLY!
71,610 Gold. Fairly easy Quest, but as always, a Party will speed up the killing part! Mamuts of Balaurea Irkale needs horns of Swamp Mamuts. Kill Swamp Mamuts, collect the horns, and bring
Missing Bard Skilving wants to know what happened to
Svasuth. Run to Notud, and ask him, then
relay the information to Skilving for your reward: 550,500 EXP, NO Gold!
them back to Irkale. Remember, since this is a
LOOT Quest, instead of a KILL Quest, you
Missing Pieces
Gelastra wants you to find pieces eaten by
may need to kill more Mamuts than you need
Worm Snufflers. Of course, you'll have to
Once you have your quota, bring them back
LOOT Quest, not a KILL Quest, so you'll have
horns, since they don't all drop usable horns. to Irkale for your reward: 994,100 EXP,
1,400 Gold, and 5 Fine Mana Serums (Instant Mana recharging). I recommend you sell the
Mana Serums or give/sell/Auction them to another player. This Quest is repeatable up to 10 times!
KILL them to get the pieces back! This is a to kill a lot to get all the pieces. Once you
have them all, return to Gelastra for your reward: 1,884,100 EXP and 92,930 Gold, PLUS 10 Drupa Cocktails. Each Drupa
Cocktail increases your HP Regeneration by 12, and Mana recharging by 18 for 30 minutes! Effects are amplified outside of combat, obviously.
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Mookie Farming
Research on Mutant Insects
Vesvola has a simple Kill Quest for you.
Angrad tasks you to kill 100 Taloc's Root
Kill 20 Poco Mookies and 20 Hihu Mookies.
Monsters, then report back to him with what
Once you've bagged your limit, return to
you learned for your reward: 3,566,600 EXP
96,660 Gold.
bringing a Party with you to speed up the
Vesvola for your reward: 2,236,000 EXP and
and 88,470 Gold. I REALLY recommend killing part. 100 kills gets tedious fast!
Practical Research Irkale has had a breakthrough! Take the
Research Results to Vidar. (Vidar is in
Searching For a Cure
Wistron wants you to kill only ONE
Pandemonium) Run back to Irkale for your
monster—but WHAT a monster! Wistron
Boots. Again, since you are a Warrior-Type
her Fluids. Worse, she doesn't ALWAYS drop
reward: 1,437,600 EXP and your choice of and can use Plate, choose those! If you got it, flaunt it!
tasks you to kill the Queen Mosqua, and take the Fluids! Once you have the Fluids, bring them back to Wistron for your reward: 3,566,600 EXP and 96,660 Gold. A Party is
Priceless Ore
Carabel has a Harvesting Quest for you. Go to the Sunken Canyon, Harvest your quota of Antimoni and bring it back to
HEAVILY recommended, as she's a Boss Monster, PLUS she has a heavy escort of lesser Mosquas!
Carabel for your reward: 1,618,000 EXP and 40,950 Gold.
Shiny Happy Tokens Huirunerk tasks you to collect Daemon
Tokens, and trade them for 6 Crusader
Reinforcing the Bulwark
Danomdel needs you to gather Hard
Debris. You'll have to kill some monsters for
Tokens. No EXP or Gold. This Quest is repeatable up to 255 times.
it, obviously. Once you gather your quota of Hard Debris, bring it back to Danomdel for your reward of 1,581,300 EXP and 100,410 Gold.
Suspicious Daevas
All you have to do is talk to Carabel twice for 605,500 EXP and 5,370 Gold!
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Swap Meet
The Game is Afoot
Huirunerk tasks you to collect Ward
(This is an obvious Sherlock Holmes
Tokens, and bring them back to Huirunerk to
reference) Shorleck wants you to be his
trade them for either a Crusader Token or a
messenger boy. Talk to Shawster, and tell
Daemon Token, your choice.
Shorleck what Shawster said, then run back
to Shawster and deliver Shorleck's reply, then
Swept Away
Niamela has a messenger Quest for you. Run and talk to Herka, then run back to Niamela for your reward: 550,500 EXP and
run back to Shorleck with Shawster's reply! Shorleck gives you 788,800 EXP and 13,610 Gold.
25,910 Gold. They're very close together, so this is an easy Quest!
Denskel has a Kill Quest for you. Kill 40 of the Insects of Taloc's Boughs, and report your to
Eddas
Brynhild
wants
you to
do
a little
assassination of Balaur Deserters. Kill 10
Taloc's Boughs
findings
The Leader of the Drak
for
your
rewards:
2,324,700 EXP and 32,800 Gold, PLUS you
receive a Suspicious Red Sack, which gives you random Enchantment Stones when you open it, PLUS your choice of: •3
Greater Courage Scrolls (9% Attack Speed
•3
Greater Running Scrolls (30% Run Speed
•3
Greater Raging Wind Scrolls (30% Flight
Naduka Bonebreakers and their Boss, Trifire, then report back to Brynhild for your reward: 2,364,300 EXP, 113,290 Gold, and 5 Fine Life Potions (Gradual Heal Potion). Since
these are Balaur, AND you're going up against a Boss to boot, you will all but NEED a Party for this Quest! The Summation (Requires “The Game
Buff for 5 minutes)
Is Afoot” Quest)
Buff for 5 minutes)
Shawster. Do so, then report back to Shorleck
Speed Buff for 5 minutes)
reward you with 788,800 EXP, 33,350 Gold,
I recommend the Courage Scrolls, but it's
up to you.
Shorleck wants you to run a letter to
and “Discover the Truth”! Shorleck will
and 3 Greater Running Scrolls (30% Run Speed Buff for 5 minutes).
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Token Honesty
Since you're a Warrior-Type, I recommend
Yaminerk offers to trade Daemon Tokens
you sell the Mana Potions, whether to
for Crusader Tokens. Repeatable up to 255 times.
Vendor, at Auction, or directly to another player, but it's up to you.
Truth Behind the Bees
We Are Bees. We Hate You
Vyuin has another Bee-Themed Quest for
Vyuin has yet ANOTHER Bee-themed
you. Go to the Gelkmaros Beehives and find
Quest for you. Kill 30 Angry Bees, then
the Beehives where the Angry Bees live, then
report back to Vyuin for 2,236,000 EXP and
destroy 3 of them, then report back to Vyuin
for your reward: 2,236,000 EXP and
117,040 Gold.
117,970 Gold.
Where's Svasuth?
Skilving wants you to find some trace of
Vyuin's Orders Sometime among your kills, you'll find Sealed Orders. Right-click them to find out
Svasuth and bring it back for 1,764,600 EXP and 13,920 Gold.
they're meant for Vyuin. Deliver them to Vyuin for your rewards: 550,500 EXP and 2,340 Gold.
[Coin] Collecting Dranatig
Avanna tasks you to Collect 50 Antiquity Crystals and a Disposable Aether Refining Device, then bring them back for a Mithril
Water Analysis Methods Irkale needs you to do more monster-
killing “research”. Collect “samples” from Winged Dionaes, Poco Mookies, and Hihu Mookies, then bring the “samples” back to
Coin and a Chest to put them in. Mithril Coins are collectible for some very sweet exclusive rewards! This Quest is repeatable up to 255 times!
Irkale. This is a LOOT Quest, not a KILL Quest, so you'll have to kill a lot of each! Irkale will reward you 18,474,00 EXP, 64,130 Gold, and 10 Fine Mana Potions.
An Unusual Trap Sometime during your kills, you'll find a
Grass-Woven Trap. Right-click it to begin this Quest, then bring the Trap to Feles at the
outskirts of the Strigik Forest for 10,390 Gold.
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Bow's Potential
Fated
Talk to Tataka twice in the Refugee Village
for 767,900 EXP.
Heartbreak
(Requires “Fated
Love” Quest)
Gvorvin wants you to help him with his
love-life again. Talk to Marra and get
Delivery of Aether Sample
Vellun has a Delivery Quest for you. Take
Misorin's Dress. Bring the dress to Misorin,
then tell Lusena about the happy couple.
the Sample Pouch to Mialan, who will tell
Watch—and feel—her heart break! Report
information from Fjoersvith back to Vellun
55,630 Gold.
you to take it to Fjoersvith. Relay the
for your rewards: 1,394,900 EXP and 45,050
back to Gvorvin for 2,313,200 EXP and
Gold. Ecologist's
Lament
“Ecologist's Advice” Quest)
(Requires
Varca needs you to “eradicate” creatures of Strigik Forest. Kill 20 Angry Bosbears and 20
Friend of the Family While wandering, you'll find a hidden NPC
called Altina. Talk to her for 767,900 EXP! SHE wanders, however, so her location can't be told at any given time!
Patient Moonflowers. Once you've bagged
your limit, return to Varca for 2,667,600 EXP and 2 Life Crystals (Instant 5,000 HP Heal.).
Goodwill Envoy
Wandering the road between Lost City of Marayas and Subterranean Observation Post, there's a hidden NPC called Aglauros. Talk to
Fated Love Gvorvin wants you to help him “prove his
him twice for 767,900 EXP!
love” by killing 10 Crag Rynoces at the
Greatsword's Potential
Dragonspine Rise—and letting HIM take
Talk to Tataka twice for 767,900 EXP.
credit for it! He'll reward you for your kills— and your silence—with 2,745,500 EXP and 13,830 Gold!
Listen to my Song, Strigiks (Requires “Missing Bard” Quest)
Skilving finally got a lead on Svasuth's
location. “Find” him at the very north edge of the Strigik Forest, the very edge of the map.
Talk to him, and bring his message back to
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Skilving for 884,700 EXP and 22,800 Gold,
AGAIN to get Taloc's Tears. USE the Taloc's
PLUS 5 Major Anti-Shock Scrolls (Force Field
Tears 50 times to purify Krug Basin. Then
dissipates)!
Basin, Party recommended). Talk to Taloc's
that
absorbs
421
damage
before
it
you have to eliminate Celestius (Boss of Krug Mirage, then report back to Denskel, Vellun,
Mystery of the Aether
and Valetta, in that order. Valetta will reward
Denskel has a Loot Quest for you. Kill
you with 10,203,200 EXP and your choice of
and collect Aether Samples from them. Once
because you're a Warrior type and you can!
Dancing Moonflowers and Longtail Gluggas, you have enough Aether Samples, bring them back to Denskel for 2,570,200 EXP, 103,490
Leg Armor. Choose the Plate ones, just If you got it, flaunt it!
Gold, PLUS 5 Magical Aether Gems (Used in Crafting)!
Tricky Reinforcements Request
Talk to Feles for 631,600 EXP and 2,310 Gold.
Sword's Potential Talk to Tataka twice for 767,900 EXP! The
Aether
Must
Flow
[Coin/Group] Beaks and Beakers
(Requires
“Delivery of Aether Sample” Quest) This is a VERY long Quest!
This is a hard one, Party is almost
NECESSARY! Nordin tasks you to kill monsters and bring back 50 Strigik Beaks
and a Disposable Aether Refining Device.
Talk to Valetta to hear about a problem
with the Flow of the Aether (Almost sounds
like a “Great Disturbance In The Force”, doesn't it?) Talk to Angrad and hear what the problem is. Talk to Eddas for “Advice”. Meet
Taloc's Guardian at the north end of Krug
Each time you complete this Quest, each person in the Party who has the Quest gets 2,313,200 EXP, 2 Mithril Coins, and a Mithril Coin Chest! Mithril Coins are
collectible for sweet exclusive rewards! You can repeat this Quest up to 255 times!
Basin. “Earn his trust” by killing 10 Sticky Sludgers and 10 Whirling Seafoams, then talk to him again, once you've proven yourself Worthy. He'll give you a Taloc Fruit
to “Maximize Your Ability”. Talk to him
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[Group] Bring Down The Chieftain
Kantele, talk to Asathor again for your
Varca
another
reward: 3,788,100 EXP and 10 Cippo Aether
Strigik Chieftain Owloro. A Party is all but
Mold, the Cippo Aether Jellies restore 4,000
wants
you
to
do
assassination. This time, you are tasked to kill needed for this one, as not only is he(?) a
Boss, but has a LOT of aggro bodyguards! Return to Varca for 3,216,700 EXP, and your choice of Manastones:
Jellies. (Despite looking like a worthless Jello DP each!)
[Group]
Fierce
Strigik
(Requires
“[Group] Fearless Kantele” Quest)
Asathor wants you to thin the Strigik ranks
•HP+95
and bring back proof. Namely, gather Strigik
•Attack+5
WILL
•MP+95 •Crit
Feathers from Elite Strigiks!Elite monsters
Strike +17
•Magic
•Magical •Resist
a
Party
to
bring
down,
ESPECIALLY in large numbers. As this is a
Boost +27
•Evasion
need
LOOT Quest, not a KILL Quest, you'll have to
+17
kill a lot of Strigiks to get enough Feathers.
Accuracy +14
Once you have enough, return to Asathor for
Magic +14
your reward: 1,749,300 EXP.
Whichever type you choose, you get two of them.
[Group] Ecology
Research
on
Strigik
Feles tasks you to gather Strigik Bundles. [Group] Fearless Kantele
Asathor has a rescue mission for you. “Fearless” Kantele got himself captured by the
Strigik. You have to go bust him out. First you
have to “Find” Kantele in the Strigik Village (He's in a cage in the northwest corner of the village). Talk to him, then he'll ask for a Key.
To get the Bundles, you'll have to kill Strigiks,
obviously. You'll need a Party to kill enough, since hey are aggro and tend to swarm, PLUS the Elites mixed amongst them! Once you
have enough, report back to Feles for 1,851,300 EXP and 83,850 Gold.
Kill Strigik Elite Warriors until one of them
[Manastone Exchange] Stone Deal
Kantele. (These are ELITE monsters, so a Party
and will trade them for a random, better
coughs up the Key, then bring the Key to will be necessary!) Once you rescued
Greger wants a specific set of Manastones,
Manastone, and give you 20,400 EXP to boot!
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[Manastone Exchange] Stone Swap Greger wants a specific set of Manastones,
and will trade them for a random, better Manastone, and give you 20,400 EXP to boot!
Talk to Bibi Ven, then Beskiki, who will tell you to find Berokin. Berokin will give you his Image Marble (A broken Crystal Ball), as well as 1,542,200 EXP and 2,710 Gold!
A Refugee's Revenge
Berokin's
Chenkiki wants revenge on the Krall and
Mau who destroyed the Village. She tasks you to kill:
Image
Marble
(Requires
“Vellun's Request” and “In Search Of A Witness” Quests)
Talk to Berokin, who obviously needs a
•10
Naduka Crackers
replacement for his Image Marble. Take the
•10
Naduka Scratchers
Vellun. Vellun will give you 1,944,100 EXP
•10 •10
Naduka Trackers
Image Marble to Skira, who will refer you to
Naduka Healers
Once you've killed your quota, report the “good news” back to Chenkiki for 1,506,800 EXP. (She's too poor to give you any Gold!) A Party is not strictly NECESSARY, but will
make the killing faster, and save you if you get swarmed! (Try not to think about the Values Dissonance of being Asmodian—the “Bad Guys”--and helping refugees!)
Yellow Sack for random Manastone(s). Chenkiki's
Enemies
Refugee's Revenge” Quest)
(Requires
“A
Chenkiki now wants you to kill the Bosses of the cruel Krall and Mau. Kill Edurtz the Crazed and Silverpaw. Since they ARE Bosses, you might want to bring a Party, but since
Vellun's Request Vellun wants some information. Talk to
Skira, then talk to Gehlen, for 998,800 EXP and 5,880 Gold!
In Search Of A Witness (Requires “Vellun's Request” Quest
and an Old Yellow Sack. Right-click the Old
they're just glorified Naduka, you MIGHT be
able to solo them, if you're daring—and lucky! When you succeed, report the good
news back to Chenkiki for 3,161,200 EXP and 2 Lesser Supplements (Fabled). The
Supplements will increase the chances of a successful
Socketing.
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or
Manastone
Unofficial Aion Ranger Guide
Clearing the Road
The Real Rhonnam
Domati, an NPC at the fork in the road
Talk to Gehlen, who wants you to find who
near the Spiritfall Forest, needs you to clear
the Real Rhonnam is. Talk to Titmi, then
the road ahead, by killing 20 Swelling
Bibiti, then Bibi Lu. Return to Gehlen with
right, the firefly-looking things!) Once
EXP.
Moonflowers, and 20 Soldier Sparkles (That's
what you've learned, and receive 729,700
you've bagged your limit, report back to
Domati for your rewards: 1,320,500 EXP and 25,000 Gold. This Quest is repeatable up to 50 times!
Incredulous
Priest
(Requires
Real Rhonnam” Quest)
Gehlen sends you off again, to talk to
Phina, then Taamiki, then Phina again. Phina Investigate The Refugee Village
Skira has a job for you. Gather Debris Fragments, killing monsters where necessary,
will give you 1,589,600 EXP and 18,690 Gold.
and bring them back to Skira when you have
Kumbanda's Whereabouts
89,820 Gold, and 5 Fine Recovery Potions
soloable Quest with HUGE rewards!
enough for your rewards: 2,215,800 EXP, (Heal Over Time for both HP AND Mana in one Potion!). Cowering “Investigate Quest)
Refugee the
Refugee
(Requires Village”
Talk to Chenkiki. She'll give you a flute to
play at the Suspicious Debris to find a
Shulack Refugee. Talk to Chenkiki for 1,506,800 EXP and 15,600 Gold. This Quest is repeatable up to 10 times!
“The
This is a long and tedious, but easily
Valetta has another job for you. You remember when you let Kumbanda “escape” in “Crash of the Dredgion” Quest? Now you have to go find him again! Talk to
Valetta, who will send you to Belik. Talk to Trueshot, then report back to Belik. Report all
the clues you've found out so far back to Valetta. Valetta will send you to ask Sigyn for
help. Sigyn is in Pandemonium, and will give you a Scepter of Purification. Bring the
Scepter to Belik. Find and fight Destroyed Gargoyles,
and
enter
the
Rebirthing
Chamber. Rescue 4 Brainwashed Reians, then kill Kura Stormgaze, a surprisingly easy Boss!
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Then talk with Anilmo. Fight your way OUT
Odd Strigik
of the Rebirthing Chamber. Talk to Belik,
If you fight or explore near the Nunglark
then report to Valetta for your reward. Your
Ruins, you'll find a Strigik called Ulakin, who
reward is 11,816,800 EXP—That's right,
wants to TALK rather than FIGHT! Talk to
of Helmet. As always, pick the Plate Helm,
about it, in that order. Taamiki will give you
almost 12 MILLION EXP!—PLUS your choice because you're a Warrior and you can!
him, then ask Bibi Lu, Bibiti, and Taamiki clothes for Ulakin. Bring them to Ulakin for
916,000 EXP and 9,960 Gold! Talk about a
Please Help Mitta!
Purkin (The NPC at the fork near Spiritfall Forest) needs Boards. You get Boards from killing Cursed Tree Rotrons. Once you have enough Boards, bring them back to Purkin
for 2,974,900 EXP and 20 Healing Roots (Heals abnormal Status Conditions). Mitta Needs More Help (Requires
“Please Help Mitta!” Quest)
Now Purkin wants you to kill Manyrings, the Boss Rotron, and bring back its wood. When you do, Purkin gives you 3,037,000
EXP, 70,440 Gold, and your choice of either 10 Major Crit Strike Spells or 10 Major Crit Spell Scrolls. I recommend taking the Major
Good Deed being its own reward! Ulakin's Vengeance (Requires “Odd Strigik” Quest) Ulakin wants revenge on the Balaur in the destroyed Nunglark Village (AKA Nunglark Ruins) Kill 5 Naduka Legionaries and 5 Naduka Surgeons, then report back to Ulakin when
respective Crit stat by 120 for 5 minutes).
done.
Ulakin
gives
you
2,974,900 EXP and 34,730 Gold, PLUS your choice of 5 Manzu Curry (Raises Magic Resistance by 30 for 30 minutes) or 5 Fried Stria (Raises Magic Skill by 60 for 30 minutes). Since you're not a Spellcaster, pick the Manzu Curry.
Crit Strike Scrolls, because a Warrior-Type
CAN'T CAST SPELLS! (Each one boosts the
you're
Purkin's Reasons Talk to Purkin, then talk to Chenkiki, for
729,700 EXP.
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Seals and Earrings
Selling Salvage
Sorolov has a job for you. Kill monsters
Sayakiki in the Refugee Village, has a job
and collect Old Weathered Seals, then bring
for you. Kill Thicket Airons to recover the
them back to Sorolov when you have enough.
Scraps they stole, then bring them back to
choice of either Sorolov's Jewel Earrings or
will give you 3,037,000 EXP and 25,080
He'll give you 3,545,000 EXP and your
Sayakiki when you have enough. Sayakiki
Sorolov's Crystal Earrings. Since you're a
Gold, PLUS 5 Poma Bulgogi, a strange food
recommend the Jewel Earrings, but it's up to
Magical Skill by 60. (Too bad you're NOT a
Warrior-Type,
not
a
Spellcaster,
I
you.
that boosts Physical Attack by 12 and Spellcaster!)
Seals and Necklaces
Sorolov has another job for you. Kill
Spreading Asmodae's Reach
Valetta has a job for you. Talk to Valetta
monsters, collect Old Weathered Seals, then
twice, then talk to Farbin. Farbin will send
enough. He'll give you 3,545,000 EXP and
Samples. Bring the Tissue Samples back to
bring them back to Sorolov when you have your
choice
of
either
Sorolov's
Jewel
Necklace or Sorolov's Crystal Necklace. Again, the Jewel version is recommended, since you're not a Spellcaster, but it's up to you.
you to kill monsters and collect their Tissue Farbin for analysis. Kill 5 Naduka Gloriators near the Drana Growing Device. Talk with Farbin again to get a Solution. Use the Solution on the Nunglark Drana Growing Device, then use the Solution on the Marayas Drana Growing Device. Tell Farbin the
Seals and Rings Sorolov has another job for you. Kill
monsters, collect Old Weathered Seals, then bring them back to Sorolov when you have
enough. He'll give you 3,545,000 EXP and your choice of either Sorolov's Jewel Ring or
Sorolov's Crystal Ring. Again, the Jewel
version is recommended, since you're not a Spellcaster, but it's up to you, as always.
results. Use the Generation Device Marker on the spot where the Nunglark Drana Growing
Device USED to be! Tell Farbin the results,
then report back to Valetta for your rewards: 10,203,200 EXP and your choice of Valetta's
Corundum Earrings or Valetta's Turquoise Earrings. Since you're a Warrior-Type, not a
Spellcaster, I recommend the Corundum version, but it's up to you.
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Village Status Report
Aether's Attraction
Gelastra wants to know the statuses of the
Jecasti (NPC on the road between Marayas
Refugee Village. Run to Nysdvor in the
Scrubland and Lost City of Marayas) has a
Refugee Village, to ask the status of the
job for you. He wants you to kill monsters
the Refugee Village), then report back to
Namely, kill
Refugee Village, then ask Morhua (Also in Gelastra for 998,800 EXP and 37,610 Gold! [Coin/Group] Poaching Parchments
Godin wants 50 Fanatic's Parchments and
gathered around the Aether Generators. 20 Wilds Barghests
Wildgrove Murmurs. Once you've bagged your limit, report back to Jecasti for your rewards: 3,411,900 EXP and 203,400 Gold.
a Disposable Aether Refining Device. The
Assault on the Summit.
will NEED a Party. Every member of the Party
Party is heavily recommended!
Fanatics are a harder fight than most, so you who has the Quest will win 2 Mithril Coins and a Mithril Coin Chest. The Mithril Coins are collectible for sweet EXCLUSIVE rewards! This Quest is repeatable up to 255 times! [Coin] To Rebuild Nunglark Village Godin has another job for you. Kill monsters around the Nunglark Ruins, collect Krall Blood and Mau Blood, and a Disposable
Aether Refining Device, then bring them back to Godin for 1,803,000 EXP, a Mithril
Coin, and Mithril Coin Chest. Mithril Coins
This is a hard one, due to the Bosses, a
Brynhild wants you to fight the Balaur that guard the Mirakand Summit. Kill at least 2 Mirakand Beacon Soldiers, plus the Bosses, Marut the Pharos and Dukah the Pharos. Once you've killed them, return to Brynhild for your rewards: 1,589,600 EXP, 10,000 Gold, and a bonus Old Weathered Seal! (i.e., this Quest can help with one of Sorolov's
Quests). This Quest is repeatable up to 20 times.
are collectible for sweet, exclusive rewards. This Quest is repeatable up to 255 times!
and
Battles at Vagabatam This Quest is very long, and a Party will
help shorten the killing part. It CAN be soloed, it's just tedious to do so. There are HUGE rewards at the end, so it's worth it!
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Talk to Valetta to start this Quest. Valetta
End The Abductions (Requires “Belik's
will refer you to Ankea. Ankea will send you
Request” Quest)
Namely, kill 10 Naduka Wardrakes and 30
guarding the entrance of Subterranea. Kill 5
killed all those, report back to Ankea. Ankea
5 Turncoat Sentinels, then report victory
to kill Balaur in the Vorgaltem Battlefield. Balaur of Vorgaltem Battlefield. Once you've
will pass you off to Vegrim. Vegrim will task you to kill Queen Klawtiar, and bring back
Ortiz sends you to wipe out traitors
Turncoat Warriors, 5 Turncoat Raiders, and back to Ortiz.
her Scent-bag. After bringing back the
Scent-bag, Vegrim will send you to the
It's Tool Time
Sometime during your kills, you'll find a
“Great Scholar” Fjoersvith, who will extract
Weighty Tool Box. Right-click to discover
bag Liquid back to Vegrim, who will assign
at the south side of the Viscum Swamp.
Liquid from the Scent-bag. Take the Scentyou to destroy the Mitrakand Defense Stone by using the Scent-Bag Liquid. Report your success back to Vegrim. Vegrim will give you a Special Aether Bomb. Use the Special Aether Bomb to destroy the Drana Control
Tower, then report back to Vegrim. Vegrim will send you to report your success to
who it belongs to, then deliver it to Gustava Gustava will reward you with 874,600 EXP and 4,500 Gold! Daeva, Hero, Plumber (Requires “It's
Tool Time” Quest)
Gustava needs you to kill Glurg the
Valetta. Valetta will reward you with
Bloated, a mutant Boss monster blocking the
Armor. Choose the Plate Pauldrons, since
your rewards: 1,320,500 EXP and 8,000
13,560,400 EXP and your choice of Shoulder
you're a Warrior-Type, and you can use Plate Armor! 13 MILLION EXP is amazing!
geyser. Kill it and report back to Gustava for
Gold, PLUS an extra Old Weathered Seal. (i.e.,
this Quest can help with one of Sorolov's Quests) This Quest is repeatable up to 20
Belik's Request
Belik sends you to the Subterranean
times!
Observation Post to meet with the Reian Tribesman Ortiz. Ortiz will reward you with 1,666,600 EXP.
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Dealing With Luciferins
Mystery Blueprint
Gustava wants you to wipe out Luciferins
Sometime during your kills, you'll find a
in Genesis Cave. Namely, kill 10 Glittering
Half-Folded Paper. Right-click it to discover
Seafoams,
Rootbound.
what it is, then deliver it to Ortiz in the
can be soloed. When you're done, report
reward you with 3,276,300 EXP. That's right,
and
their
Boss,
Rootbound is a surprisingly easy Boss, and
victory back to Gustava for 1,911,400 EXP,
10,000 Gold, and an Old Weathered Seal (i.e., this Quest will help you beat one of Sorolov's)
Subterranean Observation Post. Ortiz will
over 3¼ MILLION EXP for one scrap of paper! Sadly, this Quest is not repeatable. [Group]
Reian
Tribe's
Foes
(Requires “Mystery Blueprint” Quest) Like, I Totally Need Your Help!
Based off the Blueprints you discovered
Sorolov needs you to take the Windstream
earlier, Ortiz now knows the location of an
Ruined Hurrikanes. Once you've bagged your
Party and kill him for 4,155,600 EXP and
at the Expedition Campsite and wipe out 20 quota,
report
victory
to
Sorolov
for
1,465,400 EXP and 10,000 Gold, PLUS a bonus Old Weathered Seal, to help with Sorolov's Jewelry Quests! Marayas Relic Farbin needs you to find Marayas Relics.
When you have enough, bring them back to him for 1,649,100 EXP and 21,600 Gold.
enemy Boss, Derren the Hypnotist. Gather a your choice of Boots. As always, since you're a Warrior-Type, choose the Plate Boots, for
maximum protection,a nd to show off that you're a Warrior, not Mage, Rogue, or Priest! Poisoned Fungi Farbin needs you to kill some uppity local
Fungi. Kill Moss Fungi and Infected Fungi and gather their Remains. Once you have
enough Remains, bring them back to Farbin
for analysis. He'll give you Fungi Spore Liquid. Spray the Fungi Spore Liquid on the
Fungi Patch, near the Big Fungi Tree. Report your findings to Farbin. Then Farbin sends
you out to kill Pampam, the Boss Fungi, then report your victory to Farbin for 3,521,300 EXP and 167,620 Gold.
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Reian Incorporeal Phantoms
Ducalis will reward you with 1,819,900 EXP
Belik needs you to kill Reian tribal ghosts.
and 40,500 Gold, PLUS a bonus Old
Namely, 10 Reian Spirit Warriors and 10 Reian Spirit Mages. Once you've busted the requisite number of ghosts, return to Belik
Weathered Seal (i.e., this Quest will help you with Sorolov's Jewelry Quests!)
for your reward: 1,622,800 EXP and 28,900
Stand Against the Raiders
Gold! This Quest is repeatable up to 20
Aquila (NPC in the center of Lost City of
times!
Marayas) has a Quest for you this time. Kill
the “Raiders”, namely 10 Naduka Gloriators,
Rise of Living Stone Ricaldo (NPC in the Northwest corner of the Lost City of Marayas) needs you to kill
some creatures made of “living” stone.
then return to Aquila for your rewards: 1,622,800 EXP and 45,300 Gold. This Quest is repeatable up to 50 times!
Namely, destroy 10 Marayas Caryatids, 5 Marayas
Nagolems
and
5
Marayas
Useless Regret Belik wants you to “kill” Gatz the Wise, a
Mugolems. As the Quest's name implies,
Boss Ghost (I am NOT making this up!) Once
surprisingly little damage to you, and thus
3,521,300 EXP and 20 Fine Anti-Shock
they're very tough, defensively, but do are easily soloable. If you want to destroy them faster, feel free to bring a Party. Once you've crushed the requisite number of Golem-style monsters, return to Ricaldo for
you bust the Boss Ghost, return to Belik for
Scrolls. (Force-field protecting against up to 550 points of damage before it dissipates!) Sadly, this Quest is NOT repeatable!
your rewards: 1,513,500 EXP and 30,800 Gold. This Quest is repeatable up to 20 times! Sakti's Crystal In your kills, you'll come across a crystal
called “Sakti's Quartz”. Right-click it to find out whose it is, then bring it to Batalrion.
Batalrion will give you a Message to deliver
to Ducalis. Once you deliver the Message,
Valuable Crystal Phina (NPC in the center of the Lost City of
Marayas) wants you to collect some Crystals
for her. However, you'll have to crush Impassive Nagolems and Winged Nagolems to get those Crystals! Once you have enough
Crystals, bring them back to Phina for 1,579,100 EXP and 25,300 Gold. This Quest is repeatable up to 10 times!
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[Group] Broken Shackles Fjoelnir
(NPC
in
the
A Petralith Puzzle Subterranean
Helline (NPC wandering along the road
Observation Post) has a problem. Tamed
north of Petralith Canyon) wants you to kill
Manticores need to be killed, and you need to
monsters in the Petralith Canyon and bring
need a Party, Manticores are as tough as the
Remains, bring them back to Helline for your
bring back their Shackles as proof. You WILL legends, in game or out! Once you've
gathered enough Shackles, bring them back to Fjoelnir for your rewards: 3,477,500 EXP,
109,570 Gold, and 30 Fine Anti-Shock
back their Remains. Once you have sufficient rewards: 3,092,100 EXP and 119,020 Gold. Arangos' Stratagem
Arango (A hidden NPC along the east wall
Scrolls! (Force-field protecting against up to
northwest of the bridge over the Great
Quest is NOT repeatable.
by the Balaur. Namely, kill 15 Naduka
550 damage before it dissipates!) Sadly, this
Fissure) has a job for you: Kill the beasts kept
Wardrakes, and 15 Naduka Drakies. Once [Group] Senegal's Arrow Hildisvini (NPC in the Subterranean Observation Post) has a job for you. Kill
Dragonbound and bring back Senegal's Arrow once one of them drops it. Party is
you've bagged your limit, return to Arango for 4,364,600 EXP and 163,120 Gold. Balaur Anatomy Itar (Hidden NPC along the north wall of
necessary to kill them in a reasonable time-
Dragonrest, NOT the road north of it) has a
low drop-rate! Once you have Senegal's
then
frame, Senegal's Arrow has an EXTREMELY Arrow, bring it back to Hildisvini for 4,155,600 EXP, 300 Stigma Shards, and a
Stigma Skill Stone based on your Class. Once
you bring it to a Stigma Master and equip it,
job for you. Kill 15 Ancient Acheron Drakes, report
back
for
your
4,411,700 EXP and 96,970 Gold!
rewards:
Balaur Architecture
Tanar (Hidden NPC along the road
you'll be able to use the Second Wind I
between
The Stigma Shards are necessary to equip a
Materials from Bulwark Wrecks and bring it
Stigma Skill as long as you have it equipped! Stigma Stone!
Dragonrest
and
Subterranean
Observation Post) has a job for you. Gather back to Tanar once you have enough, for
your rewards: 3,045,100 EXP and 60,520 Gold.
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Balaur Engineering
Bearing up for Asmodae
Tanar (Hidden NPC along the road
Mastarius (NPC on the west wall of Lost
between
Dragonrest
and
Subterranean
City of Marayas) has lost Favor—literally!
Observation Post) has another job for you:
Gather up the lost Favors and return them to
and steal a part from it, then bring the part
47,850 Gold, and your choice of Shoulder
Find an Abandoned Drana Growing Device
back to Tanar for your rewards: 3,139,200 EXP and 50,400 Gold.
Mastarius for your rewards: 6,149,600 EXP,
Armor. As always, since you're a Warriortype,
choose
the
Plate
Pauldrons,
for
protection and showing off!
Balaur Minions Arango (Hidden NPC along the east wall northwest of the bridge over the Great
Cull the Cultivators Vegrim (NPC at the outskirts of the Viscum
Fissure) has some killing for you to do.
Swamp) has a Loot Quest for you: Kill
Naduka
collect their Pincers. Once you have enough
Namely, kill 10 Naduka Warmongers, 5 Watchers
(Annoying
ranged
enemies), 10 Naduka Tomcats, and 5 Naduka Apothecaries. Once you're done with your hitlist, report your victory back to Arango for
your rewards: 4,364,600 EXP, 148,500 Gold, and 10 Fine Recovery Serums (Instantly heal 1940 HP and 1680 MP!)
Pincers, bring them back to Vegrim for your rewards: 2,067,200 EXP and 62,600 Gold. This Quest is repeatable up to 50 times! Drakies and Defense Cozett (Hidden NPC in the northwest corner of the “empty” cul-de-sac between
Basic War Tactics Ankea (Another hidden NPC along the east
wall northwest of the bridge over the Great
Fissure, just north of Arango) has a job for you. Steal food and goods from Balaur Supplies, and bring them back to Ankea for
your rewards: 2,998,000 EXP and 87,070 Gold.
Naduka Grunts and Naduka Gatherers, and
Vorgaltem Battlefield and Dragonrest) has a job for you: Kill Naduka Drakies and collect
their horns. Once you have enough horns, bring them back to Cozett for your rewards: 2,827,200 EXP, 200 Abyss Points (PVP
collectible points for special rewards), 40 Stigma Shards, and 1 Platinum Medal
(Decoration given to Daevas performing
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Unofficial Aion Ranger Guide
distinguished service in Siege Warfare, store
Enhancing
the
Sword/Greatsword
it in your PERSONAL Warehouse, until they
(Requires “To Stand Against the Elyos”
repeatable up to 20 times!
Fate” Quests)
implement a use for it!) This Quest is
To Stand Against the Elyos
and “[Spy/League] Sword/Greatsword's
Bring Athana's Sword/Greatsword and a
Athana has a job for you to help the PVP
Piece of Zikel to Usener in Pandemonium.
Mastarius's Aether Concentrator, then report
Athana's Sword or Greatsword, depending
War Effort. Use 10 Blessings of Devotion on back to Athana Your reward is 2,264,100 EXP. Next you must choose either Sword or Greatsword [Spy/League]
Sword/Greatsword's
Fate (Requires “To Stand Against the Elyos” Quest)
Athana now needs to send you to the Elyos side. Use a Rift to infiltrate Inggison and kill the Guardian Generals of the Temple of Scales and the Altar of Avarice. You'll need
not only a party, but a full League for this one, not only for these Bosses, but also to ward off the powered-up PLAYERS on the
Elyos side! Once you succeed, report back to Athana for 5,795,600 EXP!
Usener will reward you 1,119,000 EXP and which Quest you chose.
Viscum Contamination
Grauzer (Another NPC along the outskirts of the Viscum Swamp) has a fairly lengthy Quest for you. Look for a Drana Growing Device around the Viscum Swamp. Once you find it, take a piece from it and bring it back
to Grauzer. Grauzer will send you to kill 5 Drakan Administration Soldiers. Once you kill those, report back to Grauzer again. Grauzer will give you a Bomb to destroy the Drana Growing Device. Do so, and report the results to Grauzer.
Weapons of Asmodae Mastarius
lost
Favor
again!
Collect
Mastarius's Favors again and bring them
back. This time, Mastarius will reward you 6,149,600 EXP, 47,860 Gold, and a weapon based on your Class.
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[Alliance] Be the Vanguard!
special rewards), and 1 Platinum Medal (As
Krizarid (Hidden NPC in the middle of the
before, store it in your Personal Warehouse,
south wall of the “empty” cul-de-sac north of
Vorgaltem Battlefield) has a very HARD Quest for you! You have to kill 10 Vorgaltem
until they implement a use for it.) This Quest is repeatable up to 5 times!
Citadel Garrison—which are Super-Elite
[League]
Retake
the
Crimson
Bosses—and report back when you win!
Temple
one. Even though it takes place entirely on
corner of the “empty” cul-de-sac between
Mission. Your rewards are 2,628,600 EXP, a
job for you: Defeat the Guardian General of
You'll need to bring a full Alliance for this
the Asmodian side, it still counts as a PVP THOUSAND
Abyss
Points
(Special
PVP
collectible points to trade in for special
rewards), and 1 Platinum Medal (As before, store it in your Personal Warehouse, until they implement a use for it.) This Quest is repeatable up to 5 times! [Alliance] Harass the Enemy Guard Cozett (Hidden NPC in the northwest corner of the “empty” cul-de-sac between Vorgaltem Battlefield and Dragonrest) has a job for you: Kill 20 Crimson Temple Garrison and report back when you win. These are
Super-Elite Bosses, so you'll need to bring a
Cozett (Hidden NPC in the northwest
Vorgaltem Battlefield and Dragonrest) has a the Crimson Temple! It's an Elite Boss, PLUS swarming
bodyguards,
so
you'll
probably NEED a full League to kill him, just to ward off the extras! Once you succeed, return to Cozett. Even though it takes place entirely on the Asmodian side, it still counts
as a PVP Mission. Your rewards are 1,710,300 EXP, FIVE THOUSAND Abyss Points (Special PVP collectible points to trade in for special rewards), and 1 Platinum Medal (As before, store it in your Personal
Warehouse, until they implement a use for it.) This Quest is repeatable up to 5 times!
full Alliance for this one. Even though it takes place entirely on the Asmodian side, it still
with
[Group] Convoy! Ducalis has a job for you: Kill 10 of the
counts as a PVP Mission. Your rewards are
Naduka Drakan Veterans that guard the
(Special PVP collectible points to trade in for
the Garrisons (See above), they are still tough
2,628,600 EXP, a THOUSAND Abyss Points
Earthfang Gorge. Although not as tough as
enough to need a whole Party to bring down, ESPECIALLY 10 of them! Once you win,
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Unofficial Aion Ranger Guide
report back to Ducalis for 5,148,200 EXP, 40,950
Gold,
5
Major
Wind
Serums
(Increases Flight Time by 48 seconds), and 5
Greater Raging Wind Scrolls (Increases Flight Speed by 30% for 5 minutes)!
wants
“Shining
Scroll”
and
“[League]
Eliminate Padmarashka” Quests)
You'll be sent to Inggison—Elyos territory
—so you'll probably need a League to keep
[Group] Weaken the Defenses Batalrion
[Spy/League] New Order (Requires
Insignias
of
the
hostile PLAYERS at bay! Talk with Kirhua when you arrive, who will send you to kill
Padmarashka Legion. You have to kill them
Omega, an Elite Boss in the Angrief Ruins.
Elite enemies, so you'll NEED a Party to kill
11,274,400 EXP—That's right, over 11
and bring back the Insignias. These are tough them! Once you have enough Insignias, bring them back to Batalrion for 2,921,300 EXP! Shining Scroll During your kills, you might find a
Shining Scroll. Read it to begin this Quest. Bring the Scroll to Krizarid (South wall of the
“empty”
cul-de-sac
north
of
Vorgaltem Battlefield) for 6,832,900 EXP! [League]
Eliminate
the
Padmarashka
(Requires “Shining Scroll” Quest)
Talk to Krizarid, then bring the Shining
Scroll to Batalrion. Batalrion will send you to kill Padmarashka, an Elite Boss. You will NEED a League to kill him, and to ward off
his bodyguards! Once you succeed, report
back to Batalrion for 7,857,900 EXP...And
Report back to Kirhua when you succeed for
MILLION EXP! Don't return yet, though, you have more unfinished business on the Elyos side! [Spy/League] Dramata in Igginson (Requires “Shining Eliminate
Scroll”, “[League]
Padmarashka”,
“[Spy/League] New Order” Quests)
and
Talk with Fundin (Hidden NPC in the shady area to the southeast of the fork in the road in the Angrief Wastes). You'll be sent to
defeat Sematariux, a “French”-named Elite
Boss, pronounced similar to Cemetery, so you KNOW he'll be hard! Once you beat him,
return to Fundin for 11,274,400 EXP! You STILL have more unfinished business on the Elyos side, though, so don't leave yet!
you get the Shining Scroll back!
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Unofficial Aion Ranger Guide
[Spy/League]
Vanquish
(Requires “Shining Eliminate
“[Spy/League]
Veille
Scroll”, “[League]
New
Padmarashka”, Order”,
and
“[Spy/League] Dramata in Igginson” Quests)
Fundin has another job for you: Kill
Noble Turquoise Earrings. Since you're a Warrior-Type,
This plays out much like a reprise of the
previous Quest. Fundin wants you to kill 3
•Lady
EXP and a Weapon based loosely on your Clas. [Spy/Alliance] Fundin's Old Grudge
You might want to beat this Mission BEFORE returning to Asmodian Territory, or you can make a special trip back specifically for it, up to you. Either way, Fundin wants you to kill 3 Elite Bosses: •Lord
Agios
•Lady
Pasiphae
•Lady
Eiros
•Lord
Agios
•Lady
Pasiphae
Eiros
Report your success back to Fundin, but you'll need 10 MILLION Kinah before this Quest is counted as successful. Your rewards are 11,274,400 EXP and your choice of
Lanse's Noble Corundum Necklace or Lanse's Noble Turquoise Necklace. Since you're a Warrior-Type,
not
Quest is counted as successful. Your rewards are 11,274,400 EXP and your choice of Lanse's Noble Corundum Earrings or Lanse's
Spellcaster,
I
up to you.
Order
you'll need 15 MILLION Kinah before this
a
recommend the Corundum version, but it's
[Spy/Alliance]
Report your success back to Fundin, but
I
[Spy/Alliance] Fundin's Orders
FINALLY tell you to report back to Asmodian Fortress! You'll be rewarded with 11,274,400
Spellcaster,
up to you.
Elite Bosses:
territory, namely Richelle, back in Gelkmaros
a
recommend the Corundum version, but it's
Kaisinel's Agent, Veille (Another Elite Boss).
Report your success back to Fundin, who will
not
Kirhua's
Special
Those three must really have made some
enemies! This time, Kirhua wants you to kill the SAME 3 Elite Bosses: •Lord
Agios
•Lady
Pasiphae
•Lady
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Report your success back to Kirhua, but you'll need 20 MILLION Kinah before this
[Spy] Bolstering Our Defenses Kirhua sends you to Elyos Territory again
Quest is counted as successful. Your rewards
to kill Fierce Serrators and collect their
are 11,274,400 EXP and your choice of
Scales. Once you have enough Scales, bring
Noble Turquoise Ring. Since you're a
5,319,000 EXP, 400 Abyss Points (Special
Lanse's Noble Corundum Ring or Lanse's Warrior-Type,
not
a
Spellcaster,
I
recommend the Corundum version, but it's up to you.
them back to Kirhua for your rewards: collectible PVP points for exclusive rewards!) PLUS 40 Stigma Shards and a Platinum Medal! (Store the Platinum Medal in your
Personal Warehouse until they implement a
[League] Seize the Citadel Krizarid has another Quest for you. Kill
the Guardian General of the Vorgaltem
Citadel. He's an Elite Boss, but you'll need a full League to fight your way up to him, let
use for it.) This Quest is repeatable up to 20 times! [Spy] Food For Rationing Fundin sends you to Elyos territory again
alone defeat him! When you win, report
to kill enemies and steal Rations. Once you
entirely on the Asmodian side, it still counts
Fundin for your rewards: 5,319,000 EXP,
back to Krizarid. Even though it takes place as a PVP Mission. Your rewards are 2,667,600 EXP, FIVE THOUSAND Abyss Points (Special PVP collectible points to trade in for special rewards), and 1 Platinum Medal (As before, store it in your Personal
Warehouse, until they implement a use for it.) This Quest is repeatable up to 5 times!
have enough Rations, bring them back to 400 Abyss Points (Special collectible PVP points for exclusive rewards!) PLUS 80 Stigma Shards and a Platinum Medal! (Store the Platinum Medal in your Personal
Warehouse until they implement a use for it.) This Quest is repeatable up to 20 times!
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BATTLE SKILLS
Levels 1-10 Although you are probably playing for the
AND USAGE
T
ability of being able to kite enemies, during
hroughout this section we are going to view each of the various
skills available to learn. Rather
than going and writing a section of how to
battle at each few levels, we will instead
these first ten levels you will have to change that strategy. All of your skills at this point are going to be based on using daggers (or
swords) but we need them anyways in order to get to level 10.
Level 1
explain how each skill is to be used. This will allow you to gain the knowledge of how to
battle with each and every skill. This will assist you because you will keep learning how to adopt each skill into your battle styles depending on what type of situation you are in. At the end-game section we will be looking at a detailed battle walkthrough,
being that you have officially learned all of the skills available. Please note that in this section we are
Swift Edge When you first start out you are going to have only a few basic skills. These are the normal attack and then another called Swift Edge. You are going to want to keep using Swift Edge anytime it is ready for use, and
just let your normal attack deal damage in between. Focused Evasion You also have the skill Focused Evasion.
looking at the skills once. We will not look at
This is going to be a skill you learn how to
example. These are essentially both exactly
Ranger. What this skill does is forces the next
Surprise Attack I and Surprise attack II, for the same skills, only with different amounts of attack power.
use now and will continue using even as a attack on you to miss. This will give us added
benefits later, but for now just note that it
means you will take a little less damage from your enemy(s).
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Level 3
Level 5
Surprise Attack
Counterattack
At level three you are going to obtain a
Counterattack is where you first get an
new skill called Surprise Attack. This skill
added benefit to using Focused Evasion. This
correctly. The only way this skill is ever
order to use it on a target, and Focused
the target's back. From the front it deals
you are attacking your enemy try to use the
can deal a lot of damage if it is used going to benefit you is if you use it against almost no damage to the enemy.
Surprise Attack is very easy to use against
passive mobs (non-aggressive) or when in a
group with someone else who draws the mob's attention. Against aggressive mobs while solo this skill is rarely going to work
skill requires that you evade an attack in
Evasion guarantees that it happens! When combination
of
Focused
Evasion
>
Counterattack as often as you can during your battles. This will help out a lot since you will only be able to use Surprise Attack when facing the enemy's back. Note : This skill has a chance to stun your
properly, due to the mobs turning to face you
enemy. That makes this skill, especially at
the skill and just use Swift Edge.
not always stun the enemy, but it does always
before you use it. Against these mobs, skip
If you are behind the mob, go ahead and
level five, priceless. Keep in mind that it does deal damage!
use the skill once (if solo) and then continue
attacking the mob using your other skill or your normal attacks. The most important thing to keep in mind when dealing with Surprise Attack is that you can use it all you
want as long as you are facing the back of your enemy, but if you are not then do not use it.
Hide
Hide is a skill that you will be using a lot so it would be a great idea to get to learn how it works now.
When you are not in combat you are able
to use Hide. This skill (at level one) is “basic” so others will be able to spot you using special skills designed to do so.
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The purpose of Hide is to go invisible for
Note that Soul Slash is dependent upon
mobs and other players. When it comes to
Swift Edge, not the other way around. Even
without having to worry about them killing
Soul Slash, but it would be a good idea! The
up on your enemy easier. After all, most
least!)
mobs, it allows you to run past aggressives you. In PvP it serves as a way for you to sneak
using Swift Edge you are not forced to use extra damage surely does not hurt (you at
players would notice an attacker sneaking up
Level 9
on them for an easy kill.
Devotion
A very important thing to keep in mind
Devotion is your first real “buff,” which
when using Hide is that it slows your run
allows you to get a boost on your statistic(s)
with the skill enabled extremely hard. Tack
boosts your physical attack power. This skill
speed down by 30%. This can make traveling that on to the fact that it does not last long
and you need to be careful; otherwise you may go visible again and die.
for a short period of time. In this case, it should be used carefully, and only when actually in a battle. Do not use it while running from mob to mob or area to area or you will waste the effects of it.
Level 7
The biggest thing to keep in mind with this
Soul Slash Soul Slash is your very first “combo” skill. This means that it requires you use another skill before you are able to use this one. In this case, the skill you must use before it is Swift Edge.
In order to use this combo use Swift Edge
and as soon as it ends you will see the Soul
is that it only lasts 5 seconds but has a 30 second cool down. If you are fighting mobs that you think you may end up having issues with, it would be a good idea to leave this
skill on stand-by while you wait until you
need it. If you do not, you may end up needing it and it being on cool down.
If you are fighting mobs you have no
Slash icon light up. Use this skill as soon as
issues with killing and do not feel there is
be able to re-start the combo as soon as Swift
(when actually in battle) for the best results.
possible or it will go away. If it does, you will Edge's cool down is over.
any threat, use this skill as often as possible
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Along with this, when you obtain your
Levels 10-20 This is a very confusing time for most
skills you want to ensure you get the dagger
and sword skills as well as bow ones. During
Rangers because it is not quite understood
the level 18-20 period you will be grouped
is. Really the difference resides in whether
dagger and sword skills then if nothing else.
what the most efficient way to play the class you are alone or in a group. When you are
for Epic mobs, so you will have use for the Once you learn your new skills, you will
grouped, you are going to want to play the
want to set up two hotbars now. One will be
same way as you have from levels 1-10.
used for the bow and one for the daggers or
When solo, however, you are going to be kiting the mobs around.
swords.
Level 10 Entangling Shot
Levels 10-20 can be considered as the “newbie” levels. During this period your bow
This skill is now your new favorite. This is
attacks are very weak compared to your
our first real Ranger skill, and it is extremely
the fact that your evasion is not “great” and
also helps out a lot in PvP. This can be
damage with daggers or swords. Add this to your defense is low, and you have a problem!
During this period you will definitely want
helpful when it comes to leveling in PvE, and considered as a “snare” because it
One of the best parts of this skill is that
to look into grouping with other players.
you are able to use it even while attempting
when you are alone, grouping is a much,
facing the target in order to use this, but if
Although you are able to kite things around
much faster way to level. Your damage is low
and killing mobs takes quite a while, making this one of the hardest classes to grind and quest through this point.
to run from your enemy. You do need to be
you are running backwards you do not need to stop in order to use it.
The best benefit of this skill is that it has a
chance to slow down your target for anywhere between 8 and 16 seconds. During this time you are able to toss out more attacks
(if you are killing your target) or run (if you are attempting to flee).
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Snipe
•Your
attack speed is increased by 20% as
Snipe is another skill you get at level 10.
Asmodian or 30% as Elyos
does take a little time in order to use. This
Asmodian or 33% as Elyos
This skill does a great deal of damage, but it
skill does have a short reuse timer, however,
•Your
so you are able to use it many times during each battle.
As you can see, these are a little equal and it is really hard to judge which one is better. The run speed is not much different between
Being that you only have two real Ranger
skills at this point, you will be relying on this one a lot.
the two, so it is not an issue. The hard to
distinguish part comes when looking at which is better : An added 10% physical attack or 10% attack speed. The added attack
Flight : Boost Attack Speed This is not an active skill, but it does have great importance to us at this point. This is a passive skill that allows 10% greater attack range while flying in the air. This helps us in both PvE and PvP, but more information on fighting while in the air is located in the “Battle Strategies” section.
power means the attack speed is the same,
meaning harder to kite, and the attack speed means it is easier to kite but takes more shots to kill the enemy. Regardless of your faction, this skill is extremely beneficial. The only downside to it is that it only lasts 60 seconds. Along with this, it uses up 2000 DP, meaning you will be
Mau Form
This is the first skill with a difference between Elyos and Asmodians. There are the same general changes, however they are different in their intensity.
unable to spam the skill. It is best to save this
one for when you are in a situation where it is necessary, such as being in an area with a
lot of aggressive mobs or being against a harder-than-normal mob.
The change given when using this buff are the following: •You
are transformed into a Mau Templar
•Your
speed is increased by 30% as
physical attack is increased by 20% as
Asmodian or 10% as Elyos
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Level 13
•If
you are standing by the enemy when they
get rooted, they will still be able to attack.
Dodging
Ensure you are out of range of them to keep
This is a skill you will want to keep active
all of the time. This increases your evasion by
this from happening. •
200 for 60 seconds but has a low reuse timer
As you can see, this skill has both its ups
of only 10 seconds. Because of this, you are
and downs. Although it can be very
as long as you remember to hit this buff
(considering how much Kinah you earn) and
able to keep your evasion boosted all the time every minute. It will probably take a little getting used to in order to remember to do this, but it will greatly help out in battles.
beneficial,
This is your first trap! What this one does is immobilizes your enemy (roots them, does not keep them from being able to attack) and
decreases their evasion from your attacks. This has a 5 meter range, which is not great, but it will work when used in conjunction
also
quite
expensive
has a chance of doing absolutely nothing.
The best times to use these are when you
pulling group mobs. If you plant the trap in front of one of the group mobs you can (with any luck) root it while you are killing the one you need for your quest. Learning how to do this properly will take a little bit of time but it is well worth it!
with Entangling Shot.
Level 16 Arrow Strike
There are a few very important things to know about this skill :
is quite expensive, if it is your first
character. Each Tripeed seed used costs 75 Kinah, so the cost can add up quite quickly. •It
is
are in groups in Epic mob areas or if you are
Spike Trap
•It
it
can fail, in which case the enemy will not
be stopped at all. This does not happen too
This is a skill about as strong as Snipe. This
works the same way as well, shooting an arrow to deal a great deal of damage. At the same time, this is a chain skill of level 2, requiring you to use Snipe before using this.
often but is still a possibility.
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Anytime you use Snipe you should use this
Keep in mind that much like with the
right after (assuming the cool down has
Spike Trap, this one is also expensive,
potential in a short period of time.
Using both of these at the same time will run
already ended) to maximize the damage
Along with this, these skills (Arrow Strike and Snipe) should be used in conjunction
requiring the same Tripeeds (75 Kinah each). the cost of 150 Kinah per time.
If you find that the cost of using these is
with Entangling Shot. You will generally end
much higher than the Kinah you are earning
up taking a hit or two while using these skills
and you are unable to use them often, they
usually avoid the attack.
are fighting mobs that are dangerous (either
but if you use Focused Evasion you can
are best suited to an environment where you in a dangerous area or are just stronger than
Poisoning Trap This is an interesting trap because it poisons your enemy. At this point, we will be considering how the cool down timers of traps will benefit us. Because there is a 30
second cool down, this will allow for
normal) or when you are in groups fighting
Epic mobs. In the case of Epics, the poison trap will generally take the place of the glue one, being that glue does not deal any damage to enemies.
planting two traps and there will still be 25
Level 19
seconds or so in order to use them.
Aiming
The best way to utilize this is to plant both
This skill increases your accuracy by 200
the poison and the glue traps together. Doing
for a minute. Much like with your evasion
in place but also hit them with a poison,
seconds.
so will allow you to not only root your enemy giving them damage! This can greatly help
skill, Dodging, this can be used every 10
out with killing speed because it adds to the amount of damage that you are dealing to them.
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Really, at least against classes other than
Once you get Stunning Shot you will want
Rangers and Assassins, this skill does not
to use it with your Entangling Shot. It is best
using your skills instead of normal attacks,
has a longer lasting effect. If you are doing
in all actuality your accuracy is not as
on one mob and the other on another in
seem to do very much. Generally you will be and those rarely, if ever, fail. Because of this, important as it may seem right now.
to use Attack first, then Snare because Snare crowd controlling, you will want to use one order to attempt to keep both mobs under control.
It is, however, still a good idea to go ahead
and get into the habit of using the buff. Although it will not help much at this point, later in the future it will benefit us.
Sleep Arrow
This is a skill you do not want to miss. This helps out in every type of combat, whether it is against normal players or mobs. It sleeps your target for 12 seconds, making them
Stunning Shot This is an interesting skill because not only
unable to attack, move, or do anything else. The main idea with this skill is that
does it deal much more damage than our
although it keeps your target from being able
guaranteed stun. The length of time the
negate the effect. This is extremely important
other skills at this point, it also has a target is stunned is a little random but the effect is there regardless. At this point you will then have two snare
skills (Stunning Shot for stunning and
to do anything, if anyone hits them it will to keep in mind because it not only applys to you attacking the mob or person but others as well. When it comes to using Sleep Arrow, you
Entangling Shot for slowing your target) as
should be careful of what target is chosen.
three of these will greatly enhance your
to be healers (during PvP) or just any mob
well as a snaring trap (Spike Trap). Using all
ability of killing enemies as you are capable of playing a sort of crowd control position.
The best part about your crowd controlling ability is that the skills (aside from the trap)
Usually the best ones to use this on are going during PvE, like if you accidentally pull two
instead of one, or pull the wrong one, or even if you just need to heal up!
also deal damage to your enemies!
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With this skill the most important thing to
Levels 20-30
remember is not to use it if you are near
aggressive mobs or other players. Doing so
Level 20
may put you right into the middle of all of
Arrow Deluge Arrow Deluge is a great skill because it has
them, causing your chances of survival to be even lower than previously.
an area of effect effect, attacking not only your target but other enemies (players and
mobs) around them. The damage on this skill
Calming Whisper This is really a PvE only skill, and is only
is quite low compared to the more powerful
worth using in grouping situations. What
does have the area damage.
lowers the amount of aggression a mob has
ones but it is still quite helpful because it
There is a very, very important disclaimer sent with this skill: Do not use it in PvP if your enemy is near mobs, or use it while solo around multiple mobs! This is a very
this means by “decreases enmity” is that it towards you, for example during raids or killing epic mobs. Against players this has no effect and in solo play there is nobody else building up aggression so there is no effect.
common mistake that causes death. Whether
you hit the mob(s) near the player or not before, the area effect generally will.
Poison Arrow This skill is very helpful against players or epic mobs because it poisons them. The damage
done
from
the
hit
itself
is
comparable to Entangling Shot, but the
Level 22
poison adds a damage over time effect. When
Retreating Slash This is an interesting skill because it barely
does any damage but pushes you away from your target. This is very useful for running from a player or mob, as it will increase the
distance between you. Along with this, the
it comes to fighting against normal mobs, this is not all that effective (as you will usually
not have time for the entire poison effect to take its course) but against epic mobs or players you generally will.
skill has the ability to (sometimes) stun your target for up to 3 seconds.
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Level 25
Winged Avenger This is a passive buff that increases your
Silence Arrow
strength, dexterity, and flying speed while in
Now it is time for your first magic-only
snare! This is your ability to silence enemy
players such as Sorcerers and Clerics. It does
the air. This is nothing you have control over, so we will leave it at that.
deal some damage upon the initial hit,
Explosion Trap
however the amount of damage dealt is so
This is a trap that does damage to your
small it is almost nonexistent. The real power
enemy (or enemies) in area of effect type
enemy for between 2 and 6 seconds.
type of trap because the damage is low and
of the skill is in the ability to silence an
When it comes to using this, the best people to do so on are healers (Cleric mainly) because it keeps them from being able to cast spells on their allied players. It may not seem
damage. There will not be many uses for this the amount of area of effect groups you will
be in are quite small (however, one purpose of it would be for sieging. We will go into deeper details on that in the battle sections).
as if it lasts a long time, but in group vs. group battles it can make a huge difference. Strong Shots This is a buff that boosts the physical
Boost Bow Range
This increases the range of your attacks when wielding a bow. This is another passive buff so you do not need to actively use it.
attack of your bow for 60 seconds. In terms
of how much of a difference you will notice
Rupture Arrow
This is an extremely powerful attack that
by using it, not a lot. However even 10 or 15
does a lot of damage and puts your enemy
difference when it comes to damage output.
them. This skill is to be used along-side your
extra damage per skill can make an okay
When using this skill the most effective time is when you are in PvP or are fighting
into a “stagger” state, effectively snaring Swift Shot Arrow to deal a lot of damage to your target.
an area with multiple mobs you need. The
extra damage only lasts 60 seconds, however that should be enough time for 2 kills.
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Level 28
“gain x speed over x time” buff and instead is increased depending on the amount of hits
Spiral Arrow
you are taking. Of course, this means nothing
Yet another very powerful attack. This
goes along with Rupture Arrow, however this
if you are snared, rooted, or stunned!
does not have an added snare benefit or
Level 31
anything: It is solely there to inflict a great
Destruction Trap
deal of damage.
This trap launches a ranged attack at your
Snare Trap Now this is a trap that will be extremely useful to you. What this does is entrap the
target. This is especially useful against other Rangers or classes such as the Sorcerer.
enemy in mid-air so they are unable to move or attack. Using this in front of a Spike Trap
Trap of Clairvoyance This is a ranged trap that reveals invisible
will effectively assist you with getting two
enemies. This is only useful in PvP but is very
other. When placing this, you do not want
locate Rangers or Assassins that are hiding.
snares on your target, one right after the them to be on top of each other. Instead,
space them out a little so that you gain the possibility of the second going off when the first one ends.
beneficial in the fact that it will help you This may not seem like a huge benefit or like
it is worth the cost, but it can easily save one of your back-like classes (such as Clerics) from being quickly mowed down by a sneaky player.
Tactical Retreat This is a 30 second buff that increases
your movement speed for every hit that you
Aerial Wild Shot
This inflicts damage to a target that is
receive. In normal circumstances, this skill
immobilized in mid-air, however the damage
attempting to escape enemies, however, this
need to use this skill are slim-to-none, so you
will not be of any use for you. When can be a priceless addition to your buffs. The best part about this one is that it is not a solid
is quite low. Honestly the chances you will can pretty much write this one off.
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Hunter's Eye
Also keep in mind that the stun will
This grants a 60 second buff that allows
sometimes happen more than others, or
allows everyone to see the hidden target, this
gamble; you are trading the chance to be
however, the trap only works on one person
attack speed boost.
you to see hidden targets. Unlike the trap that
will only allow you to. At the same time,
sometimes not at all. It is more or less a stunned for the ability to get a guaranteed
and this buff will work on everyone for 60 seconds.
Breath of Nature This is a buff that increases your health
It is a good idea to keep this buff up as
regeneration by 50 for 5 minutes. This is
because you never know when someone is
taking a lot of damage from enemies. Other
much as possible in both PvP and PvE going to sneak up on you and try to kill you!
useful in situations like PvP or if you are than that, it is better to just use “rest” when needed.
Level 34
Level 37
Arrow Flurry
Fleshcutter Arrow
This is a buff that increases your bow's
This deals a moderate amount of damage
attack speed by 40% for 30 seconds. At the
to your target but also has the effect of
effect; it randomly stuns you for 2 seconds
seconds. On top of this, it also decreases the
same time, it does also have a huge negative while you are attacking your enemy. This skill should never be used while solo
because the stun can easily be the difference between living or dying in combat. In groups it is not a huge issue.
lowering their physical defense for 4-8 amount of healing they receive from allied by about half.
The damage outputted from this skill is
really not that bad, but it is not the best either. The real benefit here is in the lowered
defense rating of the target, as well as their extreme lack of being able to get healed (healers being ineffective makes it much easier to kill someone in PvP).
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Due to the effects this skill gives, it is geared to both PvE and PvP, however the
Arrow Storm This is a very strong attack that not only
greatest benefit is going to be the PvP,
damages the target you have at the time of
especially if your enemy has a Cleric or a
use but also has an area of effect damage too.
Chanter near them.
This is easily a very deadly skill whether you are using it against just one person or a
Spike Bite Trap
This is a trap that immobilizes your enemy
group of people (or mobs).
(roots them) and decreases their evasion. The evasion is not a huge benefit on most classes
Aether Arrow
This attack is almost twice as powerful as
(aside from the Ranger and Asssassin),
Arrow Storm and decreases the target's
helpful. Tacking this on to your existing root
effective on some classes than others, the
however having yet another root skill is very trap makes for a great effect.
maximum mana by 75%. Although this is less damage itself makes it well worth using in any situation. At the same time, however, this is mostly effective against classes such as the
Level 40
Cleric or the Sorcerer.
Sandstorm Trap This is a trap that blinds the mob or player
Level 42
who activates it and lengthens the time it
Shock Arrow (Elyos)
takes for them to cast spells. Along with this, it
causes
a
poison-like
effect,
slowly
deteriorating their health while in effect.
This trap is more useful in PvP than PvE
because of the effects it has. Against players
this will either make magical-based users much less effective against you, or if they are melee (such as Rangers or Assassins) it will
This is a semi-high damage attack that
stuns your target for between 1 and 3 seconds. This is helpful because when your
opponent is stunned you will be able to
launch another attack or two. The best time to use this is either when you are low on health or if the target attempts to run.
greatly decrease their chances of landing their attacks.
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Shackle Arrow (Asmo)
so is the risk of it not working. If this attack
This attack deals as much damage as the
Shock Arrow, but the effect is very different. Instead of stunning the target, it immobilizes
them (roots) and decreases their evasion
does not work, you have lost an attack
against your enemy and it can cost you the battle.
ability by 1000. This effect is better than stun
It is highly suggested that this skill also
for melee classes because it lasts longer and
only be used when in grouped situations,
ranged classes, however, the Shock Arrow is
or fails, it is not going to hurt you.
you can attack while it is in effect. Against better.
rather than solo. That way, whether it lands
Ancestral Darkwing Arrow (Asmo)
Level 44
This attack has about ¾ the attack power
Focused Shots This boosts your physical attack power for up to 60 seconds, increasing the power of up to 5 attacks. While this in effect, however, it also decreases your defense by 50%. This is great for grouping with other players,
however with solo play it is very dangerous. Especially with a low defense class like the
of the Ancestral Brightwing Arrow, but it also has very low land rates. The only real positive about this one is it has a high critical success rate, which can boost the damage by quite a bit. Using this, however, is more of a gamble than Griffon even, as you are dealing with two “mights” instead of just one.
Ranger, it is not a good idea to trade your
Level 46
defense for attack power unless you have someone else to tank mobs for you.
Heal Wings This increases your flight time by 33% but
immobilizes you for 10 seconds. This is a
Level 45 Ancestral Brightwing Arrow (Elyos) This deals a huge amount of damage to
hard choice on when to use it, so we will discuss it farther in the battle strategies.
your enemy if it hits, but it has low accuracy.
Using this is kind of a gamble because
although the benefit of it (if it lands) is high,
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Level 48 Resolution of Resistance This causes you to resist one magical
attack within the next 10 seconds. The is only one class this should be used against, the Sorcerer. Aside from Sorcerers, the damage
caused by magical attacks is too low to worry about. Because of this, it is considered as more of a PvP based skill rather than PvE.
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you get new daggers or swords from quests
EQUIPMENT
or leveling, swap out your weakest one with
your new one. This will help keep your physical attack power at its peak.
Levels 1-10
A
s you probably would have
Enhancements
guessed, at this point you do not have many choices in terms of
gear. If this is your first character you are hit
with the monetary factor (not having enough Kinah for things) and will be forced to just go without.
At this point it would be a good idea to start learning about enhancements, namely the Mana Stones. While you are leveling you
should come across many different ones that add to your statistics like health, mana, parry,
At this point, farming for gear is really not worth doing. You will obtain a few items while leveling (or questing) and there are many quests that also reward you with gear. In terms of what you will be looking for, you want leather armor (not cloth!) and either daggers or swords. All other weapons can be tossed (sold to the NPC traders or other players – if anyone wants to buy them) at this point. You will be obtaining Dual-weapon Mastery, so you will be able to wield two
evasion, shielding, etc.
At this point you are going to want to save only the parry, evasion, and health stones and toss out the rest (sell to the NPC's). These
are helpful to us at this point because we are forced to fight mobs on a head-to-head basis, so the evasion helps out a lot. As for the health ones, these help because they give greater survivability. This is not much of an
issue until doing the level 9 quest, requiring you to go down into a dungeon (for Elyos) or
ravine (for Asmodians). Regardless, especially for this event they will be more than helpful.
weapons at once. This can be either two daggers, two swords, or a sword and a
dagger. Any of these combinations is perfectly fine right now, so go for the two
you have with the highest attack power. As
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Unofficial Aion Ranger Guide
Alternatively, you may also just buy the
Levels 10-20 During these levels you will slowly start to gain better choices of gear, however there still are not a lot.
items you need from the auction house. This
can be a little expensive but is much easier, assuming you have the Kinah needed to
purchase the items and can actually find them on the market!
Aside from the obvious way of getting
items (by farming or questing) you will be
Lastly, if you are farming for gear the best
able to create your own now. As a Ranger
place to do it is in the Epic mob areas once
you will need to pick up the tradeskills
will be running many quests anyways and
(assuming you wish to make your own gear) Weapon
Tailoring.
Smithing,
Handicrafting,
and
Weapon Smithing can be used to create your daggers and swords for your melee skills (used during grouping). Handicrafting
is good for not only your bows but also for jewelry. The jewelry any class can use,
you reach level 18-19. In these areas you these mobs drop the best droppable gear you
are able to obtain at your current level. This gear dropped will generally be level 20, although some is a little lower level. By farming the various bosses you can also obtain blue items! Luckily, when it comes to the bosses you
making this a decent skill for making money
are able to do channel changes in the level
create belts and leather armor.
bosses, change channels and slay them again.
as well. As for Tailoring, it will allow you to
The best plan if you are wishing to create
your own gear is to start the quests as soon as you Ascend and go to your main city. Doing
so will allow you to get a head start on
10-20 zone. You can slay one or more Note that the best drops are from the bosses just outside the Abyss Gate you must speak to
in order to complete the level 10-20 Campaign.
gaining the materials and questing you need to do in order to level up your tradeskills.
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Unofficial Aion Ranger Guide
Enhancements
Note that if you are purchasing the mana
Much like with the gear getting better
stones you will want to get the +15 point
Physical Critical Hit ones from the auction
during these levels, the mana stones you
house. These are only obtainable via questing
before. Instead of getting stones with +4 of a
normal drops. These are by far the best ones
obtain are also much, much better than
statistic, for example, now they can be as high as +8 or above!
The drop rate of the mana stones you will want are decent, although buying them from
or alchemy, so you will not get them off
you can get at this point, though. As for the added Attack ones, you will want +5 Attack stones if you are purchasing them. If you are just obtaining the stones from
other players who do not want theirs would
friends or off drops, using any of these two
Usually people will just toss the stones they
already equipped you can always remove the
also be a very viable option at this point. do not want, so you should be able to obtain these quite cheap, if not free.
•+Attack
inferior one and put the new one on it. It will cost a little, but the benefit is worth it (unless it is just an added point or two).
The ones you are going to want now are: •+Physical
are fine. If you find a better one than one you
Levels 20-30
Critical Hit
During these levels your main goal in These are very important because your
terms of gear should be to roll with what you
terms of actually being of help against mobs.
want to start doing your Abyss Point farming
Evasion is starting to get lower and lower in Even tossing up an extra 40 or so Evasion is
not going to make a big enough difference to make it worth doing. However, adding on to
your Physical Critical Hit will greatly benefit you by increasing the damage you are doing.
get off your quests. While you do so, you may or even possibly purchasing some of your Abyss gear already. The best plan of action to do so is to buy the pieces one by one as you
are able to. At this point you can go with the level 30 Abyss gear because it will easily hold
you over until you get prepared for your level 50 end-game set.
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An alternative to obtaining gear at this
For health manastones, you will want to
time is to farm the bosses in your level 20-30
save them in your warehouse at this time.
zone. There are plenty of bosses here, as well
These will be saved for end-game.
as many epic mobs, that can be farmed for
Levels 30-40
items such as blues.
If you do choose to do the boss farming
From levels 30 through 40 there are many
instead of purchasing your Abyss Gear, it is
different dungeons to take part in. While
highly
running these you will obtain decent gear as
recommended
that
you
start
purchasing your level 50 Abyss gear at this time.
within. An alternative to doing the dungeons is to
Enhancements If you go for enhancements on your gear at this time you will want to go with pure critical hit bonuses. Rangers deal a lot of
damage and have a decent number of crits, so doing this will enhance your damage by even more. If you are unable to find enough critical
hit bonus manastones, your second best choice is going to be additions to your attack.
You can even mix and match these two together if you have no other choice.
As a last resort, go with additions to your evasion. You will likely not really notice much of a difference but when you have nothing else to take its place it is more helpful than nothing at all.
both rewards and from the mobs and bosses
purchase crafted gear from other players. It may be a little bit expensive but at this time you will want to use your Abyss Points for one of two goals: A) If you have already started purchasing your level 30 Abyss gear set and have not yet completed it, you will want to complete it even though you are now higher level. The
bonuses make it well worth completing once started. B) If you have not already started your level 30 Abyss gear set, you will want to skip
it and move on with the level 50 set. You are moving too close to end-game to not start thinking
ahead.
Especially
expensive the sets are!
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with
how
Unofficial Aion Ranger Guide
Enhancements
Between a Ranger with HP manastones and
On whatever items you have, you will want to use the same enhancement plan as for levels 20+. You still want to save all of
one who does not have them, the one with them has a much better chance of winning the battle.
your HP boosting manastones for end-game.
Levels 40-50(End-game) Now that you are at end-game there is only one goal you have in terms of gear : To get the level 50 Abyss set!
Any other manastones you have now you can sell, give to other players, or get rid of,
depending on which method you wish to use. You can also use them on alternate characters if you wish. But for the Ranger, stay with a pure HP setup.
Farm the rifts, Abyss, and instances within the Abyss to earn as many Abyss Points as possible. As you earn enough for one piece of your level 50 set, go ahead and buy it. As you
level up in Abyss ranks the amount of points you lose when you die is increased and the amount you earn when you kill players or mobs is decreased. This makes it much more beneficial to purchase the parts as soon as
you are able instead of just saving up the points.
Enhancements For your enhancements on your gear you will want to run full HP manastones. These
will give you a huge boost in health, which
will greatly benefit you in both PvE and PvP.
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STIGMA STONES
T
Normal
here are many different stigma stones you are able to obtain
Skill Name
l
Ranger. What these do is boost various skills
requirements, you must have a certain
Arrow Deluge I
20
Arrow Deluge II
25
different
skill
levels
and
Arrow Deluge III
level
31
damage on a target within within 5m of the target
one. Arrow Deluge IV
In any case, there are two different types
37
Inflicts 203-207 physical
damage on a target within 15m and other enemies within 5m of the target
of stones. There are normal and “Advanced” every stigma stone available to Rangers.
Inflicts 185-189 physical 15m and other enemies
requirements. We will be looking at each
(as of Patch 1.5). Here we will take a look at
damage on a target within within 5m of the target
be obtained as well. For this reason, you may of
Inflicts 154-158 physical 15m and other enemies
levels, there are different skill levels that can find two or more stones of the same skill but
damage on a target within within 5m of the target
stone. Also, they have level requirements. below. Along with the stones having different
Inflicts 122-126 physical 15m and other enemies
number of Stigma shards, depending on the You may be above the required level but not
Effect
ve
during your time playing as a
(or allow you to learn new ones). For their
Le
Arrow Deluge V
43
Inflicts 243-247 physical
damage on a target within 15m and other enemies within 5m of the target
Arrow Deluge VI
49
Inflicts 259-263 physical
damage on a target within 15m and other enemies within 5m of the target
Breath of Nature I
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34
Increases your natural healing by 50 for 5
Unofficial Aion Ranger Guide
Skill Name
Le
ve
Effect
Skill Name
l
Nature II
40
II
46
Nature III
Focused Shots I
inflicting 72-76 damage and silences them for 2-6
Increases your natural
seconds
healing by 65 for 5 minutes.
Breath of
ve
Silence Arrow III
Increases your natural
37
Silence Arrow
Boosts your physical
IV
damage by 30% for up to
42
physical defense by 50%.
Resolve
Retreating Slash
Silence Arrow V
48
Sleep Arrow I
20
increased by 500 Snare Trap I
28
to become stunned for 3
25
31
an enemy in mid-air if they come within
inflicting 63-67 damage seconds
Silence Arrow
seconds that immobilizes
Fires an arrow at a target and silences them for 2-6
Uses 3 Tripeed seeds to set up a trap for up to 60
seconds
Silence Arrow I
15m to fall asleep for 12 elemental defenses are
damage on the target and 25m. Target has a chance
Forces a target within
seconds. All of the target's
Inflicts 16-20 physical pushes you backwards
inflicting 99-103 damage seconds
on you and enables you to
22
Fires an arrow at a target
and silences them for 2-8
abnormal condition cast
within 10 seconds
inflicting 90-94 damage seconds
Removes 1 physical
resist one magical attack
Fires an arrow at a target and silences them for 2-7
Also decreases your
48
inflicting 81-85 damage seconds
minutes.
5 attacks in one minute.
Nature's
Fires an arrow at a target and silences them for 2-7
healing by 80 for 5
44
Effect
l
minutes. Breath of
Le
proximity (5m). Snare Trap II
Fires an arrow at a target
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34
Uses 3 Tripeed seeds to set up a trap for up to 60
seconds that immobilizes
Unofficial Aion Ranger Guide
Skill Name
Le
ve
Effect
Skill Name
l
Le
ve l
an enemy in mid-air if
within proximity (5m)
they come within
Trap of Slowing
proximity (5m).
Snare Trap III
40
II
43
seconds that immobilizes
their evasion if they come
up a trap for up to 60
an enemy and reduces
within proximity (10m)
Trap of Slowing
proximity (5m).
III
49
seconds that immobilizes
their evasion if they come
up a trap for up to 60
an enemy and reduces
within proximity (10m)
Bow of Blessing
proximity (5m).
I
28
Attack range of bows is
increased by 10%. While in effect, movement speed
Clairvoyance I
31
Beastial Fury I
45
Sets up a ranged trap for
by 50% and attack speed
up to 60 seconds that
by 20% for one minute
Holy Arrow I
50
come within proximity
Fires an arrow at a target inflicting 1325-1329
physical damage. This
(30m).
I
Decreases attack range of bow by 15m and
become visible if they
37
of bow by 20% for 1
increases physical attack
causes hidden enemies to
Trap of Slowing
Increases physical attack minute
is slowed down drastically Trap of
up a trap for up to 60
seconds that immobilizes
they come within
37
Uses 3 Tripeed seeds to set
Uses 3 Tripeed seeds to set
an enemy in mid-air if
Sniper Stance I
up a trap for up to 60
seconds that immobilizes
they come within
46
Uses 3 Tripeed seeds to set
Uses 3 Tripeed seeds to set
an enemy in mid-air if
Snare Trap IV
Effect
skill has low accuracy.
Uses 3 Tripeed seeds to set up a trap for up to 60
seconds that immobilizes
This skill is for Elyos only. Deadly Arrow I
an enemy and reduces
their evasion if they come
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50
Fires an arrow at a target inflicting 1325-1329
physical damage. This
Unofficial Aion Ranger Guide
Skill Name
Le
ve
Effect
l
skill has low accuracy. This skill is for Asmodians only.
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Unofficial Aion Ranger Guide minute. Decreases your
Advanced Skill Name
Le
ve
physical defense by 50%
Effect
l Breath of
Nature III
Increases your natural
Bow of Blessing
Increases physical attack
I
of bow by 20% for 1
Arrow Deluge
Inflicts 259-263 physical
VI
healing by 80 for 5
enemies within 5m of
Retreating
Inflicts 16-20 physical
Slash I
damage on the target and
them Explosion
Inflicts 866-870 physical
Arrow I
damage on a target within
Resolution of
For 10 seconds you inflict
pushes you back 25m. Has the possibility of stunning the target for 3 seconds
III
Uses 7 tripeed seeds to set
Hunter I
up a trap. Immobilizes an
critical damage with every attacks. The attack range
10m and reduces their
of your bow is decreased
evasion
by 5m while in effect
Inflicts 403-407 physical damage on a target
Mistral Absorb
Increases your speed by
Vitality I
18% for 1 minute
Raging Wind
Strikes the target with an
Arrow I
attack with a high
Arrow of Fury I
probability of critical hitting. Normal damage
inflicts 802-806 physical damage on them Focused Shots I
0m of you
attack up to a total of two
enemy who steps within
Gale Arrow I
damage on a target within 15m and all other
minutes
Trap of Slowing
minute
Boosts the effect of physical attacks by 30% for up to 5 shots in 1
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Always hits and inflicts 1761-1765 physical
damage to a target within 0m of you
Unofficial Aion Ranger Guide
EQUIPMENT
W
Tricks To Abyss Items
hen it comes to equipment the
best you will be able to obtain is the Abyss gear. This should
definitely be your main priority when it comes to trying to gear yourself up.
There are a couple of tricks that will make obtaining your Abyss items a lot easier to do. The first one is to always obtain the items as soon as you are able to. The amount of
Abyss Points you earn (or lose when you die)
The second best gear is that you can obtain through instances or off bosses. These will be good items, although not as good as the Abyss gear.
If you are unable to do either of the above, it is best to just live with what you already have. Since you will not be tanking a lot during PvE, due to your ability to kite effectively, your armor is not an issue. When it comes to what to go for first in your gear, always worry about your weapon. If needed, think about purchasing some weapons off the Trader. Don't worry about
what you will be using for “end-game” when you do so, just get what is required to level
up at the time. I've found that even level 20 items will last you well into your 30's.
depends on your Abyss Rank. As you
purchase items your rank goes back down, causing you to earn more and lose less again! When it comes to obtaining the points, the easiest way is in PvP but only if you are winning more battles than you are losing. If you are losing a lot, you will be earning fewer Abyss Points than you could be. The best way to obtain the Abyss Points needed is by killing mobs in the Abyss. This is best done with one or two others (just in case players from the opposite faction come into
your area), however if you are close to your base you will be fine as well. The amount of
points you obtain per mob is less than you would get off a player, however there are more mobs which also means less searching!
The biggest thing to remember here is that
your main currency end-game is going to be your Abyss Points. No gear is better than that!
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Unofficial Aion Ranger Guide
Archon Tribunus's Leather Gloves
Abyss Set
Physical Defense : 146
Below is a listing of the best Abyss gear
Magical Resistance : 73
you are able to get. This will help as it allows
Evasion : 117
of not only individual pieces but also the total
Evasion : +20
you to see more directly what the benefits are
Attack Speed : +8%
gain from having a set. Keep in mind that
Manastone Slots : 6
although I classify this as a “set,” you do not
Damage reduction in PvP : 3%
get any extra bonus as a reward for having all pieces.
Archon Tribunus's Jerkin Physical Defense : 244 Magical Resistance : 122
Armor
Evasion : 194
Archon Tribunus's Leather Pauldrons
Evasion : +41
Physical Defense : 146
Flight Speed : +10%
Magical Resistance : 73
Manastone Slots : 6
Evasion : 117
Damage reduction in PvP : 5%
Attack : +12
Evasion : +20
Archon Tribunus's Leather Leggings
Manastone Slots : 6
Physical Defense : 195
Damage reduction in PvP : 3%
Magical Resistance : 98 Evasion : 156
Archon Tribunus's Leather Shoes
Evasion : +31
Physical Defense : 146
Flight Speed : +8%
Magical Resistance : 73
Manastone Slots : 6
Evasion : 117
Damage reduction in PvP : 4%
Evasion : +26 Speed : +22%
Total Statistics
Manastone Slots : 6
Physical Defense : 877
Damage reduction in PvP : 3%
Magical Resistance : 439 Evasion : 839 Attack : +12
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Unofficial Aion Ranger Guide
Speed : +22%
Archon Tribunus's Ruby Earrings
Attack Speed : +8%
Magical Resistance : 137
Manastone Slots : 30
Flight Time : +15
Flight Speed : +18%
HP : +126
Damage Reduction in PvP : 18%
Physical Critical : +25 MP : +126
Accuracy : +56
Jewelry
+3% Damage in PvP
Keep in mind that you are able to wear one
necklace, two rings, and two earrings. After
Total Statistics
the list of jewelry for your class type there is
Magical Resistance : 641
you have a full set.
Flight Time : +70
a list of the total increase in statistics when
Archon Tribunus's Ruby Necklace Magical Resistance : 183 HP : +169
HP : +589
Physical Critical : +115 MP : +589 Accuracy : +260 +14% Damage in PvP
Flight Time : +20 Physical Critical : +33
Weapons
MP : +169 Accuracy : +74
When it comes to weapons there are
+4% Damage in PvP
actually different combinations you can use.
Archon Tribunus's Ruby Ring
Magical Resistance : 92 HP : +84
Flight Time : +10
Physical Critical : +16 MP : +84
Accuracy : +37
+2% Damage in PvP
You can go with two swords, a dagger and sword, two daggers, or a bow. It is highly
recommended that you go with the following two setups: One dagger (main-hand) and one sword (off-hand) and the other is a bow. The weapons are as follows:
Archon Tribunus's Sword
Type : Sword
Attack : 151-185
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Attack Speed : 1.4
Manastone/Godstone Slots : 6
Physical Critical : 50
+10% Damage in PvP
Magical Accuracy : 260 Accuracy : 804 Parry : 736
Attack : +30 Physical Critical : +52
Manastone/Godstone Slots : 6 +6% Damage in PvP Archon Tribunus's Dagger Type : Dagger
Attack : 136-152 Attack Speed : 1.2 Physical Critical : 100 Magical Accuracy : 260 Accuracy : 804 Parry : 696
Attack Speed : +19% Physical Critical : +57 Manastone/Godstone Slots : 6 +6% Damage in PvP Archon Tribunus's Longbow
Type : Bow
Attack : 220-299 Attack Speed : 2.4
Physical Critical : 50 Accuracy : 804
Magical Accuracy : 260 Attack : +30
Physical Critical : +52
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Unofficial Aion Ranger Guide
The most important thing to consider
FARMING
F
when going to the Abyss to farm is that you
arming really has a couple of different roles when it comes to Aion.
will likely need a group. Since it is an open
PvP area, there will be many enemies you will encounter along your way, not including the mobs!
The main role is farming kinah to
Along with this, the best areas are the ones
purchase items. Although this is a little
that are the most dangerous. If you really
personal goal.
Abyss. Although there is usually a lot of
effective, it will not help you at all with your
Your personal goal should be to rack up as many Abyss Points as you are able to. Although you can buy other items, it is your
want to rack up the kinah, farm the upper battles in this area, it is well worth the riskto-gain factor.
When farming in the Abyss it is very
Abyss gear that will last you until you decide
highly recommended that you bring a kisk
it is not recommended that you go farming
the process of returning to your farming
to quit Aion (if you ever do). For that reason, for anything else at this point.
If your goal is to obtain kinah the best way is to farm mobs in the Abyss. Here you will
find Balaur, which drop various Draconic
with you. Setting it up will greatly speed up
spot. At the same time, however, you want to conceal it away from your area a little. The last thing you want is for the enemy faction to find and destroy your kisk!
materials and can easily be sold to other
players. Along with this you will obtain Stigma Shards, which are also valuable on the market.
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Unofficial Aion Ranger Guide
harder to obtain, the market for it is much
Alternative Alternatively, you can follow the farming guide found in the general strategy guide as well. It is included for your reference.
lower (usually meaning there are more items on the market than the number of people who need them). So when looking at items and the prices you think they are worth, do not judge based
Auction House
on how hard they are to farm, but instead
The best way to earn Kinah in Aion is to
also look at who can use them, what the
This runs on an economic basis, where it is
often people buy them. Just because someone
utilize the Auction House to its best potential. based on how many people need an item and how many are available. To give a direct
example of this consider the following (note that this is all made up, solely to explain the economic principles behind it).
current market value of them is, and how is selling an item for 100 million does not mean that is how much it is worth. An item is
only worth what someone is actually willing to pay for it. Included here is a list of the things you
There is an item that takes 3 hours to farm
will want to definitely list on the Auction
them for your skill. People do not want to
yourself). These will have a high profit
and every class can use it. You need 10 of farm it so they are willing to buy it for 3 million Kinah. Now the reason this is worth 3
million is because so many people need them,
House (if you are not using them for margin as many people will want or need them.
and it is hard to farm them with hundreds (if
•Stigma
items.
•High
not thousands) are also farming the same
Now there is another item that only 3 classes can use, and it takes 4 hours to farm. They also need 10 of these for their skill. But
•Stigma •High
Stones
Shards
End Materials End Recipes (for armor/weaponsmith)
•Weapons •Armor
for this item, the market value is only 1.5 million Kinah. The reason is although it is
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(30+)
(30+)
Unofficial Aion Ranger Guide
All of these are the items worth the most.
patience, and during that time you are not
Stigma stones will have a great value because
progressing your character. If you have the
the market on specific ones may be low.
relax, search for the higher end or middle
they are needed for Stigma skills, although
Stigma Shards will definitely have a strong
time or use the Auction House while you
end weapons and armor that are selling for
below the market value. You will often find
market for you, as every class needs many of
items you can grab at a great deal (some
by the first Stigma Quest and by farming in
know how much to sell for) that you can
them and they are only able to be obtained the Abyss.
people are in a rush to sell, others do not resell for a good profit!
Materials and recipes are good because
they allow people to create new items. These
will be paid well for (Some at least. Others will be seen as worthless due to being so common). Weapons and Armor are great because people often search the Auction Houses for new items, being that the NPC's do not sell all of the best stuff, and there are many tiers of equipment missed by only buying from the
Crafting An alternative to playing on the auction house, or to be used in conjunction with it, is to craft various items. Generally armor and weapons will not fetch enough to make them
worthy of going for, as people will be working towards their Abyss sets. However, different potions are used by everyone. When it comes to creating potions you will
NPC's. Really pre-30 gear is good to sell as
want to go with the ones most people can
higher end because people want to get the
example, steer clear of mana potions.
well, it just will not be worth as much as the top gear.
Along with adding your own stuff to the Auction House, sometimes you will be able to
use, rather than the less used ones. For
Although some players may need them, you are better off focusing on more important ones.
snag cheap items other people did not notice.
Searching the Auction House can yield a great deal of Kinah, but it takes time,
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Unofficial Aion Ranger Guide
The most important potions to craft are the
probably sell better. The biggest reason this is
following (keep in mind all classes use
true is because players are still trying to earn
these) : •Flight
their Kinah and don't have enough to spam it away on potions yet. In the future they will!
Time
•Health
•Ailment
Collecting
Removals
Collecting is a major way to earn Kinah
All three of these are pretty much a
but it is also one of the most boring (and
(which just so happens to be where all of the
because you are just going to various nodes
necessity when players go into the Abyss end-game is anyways). Because of this, they are generally in high demand.
Keep in mind that depending on your server one may be more in demand than another. Due to the nature of the markets
sometimes frustrating). I find it boring and are grabbing materials. There's no real action involved. However you do gain experience for it and of course you get the materials. For the most part all materials should be
and how they fluctuate I am unable to give a
selling on your respective market. For this
stick with. I would suggest going with all
collect the highest grades you are able to. For
direct response as to which one you should three, especially since you can use them yourself as well (or give them to friends or Legion mates). As
for
determining
what
reason it is highly recommended that you example, if you have a choice between Aria and Iron Ore, go for the ore. To add on to this, Aether is valuable as
potency
well. Aether has many uses, from crafting
various potions, it is highly recommended
materials. Due to this it is highly sought after.
(strength) to go for when crafting these that you go for the strongest ones you are
able to make. Although they may not sell best
right now, in the near future they will
items to transforming into other (vitality) But at the same time it is also the hardest to farm. If you have the patience to keep flying
up to get more every 20 or so seconds, this is a great way to make a decent amount of kinah.
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BATTLE
Level 9 Up through level 9 you will be forced to
STRATEGIES
I between
use nothing but melee skills. This is a little
n this section we are going to look at various battle strategies. These will
include
different
the
styles,
as
differences well
as
differences between PvE, 1 vs. 1, mass PvP, and sieging. Here you will learn the most helpful skills to use in each situation, as well
as the order in which to use them and why. For the purpose of this section we are splitting the skills based on every 10 levels. Under each skill's name in the skill list you will find information on a per-level basis, so this section is here to “put it all together” and
confusing for some players because Rangers
generally use bows, however up until level 10 there are absolutely no bow skills. Note that this section will be used even in future levels when you are in groups and have the job of being a melee damage dealer.
Your first step for melee combat is to set
up your hot bar the way you feel is most comfortable. You will be using a lot of skills and it is significantly easier to press a key on your keyboard rather than having to click each skill.
Hot Bar
explain your combat strategy choices are various points in the game (levels 10, 20, 30, 40, and 50). Levels 1-9 are melee-only levels so we will look at this level spread separately. Note that this section is also split based on
whether you are in a group or solo setting
(detailing the melee or bow skills to use). Along with this, the differences between PvE
and PvP will not come out until level 25 and up (when you are able to enter the Abyss) so for the lower levels we will look at nothing but PvE strategies.
Your hot bar should consist of every skill you will be using on a normal basis, not just your damage dealing ones. If you wish to replicate mine, I have my first bar set up with the following: 1.Attack
2.Swift Edge 3.Surprise Attack 4.Pick-Up
5.Bandage
6.Focused Evasion 7.Counterattack
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As for my second hot bar, I use the
The best mobs for you to hunt at this point
following:
are going to be non-aggressives. There are
2.Devotion
you are questing there will be points where
1.Hide
plenty of these around for grinding on, but if
One of the first things you will notice about this setup is that I do not add the chain
you are forced to go up against aggressives as well. So how do you deal with this?
skills to the bar. At this point there is just one
Your first skill to use, whether against
of them; Soul Slash. The reason for not
normal mobs or aggressives, will always be
hot keys as the first skill in the chain in order
are going for is aggressive a great plan is to
adding this is because you can use the same
to use these. For example, in my setup pressing the number key “2” will use Swift Edge and then above it on the screen you will see Soul Slash. Pressing the number “2” again will use Soul Slash! This not only clears your bar up but also allows you to still use the skill.
Surprise Attack. If you notice the mob you use Hide ahead of time. Some mobs will
“recognize” this skill but others will not. When in Hide you are able to sneak up on some mobs that are aggressive, allowing you to get the Surprise Attack off on their back. Note that this will not happen every time, however when it does the benefit is great.
Against passive mobs this is very easy as it
Solo Combat Now that you have set up your hot bar the way you want it you are ready to venture out
will land every time! Once you have used Surprise Attack you
and start killing mobs. By far the most
are
is you do not have the ability to kite, not even
succession, otherwise you are unable to use
important thing to remember at these levels
a little. You are going head-to-head against
every mob you battle. Mix this with your low defense and you can come up with some issues.
ready
for
Focused
Evasion
and
Counterattack. You must use these in
Counterattack (it can only be used after you
evade an enemy attack, but luckily Focused Evasion will guarantee you do evade one). As
both of these skills have a long reuse timer,
you will most likely only be able to use them one time per mob.
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Now you are ready for Swift Edge,
After the battle, it is a good idea to either
followed by pressing the hot key again (in my
use Rest or use a bandage to heal. Your low
row) to automatically use Soul Slash. These
cause you to either need to rest on a normal
bar it is “2,” so I would press “2” twice in a
two skills together do a significant amount of damage, but Soul Slash has a long reuse
defense, even if you kill mobs quickly, will basis or spam potions.
timer.
Group Combat
At this point you will want to use melee
Group hunting or questing seems a little
attacks against the mob and keep using Swift
rare in Aion at lower levels, however there
Surprise Attack cools down during your
(especially when it comes to making it to the
Edge as it becomes available again. Even if current battle, you will not land it, making it
useless at this point. Counterattack, however, is still a good attack if you are able to evade an enemy attack.
will still be times you will find groups Abyss Gate!). Because of this, we need to look at the differences between solo and group combat. The biggest difference is in solo combat
To sum it up, a typical battle will go as
you are always going to be tanking the mob
1.Get behind the mob, if it is passive. If it is
however, you may have someone else who is
follows: aggressive, use Hide and then try to sneak up behind it.
2.Use Surprise Attack
you are trying to kill. In group combat, doing the tanking for you. This will bring about a change in skill usage, not to mention it also makes you much, much more
3.Use Focused Evasion
effective!
4.Use Counterattack as soon as you evade 5.Use Swift Edge
Survivability changes aside, we will go
6.Use Soul Slash
7.Continue with melee attacks and Swift Edge, Soul Slash, and Counterattack as they
over the skills and how they are affected by this drastic change.
become available
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Surprise Attack will now become your best
2.Use Surprise Attack
friend. Although it has a high reuse timer
3.Use Focused Evasion
you are grouped with another player,
5.Continue killing as normal
mob first so you can guarantee success with
Overview
you are still able to use it at least once. When regardless of their class, have them hit the
4.Use Counterattack
Surprise Attack. It may not seem like a lot,
but the damage caused by this skill mixed
As you can tell, the lower levels are a little
with the others you can spam afterwards will
rough when it comes to killing mobs.
be greatly beneficial.
If you really want to rack up the DoT
(damage over time) you can have your
partner(s) pull a mob past you without hitting it. When you use Surprise Attack you will do a lot of damage plus pull aggression towards you, in which you can then used Focused Evasion and Counterattack! As you
can see, we are starting to pool our highest damage skills together to make them all work in the most efficient manner. From this point on just help kill the mobs with your group (or partner) as you would
normally. Up until level 10 (after the
Ascension) there are no elite mobs, so this is the best strategy for now. Kills should be pretty quick and painless.
To recap, your battle plan for groups
should be as follows:
Rangers are much, much better in groups
than solo at these levels but especially at low levels they may be hard to come by. Both of these strategies are very solid and will assist
you with maximizing your damage output (which at this point is the most important thing). Keep in mind that damage output means less damage taken, therefore boosting your survivability as well!
Something that can greatly assist you with leveling up at this point is Power Shards. These will increase your damage, although
not by a huge amount, but are greatly beneficial since you will be using duals (swords, daggers, or one of each). At the
same time, this benefit comes at a big cost. If you are not worried about being as rich as possible by level 10, I would highly suggest
investing in Power Shards to help you reach that level as soon as possible.
1.Have a group member pull a mob past you
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The skill Hide is one you will be using in
the bottom half). At this point you will need
these levels a little, so it is important to get
to replicate a few things from the first one so
this skill is great for sneaking up on the
bar should look like the following:
Attack, however some mobs can recognize
2.Swift Shot
used to how it works. Against a lot of mobs
aggressives, allowing you to use Surprise
that you are “hidden” and will attack you anyways.
you have not lost any functionality. Your hot 1.Attack
3.Entangling Shot 4.Pick-Up
5.Bandage
Level 10
6.Focused Evasion
Once you reach level 10 your whole battle
strategy will change during solo play. In
7.Mau Form Setting your hot bar up like this will make
group play, you will want to use your
you feel much more comfortable than
much more effective than your bow. For this
button will still be the #1, your two main
daggers or swords because they are still reason, your group play will remain the same as it was during the previous 9 levels.
making a huge change. Your normal attack attacks are #2 and #3, pickup is the same, etc. Two of the most notable changes are #6 and #7. Focused Evasion will not be used often (only at the beginning of battles) so its
Hot Bar At this point the best option for your hot
bar is to use two separate ones. It is possible
to put all of the skills for both bow and
daggers/swords on the same hot bar setup, but it has a higher chance of causing
placement is not that important. For Mau Form, your use of it will be very rare because it needs Divine Points in order to be used. For
this purpose, you could move it to the top bar if you wish, or leave it on the bottom.
confusion. Not to mention it changes the way
you must hit your hot keys. Instead of doing so, change to a new hot bar, such as #3 (for
Solo Combat Now that you finally have your bow you
will gain the ability to kite mobs (and
players) during your encounters! This has a huge impact on the way you will play
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because no longer will you be forced to
As you can see, the main source of damage
constantly tank your foe. Instead, you may
is going to be the two skills Swift Shot and
style. It is very important to note that
down targets (if it is successful) along with
solo combat, the damage done is a little low
while running away, making it extremely
now use the “Attack and run” (or “kite”) play although this is the most effective method for and you will only really do damage when using
skills.
Because
of
this,
battles
(especially if you are grinding or farming)
Entangling Shot. Entangling Shot will slow do damage to them. This skill can be used beneficial in both PvE and PvP combat.
When it comes to Mau, this is a very
can get quite tedious. It is very highly
helpful skill but you will not be able to use it
possible to help speed up the process.
which take a while to build up (and they get
recommended that you group as much as
The battle style during this level is extremely easy when it comes to using a bow, although it may take a little bit to get used to. There are a few key things to know at this point: •Although
however, it can be used to kill a few mobs you otherwise would not be able to handle. This increases run speed, attack speed, and attack power. So on to the actual battle strategy! What you will need to do here is ensure you have
attacks are very weak so they will
enemy. You will be kiting, which means
not be your main source of damage •You
wiped if you log out or die). When it is ready,
Entangling Shot does slow targets,
sometimes it is not effective (it can fail) •Normal
very often. It is based on your Divine Points,
can attack while moving backwards.
Doing so will also boost your defense! The
only skill you are able to use while moving backwards at this point is Entangling Shot
room to run around while fighting your running away constantly, stopping only when you must attack. Usually this can be
done when you see a road or path near you, but in areas full of mobs you will need to get better at making short swipes back and forth along a path you create yourself.
Now once you are to the area with the
mob you need to kill, you will want to start
the battle off with Swift Shot. This will deal a decent amount of damage to your enemy and
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Unofficial Aion Ranger Guide
Hot Bar
will start the cool-down on it while you start snaring and avoiding the mob. As soon as
you use Swift Shot start backing up. While
So at this point your hot bar should be
backing up use Entangling Shot and then
upgraded by quite a bit. Since you no longer
target) to toss out normal arrows while you
actually do away with the hot bar with those
keep moving backwards (while facing your
need your swords or daggers, you can
await Swift Shot's cool-down to end. When it
skills on it. It does not hurt to keep it,
backwards again. Keep follow this pattern
setup at this point.
ends, stop to shoot and then continue going (using Entangling Shot when it is ready as
well) and you will be able to kill mobs with
however, as you will only need to use one
As for the skills you will be putting on it,
minimal damage taken. This will take a while
you should have the following:
than having to visit with the Soul Healer!
•Sleep
to kill some mobs but is much more efficient
Deluge I
Arrow I
•Stunning •Aiming
Level 20
I
Shot I
•Poisoning
At this point your bow is good enough to use in both PvE and PvP. You will have many more skills to use which will make you significantly more effective. At this point you
may toss out (sell, salvage, or whatever) your daggers or swords as you will no longer need
them (as long as you ensure you always have enough arrows on you!).
As always, we are going to look at the hot bar setup first, followed by the different combat styles.
•Arrow
•Arrow •Boost •Spike
Strike I
Parry I Trap I
•Dodging •Mau
•Swift
Trap I
I
Form I Shot I
•Entangling •Hide
I
•Focused •Pick-up
Shot I
Evasion I (This is not an attack, but it is
effective to use it)
Above is a list of the only skills you will be
needing at this point. The rest are either obsolete or are just not made for using bows.
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So now it is time to look at an optimal
Aiming is not all that effective unless you
setup for these attacks. First of all, keep in
are against a class in PvP that has a lot of
bottom hot bars. Without using both of these
Assassin). Because of this, the skill really does
mind we will be using both the top and the together there is no way of keeping all of our
needed skills in an easy-to-reach fashion. Because of this, we will separate the two.
evasion (such as another Ranger or an not have much use in normal situations.
Mau Form is one you will not be able to
use often just because it takes Divine Points
Top Hot Bar
to use. It would be nice to have the ability to
skills we do not use often. To use these skills
doing so are huge) but that just is not the
The top hot bar, as before, will be used for is pretty much like the bottom (only with pressing Alt + the key instead of just the key)
but I have found it much easier to just
use it a lot more often (as the benefits from case. For Hide, it is a skill you will only use
manually click on them when they are
when attempting to sneak past mobs or
used in every battle.
up-close skills, so this is not going to have
needed. Afterall, these will not be something
An optimal setup for the top hot bar is as follows: 1.Spike Trap I 2.Poisoning Trap I
much use (although there are still a few
times, which will be discussed in the battle strategies). Bottom Hot Bar
3.Aiming I
For the bottom hot bar we will be adding
4.Mau Form I
the rest of the skills. The order we will add
5.Hide I
them does not reflect how important they
Our reason for putting these skills on the
top are as follows:
Glue and Poisoning Traps are not used
except when necessary. Over-using these skills is an easy way to ensure your finances are all spent.
players. As a Ranger, you do not have lethal
are, but instead how comfortable they are to use. I have found the optimal setup for this to be:
0.Sleep Arrow I
1.Entangling Shot I 2.Stunning Shot I 3.Arrow Strike I
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Solo Combat
4.Pick-up 5.Swift Shot I
6.Arrow Deluge I
Solo combat is still going to be relying on
7.Boost Parry I
your kiting abilities, but now you will deal
9.Focused Evasion I
will have more ways to slow (or stop) your
8.Dodging I
out damage much faster than before and you
The above setup helps because it grants us a few things in the organization. The first one
target. The first thing you will need to keep in
is the numbers 7-9. These are all buffs to
mind while doing solo combat is that the
Putting these all together assists because
you. It does deal damage, but it does not
decrease the chance of being hit in combat. there is no need to keep searching for them.
Pick-up is in the same place as it has been, allowing for easier transition. The strongest skills are in the beginning
poisoning trap is really quite worthless to snare the target, which in essence takes away the use. Instead, you will still be using the Spike Trap. As for your attacks, if you have followed
numbers, with the weaker skills towards the
the hot bar setup given you should have the
this point is Arrow Deluge I, which is located
attacking mobs you will want to skip #6
end. The only area-of-effect skill we have at at the end of our damage-skill numbers, number 6. Having the hot bar set up as it is will help
by not only keeping everything organized,
but also because it keeps the strongest skills fresh on your mind. There will be no need to
skills in a very organized order. When (Arrow Deluge I), however, as it will do areaof-effect damage. In solo combat this can easily be the death of your character because
it will more often than not end up pulling more mobs than your current target.
As for #0 (Sleep Arrow I), you will want to
keep wondering which attacks are the best,
use this only when it is necessary. In the case
you have completed the succession!
are forced to pull more than one mob, or
as all you have to do is go 1-2-3-5-6 and
of solo combat, it will have a use when you
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when you accidentally do. This is your best
(whether on purpose or on accident), only
crowd controlling attack as it will sleep your
one is attacking the tank. This is not always
target will wake it up.
for.
target for a long period of time. Attacking the
possible, but it is the goal we are shooting
Aside from that, your attacks are in the
To assist with this we now have a total of 3
right order. Use them as 1-2-3-5 and keep
snares: Sleep Arrow I, Spike Trap I, and
available after another. In terms of your
sleeps the target. The second will root the
available too.
from running.
going back and forth as one becomes buffs, you will want to use all 3 as they are
For your traps, you will need to remain
Entangling Shot I. The first one, as we know, target in place. The third will slow the target
In a great group, where the tank is pulling
using them as before, only when necessary
only one or two mobs at a time, this is
unaffected by your snares.
Arrow will be enough to get rid of this single
and to slow down mobs when they are
extremely easy to figure out. Generally Sleep additional mob (if there are two total). But
what if something happens and there are 3
Group Combat In group combat our entire plan is now changing. Whereas previously the goal was to use daggers or swords to deal out as much damage as possible, now the more effective
approach is using a bow. Along with this, at our current level the Ranger has many more ways to assist groups, especially in battles against epic mobs. First of all, it is important to understand
that the Ranger is now considered as a crowd
controlling class. This means it is our job to ensure that if too many mobs are pulled
mobs pulled? In this case, Sleep Arrow will take care of one mob, but you will still have another that needs dealing with. Spike Trap is by far the most effective way to do this, if it
works. If it fails, your goal will be to pull the aggression of the mob if possible and kite it
around in a circle, using your traps and
slows (Entangling Shot) as available. As long as you have a high number of attacks
effective on your target, there should be no issues with staying alive. Just keep in mind
that while doing this your goal is not to kill the mob, it is simply to keep it off of the tank.
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The first skill we will not use is Retreating
Level 30 On the trek up to level 30 there are many new helpful skills. Along with this there are upgrades to existing skills.
learning your class and how it reacts in situations
(in
the
air/on
the
ground/against different classes) because at the next level break (level 40) we will start looking into siege strategies as well! First, let us look at the new skills obtained. Here is a list: •Retreating •Calming
Slash I
Arrow I
•Strong
Shots I
•Silence
•Rupture •Spiral •Snare
of the time, and the benefit of it is not of great importance. Explosion Trap is something that really will not be used much, if at all. This deals
area-of-effect damage but the number of situations in which this can be found useful is very limited.
is beneficial only when attempting to outrun enemies.
Trap I
So now that we have looked at the new
Arrow I
skills and have looked a little into which ones
Arrow I
are not really used much, let us start looking
Trap I
•Tactical
attack power, however it can not be used all
used sometimes, however not often. This skill
Arrow I
•Explosion
dagger to use it makes it worthless to us.
Tactical Retreat is something that will be
Whisper I
•Poison
decent, the requirement to use a sword or
Strong Shots is good because it boosts
During this period you should be really
various
Slash. Although the benefit from this skill is
at our new hot bar setup.
Retreat I
Hot Bars
Now although we got a lot of new skills, we will not be using all of them.
Now, much like before, we are going to be
utilizing both the top and the bottom hot
bars. As you can see, we have many more skills as well, which means we will not be
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able to fit them all on the hot bars that are
This bar may take a little while to adjust to,
visible. In order to get them set up properly,
but the organization of it keeps you from
we are going to be getting rid of some of the
needing to keep searching the bar for a skill.
older skills so we have room.
Bottom Hot Bar
Top Hot Bar
Now, with the bottom hot bar is where we
In terms of our top hot bar there are not a
run into the issues of determining what
skills are attacks, rather than defensive type
point we must go through and keep the
and changing the order around a little bit for
equal or about equal in attack power, the one
lot of changes to be made. Most of the new skills, so we will just be adding a few things the top. An optimal setup for the top hot bar is as
should and what should not stay. At this strongest attacks or, if more than one are with the best added benefits. To change the bar around we will want to
follows:
go with the following setup:
1.Spike Trap
2.Entangling Shot I
1.Sleep Arrow I 2.Poisoning Trap
3.Stunning Shot I
3.Snare Trap
4.Poison Arrow
4.Explosion Trap
5.Pick-up
5.Aiming
6.Rupture Arrow
6.Calming Whisper
7.Spiral Arrow
7.Strong Shots
8.Boost Parry I
8.Mau Form
9.Dodging I
9.Tactical Retreat
10.Silence Arrow
10.Hide
This setup was chosen because it keeps all of the traps together, all of the buffs together,
As you see, we removed our lowest
damage attacks.
and the “special” skills (Hide and Tactical
Retreat are special in the sense that they are only used in certain circumstances) together.
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There are now a total of 3 different snares
As for escaping enemies, Tactical Retreat
now: Sleep Arrow, Poison Arrow, and Silence
will (hopefully) save you. This buff increases
targets (in PvP), however Silence is only good
hits you, making it easier to get away (unless
Arrow. Sleep and Poison are great against all
against magic users (such as the Cleric or Sorcerer).
your run speed with every time an enemy you are rooted, slowed, etc.).
Group Combat
As for the rest of the attacks, they all deal a great amount of damage and a couple even have awesome benefits.
One of the coolest things you have now is
Silence Arrow. This is helpful because it allows you to keep magic users from being able to use their spells. Using this effectively
Solo Play When playing solo you will be using the same strategies as previously, with the only real change being the adaptation of your new attacks in the place of the old ones. You will want to use the attacks in the same order
as before, however there is no longer any risk of using an area-of-effect attack on accident (as we removed it from the hot bar). When it comes to using traps, Snare Trap is now one of your best friends (aside from
Spike Trap of course). Both of these working
will help you make much better use of it. As for your target, it should always be a Cleric first (if there is one) followed by Sorcerers. Neither of the other magic casting classes (Chanter and Spiritmaster) rely on their magic to help them in battle, so they are secondary targets. Other than that, your battle strategy will remain the same as previously, along with (again) the use of your new trap (Snare Trap) and your new buff Tactical Retreat.
together not only root your target in place
Player Versus Player
but keep them from being able to attack.
During the levels of 20 and above you will be experiencing PvP combat. This will
include both the Abyss (which is accessible at level 25) and “rifting,” in which case you either go to the enemy faction's territory or
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they come to yours. Because of this, it is very
On the same token, other Rangers, and
important to understand what to expect from
some other classes (such as the Spiritmaster)
various situations.
ground this is bad enough, but in the air it
the Ranger class and how to respond in
In this section we will be splitting it up
will be able to snare you as well. On the can easily be the difference between life and death.
between the Abyss and normal PvP (such as
Preparation
either duels, coliseum battles, or rifts). This is largely because of the massive difference between these.
Abyss
In order to prepare for the battles ahead in the Abyss there are many different items you
General
will need. These are not necessarily required
The Abyss is one of the best farming and leveling areas starting at level 25, but it also poses a very dangerous threat – enemy players. Knowing what to do here is highly
important because you are more often than not going to be faced with the obligation to battle enemies. One of the best parts about the Abyss for
Rangers, but not for most other classes, is that it is a “free flight” zone. What this means is that you are able to fly anywhere (and if you
have already been there, you probably know that to get from island to island you are
(if you do not have the kinah to purchase
them), however without them there is a much, much greater chance of being slain by enemies. The first, and probably most important item for the Abyss is flight speed potions. At this point you will have around a minute of flight (or more if you are level 30 already and have purchased the level 30 wings)
which makes the flight potions extremely beneficial. These will allow you to fly longer
distances when running from or after enemy players.
required to fly). The reason this is excellent for Rangers is they are able to kite enemy
players. Not only do they have a huge range on attacks, but there are also snares and stuns to toss out at players chasing you.
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If you are already level 30 it is a good idea
When grouped you will want to do your
to look into the level 30 wings. These cost 1
best to find both a Chanter and Cleric to join
time in the Abyss, not to mention they look
enemies much easier, and this is in both PvE
plus the flight potions mentioned above will
the ability to heal themselves (aside from
million kinah but they enhance your flight better than the normal ones. Having these go a long ways.
you. Both of these together make fighting and PvP. Especially with Rangers not having potions) it is important to have someone with you that can do the healing for you. Along
Health potions are great for battles
the same lines, you will want to ensure that
healers with you, this can benefit you
doing so, they will run a bigger risk of dying
because they heal you when you. Even with
because it will still boost the amount of damage you can take before dying.
you do your best to keep them alive. Without and therefore you will as well. When solo, it is important to keep up with
The snare removal potions are the final
the chat screen. This will help out greatly
Abyss. These will significantly help for when
players shout about finding enemies of the
most important item to have with you in the an enemy slows you in the air. There are a lot
of buffs they will not remove, however slow is the one that will be your worst enemy. Afterall, Rangers are made to kite!
Battling
because it will allow you to see when other opposite faction. Watching out for these are
greatly beneficial because they will more often than not let you know when enemies are either near you or are coming near you. Now that you know a little more about the
So now at this point, after you have
prepared, you are ready to venture off into
the Abyss to start leveling, farming, or
differences
very different approaches to it: solo and grouped.
solo
and
grouped
combat while in the Abyss let us look at the differences between PvE and PvP here.
looking for enemies of the opposite faction.
When battling here, however, there are two
between
PvE PvE in the Abyss differs from being out in
the open because the mobs are harder to kill
and a lot more of them are ranged. Although this may seem like a very bad thing, it is not
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because the benefit from killing these mobs is much greater than going out in the normal
PvP PvP, as we already somewhat discussed, is
PvE areas. This does, however, cause the
very different in the Abyss and PvE areas. The
potential threat of not being able to escape
most notable difference is the ability to fly
decent amount of health left. Without doing
Abyss. But now let us look at the enemy
mobs unless you run when you still have a
so, the ranged mobs will continue attacking even as you run.
Another huge difference between the two,
anywhere and everywhere while in the classes and strategies relevant to each one. Rangers
Battling other Rangers is, of course, a very
although common in some PvE areas, is that
interesting topic. Regardless as to which side
makes it even more important to avoid mobs
strategies for both of these will remain the
most Abyss mobs can snare you (slow). This
when you are in the middle of a PvP battle because if you do not you are liable to get yourself killed by being slowed. The last difference is that nearly all Abyss mobs are aggressive. Especially to a Ranger this is important to keep in mind because
you are on (Elyos or Asmodians), the
same. Although a great deal of luck is required in order to win battles (assuming the same strategies are used by both Rangers), there are some solid strategies to put into play.
The first and foremost is the use of traps.
most of your time is spent kiting the mobs
Traps can assist even against other Rangers
being careful when doing this will often
battle such as this, by far the best traps to use
around in a back-and-forth motion. Not
times pull more mobs than you were planning on taking on.
but the question is which one(s) to use. In a
are going to be Poison traps and Spike Bite.
Using the Spike Trap is not effective because it just roots your enemy to the ground, and
with two Rangers fighting you will still be in their range when you attack them. As for
poison, it helps because it gets a DoT effect
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on your enemy. Spike Bite stuns your target
remove the snare effect, run and try it again.
and lowers their evasion, enabling you to
If this ends up happening you will need to
to defend themselves or fight back.
because it probably means you are going to
deal damage to them while they are unable
keep very close watch of your flight timer be in the battle for a little while.
Assassins Assassins are one of the harder classes for
As your timer starts to run out of time go
Rangers to beat because Rangers have little
ahead and land on the ground and turn it
defense and Assassins will be dealing massive
into a ground battle, laying traps as you are
within range of you without you knowing
enemy in your control. The main point here
amounts of damage if they are able to get
(especially if they manage to sneak behind you).
In the Abyss it is very hard to keep up with
able to. These will assist with keeping your is to ensure you have the advantage, whether you are dealing damage to the enemy or not.
The only real bad thing about Assassins is
Assassins to see when one is near you while
their high evasion rating, however if they are
going to use the assumption that the Assassin
holding “up” which boosts their attack power
you are trying to PvE. For this reason, we are just popped up behind you when you were not expecting it. Your first goal here is to take to the skies
chasing after you they are most likely but does not give them the parry bonus. Clerics and Chanters
Both Clerics and Chanters are really about
as soon as possible. Unlike the Ranger, the
the same in terms of your plan for fighting
order to deal damage. For the Ranger, this is a
completely different ways of doing battle.
Assassin must be very close to their target in
great thing because you are able to kite them around while staying (as long as snares work
as expected) a good distance away. To do this, you need to use Entangling Shot to slow
each,
although
they
both
have
two
Due to the strategies for fighting against
them being the same, however, it is best to put these two together.
them down. Afterwards, start rattling off your other skills in the order we spoke of
above. If the Assassin is carrying potions to
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The main thing you need to remember with both of these is that they have great
Sorcerers Sorcerers are a dangerous threat because
survivability because of their ability to heal
of their strong magical attack power,
themselves. They are not bound only to
however killing them should be a pretty easy
but instead they also have their own healing
defense in the game (equal to that of the
healing with potions as the other classes are, spells.
feat considering they have the weakest Spiritmasters).
Due to their ability to heal it is very, very
important that you keep them “controlled,” or stunned and silenced as much as possible.
During the time that they are under control, you need to dish out as much damage as possible before the effects end. Especially true with Clerics, they have the ability to take themselves from low health to full health within seconds if they are given
Much like with the healers here, getting
the target in control is important, however
against these classes there is no ability to heal without potions so it is not as important that they be silenced or anything. Doing so will
assist with cutting down the amount of damage you take, but aside from that you should be fine just dealing as much damage as possible in a short period of time.
the chance. Your goal here is to eliminate that chance (or at least do your best to do so) so they are unable to do their healing. When playing against healers there is somewhat of a “chance” game involved. If
your stun or silence fails (or sleep arrow) the
healer will have the chance to go back to full
Spiritmasters Spiritmasters are an interesting class to battle against because they are not dealing most of their damage output; their pets are. Because of this, there is a different strategy to be used against this class. Now as we talked about with the
health again. If that happens, just stick with
Sorcerers, Spiritmasters have extremely low
will come out the victor!
their pet is also controlled by them. In other
the plan listed above and with any luck you
defense. This plays to our advantage because words, if you kill the summoner, the summoner dies with them.
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This is one of the areas where many people mess up in their PvP strategies. They focus on
Templars Templars are an interesting class to fight
the pets because the pets are the one dealing
against because they are the pure tanking
the damage. In fact, the pet should not even
class in Aion. As you probably already know
on the Spiritmaster themselves. There are a
past), tanks are the last target in any battle.
be a target. Instead, you should focus solely
(if you have played another MMORPG in the
couple reasons as to why you want to do this.
This is because they have the highest
1)Spiritmasters have very low defense and no
defense, causing it to be more of a waste of
are dealing even a medium amount of
Aion, this is the same way.
way of healing themselves. This means if you damage, they are still going to die pretty fast.
2)Spiritmasters have the ability to heal their
survivability due to their extremely high time than anything to try and kill them. In
When it comes to battling against a tank,
pets. This means that even if you take the pet
you will only want to kill them if they are the
ability to fully heal it again! This is the
Rangers, as Templars are slow, however there
down to 1% health the summoner has the opposite with the summoner themselves.
3)The pets have more defense than their
last target up. Tanks are easy targets for are some exceptions to this rule.
master.
1)First of all, Templars have high defense.
pet dies, the master is still alive and can still
classes. It will generally take a while to take
4)If the master dies the pet is gone too. If the fight! As you can see, there are many benefits to
killing the Spiritmaster before their summon. This is very, very important to remember because this can make or break your chances of winning the battle.
This makes it harder to kill them than other one down, however if you are not taking a lot
of damage – or any – during the battle, it should be easily handled.
2)The one thing the Templars have that will
assist them with killing Rangers is their dashing skill. This increases their run speed
by a great deal and enables them to either run from you or chase you down and start stunning you and tossing out other attacks.
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Due to the above mentioned points, it is
Level 40
very highly recommended that you just ignore tanks and try to avoid them if
At level 40 you have probably done some
possible. Fighting against them turns into a
sieging and have put our previous battle
abilities.
them. At this point and forward we are really
huge “possibility” of winning due to their
strategies into effect to better understand going to be using the same strategies in PvP,
Gladiators
however we will be doing so with new and
Gladiators are much like Templars in the
fact that they have a lot of defense, however they have less defense. To really try and put their defense into a visualization, think of them as being a truck, whereas the Templar is a Hummer. Although both of these can take a lot of damage, one is stronger than the other (with the Templar being the superior one).
The battle style when fighting against the Gladiator is just to keep them away from you while snaring and doing damage as you are able to. Once they get close they have a lot of
crowd controlling attacks (just like the Templar).
Along with this, the Gladiator has the
ability to dash like the Templar as well.
updated skills. Like always, we are going to start out by talking about the hot bar. Starting in this
level section we are going to be discussing the skills rather than the battle strategies in terms of playing against certain players. If you are needing a recap of how battles will go against various enemy classes, please go to the level 30 section and read over that. It has
a list of all classes in the game and what to do with each, along with what your goal is when fighting each one. Once you have it down, please continue with this section. As our first look, we will view the newest
skills we have to add to our assault. These do not include upgraded skills we already had, but instead include only brand new skills.
What makes the Gladiator a viable target
is that they are easier to kill than the Templar.
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New Skills
Arial Wild Shot is not of much benefit to us either. This skill only deals a very small
Destruction Trap
amount of damage (compared to our others)
Trap of Clairvoyance
and only does so against targets that are
Hunter's Eye
skill will not be used, and the damage it deals
Aerial Wild Shot
immobilized in the air. In most cases, this
Arrow Flurry
makes it even much less important.
Breath of Nature Fleshcutter Arrow
Breath of Nature may look helpful at first,
Spike Bite Trap
but all it does is boost natural healing. In
As you can see, we have a total of three
(whether it be a Chanter or a Cleric), making
new traps. Much like before, some of these
are going to be useful in some situations and not in others, and some will not be useful at all. The only trap we will be using at this point from the above list is Spike Trap. The others
most situations you will be with a healer this skill obsolete.
Fleshcutter Arrow is extremely helpful because it deals a lot of damage and has other snare benefits added to it. So all-in-all we will only be taking in two
really aren't of much benefit to us. The
of our new skills. These are Fleshcutter
and the Destruction one only deals damage.
skills just do not have enough benefit to us.
Clairvoyance just reveals cloaked enemies The Ranger's main benefit is their ability to
Arrow and Spike Bite Trap. The rest of the
kite, so neither of these traps are helpful
Hot Bars
enough.
Luckily (or unluckily) during these levels there are not a lot of changes to be made. Most of the new skills learned just are not
that effective in battle or are just obsolete when compared to other more efficient skills.
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Top Hot Bar
8.Boost Parry I
1.Spike Trap
9.Dodging I
2.Trap: Spike Bite
10.Silence Arrow
3.Snare Trap
By
using
the
setup
above
we
are
4.Sleep Arrow I
transferring Sleep Arrow up to the top hot
6.Calming Whisper
attack, Fleshcutter Arrow. Although this may
8.Mau Form
efficient setup because Sleep Arrow is not
10.Hide
keep in mind that this will also assist with
5.Aiming
bar and making room for another damaging
7.Strong Shots
take a little while to get used to, it is a very
9.Tactical Retreat
used nearly as much as the other skills. Also,
At this time we removed two unnecessary traps, Explosion and Poison. Although these
not accidentally using Sleep Arrow, ensuring it is always ready right when you need it!
do have a very small benefit, they just are not
Level 50 (End-Game)
worth us using now. We have much more important things to use in their place,
namely Spike Bite Trap. This will stun
This is the point you have probably been
enemies in the air, allowing you to attack
waiting for ever since you started your first
themselves.
we really put our strategies to work to ensure
them while they are not able to defend Bottom Hot Bar
The changes we will make to the hotbar will make it look like this:
character on Aion : End-game. Here is where we have the most efficient build and planning available!
There are not a lot of new skills available
1.Fleshcutter Arrow
at these levels, however this is where you will
3.Stunning Shot I
Obtaining that will greatly set you apart
2.Entangling Shot I 4.Poison Arrow 5.Pick-up
6.Rupture Arrow
be working for your Abyss gear set. from enemy players who do not already have it.
7.Spiral Arrow
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The new skills available at this point are: •Shock
Arrow
•Shackle
Arrow
•Focused
Shots
•Ancestral •Ancestral •Calming •Heal
use. When just flying around, however, such as in safety in the Abyss (although truly there is no “safe” area in Abyss except your home base), this can be very beneficial.
Brightwing Arrow (Elyos)
Darkwing Arrow (Asmodian)
Focused Shots is a skill that is great when
Whisper
your target is stunned or if you are in a
Wings
•Resolution •Baizel's
group because it helps you do much more
of Resistance
damage than normal. On the downside, the
Arrow (Asmodian)
worthless (if not dangerous) to use in solo or
Arrow (Elyos)
•Triniel's
decrease in defense makes it completely
As you can see by looking at the list, there are now two new skills that are based on
PvP battles. Shackle and Shock Arrow do a great deal
race. Both of these are really about equal
of damage. They do have decent benefits to
benefit in one area but less benefit in the
going to be your main goal.
between the two races, each with a small other.
Calming Whisper is an interesting skill solely because it decreases enmity (or
go along with them, but their damage is
Hot Bars Due to the large number of new skills we
“aggression”) in your target. This is especially
now have, it is very important to re-organize
tough beasts that take a while to kill.
we will completely re-do it to make it as
helpful when fighting against raids or other
Heal Wings is a very awkward skill when you read what it does. This increases your flight time by 33% but stuns you for 10
seconds. In the middle of a battle, this is
our hot bars. This is our end-game setup, so efficient as possible. One of the biggest
changes you will now notice is that instead of going only from 1-10, we will now include the extra two slots to our setup.
definitely not the type of skill you want to
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We will remain using the top bar mostly
Hunter's Eye will give you the ability to see
for our skills we do not often use, and we will
hidden players of the opposite faction (such
This will most likely take a little getting used
Retreat will allow you to (hopefully) escape
use the bottom bar solely for attacks now. to, but once you are used to it there will be no more changes! Now let's begin.
as other Rangers or Assassins). Tactical enemy players if you are overwhelmed.
As for Sniper Stance, this is one that must
Top Hot Bar
be used carefully. The decrease in run speed
For our top hot bar we are not going to
can be detrimental, however the attack
instead we are now going to factor in other
into more details about this one in the battle
limit ourselves to the most used skills, but things as well, such as PvP (sieging, rifting, or
just Abyss PvP). Due to the nature of this, the skill set used is a little bit different than the
increase can be of great benefit. We will go section. So now that we have made a short list of
one we were using earlier. Our first step here
our buffs, let us take a look at the different
traps. Afterwards, we will look and see how
list of our most beneficial traps:
is to pull out our most effective buffs and many other spots we have available.
As for our buffs, we have the following that we need: •Mau
Stance I
•Hunter's •Tactical •Heal
Eye I
•Snare
Trap IV
•Spike
Trap IV Trap I
on their benefit. Spike Bite, Spike Trap, and
Retreat I
Snare Trap all help by slowing or stopping
Wings I
direct
Bite Trap II
Our choices of the traps is based directly
the enemy from being able to get to us. This
These buffs are all chosen because they
have
•Spike
•Sandstorm
Form IV
•Sniper
traps we will want to use. The following is a
benefits
in
PvP.
The
transformation increases your movement speed, attack speed, and attack power.
is exactly what we want because if an enemy can not get within range, we are able to toss
out flurries of attacks without any risk of them killing us.
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The Sandstorm Trap was chosen because it
1.Hide
blinds the target and gives them a much
2.Health potions
mage). This makes the trap useful against
4.Heal Wings I
The most efficient use of this would be if it
6.Hunter's Eye I
longer casting time for spells (if they are a not only physical attackers but mages as well.
3.Flight potions
5.Tactical Retreat I
was to get activated by a Cleric, although
7.Mau Form IV
whoever sets it off.
9.Spike Bite Trap II
usually you will have to just set it and accept
As for our remaining spots, these will be used for the following purposes (there are 3 spots left over): •Flight •Hide
10.Spike Trap IV
11.Snare Trap IV 12.Sandstorm Trap I It is organized this way for the following
potions
•Health
8.Sniper Stance I
reasons:
potions •All
These last three things, although they are last on our list, are very essential to success when doing battles in sieges, the Abyss, or even rifting. In the battle strategies section
we will study these in more detail, however for now let's just focus on the hot bars. Now that we have our list of things we wish to put on our top hot bar, it is time to better organize them based on how they are used in battle. The way we will organize it is
of our traps are now at the end. They
are grouped together, keeping us from being required to sift through all of the skills to see which ones are traps. •All
flight related things, as well as potions
and our Hide skill, are all at the front. Tactical Retreat is also here, making the first 5 skills our “survival” skills. •Mau
Form IV is in the middle (or close to it)
because it is a skill that will not be used often, however when the time does come it will be very easy to spot.
as follows:
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Bottom Hot Bar
and others at the back. This will help because
The bottom hot bar will, as always, contain
generally the play style is to just spam
buffs in the top bar we will focus the bottom
using all snares at the same time, limiting
our most powerful attacks. Since we put all solely on damage-dealing this time (or crowd control).
numbers in a row. Doing this would end up their effect by a great deal.
The normal attacks we have are:
One of the biggest changes we are making to the bottom is we are removing Pick-Up. In
•Spiral
no reason to allow the slot to be taken up.
•Swift
PvP there is no need to loot items, so there is
The most powerful skills we have now are the following: •Triniel's •Silence
•Swift
Arrow II
•Condor/Ancestral •Shackle
Arrow I
•Shock
Arrow I
•Spiral
Arrow II
•Stunning
To put these into a better order we will
should then look like the following:
Shot IV
Arrow III
Arrow/Baizel's Arrow I
efficiency in battles. To do so, the order
Shot IV
•Poison
•Triniel's
will always be used first, maximizing our
Arrow III
•Entangling
Shot IV
Brightwing Arrow I
helps ensure those with the greatest damage
Arrow V
•Rupture
•Condor/Ancestral
organize them based on their damage. This Arrow/Baizel's Arrow I
•Fleshcutter
Arrow II
•Triniel's
Arrow/Baizel's Arrow I
•Condor/Ancestral
Brightwing Arrow I
•Spiral •Swift
Shot III
Arrow II
Brightwing Arrow I
Shot IV
Having the order like this is the most efficient. With it set up like this all you have
Now that we have a list of our greatest
attacks, we need to organize them by their
to do is use 1/2/3/4 in that order and keep recycling as their cool-downs end.
type. To do this, we still start by putting the
normal attacks near the front and the snares
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Now that we have our attacks organized a little, let us look at our various snares. Much like with the attacks, we are going to take the
•Silence
Arrow
current order and change it around to ensure it works as efficiently as possible.
•Stunning
As of right now, our list should look like
•Shock
Arrow
the following:
•Shackle
•Stunning
•Poison
Shot III
•Shock
Arrow I
•Poison
Arrow III
•Shackle
Arrow I
•Entangling •Rupture •Silence
Arrow III
Root Other
•Entangling
Shot (Slow)
•Fleshcutter
Arrow (Multi.)
Arrow (Stagger)
Silence Arrow and the stuns are going to
Arrow V
•Fleshcutter
Arrow
Stun
Arrow (Poison)
•Rupture
Shot IV
Shot
Silence
be the most used in PvP battles to put those in
Arrow II
the first open slots on the hot bar (5/6/7).
As you can easily see, there are a lot more skills here. Each of these has its own benefits. Some of them stun, some slow the target down, some keep them from being able to fly away (or to you), and others just do things like sleeping them.
To help keep this area organized we must
first separate them by their type: Stuns, silence, stagger. Doing this will be greatly
beneficial shortly when we go over battle
Entangling Shot is also quite important, although it is better in small PvP instead of large-scale. We will set this as 8. Shackle Arrow is good but only against melee classes.
Any other ranged classes can still attack you while rooted to the ground. This will be 9. As
for the others, we will put Poison as 10,
Rupture as 11, and Awl as 12. These last three are not used nearly as often as the
other skills, however they do still have their uses.
plans, as you will be learning when to use each of these types of snares.
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Once you have fully set up this hot bar, it
you dish out is so significant that classes like
should look like the following:
the Sorcerer and Spiritmaster go down pretty
1.Triniel's Arrow/Baizel's Arrow I
need to know how to defeat them.
easily. At the same time, however, you will
2.Condor/Ancestral Brightwing Arrow I 3.Spiral Arrow II
Spiritmaster/Sorcerer
4.Swift Shot IV
5.Silence Arrow V
At this point you have undoubtedly played
6.Stunning Shot II
against Spiritmasters and Sorcerers who have
8.Entangling Shot IV
their skill Stone Skin. This skill will absorb a
7.Shock Arrow I
deflected your most powerful attacks using
9.Shackle Arrow I
certain amount of damage, which in our case
10.Poison Arrow III
can make us extremely ineffective in battle.
11.Rupture Arrow III
However, there is an easy way to counter
12.Fleshcutter Arrow II
this.
At this point, you are now ready to go
The trick to killing these classes is to start
explore the various battle situations and
off with a normal attack or two. More often
learn the strategies for fighting in each!
than not this will cause them to hit their Stone Skin because they know you are about to launch powerful attacks. When they do
Solo Play
this, all you have to do is toss out a few more
At this point our strategy is going to be
changed a bit due to our change in skills. Keep in mind that our setup is now a pure-
normal attacks while waiting for it to wear off, and then you can start your flurry of destruction!
battle one. When it comes to determining your
targets, you will still want to use the same
method as before; always go for the weakest defense ones first. At this point the damage
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Keep in mind, also, that when fighting
Another thing that would help more often
against Spiritmasters their pet is not your
than not is to skip using the snares that just
themselves as they have less defense and if
really comes down to end-game combat, you
Attacking their pet instead only brings about
enemy (depending on gear and other
target.
Always
target
the
summoner
they die their pet goes down with them. a greater chance of you losing the battle.
slow your target down or root them. When it
will probably have the same range as your
factors). This means even if you slow them or root them in place, they are able to attack you anytime you are able to attack them.
Rangers A very hot topic: What to do when you
Stuns are great for combat. Unlike rooting
have to fight other Rangers. Due to the skills
and slowing, stuns will keep your enemy
have, the battle is going to be more about
you the ability to attack them. Being that you
(especially the level 50 skills) the Rangers “chance” than anything (who can hit the
other with the most criticals). But at the same time, there are a few tricks you can do to help at least try to push the odds in your favor. The first trick, although it might seem like something that does not really fit in this type
of battle, is to use Sleep Arrow when your health is getting low (or when theirs is). If
from being able to attack, while still granting
have a couple of skills with the ability to stun, the best plan of action is to use these until stun successfully lands and then resume doing your other non-stun attacks. Once stun wears off, start using stunning attacks again (or sleep them until the cool-downs are over). With any luck, this will keep the enemy Ranger under your control. The Hide skill, although effective against
this attack succeeds it will put them into a
some classes, is not effective against Rangers
situation. If you are low on health, you can
able to see you. Because of this, it is not even
state where you can then take control of the
use that time to use potions. If they are, you can use that time to finish the cool-downs of
or Assassins because even with it up they are worth wasting the time to use this skill.
your more powerful attacks so you can prepare to launch another flurry of attacks!
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Assassins
With the traps in place, your next step is
Your plan with Assassins is going to be to keep them in place instead of letting them
roam freely. Assassins have the ability to deal
going to depend on whether or not they were successful. If they were successful, move to A. If they were unsuccessful, move to B.
a lot of damage in a short period of time, plus
A) At this point you will want to toss out as
they have high evasion which makes them
many normal attacks as possible (not just
Again, much like with the Ranger, the skill
have snares or anything like that attached to
type of battle. Assassins have the ability to
B) You will want to toss out your stuns and
hard to hit.
Hide really does not have any place in this view you while you are cloaked. Unlike with battling against the Rangers, against Assassins your best bet is to include roots and slows in with your attacks. Along with this, the various traps will now come into play as well.
When starting off the battle, you will want to place a trap if possible. The ones you will want to use are going to be Spike Bite and
Snare Trap. You do not want to place them
/attack, but rather the attacks that do not them).
snares until the target is either slowed down or stunned in place (or rooted). As soon as
one of those skills lands their secondary effect on the target you want to start your flurry of normal attacks. Once you are done with the steps above you will want to sleep your target. While the target is slept you may then re-plant traps and allow your cool-downs to end so you can start round two!
right on each other, but rather a little ways
Templars/Gladiators
apart. What these will do is keep you from
being forced to use your skills to snare or
The battle strategy against Templars and
stun the target (if the trap is successful),
Gladiators has not really changed. Both of
downs for later.
if at all possible. If you are forced to fight
which will allow you to save their cool-
these classes are still recommended to ignore, against one, however, there are a few plans to put into action.
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First of all, you want to save Sleep Arrow
In terms of traps, you will want to use all
because when tanks get low on health they
of the ones we kept on our hot bar. Just
them to run much faster than you so they
them are very effective when they work.
use their dashing ability which will allow can get to safety. By saving Sleep Arrow, you
choose two random ones because all four of
can use it as soon as they try to run and you
can actually sleep them before they get away,
forcing them to stay so you can finish them off.
Clerics and Chanters are, again, quite tough to kill when they are played properly.
A very important thing to remember aside from that is you need to keep a decent amount of distance between them and you.
They both have a few skills that have the ability to stun you or knock you unconscious in mid-air, so keeping distance will keep that from happening. In the case of these battles, your roots and stuns are by far your best friend. Since neither Gladiators nor Templars are ranged classes, you have the ability to attack them even when they can not fight back.
When it comes to using Hide, it is of great
benefit in these battles. Neither of the classes is able to view players who are hiding, so you will have the ability to sneak up behind them for some quick “surprise” attacks.
Clerics/Chanters
The two skills that will be more important
now than ever before are Sleep Arrow and Silence Arrow. One will sleep the target and
the other just keeps them from being able to heal. To know the best strategy to use against the healers you must first understand how many healers play. It is very rare (at least at
this point) to find healers that will keep their health at a high level. Many are more worried about dealing damage instead and will then only heal themselves at around half
HP (or some will even wait until their HP is lower than that). To us, this is a huge advantage.
When attacking the healers it is important
to save the most powerful attacks for the “finale.” Instead, start going backwards from how we normally battle. Use the weaker ones first. Once their HP is around half (if they are
one of the healers that lets it get that low),
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Unofficial Aion Ranger Guide
use Sleep Arrow. Follow this directly with
When in a group, the one great benefit of
Silence Arrow and then stuns and unleash a
being a Ranger is that generally players will
with the strongest). With any luck, this will
not good for the healers, it allows you to be at
flurry of your attacks like normal (starting end the battle.
If this plan of action does not work, there
is another way to do this. Using the Hide
target the healers before you. Although this is least a little more relaxed when doing PvP.
This also brings about your primary
skill! Healers are unable to view cloaked
concern – saving your healers! If your
players, which allows you to wait until they
healers die, your health and defense are low
them off in (say, if they are attacking a few
after. Being that Rangers are by far one of the
are in a perfect situation for you to finish mobs at once or are already low health).
Without knowing you are around most players are much more relaxed about their health. And then the time it takes to react once you have appeared puts them at a grave disadvantage.
enough that you will probably die very soon
best PvP'ing classes end-game, it is your responsibility to assist your healers in any way possible. Not doing so will not only cost them their experience (or Abyss Points), but you will probably lose yours as well. One of your most helpful abilities in groups is your ability to launch Sleep Arrow.
Group Combat
This makes you invaluable to groups (much
Group combat is drastically changed
during end-game. At this point you are now
playing more as a “glass cannon” rather than a hybrid (somewhat tanking, somewhat damaging) class. Because of this, it is even
like Spiritmasters and Sorcerers) because it allows you to help out with crowd control
while at the same time dealing great damage to the other mobs. The main thing to keep in mind while
more important to watch your health and the
grouping is that although you are a “DPS” or
(in PvE) and to the enemies that are after you
care of whatever the group needs done.
amount of damage you are doing to enemies (in PvP).
“DD” (Damage dealer), your goal is to take
Sometimes they will need you to pull mobs,
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Unofficial Aion Ranger Guide
sometimes they will need you to stun mobs,
The biggest change, and is also one of the
sometimes it will be to sleep them, and others
most positives, is that Rangers are awesome
case, you want to do your best at it!
decent evasion, and the ability to snare
it will be to just deal damage. Whatever the
when it comes to air combat. Fast movement,
enemies in mid-air is an extremely difficult
Abyss
combination to beat.
As we learned in the lower levels, the
Please keep in mind that the air combat
Abyss is far different from normal PvP. What
will only work in PvP. If you attempt to fight
additions to normal combat: Flying and the
fight back, they will just “reset,” taking them
brings about this change are the two Balaur. These significantly change your way of reacting to various situations, however the battle strategy itself is the same. First of all we will view the changes in more detail, then we will look at preparing for
the
battles
ahead,
differences in PvE and PvP.
and
then
the
mobs that are on the ground and can not
back to full health again. Players, on the other hand, will not regain health due to this.
Also, it is important to remember that the Abyss is a pure PvP area. No matter where you go (aside from fortresses your faction owns or your main spawn area) you will risk being attacked by other players. Keep watch of the skies around you and do
General Although it may not seem like a huge change, the addition to “free-flight” will
not try to travel alone! Doing so is much more likely to make you lose Abyss Points.
change the way you respond to situations when it comes to battles.
Preparance To prepare for the Abyss you will need a
few basic essentials. Although some may argue these are not necessarily required, they
will definitely make your life much easier if you do have them.
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Unofficial Aion Ranger Guide •Resurrection
Battling
stones
•Potions ◦Health
Now, when in the Abyss there are some
◦Flying •A
things you will want to do when you are in
party!
both PvE and PvP, however there are also
some differences. First we are going to look at
By having all of these items you are
making yourself much more efficient for the
what is the same between the two and then we will look at what makes them different.
battle that lies ahead.
The first thing you will notice is that since
As for the flying potions, these are an
the area is “PvP-Central,” no matter where
fly even farther than normal. Although the
by other players. Due to this, it does not
essential item because they will allow you to Rangers are the best flying PvP class, they are bound to the same timers as everyone else. If you do not have flying potions and your enemy does, you are just giving them the added benefit instead of yourself.
The health potions are essential because Rangers have no way of healing themselves during combat. Especially against another Ranger, this can be the difference between winning or losing the battle. Having a party is needed because more people gives a better chance of being able to
fight off the oncoming players. Sometimes you may only be against one player, however
you may also run into other parties (or they
may run into you). Being prepared for such
you go you face the chance of being attacked matter if you are just running a quest, killing mobs to grind, or you're exploring, you need to keep a watch out for other players at all times. Luckily for the Ranger, you are able to view cloaked players, so you do not run the
risk of players sneaking up on you like most classes do. Another thing you will sometimes notice,
although this is not always occurring, is a Dreadgion floating in the air. When you see
this prepare for a battle if you are near a fortress, and try to stay as far away from it as possible
if
you
are
alone.
For
more
information about the Dreadgion and what it is for, please refer to our Unofficial Aion Strategy Guide.
an event will help greatly.
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Unofficial Aion Ranger Guide
Last but not least, whether you are killing
only be farmed in the Abyss. That helps make
mobs or players while in the Abyss, you will
the area even more desirable for many
where even if you do not see other players,
purchasing the shards from other players)
be earning Abyss Points. This makes it to you will still be able to level up your Abyss Rank (although quite slow compared to PvP'ing).
players
because
without
farming
(or
shards you can not equip your stigma skills. PvP
PvE
In terms of the PvP, you will usually find
During PvE the biggest difference you will
“higher leveled” (the Abyss ranks count
are all easily countered. They act the same in
kill for points. Usually the lower leveled ones
notice between it and PvP is that the mobs every situation, they use the same skills, etc. This makes killing them quite easy once you
start learning their spawn patterns, which ones are social with which, and which ones are grouped together. Another difference is that the amount of Abyss Points you earn is pretty small compared to that of PvP. If you are soloing mobs in the Abyss the Abyss Points earned is decent, but once you get into a group of 3 or
down, not up) Abyss Ranked players you can are busy rifting or trying to level up. One thing some players dislike but others like is that the PvP in the Abyss is fully open. This means if you find an enemy player (from the opposite faction) you are able to
kill them as many times as you want and there is absolutely no penalty. On the same token, this means they can do the same to you!
more the amount you earn starts to drop rapidly.
Finally, there are many great materials that can only be obtained in the Abyss. A general
rule of thumb is that any materials you get there (especially those such as various Draconic materials) you should keep or sell
to other players. Stigma shards, aside from the few you get at your level 20 quest, may
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Unofficial Aion Ranger Guide
Weapon Swap -> Surprise Attack ->
MACROS
M
Weapon Swap
acros play an important role during battles for some players,
but others find them to be more
obtrusive than anything. This section will discuss some of the macros Rangers can use
for various tasks. If you feel macros are not for you, feel free to skip this section. If you
feel you would like to use macros, or at least
/delay 0.2
/skill Change Weapon /delay 1
/skill Surprise Attack II /delay 1.5
/skill Change Weapon
would like more information about how a Ranger can use them effectively, this section is one you do not want to miss!
Weapon Swap -> Swift Edge -> Soul Slash
Below are some great macros to put into
-> Weapon Swap effect in your gaming to more efficiently
/changeweaponset
from being forced to “button mash” and
/skill Swift Edge I
play. This helps out a lot because it keeps you
instead you can use one key to automatically launch your flurry of attacks. Weapon Swap -> Counterattack -> Weapon Swap
/delay 1 /delay 2
/skill Soul Slash I /delay 2
/changeweaponset
/delay 0.2
Devotion -> Entangling Shot -> Swift Shot
/delay 1
/delay 0.5
/delay 1
/delay 2
/skill Change Weapon /skill Counterattack (skill level here) /skill Change Weapon
/skill Devotion I /skill Entangling Shot I
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Unofficial Aion Ranger Guide
/delay 3 /skill Swift Shot I
Reading the above macros will hopefully
help explain how to create your own effectively. You will need to swap out skill
names and levels as needed. For example, “/skill Soul Slash I” and “/skill Soul Slash II”
are different skills. It is important to distinguish this difference.
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Unofficial Aion Ranger Guide
APPENDIX I FULL SKILL LIST
F
or the purpose of this section there is only one skill list. In this list, you will find the
differences in the skills. Alternatively, at the end of the skill list there will be a second (shorter) list showing nothing but the differences between the Elyos and
Asmodian skills. As you look at the list it is split by the levels. The first section is for the pre-class change skills
and the second one is for after you have already completed your ascension. Note that before you finish your ascension there are no skill differences between the Elyos and Asmodian factions. The only changes come out afterwards.
Before Class Change Skill Name
Level
Effect
Basic Sword Training
1
Allows you to use swords
Basic Dagger Training
1
Allows you to use daggers
Basic Leather Armor Proficiency
1
Allows you to use leather armor
Basic Clothing Proficiency
1
Allows you to wear clothing
Basic Cloth Armor Proficiency
1
Allows you to wear cloth armor
Swift Edge I
1
Inflicts 61-65 physical damage on the target
Focused Evasion I
1
Dodges physical attacks 1 time during 5 seconds and resists magical attacks once
Surprise Attack I
3
Inflicts 16-20 physical damage on the target and causes an additional 87 physical damage if used on the target's back
Counterattack I
5
Upon success of evasion, inflicts 59-63 physical damage on the target and has a chance to stun it
Hide I
5
Enters the basic hide mode for 20-50 seconds. This
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Unofficial Aion Ranger Guide decreases movement speed by 30% while in effect. Unable to use during battle Advanced Dual Wielding
5
Allows you to use two-handed weapons effectively
Boost Accuracy I
5
Boosts your accuracy
Soul Slash I
7
Inflicts 61-71 physical damage to the target
Evasion Rate Increase I
9
Boosts the evasion rate
Devotion I
9
Increases your physical attack by 40% for 5 seconds
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Unofficial Aion Ranger Guide
After Class Change Skill Name
Lev
Advanced Dagger Training I
9
Allows you to use daggers skillfully
Advanced Archery Training I
9
Allows you to use bows skillfully
Advanced Dual-Wielding II
9
Allows you to use dual weapons skillfully
Advanced Sword Training I
9
Allows you to use swords skillfully
Advanced Leather Armor
9
Allows you to use leather armor skillfully
Entangling Shot I
10
Attacks the legs of a target to inflict 84-88 physical
Proficiency I
el
Race
Effect
damage. Target's movement speed is decreased for 8-16 seconds
Swift Shot I
10
Fires an arrow at a target to inflict 166-170 physical damage
Winged Range I
10
While flying, attack range of bow is increased by 10%
Swift Edge II
10
Mau Form I
10
Inflicts 85-89 physical damage on the target Asmo
Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack and attack speed
are increased by 20% and speed is increased by 30% Mau Form I
10
Elyos
Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack is increased by 10%, attack speed by 30%, and speed by 33%
Herb Treatment I
10
Uses 1 Lesser Odella Powder to restore your HP by
Mana Treatment I
10
Uses 2 Lesser Odella Powders to recover 103 MP
262
instantly and another 29 MP every 3 seconds for 10
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Unofficial Aion Ranger Guide seconds Dodging I
13
Spike Trap I
13
For 60 seconds your evasion increases by 200 Elyos
Uses 1 Tripeed to set up a trap around you that lasts 60 seconds. When an enemy approaches it explodes to immobilize the enemy and lower its evasion rate
Spike Trap I
13
Asmo
Uses 1 Tripeed to set up a trap around you that lasts
60 seconds. When an enemy approaches it explodes to immobilize the enemy and lower its evasion rate
Surprise Attack II
13
Inflicts 16-20 physical damage on the target and causes an additional 177 damage if used on the target's back
Boost Parry I
16
Counterattack II
16
Increases your parry rate Upon success of evasion, inflicts 100-104 physical damage on the target and has a chance to stun them
Soul Slash II
16
Inflicts 107-111 physical damage on the target
Arrow Strike I
16
Fires an arrow at a target that inflicts 169-173
Poisoning Trap I
16
physical damage
Elyos
Uses 1 Tripeed to set up a trap around you that lasts
60 seconds. When an enemy approaches it explodes to poison them
Poisoning Trap I
16
Asmo
Uses 1 Tripeed to set up a trap around you that lasts 60 seconds. When an enemy approaches it explodes to poison them
Aiming I
19
For 60 seconds your physical accuracy increases by
Stunning Shot I
19
Fires an arrow at a target that deals between
Boost Accuracy II
19
Boosts your accuracy
200
253-257 damage and stuns them
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Unofficial Aion Ranger Guide Sleep Arrow I
20
STIGMA
Forces a target to fall asleep for 12 seconds. Target's elemental defense increases by 500. Gains stigma
Arrow Deluge I
20
STIGMA
Inflicts 122-126 physical damage on a target and other enemies within 5 meters of them. Gains stigma
Swift Shot II
22
Fires an Arrow at a target inflicting 175-179
Swift Edge III
22
Inflicts 128-132 physical damage on the target
Entangling Shot II
22
Attacks the legs of a target inflicting 105-109
physical damage
physical damage and reducing their speed for 6-16 seconds
Retreating Slash I
22
Inflicts 16-20 physical damage on the target and
pushes you back 25 meters. Target has a chance to become stunned for 3 seconds. Gains stigma
Calming Whisper I
22
Decreases the enmity of a target
Poison Arrow I
22
Fires arrows inflicting 129-133 physical damage on
Mau Form II
22
a target and poisons them for 12 seconds
Asmo
Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack and attack speed
are increased by 22% and speed is increased by 30% Mau Form II
22
Elyos
Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack is increased by 11%, attack speed by 33%, and speed by 36%
Herb Treatment II
22
Mana Treatment II
22
Uses 1 Regular Odella Powder to restore your HP by 366
Uses 2 Regular Odella Powders to recover 185 MP
instantly and another 37 MP every 3 seconds for 10 seconds
Silence Arrow I
25
STIGMA
Fires an arrow at a target inflicting 63-67 physical
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Unofficial Aion Ranger Guide damage and silences them for 2-6 seconds Strong Shots I
25
Increases physical attack of bows by 5% for 60
Winged Avenger
25
While flying, strength and dexterity are increased
Explosion Trap I
25
seconds
by 10 and fly speed is increased by 33%
Asmo
Uses 1 Tripeed to set up a trap around you for 60
seconds. Explodes when an enemy approaches and does area-of-effect damage
Boost Bow Range I
25
Increases attack range when equipped with a bow
Rupture Arrow I
25
Fires an arrow at a target inflicting 296-300
Spike Trap II
25
damage and puts them in a stagger state
Asmo
Uses 3 Tripeed to set up a trap around you for 60
seconds. Explodes to immobilize enemy and lower their evasion rate
Explosion Trap I
25
Elyos
Uses 1 Tripeed to set up a trap around you for 60 seconds. Explodes when an enemy approaches and does area-of-effect damage
Spike Trap II
25
Elyos
Uses 3 Tripeed to set up a trap around you for 60
seconds. Explodes to immobilize enemy and lower their evasion rate
Surprise Attack III
25
Inflicts 16-20 physical damage on the target. If used from behind, causes an additional 303 physical damage
Advanced Dagger Training II
25
Allows you to use daggers skillfully
Advanced Archery Training II
25
Allows you to use bows skillfully
Advanced Sword Training II
25
Allows you to use swords skillfully
Arrow Deluge II
25
STIGMA
Inflicts 154-158 physical damage on a target within 15m and other enemies within 5m of them
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Unofficial Aion Ranger Guide Spiral Arrow I
28
Fires an arrow at a target inflicting 322-326 physical damage
Snare Trap I
28
Elyos
Uses 3 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Snare Trap I
28
Asmo
Uses 3 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Arrow Strike II
28
Fires an arrow at a target inflicting 225-229 physical damage
Tactical Retreat I
28
For 30 seconds your movement speed increases with every hit you receive
Poisoning Trap II
28
Asmo
Uses 1 Tripeed to set up a trap around you that lasts 60 seconds. When an enemy approaches it explodes to poison them
Poisoning Trap II
28
Elyos
Uses 1 Tripeed to set up a trap around you that lasts
60 seconds. When an enemy approaches it explodes to poison them
Counterattack III
28
Upon success of Evasion, inflicts 153-157 physical damage to the target with the possibility of stunning them
Soul Slash III
28
Silence Arrow II
31
Inflicts 164-168 physical damage on the target STIGMA
Fires an arrow at a target inflicting 72-76 physical damage and silences them for 1-6 seconds. Gains stigma
Destruction Trap I
31
Elyos
Sets up a ranged trap around you for 60 seconds.
Destruction Trap I
31
Asmo
Sets up a ranged trap around you for 60 seconds.
Explodes when an enemy approaches
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Explodes when an enemy approaches
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Unofficial Aion Ranger Guide Trap of Clairvoyance I
Trap of Clairvoyance I
Stunning Shot II
31
31
Asmo
Sets up a ranged trap around you for 60 seconds.
STIGMA
Explodes to reveal cloaked enemy. Gains stigma
Elyos
Sets up a ranged trap around you for 60 seconds.
STIGMA
Explodes to reveal cloaked enemy. Gains stigma
31
Fires an arrow at target inflicting 420-424 physical damage. Target becomes temporarily stunned
Aerial Wild Shot I
31
Inflicts 71-75 physical damage on a target that is immobilized in mid-air
Hunter's Eye I
31
For 60 seconds you can see a target in basic hide mode
Evasion Rate Increase II
31
Snare Trap II
34
Boosts your evasion rate Asmo
STIGMA
Uses 5 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Snare Trap II
34
Elyos
Uses 5 Tripeed to set up a trap around you for 60
STIGMA
seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Swift Shot III
34
Fires an arrow at a target inflicting 268-272
Arrow Flurry I
34
Increases attack speed of bow by 40% for 30
physical damage
seconds. You randomly become stunned for 2 seconds when attacked by enemies while the skill is in effect
Entangling Shot III
34
Attacks the legs of a target inflicting 154-158
physical damage and reducing target's speed for 4-16 seconds
Calming Whisper II
34
Breath of Nature I
34
Decreases the enmity of a target STIGMA
Increases your health regeneration speed by 50 for
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300 seconds. Gains stigma
Unofficial Aion Ranger Guide Mau Form III
34
Asmo
Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack and attack speed
are increased by 24% and speed is increased by 33% Mau Form III
34
Elyos
Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack is increased by 12%, attack speed by 36%, and speed by 36%
Poison Arrow II
34
Fires arrows that inflict 197-201 physical damage and poison target for 12 seconds
Swift Edge IV
34
Inflicts 188-192 physical damage on the target
Herb Treatment III
34
Uses 1 Greater Odella Powder to recover your HP by
Mana Treatment III
34
Uses 2 Greater Odella Powders to recover 274 MP
485
instantly and another 45 MP every 3 seconds for 10 seconds
Fleshcutter Arrow I
37
Inflicts 208-212 physical damage on target, decreases their physical defense by 10% for 4-8
seconds, and decreases the effect of recovery magic the target receives by 50% Silence Arrow III
37
STIGMA
Fires an arrow inflicting 81-85 physical damage and silences target for 2-7 seconds
Arrow Deluge IV
37
STIGMA
Inflicts 203-207 physical damage on target and all other enemies within 5 meters of them
Rupture Arrow II
37
Fires an arrow inflicting 413-417 physical damage and puts enemy in a stagger state
Surprise Attack IV
37
Inflicts 16-20 physical damage on target and an additional 409 damage if used against target's back
Boost Accuracy III
37
Spike Bite Trap I
37
Boosts your accuracy Elyos
Uses 3 Tripeed to create a trap around you for 60
seconds. Explodes to immobilize enemy as well as
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Unofficial Aion Ranger Guide lower their evasion Sniper Stance I
37
STIGMA
Attack range of bow increases by 10%. Slows run
Spike Trap III
37
Elyos
Uses 5 Tripeed to set up a trap around you for 60
speed while in effect
seconds. Explodes to immobilize enemy as well as lower their evasion
Spike Bite Trap I
37
Asmo
Uses 3 Tripeed to create a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion
Explosion Trap II
37
Elyos
Uses 3 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect
Explosion Trap II
37
Asmo
Uses 3 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect
Spike Trap III
37
Asmo
Uses 5 Tripeed to set up a trap around you for 60
seconds. Explodes to immobilize enemy as well as lower their evasion
Sandstorm Trap I
40
Asmo
Uses 3 Tripeed to set up a trap around you for 60 seconds. Blinds target and lengthens the time of
casting magical spells. Target gradually loses health while trap is active Sandstorm Trap I
40
Elyos
Uses 3 Tripeed to set up a trap around you for 60 seconds. Blinds target and lengthens the time of
casting magical spells. Target gradually loses health while trap is active Counterattack IV
40
Upon success of evasion, inflicts 210-214 physical damage on the target and has the possibility of stunning them
Breath of Nature II
40
Increases your health regeneration for 300 seconds. Gains stigma
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Unofficial Aion Ranger Guide Arrow Strike III
40
Fires an arrow at a target inflicting 308-312 physical damage
Arrow Storm I
40
Inflicts 437-441 physical damage on a target and all other enemies within 5 meters of them
Soul Slash IV
40
Inflicts 225-229 physical damage on the target
Poisoning Trap III
40
Asmo
Uses 5 Tripeed to set up a trap around you for 60
Poisoning Trap III
40
Elyos
Uses 5 Tripeed to set up a trap around you for 60
Aether Arrow I
40
Snare Trap III
40
seconds. Explodes to poison the enemy
seconds. Explodes to poison the enemy
Inflicts 717-721 physical damage on the target and decreases their maximum mana by 75%
Asmo
STIGMA
Uses 5 Tripeed to set up a trap around you for 60 seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Snare Trap III
40
Elyos
Uses 5 Tripeed to set up a trap around you for 60
STIGMA
seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Spiral Arrow II
40
Fires an arrow at a target inflicting 454-458
All-Seeing Eye I
40
For 60 seconds you can see through advanced
Advanced Sword Training III
40
Allows you to use swords skillfully
Advanced Dagger Training III
40
Allows you to use daggers skillfully
Advanced Archery Training III
40
Allows you to use bows skillfully
Evasion Rate Increase III
41
Boosts the evasion rate
Stunning Shot III
41
Fires an arrow at a target inflicting 520-524
physical damage
stealth
physical damage. Target becomes temporarily stunned
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Unofficial Aion Ranger Guide Silence Arrow IV
42
Fires an arrow at a target inflicting 90-94 physical damage and silences them for 1-7 seconds
Shock Arrow I
42
Elyos
Inflicts 600-604 physical damage on a target and stuns them for 1-3 seconds
Shackle Arrow I
42
Asmo
Inflicts 600-604 physical damage on a target and immobilizes them for 10 seconds while decreasing their evasion by 1000
Arrow Deluge V
43
STIGMA
Inflicts 243-247 physical damage on a target and all other enemies within 5 meters of them. Gains stigma
Destruction Trap II
43
Asmo
Sets up a trap around you for 60 seconds. Explodes to damage enemy
Destruction Trap II
43
Elyos
Sets up a trap around you for 60 seconds. Explodes to damage enemy
Focused Shots I
44
Boosts the effect of physical attacks by 30% 5 times for 60 seconds. Also decreases your physical defense by 50%
Swift Edge V
44
Ancestral Brightwing Arrow I
45
Ancestral Darkwing Arrow I
Mau Form IV
45
45
Inflicts 245-249 physical damage on the target Elyos
Fires an arrow at a target inflicting 1034-1038
STIGMA
physical damage but with low accuracy
Asmo
Fires an arrow at a target inflicting 728-732
STIGMA
physical damage that has low accuracy but high
Elyos
Transforms you into a Mau Templar for 60 seconds
critical success rate
by using your DP. Physical attack, attack speed, and speed are increased
Mau Form IV
45
Asmo
Transforms you into a Mau Templar for 60 seconds by using your DP. Physical attack, attack speed, and speed are increased
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Unofficial Aion Ranger Guide Poison Arrow III
45
Fires arrows inflicting 244-248 physical damage and poisons the target for 12 seconds
Swift Shot IV
45
Fires an arrow at a target to inflict 325-329 physical damage
Entangling Shot IV
45
Attacks the legs of a target inflicting 177-181 physical damage and reducing their movement speed for 4-16 seconds
Calming Whisper III
45
Bestial Fury I
45
Decreases the enmity of a target STIGMA
For 60 seconds, increases bow attack power by 50% and attack speed by 20% while lowering range by 15m
Breath of Nature III
46
Snare Trap IV
46
Increases your health regeneration for 300 seconds. Gains stigma
Elyos
Uses 5 Tripeed to set up a trap around you for 60
STIGMA
seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Snare Trap IV
46
Asmo
Uses 5 Tripeed to set up a trap around you for 60
STIGMA
seconds. When an enemy approaches it explodes, immobilizing them in mid-air. Gains stigma
Heal Wings I
46
Increases your flight time by 33%.
Herb Treatment IV
46
Uses 1 Fine Odella Powder to heal you for 613
Mana Treatment IV
46
Uses 2 Fine Odella Powders to instantly recover 369 MP and then another 51 every 3 seconds for 10 seconds
Surprise Attack V
47
Inflicts 16-20 physical damage on the target and an additional 524 if used against the target's back
Spike Trap IV
47
Asmo
Uses 7 Tripeed to set up a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion
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Unofficial Aion Ranger Guide Spike Trap IV
47
Elyos
Uses 7 Tripeed to set up a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion
Boost Accuracy IV
47
Boosts your accuracy
Rupture Arrow III
48
Fires an arrow at a target inflicting 504-508 physical damage and putting them in a stagger state
Silence Arrow V
48
STIGMA
Fires an arrow at a target inflicting 99-103 physical damage and silencing them for 2-8 seconds
Explosion Trap III
48
Elyos
Uses 11 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect
Explosion Trap III
48
Asmo
Uses 11 Tripeed to create a trap around you for 60 seconds. Explodes to deal damage with Area of Effect
Nature's Resolve I
48
STIGMA
Removes 1 physical debuff on you and enables you to evade one magical attack within 10 seconds
Arrow Deluge VI
49
STIGMA
Inflicts 259-263 physical damage and all other enemies within 5 meters of them
Fleshcutter Arrow II
49
Inflicts 268-272 physical damage on a target, decreases their physical defense by 10% for 4-8
seconds, and decreases the effect of recovery magic they receive by 50% Spike Bite Trap II
49
Elyos
Uses 9 Tripeed to create a trap around you for 60 seconds. Explodes to immobilize enemy as well as lower their evasion
Spike Bite Trap II
49
Asmo
Uses 9 Tripeed to create a trap around you for 60
seconds. Explodes to immobilize enemy as well as lower their evasion
Brightwing Arrow I
50
Elyos
Fires an arrow at a target dealing 1034-1038 physical damage with low accuracy
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Unofficial Aion Ranger Guide Darkwing Arrow I
50
Asmo
Fires an arrow at a target dealing 1034-1038 physical damage with low accuracy
Vaizel's Arrow I
50
Elyos
Inflicts 865-869 physical damage on target and all other enemies within 15 meters of them
Triniel's Arrow I
50
Asmo
Inflicts 865-869 physical damage on target and all other enemies within 15 meters of them
Soul Slash V
50
Inflicts 271-275 physical damage on the target
Counterattack V
50
Upon success of evasion, inflicts 253-257 physical damage on target and has a possibility of stunning them
Advanced Dagger Training IV
50
Allows you to use daggers skillfully
Advanced Archery Training IV
50
Allows you to use bows skillfully
Advanced Sword Training IV
50
Allows you to use swords skillfully
Holy Arrow I
50
Deadly Arrow I
50
Elyos
Fires an arrow at a target inflicting 1325-1329
STIGMA
damage. This has low accuracy
Asmo
Fires an arrow at a target inflicting 1325-1329
STIGMA
damage. This has low accuracy
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