Dark Ages Character Record Name Prozit Race Half-Orc Sex Male Age 19 Class Rogue Origin Staraya Cossack Host Hair Dark Brown Height 5' 9" Swarthy Greenish-Brown Eyes Level 3 Skin Amber Weight 140 lbs Strength 13 Intelligence 14 Muscle 13 +1/+2/+10% Knowledge 16 +6PP/+3/+15% Stamina 14 +2/+10% Reason 12 +1/+5% Dexterity 15 Wisdom 11 Aim 15 +2/+3/+15% Intuition 13 +1/+10% Balance 15 +2/+3/+15% Willpower 9 None Constitution 11 Charisma 9 Fitness 13 +1/+10% Appearance 10 None Health 10 None Leadership 8 None Perception 14 +2/+10% Luck 12 +1/+5% Hit Points 29 Damage Normal AC 15 Flatfooted AC 11 AC Factors HRP Armor/AC Notes 1 AP 24 Character Portrait Saving Throws Reflex +3 Fortitude +2 +1 vs Poison/Toxin Willpower +3 gain 2 saves vs Mind Affecting Save Notes Combat Summary Combat Move 10 squares Non-Combat Move 15 mph Jog Full Day Move 20 miles Special Movement/Notes +6 to non-combat speeds Weapon/HTH Form WS Att/Rnd Base Damage Bonuses Range/Modifiers/Special/Notes Cossack Sabre M 1/1 d8 +3/+3 Long Knife F 1/1 d6 +6/+4 Unbalanced Throw R - 1/2/3
Proficiencies Observation Alertness ® Danger Sense Lightsleeping ® Lip Reading ®
% Use Proficiencies 74 Mod Lang: Selja Trade Common 76 71 Literacy: Common
First Aid: General ®
34
Rope Use/Nets ®
74
Fire Building/Control ®
41
44
Streetwise: General ® Move Silently ®
56
50
Camouflage: General ®
42
Open Locks: General Sleight of Hand/Pick Pocket ® Hiding Hide in Shadows: General ®
66 70 38 55
Poisons: General ®
35
Lore: Animal/Insect: Boreal Forest ® Lore: Plant/Fungi: Boreal Forest ® Lore: Divination: Og-Yori ®
52 50 39
Tactics: Stealing ® Tactics: Staraya Cossack ® Trailing ®
41 39 42
Metallurgy: Precious Metals ®
53
Information Gathering: Scrounging
Appraising: Weapons/Armor ® Appraising: Tools ® Appraising: Furs ® Streetwise: General Law: Cossack ® Heraldry: Cossack Hosts ®
40 39 58 41 65 51 52
Local History: Staraya Cossacks
51
OK: Staraya Cossacks
50
AK: Staraya Cossack Lands AK: Tsardom of Aerik
49 48
73
Set/Find/Remove Traps: Fur Animals ®
Blacksmith: Improvised Tools ® Metalsmith: General ® Armoring: Crude: General ® Weaponsmith: Crude: General ® Foraging: General Unique Physical Ability: Swallow Object
Looting
43 46 41 35 39 36 41
Riding: Land Based: Horse Survival: Cossack Hosts Survival: Wilderness
45 52 67 65
Climbing: General Swimming
47 39
Animal Handling: Beasts of Burden ®
% Use 43
46 Fast Talk/Haggle: Shopping ®
Artistic Ability: Furrier ® Trade Skill: Furrier
Base Attack Bonus = +1 (DM Auto Calc) % Use Proficiencies 49 Disguise: Non-descript ®
Bonus for Class Abilities Weapon Class Fam: Knives Weapon Class Fam: Med Sword Prof: Cossack Sabre Damage Focus: Lesser: Sabre Spec: Long Knife Weapon Focus: Lesser: Long Knife Improved Defense: Lesser Armor Proficiency: Light Leather Specialization: Single Weapon Style Unused Pts
Full Name Aliases/Nicknames Liege/Patron/Deity Experience Points
Prozit Vasanya
Guild/Order/Sect Clan/Racial Specifics Birthdate
Hell Dog of the Staraya Half-orc; grand father was full orc 6/17
Ataman Nazar; Og-Yori Lazar Rogue 3,150 xp (Next - 5000) Physical Description Personality/Demeanor Prozit discovered himself beginning to go bald at the age of 15 Often having a bit of a shifty demeanor, Prozit does not have the and at that time began shaving his scalp. His skin is a greenishstereotypical overbearing Hell Dog persona. Generally he is content to brown and his visage a bit round and fleshy. He possesses the hang back and observe what is going on around him. He notices many orcish ears of his father and possesses a very expressive face. things however, especially when on the hunt for items to scrounge His eyes are a bright amber and are perhaps his most remarkable up. Around Lazar, he gets a bit nervous and overwhelmed with her trait taking after his mother and being a highly expressive part presence as he has suppressed an obsession with her since a young of his face. He is often wearing his Cossack gear, though he will age. Other than the obvious nervousness, he is a generally helpful only wear his Astrakhan during meetings or gatherings of high and genuine person. importance. Brief Personal History Son of a Staraya Hell Dog and a trace orc blood human, Prozit is still a very young man and yet to make a name for himself amongst the Staraya Host. Like all Cossack children, Prozit has been trained in the ways of riding, swordsmanship and other basic ways of combat. He has additionally shown himself to be skilled in handling furs, from the skinning and prepping to tanning and cutting. When Prozit was no more than a wee lad, while the children were out playing at war, Prozit found himself under attack by a few particularly brutish children who took at Prozit with heavy sticks. The seven year old Prozit was struck near his temple and reeling, the 12 year old half-ogre girl Lazar came to his rescue. As he came to, her face became etched in his memory while she proceeded to break the boys sticks and send a couple of them flying. Though Lazar was only being a team player and fighting to protect one of her own, Prozit has ever since been infatuated with her. In discovering her powers as an Ogre Magi, he has spent time learning about Og-Yori history. His skills as a forager are amazing and while only an average fighter, his skills are beginning to be recognized. Family/Relatives Friends/Allies Enemies/Rivals Surka - Father/Staraya Uradnik Lazar - Og-Yori/He hopes she is his friend!
Race/Class Special Abilities & Powers
Miscellaneous Notes
Half-Orc Race Abilities Knife Bonus (+1 to hit w/knives) Sword Bonus (+1 to hit w/swords) Keen Olfactory (+1/+5%; DM) Inherent Immunity: Disease Nightvision (100 yards) Poison Resistance (+1 vs Poison/Toxin) Fast Healer (+1 HP/healing interval)
Armor/Defensive Summary Base Armor Type Cossack Leathers Piece/Modifier Piece/Modifier Piece/Modifier Piece/Modifier Defensive Modifiers/Notes
Warrior Abilities Dodge: Lesser (one free dodge/melee) Equipment/Magic Items Bedroll Saddle/Riding Blanket
Rogue Abilities Self Sufficient (+25% to Foraging, etc) Alert (+25% to Observation, Alertness, etc) Slippery Mind (bonus sv vs Mind Affecting) Deft Hands (+25% to Manual Dex tasks) Ambidextrous Evasion (no dam on save; ½ dam on fail)
General Abilities Run (gain +6 mph to non-combat speed) Monthly Upkeep = 0 SC (food/drink/ent) Money/Valuables 0 SC (1 SC = appx $20 US)
Monthly Income - 0 Silver (0)
Prozit Warrior Abilities
Dodge Lesser: The warrior gains one free dodge attempt per melee at 1d6 +Balance bonus +BAB +1 per two warrior levels; Prerequisites: None
Prozit Rogue Abilities
Self-Sufficient: You are skilled at living off the land and being a survivor. You get a +25% bonus on all related skill checks (survival, foraging, hunting, etc.) If your first attempt fails you may automatically gain a second attempt to recover Alert: You are highly alert and perceptive and get a +25% bonus on all related skill checks (alertness, light sleeping, observation, etc.) If your first attempt fails you may automatically gain a second attempt to recover. Prerequisites: PER 13 Slippery Mind: You are able to wriggle free from magical effects that would otherwise control or compel you. If a rogue with slippery mind is affected by a charm spell or effect and fails her saving throw, she can attempt it again immediately and every round thereafter. Additionally, the rogue gains a save attempt against such spells without any save (DM) Deft Hands: You are skilled at feats of manual dexterity and get a +25% bonus on all related skill checks (sleight of hand, open locks, set/remove traps, etc.) If your first skill attempt fails you may automatically gain a second attempt to recover. Prerequisites: None Ambidextrous: You are equally skilled with either side of your body, including writing, fighting, lock picking and any other feat of manual dexterity. Prerequisites: None Evasion: A rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion. Prerequisites: L3
Prozit General Abilities
Run: Your run much faster than normal people, non-combat sprinting speed is base +4 +Dexterity bonus in MPH (normal “hero” speed is 20mph sprint for 1 melee/pt of CON; the fastest human foot speed ever recorded is appx 30 MPH)
Prozit Contacts (4) Kapitan Bagatir: A kapitan in Deyman’s viysko Glebna: A furrier Otep: A goat herder Tikon: A blacksmith for Deyman’s viysko
Prozit Enemies (5) Xxx: Information to be added Xxx: Information to be added Xxx: Information to be added Xxx: Information to be added Xxx: Information to be added