III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16]
ld .
2. (a) Explain the design issues in color CRT monitors.
(b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8]
(a) Rotation (b) Mirror reflection.
or
3. Derive the matrix form for the following basic geometric transformations in 3-D graphics:
[8+8]
4. (a) What is the principle of texturing.
uW
(b) Discuss about the texture sub division algorithm.
[6+10]
5. (a) Prove that the multiplication of two successive rotation matrices is commutative. (b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8] 6. (a) What are the basic transformations used in viewing transformation? Explain. [8+8]
nt
(b) Discuss about the different clipping categories for the line segments.
7. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm.
Aj
(b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]
8. What is meant by aliasing? Discuss about the two antialiasing methods. ?????
1
[16]
Code No: RR320502
RR
Set No. 4
in
III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm.
ld .
(b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]
2. (a) Prove that the multiplication of two successive rotation matrices is commutative.
or
(b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8]
3. (a) What are the basic transformations used in viewing transformation? Explain. (b) Discuss about the different clipping categories for the line segments.
[8+8]
uW
4. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16] 5. What is meant by aliasing? Discuss about the two antialiasing methods.
[16]
6. Derive the matrix form for the following basic geometric transformations in 3-D graphics: (a) Rotation
[8+8]
nt
(b) Mirror reflection.
7. (a) Explain the design issues in color CRT monitors. (b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8]
Aj
8. (a) What is the principle of texturing. (b) Discuss about the texture sub division algorithm. ?????
2
[6+10]
Code No: RR320502
RR
Set No. 1
in
III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16]
ld .
2. (a) Prove that the multiplication of two successive rotation matrices is commutative.
(b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8]
or
3. (a) Explain the design issues in color CRT monitors.
(b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8] 4. (a) What are the basic transformations used in viewing transformation? Explain.
uW
(b) Discuss about the different clipping categories for the line segments.
[8+8]
5. (a) What is the principle of texturing.
(b) Discuss about the texture sub division algorithm.
[6+10]
6. Derive the matrix form for the following basic geometric transformations in 3-D graphics: (a) Rotation
[8+8]
nt
(b) Mirror reflection.
7. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm.
Aj
(b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]
8. What is meant by aliasing? Discuss about the two antialiasing methods. ?????
3
[16]
Code No: RR320502
RR
Set No. 3
in
III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16]
ld .
2. (a) What are the basic transformations used in viewing transformation? Explain. (b) Discuss about the different clipping categories for the line segments.
[8+8]
3. (a) Explain the design issues in color CRT monitors.
or
(b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8]
4. Derive the matrix form for the following basic geometric transformations in 3-D graphics: (a) Rotation
uW
(b) Mirror reflection.
[8+8]
5. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm. (b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]
nt
6. (a) Prove that the multiplication of two successive rotation matrices is commutative. (b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8]
7. What is meant by aliasing? Discuss about the two antialiasing methods.
[16]
Aj
8. (a) What is the principle of texturing. (b) Discuss about the texture sub division algorithm. ?????
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