Code No: RR320502

RR

Set No. 2

in

III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16]

ld .

2. (a) Explain the design issues in color CRT monitors.

(b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8]

(a) Rotation (b) Mirror reflection.

or

3. Derive the matrix form for the following basic geometric transformations in 3-D graphics:

[8+8]

4. (a) What is the principle of texturing.

uW

(b) Discuss about the texture sub division algorithm.

[6+10]

5. (a) Prove that the multiplication of two successive rotation matrices is commutative. (b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8] 6. (a) What are the basic transformations used in viewing transformation? Explain. [8+8]

nt

(b) Discuss about the different clipping categories for the line segments.

7. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm.

Aj

(b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]

8. What is meant by aliasing? Discuss about the two antialiasing methods. ?????

1

[16]

Code No: RR320502

RR

Set No. 4

in

III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm.

ld .

(b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]

2. (a) Prove that the multiplication of two successive rotation matrices is commutative.

or

(b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8]

3. (a) What are the basic transformations used in viewing transformation? Explain. (b) Discuss about the different clipping categories for the line segments.

[8+8]

uW

4. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16] 5. What is meant by aliasing? Discuss about the two antialiasing methods.

[16]

6. Derive the matrix form for the following basic geometric transformations in 3-D graphics: (a) Rotation

[8+8]

nt

(b) Mirror reflection.

7. (a) Explain the design issues in color CRT monitors. (b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8]

Aj

8. (a) What is the principle of texturing. (b) Discuss about the texture sub division algorithm. ?????

2

[6+10]

Code No: RR320502

RR

Set No. 1

in

III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16]

ld .

2. (a) Prove that the multiplication of two successive rotation matrices is commutative.

(b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8]

or

3. (a) Explain the design issues in color CRT monitors.

(b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8] 4. (a) What are the basic transformations used in viewing transformation? Explain.

uW

(b) Discuss about the different clipping categories for the line segments.

[8+8]

5. (a) What is the principle of texturing.

(b) Discuss about the texture sub division algorithm.

[6+10]

6. Derive the matrix form for the following basic geometric transformations in 3-D graphics: (a) Rotation

[8+8]

nt

(b) Mirror reflection.

7. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm.

Aj

(b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]

8. What is meant by aliasing? Discuss about the two antialiasing methods. ?????

3

[16]

Code No: RR320502

RR

Set No. 3

in

III B.Tech II Semester Examinations,APRIL 2011 COMPUTER GRAPHICS Computer Science And Engineering Time: 3 hours Max Marks: 80 Answer any FIVE Questions All Questions carry equal marks ????? 1. Discuss in detail about Hermite spline with the sketches for Hermite blending functions. [16]

ld .

2. (a) What are the basic transformations used in viewing transformation? Explain. (b) Discuss about the different clipping categories for the line segments.

[8+8]

3. (a) Explain the design issues in color CRT monitors.

or

(b) Distinguish between CRT monitors and direct view storage tube (DVST) devices. [8+8]

4. Derive the matrix form for the following basic geometric transformations in 3-D graphics: (a) Rotation

uW

(b) Mirror reflection.

[8+8]

5. (a) List the conditions, which require no re-ordering of surfaces in painter’s algorithm. (b) Explain how to implement painter’s algorithm when the polygons over-laped in cyclic order. [8+8]

nt

6. (a) Prove that the multiplication of two successive rotation matrices is commutative. (b) Show that the reflection about the line y=x is equivalent to a reflection relative to the x-axis followed by a counter clock wise rotation of 900 . [8+8]

7. What is meant by aliasing? Discuss about the two antialiasing methods.

[16]

Aj

8. (a) What is the principle of texturing. (b) Discuss about the texture sub division algorithm. ?????

4

[6+10]

RR Set No. 2

RR. Set No. 2. III B.Tech II Semester Examinations,APRIL 2011 · COMPUTER GRAPHICS · Computer Science And Engineering · Time: 3 hours · Max Marks: 80.

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